Category:FreeBASIC
![Language](http://static.miraheze.org/rosettacodewiki/thumb/2/27/Rcode-button-language-crushed.png/64px-Rcode-button-language-crushed.png)
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (machine code) |
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Garbage collected: | Yes |
Type checking: | Static |
See Also: |
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FreeBASIC is a free/open source (GPL), 32-bit BASIC compiler for Microsoft Windows, protected-mode DOS (via a DOS extender), Linux, FreeBSD, and the Xbox.
It makes use of the GNU Binutils programming tools as backends, and can produce console, QuickBASIC-compatible graphical and GUI executables, along with dynamic and static libraries. A GCC frontend is under development, which will enable compilation for many more operating systems than currently supported.
Currently, software libraries like GTK+, GSL, SDL, Allegro, Lua and OpenGL can be used directly (no wrappers, only function and structure prototypes), and more are being added on every new release. A complete set of the Windows API headers is also included.
The compiler, and its nearly 90,000 lines of code, was, and still is, compiled by itself (in other words, FreeBASIC is a self-hosting compiler). The first version of FreeBASIC was written in Visual Basic for DOS for that purpose.
See also
- FreeBASIC homepage
- FreeBASIC on Wikipedia
- Freebasic at Rosetta Code (notice lowercase)
Pages in category "FreeBASIC"
The following 200 pages are in this category, out of 1,356 total.
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- Largest product in a grid
- Largest proper divisor of n
- Last Friday of each month
- Last list item
- Launch rocket with countdown and acceleration in stdout
- Law of cosines - triples
- Leap year
- Least common multiple
- Left factorials
- Legendre prime counting function
- Length of an arc between two angles
- Leonardo numbers
- Letter frequency
- Levenshtein distance
- Levenshtein distance/Alignment
- Line circle intersection
- Linear congruential generator
- List comprehensions
- Literals/Floating point
- Literals/Integer
- Literals/String
- Logical operations
- Logistic curve fitting in epidemiology
- Long literals, with continuations
- Long multiplication
- Long primes
- Long stairs
- Long year
- Longest common prefix
- Longest common subsequence
- Longest common substring
- Longest common suffix
- Longest increasing subsequence
- Longest palindromic substrings
- Longest string challenge
- Longest substrings without repeating characters
- Look-and-say sequence
- Loop over multiple arrays simultaneously
- Loop structures
- Loops/Break
- Loops/Continue
- Loops/Do-while
- Loops/Downward for
- Loops/For
- Loops/For with a specified step
- Loops/Foreach
- Loops/Increment loop index within loop body
- Loops/Infinite
- Loops/N plus one half
- Loops/Nested
- Loops/While
- Loops/With multiple ranges
- Loops/Wrong ranges
- Lucas-Lehmer test
- Ludic numbers
- Luhn test of credit card numbers
- Lychrel numbers
- Lyndon word
- LZW compression
M
- MAC vendor lookup
- Machine code
- Mad Libs
- Magic 8-ball
- Magic constant
- Magic squares of doubly even order
- Magic squares of odd order
- Magic squares of singly even order
- Magnanimous numbers
- Main step of GOST 28147-89
- Make a backup file
- Make directory path
- Mandelbrot set
- Map range
- Mastermind
- Matrix chain multiplication
- Matrix digital rain
- Matrix multiplication
- Matrix transposition
- Matrix with two diagonals
- Matrix-exponentiation operator
- Maximum difference between adjacent elements of list
- Maximum triangle path sum
- Mayan numerals
- Maze generation
- McNuggets problem
- MD4
- MD5
- MD5/Implementation
- Meissel–Mertens constant
- Memory allocation
- Memory layout of a data structure
- Menu
- Merge and aggregate datasets
- Mersenne primes
- Mertens function
- Metaprogramming
- Metered concurrency
- Metronome
- Mian-Chowla sequence
- Middle three digits
- Miller–Rabin primality test
- Mind boggling card trick
- Minesweeper game
- Minimal steps down to 1
- Minimum multiple of m where digital sum equals m
- Minimum number of cells after, before, above and below NxN squares
- Minimum numbers of three lists
- Minimum positive multiple in base 10 using only 0 and 1
- Minimum primes
- Minkowski question-mark function
- Modified random distribution
- Modular arithmetic
- Modular exponentiation
- Modular inverse
- Modulinos
- Monads/List monad
- Monads/Maybe monad
- Monads/Writer monad
- Monte Carlo methods
- Monty Hall problem
- Morse code
- Mosaic matrix
- Motzkin numbers
- Mouse position
- Move-to-front algorithm
- Multi-base primes
- Multi-dimensional array
- Multifactorial
- Multiline shebang
- Multiple distinct objects
- Multiple regression
- Multiplication tables
- Multiplicatively perfect numbers
- Multisplit
- Munchausen numbers
- Munching squares
- Musical scale
- Mutex
- Mutual recursion
- Möbius function
N
- N'th
- N-queens problem
- Named parameters
- Naming conventions
- Narcissist
- Narcissistic decimal number
- Nautical bell
- Negative base numbers
- Neighbour primes
- Nested function
- Nested templated data
- Next highest int from digits
- Next special primes
- Nice primes
- Nim game
- Nimber arithmetic
- Non-continuous subsequences
- Non-decimal radices/Convert
- Non-decimal radices/Input
- Non-decimal radices/Output
- NRZM
- NRZS
- Nth root
- Null object
- Number names
- Number reversal game
- Numbers divisible by their individual digits, but not by the product of their digits.
- Numbers in base 10 that are palindromic in bases 2, 4, and 16
- Numbers in base-16 representation that cannot be written with decimal digits
- Numbers k such that the last letter of k is the same as the first letter of k+1
- Numbers which are not the sum of distinct squares
- Numbers which are the cube roots of the product of their proper divisors
- Numbers whose binary and ternary digit sums are prime
- Numbers whose count of divisors is prime
- Numbers with equal rises and falls
- Numbers with prime digits whose sum is 13
- Numbers with same digit set in base 10 and base 16
- Numeric error propagation
- Numeric separator syntax
- Numerical integration
- Numerical integration/Adaptive Simpson's method
- Numerical integration/Gauss-Legendre Quadrature
O
- O'Halloran numbers
- Object serialization
- Odd and square numbers
- Odd squarefree semiprimes
- Odd word problem
- Odd words
- Old lady swallowed a fly
- Old Russian measure of length
- One of n lines in a file
- One-dimensional cellular automata
- OpenGL
- OpenGL/Utah teapot
- OpenWebNet password
- Operator precedence
- Optional parameters
- Orbital elements
- Order by pair comparisons
- Order two numerical lists