Morse code

You are encouraged to solve this task according to the task description, using any language you may know.
Morse code is one of the simplest and most versatile methods of telecommunication in existence. It has been in use for more than 175 years — longer than any other electronic encoding system.
- Task
Send a string as audible Morse code to an audio device (e.g., the PC speaker).
As the standard Morse code does not contain all possible characters,
you may either ignore unknown characters in the file,
or indicate them somehow (e.g. with a different pitch).
8086 Assembly
This program runs under MS-DOS and outputs to the PC speaker. It reads the text from standard input until EOF is reached.
cpu 8086
bits 16
;;; I/O ports
KBB: equ 61h ; Keyboard controller port B (also controls speaker)
PITC2: equ 42h ; Programmable Interrupt Timer, channel 2 (frequency)
PITCTL: equ 43h ; PIT control port.
;;; Control bits
SPKR: equ 3 ; Lower two bits of KBB determine speaker on/off
CTR: equ 6 ; Counter select offset in PIT control byte
CBITS: equ 4 ; Size select offset in PIT control byte
B16: equ 3 ; 16-bit mode for the PIT counter
MODE: equ 1 ; Offset of mode in PIT control byte
SQWV: equ 3 ; Square wave mode
;;; Software interrupts
CLOCK: equ 1Ah ; BIOS clock function interrupt
DOS: equ 21h ; MS-DOS syscall interrupt
;;; MS-DOS syscalls
read: equ 3Fh ; Read from file
section .text
org 100h
;;; Set up the PIT to generate a 'C' note
cli
mov al,(2<<CTR)|(B16<<CBITS)|(SQWV<<MODE)
out PITCTL,al
mov ax,2280 ; Divisor of main oscillator frequency
out PITC2,al ; Output low byte first,
xchg al,ah
out PITC2,al ; Then high byte.
sti
;;; Read from stdin and sound as morse
input: mov ah,read ; Read
xor bx,bx ; from STDIN
mov cx,buf.size ; into the buffer
mov dx,buf
int DOS
jc stop ; Carry set = error, stop
test ax,ax ; Did we get any characters?
jnz go ; If not, we're done, so stop
stop: ret
go: mov cx,ax ; Loop counter = how many characters we have
mov si,buf ; Start at buffer size
dochar: lodsb ; Get current character
cmp al,26 ; End of file?
je stop ; Then stop
push cx ; Save pointer and counter
push si
call char ; Sound out this character
pop si ; Restore pointer and counter
pop cx
loop dochar ; If more characters, do the next one
jmp input ; Afterwards, try to get more input
;;; Sound ASCII character in AL
char: and al,127 ; 7-bit ASCII
sub al,32 ; Word separator? (<=32)
ja .snd ; If not, look up in table
mov bx,4 ; Otherwise, 'sound' a word space
jmp delay ; (4 more ticks to form 7-tick delay)
.snd: mov bx,morse ; Find offset in morse pulse table
xlatb
test al,al ; If it is zero, we want to ignore it
jz .out
xor ah,ah ; Otherwise, find its address
mov bx,ax
lea si,[bx+morse.P] ; and store it in SI.
xor bh,bh ; BX = BL in the following code
.byte: lodsb ; Get pulse byte
mov cx,4 ; Four pulses per byte
.pulse: mov bl,3 ; Load low pulse in BL
and bl,al
test bl,bl ; If it is zero,
jz .out ; We're done
mov bp,ax ; Otherwise, keep AX
call pulse ; Sound the pulse
mov ax,bp ; Restore AX
shr al,1 ; Next pulse
shr al,1
loop .pulse
jmp .byte ; If no zero pulse seen yet, next byte
.out: mov bl,2 ; 2 ticks more delay to form inter-char space
jmp delay
;;; Sound morse code pulse w/delay
pulse: cli ; Turn off interrupts
in al,KBB ; Read current configuration
or al,SPKR ; Turn speaker on
out KBB,al ; Write configuration back
sti ; Turn interrupts back on
call delay ; Delay for BX ticks
cli ; Turn off interrupts
in al,KBB ; Read current configuration
and al,~SPKR ; Turn speaker off
out KBB,al ; Write configuration back
sti ; Turn interrupts back on
mov bx,1 ; Intra-character delay = 1 tick
;;; Delay for BX ticks
delay: push bx ; Keep the registers we alter
push cx
push dx
xor ah,ah ; Clock function 0 = get ticks
int CLOCK ; Get current ticks (in CX:DX)
add bx,dx ; BX = time for which to wait
.wait: int CLOCK ; Wait for that time to occur
cmp dx,bx ; Are we there yet?
jbe .wait ; If not, try again
pop dx ; Restore the registers
pop cx
pop bx
ret
section .data
morse: ;;; Printable ASCII to pulse mapping (32-122)
db .n_-.P, .excl-.P, .dquot-.P, .n_-.P ; !"#
db .dolar-.P, .n_-.P, .amp-.P, .quot-.P;$%&'
db .open-.P, .close-.P, .n_-.P, .plus-.P;()*+
db .comma-.P, .minus-.P, .dot-.P, .slsh-.P;,-./
db .n0-.P, .n1-.P, .n2-.P, .n3-.P ;0123
db .n4-.P, .n5-.P, .n6-.P, .n7-.P ;4567
db .n8-.P, .n9-.P, .colon-.P, .semi-.P;89:;
db .n_-.P, .eq-.P, .n_-.P, .qm-.P ;<=>?
db .at-.P, .a-.P, .b-.P, .c-.P ;@ABC
db .d-.P, .e-.P, .f-.P, .g-.P ;DEFG
db .h-.P, .i-.P, .j-.P, .k-.P ;HIJK
db .l-.P, .m-.P, .n-.P, .o-.P ;LMNO
db .p-.P, .q-.P, .r-.P, .s-.P ;PQRS
db .t-.P, .u-.P, .v-.P, .w-.P ;TUVW
db .x-.P, .y-.P, .z-.P, .n_-.P ;XYZ[
db .n_-.P, .n_-.P, .n_-.P, .uscr-.P;\]^_
db .n_-.P, .a-.P, .b-.P, .c-.P ;`abc
db .d-.P, .e-.P, .f-.P, .g-.P ;defg
db .h-.P, .i-.P, .j-.P, .k-.P ;hijk
db .l-.P, .m-.P, .n-.P, .o-.P ;lmno
db .p-.P, .q-.P, .r-.P, .s-.P ;pqrs
db .t-.P, .u-.P, .v-.P, .w-.P ;tuvw
db .x-.P, .y-.P, .z-.P, .n_-.P ;xyz{
db .n_-.P, .n_-.P, .n_-.P, .n_-.P ;|}~
.P: ;;; Morse pulses are stored four to a byte, lowest bits first
.n_: db 0 ; To ignore undefined characters
.a: db 0Dh
.b: db 57h,0
.c: db 77h,0
.d: db 17h
.e: db 1h
.f: db 75h,0
.g: db 1Fh
.h: db 55h,0
.i: db 5h
.j: db 0FDh,0
.k: db 37h
.l: db 5Dh,0
.m: db 0Fh
.n: db 7h
.o: db 3Fh
.p: db 7Dh,0
.q: db 0DFh,0
.r: db 1Dh
.s: db 15h
.t: db 3h
.u: db 35h
.v: db 0D5h,0
.w: db 3Dh
.x: db 0D7h,0
.y: db 0F7h,0
.z: db 5Fh,0
.n0: db 0FFh,3
.n1: db 0FDh,3
.n2: db 0F5h,3
.n3: db 0D5h,3
.n4: db 55h,3
.n5: db 55h,1
.n6: db 57h,1
.n7: db 5Fh,1
.n8: db 7Fh,1
.n9: db 0FFh,1
.dot: db 0DDh,0Dh
.comma: db 5Fh,0Fh
.qm: db 0F5h,5
.quot: db 0FDh,7
.excl: db 77h,0Fh
.slsh: db 0D7h,1
.open: db 0F7h,1
.close: db 0F7h,0Dh
.amp: db 5Dh,1
.colon: db 7Fh,5
.semi: db 77h,7
.eq: db 57h,3
.plus: db 0DDh,1
.minus: db 57h,0Dh
.uscr: db 0F5h,0Dh
.dquot: db 5Dh,7
.dolar: db 0D5h,35h
.at: db 7Dh,7
section .bss
buf: resb 1024 ; 1K buffer
.size: equ $-buf
ABAP
REPORT morse_code.
TYPES: BEGIN OF y_morse_code,
letter TYPE string,
code TYPE string,
END OF y_morse_code,
ty_morse_code TYPE STANDARD TABLE OF y_morse_code WITH EMPTY KEY.
cl_demo_output=>new(
)->begin_section( |Morse Code|
)->write( REDUCE stringtab( LET words = VALUE stringtab( ( |sos| )
( | Hello World!| )
( |Rosetta Code| ) )
morse_code = VALUE ty_morse_code( ( letter = 'A' code = '.- ' )
( letter = 'B' code = '-... ' )
( letter = 'C' code = '-.-. ' )
( letter = 'D' code = '-.. ' )
( letter = 'E' code = '. ' )
( letter = 'F' code = '..-. ' )
( letter = 'G' code = '--. ' )
( letter = 'H' code = '.... ' )
( letter = 'I' code = '.. ' )
( letter = 'J' code = '.--- ' )
( letter = 'K' code = '-.- ' )
( letter = 'L' code = '.-.. ' )
( letter = 'M' code = '-- ' )
( letter = 'N' code = '-. ' )
( letter = 'O' code = '--- ' )
( letter = 'P' code = '.--. ' )
( letter = 'Q' code = '--.- ' )
( letter = 'R' code = '.-. ' )
( letter = 'S' code = '... ' )
( letter = 'T' code = '- ' )
( letter = 'U' code = '..- ' )
( letter = 'V' code = '...- ' )
( letter = 'W' code = '.- - ' )
( letter = 'X' code = '-..- ' )
( letter = 'Y' code = '-.-- ' )
( letter = 'Z' code = '--.. ' )
( letter = '0' code = '----- ' )
( letter = '1' code = '.---- ' )
( letter = '2' code = '..--- ' )
( letter = '3' code = '...-- ' )
( letter = '4' code = '....- ' )
( letter = '5' code = '..... ' )
( letter = '6' code = '-.... ' )
( letter = '7' code = '--... ' )
( letter = '8' code = '---.. ' )
( letter = '9' code = '----. ' )
( letter = '''' code = '.----. ' )
( letter = ':' code = '---... ' )
( letter = ',' code = '--..-- ' )
( letter = '-' code = '-....- ' )
( letter = '(' code = '-.--.- ' )
( letter = '.' code = '.-.-.- ' )
( letter = '?' code = '..--.. ' )
( letter = ';' code = '-.-.-. ' )
( letter = '/' code = '-..-. ' )
( letter = '_' code = '..--.- ' )
( letter = ')' code = '---.. ' )
( letter = '=' code = '-...- ' )
( letter = '@' code = '.--.-. ' )
( letter = '\' code = '.-..-. ' )
( letter = '+' code = '.-.-. ' )
( letter = ' ' code = '/' ) )
IN INIT word_coded_tab TYPE stringtab
FOR word IN words
NEXT word_coded_tab = VALUE #( BASE word_coded_tab ( REDUCE string( INIT word_coded TYPE string
FOR index = 1 UNTIL index > strlen( word )
LET _morse_code = VALUE #( morse_code[ letter = COND #( WHEN index = 1 THEN to_upper( word(index) )
ELSE LET prev = index - 1 IN to_upper( word+prev(1) ) ) ]-code OPTIONAL )
IN NEXT word_coded = |{ word_coded } { _morse_code }| ) ) ) )
)->display( ).
Action!
DEFINE PTR="CARD"
DEFINE COUNT="$60"
PTR ARRAY code(COUNT)
BYTE
PALNTSC=$D014,
dotDuration,dashDuration,
intraGapDuration,letterGapDuration,wordGapDuration
PROC Init()
Zero(code,COUNT)
code('!)="-.-.--" code('")=".-..-."
code('$)="...-..-" code('&)=".-..."
code('')=".----." code('()="-.--.-"
code('))="---.." code('+)=".-.-."
code(',)="--..--" code('-)="-....-"
code('.)=".-.-.-" code('/)="-..-."
code('0)="-----" code('1)=".----"
code('2)="..---" code('3)="...--"
code('4)="....-" code('5)="....."
code('6)="-...." code('7)="--..."
code('8)="---.." code('9)="----."
code(':)="---..." code(';)="-.-.-."
code('=)="-...-" code('?)="..--.."
code('@)=".--.-." code('A)=".-"
code('B)="-..." code('C)="-.-."
code('D)="-.." code('E)="."
code('F)="..-." code('G)="--."
code('H)="...." code('I)=".."
code('J)=".---" code('K)="-.-"
code('L)=".-.." code('M)="--"
code('N)="-." code('O)="---"
code('P)=".--." code('Q)="--.-"
code('R)=".-." code('S)="..."
code('T)="-" code('U)="..-"
code('V)="...-" code('W)=".--"
code('X)="-..-" code('Y)="-.--"
code('Z)="--.." code('\)=".-..-."
code('_)="..--.-"
IF PALNTSC=15 THEN
dotDuration=6
ELSE
dotDuration=5
FI
dashDuration=2*dotDuration
intraGapDuration=dotDuration
letterGapDuration=3*intraGapDuration
wordGapDuration=7*intraGapDuration
RETURN
PROC Wait(BYTE frames)
BYTE RTCLOK=$14
frames==+RTCLOK
WHILE frames#RTCLOK DO OD
RETURN
PROC ProcessSound(CHAR ARRAY s BYTE last)
BYTE i
FOR i=1 TO s(0)
DO
Sound(0,30,10,10)
IF s(i)='. THEN
Wait(dotDuration)
ELSE
Wait(dashDuration)
FI
Sound(0,0,0,0)
IF i<s(0) THEN
Wait(intraGapDuration)
FI
OD
RETURN
PROC Process(CHAR ARRAY a)
CHAR ARRAY seq,subs
BYTE i,first,afterSpace
CHAR c
PrintE(a)
first=1
afterSpace=0
FOR i=1 TO a(0)
DO
c=a(i)
IF c>='a AND c<='z THEN
c=c-'a+'A
ELSEIF c>=COUNT THEN
c=0
FI
seq=code(c)
IF seq#0 THEN
IF first=1 THEN
first=0
ELSE
Put(' )
IF afterSpace=0 THEN
Wait(letterGapDuration)
FI
FI
subs=code(c)
Print(subs)
ProcessSound(subs)
afterSpace=0
ELSEIF c=' THEN
Print(" ")
Wait(wordGapDuration)
afterSpace=1
ELSE
afterSpace=0
FI
OD
PutE() PutE()
Wait(wordGapDuration)
RETURN
PROC Main()
Init()
Process("SOS")
Process("Atari Action!")
Process("www.rosettacode.org")
RETURN
- Output:
Screenshot from Atari 8-bit computer
SOS ... --- ... Atari Action! .- - .- .-. .. .- -.-. - .. --- -. -.-.-- www.rosettacode.org .-- .-- .-- .-.-.- .-. --- ... . - - .- -.-. --- -.. . .-.-.- --- .-. --.
Ada
Conforms to Ada95. Works for Windows 32 XP , not for Vista since Beep is no longer effective.
Specification of the package :
package Morse is
type Symbols is (Nul, '-', '.', ' ');
-- Nul is the letter separator, space the word separator;
Dash : constant Symbols := '-';
Dot : constant Symbols := '.';
type Morse_Str is array (Positive range <>) of Symbols;
pragma Pack (Morse_Str);
function Convert (Input : String) return Morse_Str;
procedure Morsebeep (Input : Morse_Str);
private
subtype Reschars is Character range ' ' .. 'Z';
-- restricted set of characters from 16#20# to 16#60#
subtype Length is Natural range 1 .. 5;
subtype Codes is Morse_Str (Length);
-- using the current ITU standard with 5 signs
-- only alphanumeric characters are taken into consideration
type Codings is record
L : Length;
Code : Codes;
end record;
Table : constant array (Reschars) of Codings :=
('A' => (2, ".- "), 'B' => (4, "-... "), 'C' => (4, "-.-. "),
'D' => (3, "-.. "), 'E' => (1, ". "), 'F' => (4, "..-. "),
'G' => (3, "--. "), 'H' => (4, ".... "), 'I' => (2, ".. "),
'J' => (4, ".--- "), 'K' => (3, "-.- "), 'L' => (4, ".-.. "),
'M' => (2, "-- "), 'N' => (2, "-. "), 'O' => (3, "--- "),
'P' => (4, ".--. "), 'Q' => (4, "--.- "), 'R' => (3, ".-. "),
'S' => (3, "... "), 'T' => (1, "- "), 'U' => (3, "..- "),
'V' => (4, "...- "), 'W' => (3, ".-- "), 'X' => (4, "-..- "),
'Y' => (4, "-.-- "), 'Z' => (4, "--.. "), '1' => (5, ".----"),
'2' => (5, "..---"), '3' => (5, "...--"), '4' => (5, "....-"),
'5' => (5, "....."), '6' => (5, "-...."), '7' => (5, "--..."),
'8' => (5, "---.."), '9' => (5, "----."), '0' => (5, "-----"),
others => (1, " ")); -- Dummy => Other characters do not need code.
end Morse;
with Ada.Strings.Maps, Ada.Characters.Handling, Interfaces.C;
use Ada, Ada.Strings, Ada.Strings.Maps, Interfaces;
package body Morse is
Dit, Dah, Lettergap, Wordgap : Duration; -- in seconds
Dit_ms, Dah_ms : C.unsigned; -- durations expressed in ms
Freq : constant C.unsigned := 1280; -- in Herz
Morse_Sequence : constant Character_Sequence :=
" ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
Morse_charset : constant Character_Set := To_Set (Morse_Sequence);
function Convert (Input : String) return Morse_Str is
Cap_String : constant String := Characters.Handling.To_Upper (Input);
Result : Morse_Str (1 .. 7 * Input'Length); -- Upper Capacity
First, Last : Natural := 0;
Char_code : Codings;
begin
for I in Cap_String'Range loop
if Is_In (Cap_String (I), Morse_charset) then
First := Last + 1;
if Cap_String (I) = ' ' then
Result (First) := ' ';
Last := Last + 1;
else
Char_code := Table (Reschars (Cap_String (I)));
Last := First + Char_code.L - 1;
Result (First .. Last) := Char_code.Code (1 .. Char_code.L);
Last := Last + 1;
Result (Last) := Nul;
end if;
end if;
end loop;
if Result (Last) /= ' ' then
Last := Last + 1;
Result (Last) := ' ';
end if;
return Result (1 .. Last);
end Convert;
procedure Morsebeep (Input : Morse_Str) is
-- Beep is not portable : adapt to your OS/sound board
-- Implementation for Windows XP / interface to fn in stdlib
procedure win32xp_beep
(dwFrequency : C.unsigned;
dwDuration : C.unsigned);
pragma Import (C, win32xp_beep, "_beep");
begin
for I in Input'Range loop
case Input (I) is
when Nul =>
delay Lettergap;
when Dot =>
win32xp_beep (Freq, Dit_ms);
delay Dit;
when Dash =>
win32xp_beep (Freq, Dah_ms);
delay Dit;
when ' ' =>
delay Wordgap;
end case;
end loop;
end Morsebeep;
begin
Dit := 0.20;
Lettergap := 2 * Dit;
Dah := 3 * Dit;
Wordgap := 4 * Dit;
Dit_ms := C.unsigned (Integer (Dit * 1000));
Dah_ms := C.unsigned (Integer (Dah * 1000));
end Morse;
Main program :
with Morse; use Morse;
procedure Morse_Tx is
begin
Morsebeep (Convert ("Science sans Conscience"));
end Morse_Tx;
AppleScript
This caters for non-diacritical English letters, numerals, and the punctuation found on the Wikipedia page and makes a burping noise for anything else. The morse sounds brisker and smoother if the script's run as an application or from Script Menu rather than in Script Editor or Script Debugger.
use AppleScript version "2.4" -- OS X 10.10 (Yosemite) or later
use framework "Foundation"
use framework "AppKit"
on morseCode(msg)
script morse
-- Unit duration in seconds and sounds used.
property units : 0.075
property morseSound : current application's class "NSSound"'s soundNamed:("Glass")
property unknownCharacterSound : current application's class "NSSound"'s soundNamed:("Frog")
-- Unicode IDs of in-range but uncatered-for punctuation characters.
property unrecognisedPunctuation : {35, 37, 42, 60, 62, 91, 92, 93, 94}
-- Dits and dahs for recognised characters, in units.
property letters : {{1, 3}, {3, 1, 1, 1}, {3, 1, 3, 1}, {3, 1, 1}, {1}, {1, 1, 3, 1}, {3, 3, 1}, {1, 1, 1, 1}, {1, 1}, ¬
{1, 3, 3, 3}, {3, 1, 3}, {1, 3, 1, 1}, {3, 3}, {3, 1}, {3, 3, 3}, {1, 3, 3, 1}, {3, 3, 1, 3}, {1, 3, 1}, {1, 1, 1}, ¬
{3}, {1, 1, 3}, {1, 1, 1, 3}, {1, 3, 3}, {3, 1, 1, 3}, {3, 1, 3, 3}, {3, 3, 1, 1}}
property underscore : {1, 1, 3, 3, 1, 3}
property digitsAndPunctuation : {{3, 3, 3, 3, 3}, {1, 3, 3, 3, 3}, {1, 1, 3, 3, 3}, {1, 1, 1, 3, 3}, ¬
{1, 1, 1, 1, 3}, {1, 1, 1, 1, 1}, {3, 1, 1, 1, 1}, {3, 3, 1, 1, 1}, {3, 3, 3, 1, 1}, {3, 3, 3, 3, 1}, ¬
{3, 3, 3, 1, 1, 1}, {3, 1, 3, 1, 3, 1}, missing value, {3, 1, 1, 1, 3}, missing value, ¬
{1, 1, 3, 3, 1, 1}, {1, 3, 3, 1, 3, 1}}
property |punctuation| : {{3, 1, 3, 1, 3, 3}, {1, 3, 1, 1, 3, 1}, missing value, {1, 1, 1, 3, 1, 1, 3}, missing value, ¬
{1, 3, 1, 1, 1}, {1, 3, 3, 3, 3, 1}, {3, 1, 3, 3, 1}, {3, 1, 3, 3, 1, 3}, missing value, ¬
{1, 3, 1, 3, 1}, {3, 3, 1, 1, 3, 3}, {3, 1, 1, 1, 1, 3}, {1, 3, 1, 3, 1, 3}, {3, 1, 1, 3, 1}}
-- Unicode IDs of the message's characters.
property UnicodeIDs : (id of msg) as list
on sendCharacter(ditsAndDahs)
repeat with ditOrDah in ditsAndDahs
tell morseSound to play()
delay (ditOrDah * units)
tell morseSound to stop()
delay (1 * units)
end repeat
delay (2 * units) -- Previous 1 unit + 2 units = 3 units between characters.
end sendCharacter
on sendMessage()
-- Play an extremely short sound to ensure the sound system's awake for the first morse beep.
tell morse to sendCharacter({0})
-- Output the message.
repeat with i from 1 to (count UnicodeIDs)
set thisID to item i of my UnicodeIDs
if ((thisID > 122) or (thisID < 32) or (thisID is in unrecognisedPunctuation)) then
-- Character not catered for. Play alternative sound.
tell unknownCharacterSound to play()
delay (3 * units)
tell unknownCharacterSound to stop()
delay (3 * units)
else if ((thisID > 64) and ((thisID < 91) or (thisID > 96))) then -- English letter.
sendCharacter(item (thisID mod 32) of my letters)
else if (thisID is 95) then -- Underscore.
sendCharacter(underscore)
else if (thisID > 47) then -- Digit, colon, semicolon, equals, or question mark.
sendCharacter(item (thisID - 47) of my digitsAndPunctuation)
else if (thisID > 32) then -- Other recognised punctuation.
sendCharacter(item (thisID - 32) of my |punctuation|)
else -- Space.
delay (4 * units) -- Previous 3 units + 4 units = 7 units between "words".
end if
end repeat
end sendMessage
end script
tell morse to sendMessage()
end morseCode
-- Test code:
morseCode("Coded in AppleScrip†.")
Arturo
; set the morse code
code: #[
; letters
a: ".-" b: "-..." c: "-.-." d: "-.." e: "."
f: "..-." g: "--." h: "...." i: ".." j: ".---"
k: "-.-" l: ".-.." m: "--" n: "-." o: "---"
p: ".--." q: "--.-" r: ".-." s: "..." t: "-"
u: "..-" v: "...-" w: ".--" x: "-..-" y: "-.--"
z: "--.."
; digits
"0": "-----"
"1": ".----"
"2": "..---"
"3": "...--"
"4": "....-"
"5": "....."
"6": "-...."
"7": "--..."
"8": "---.."
"9": "----."
]
; print an encoded message
str: "hello world 2019"
out: ""
loop split str 'ch [
if not? whitespace? ch -> 'out ++ code\[ch]
'out ++ " "
]
print out
- Output:
.... . .-.. .-.. --- .-- --- .-. .-.. -.. ..--- ----- .---- ----.
AutoHotkey
This function converts acceptable characters into dot-dash notation then uses SoundBeep to play them. The frequency and element length are stored near the bottom of the script. It uses the short form of if else that is implemented, to not have such a long script
TestString := "Hello World! abcdefg @\;" ;Create a string to be sent with multiple caps and some punctuation
MorseBeep(teststring) ;Beeps our string after conversion
return ;End Auto-Execute Section
MorseBeep(passedString)
{
StringLower, passedString, passedString ;Convert to lowercase for simpler checking
Loop, Parse, passedString ;This loop stores each character in A_loopField one by one using the more compact form of "if else", by var := x>y ? val1 : val2 which stores val1 in var if x > y, otherwise it stores val2, this can be used together to make a single line of if else
morse .= A_LoopField = " " ? " " : A_LoopField = "a" ? ".- " : A_LoopField = "b" ? "-... " : A_LoopField = "c" ? "-.-. " : A_LoopField = "d" ? "-.. " : A_LoopField = "e" ? ". " : A_LoopField = "f" ? "..-. " : A_LoopField = "g" ? "--. " : A_LoopField = "h" ? ".... " : A_LoopField = "i" ? ".. " : A_LoopField = "j" ? ".--- " : A_LoopField = "k" ? "-.- " : A_LoopField = "l" ? ".-.. " : A_LoopField = "m" ? "-- " : A_LoopField = "n" ? "-. " : A_LoopField = "o" ? "--- " : A_LoopField = "p" ? ".--. " : A_LoopField = "q" ? "--.- " : A_LoopField = "r" ? ".-. " : A_LoopField = "s" ? "... " : A_LoopField = "t" ? "- " : A_LoopField = "u" ? "..- " : A_LoopField = "v" ? "...- " : A_LoopField = "w" ? ".-- " : A_LoopField = "x" ? "-..- " : A_LoopField = "y" ? "-.-- " : A_LoopField = "z" ? "--.. " : A_LoopField = "!" ? "---. " : A_LoopField = "\" ? ".-..-. " : A_LoopField = "$" ? "...-..- " : A_LoopField = "'" ? ".----. " : A_LoopField = "(" ? "-.--. " : A_LoopField = ")" ? "-.--.- " : A_LoopField = "+" ? ".-.-. " : A_LoopField = "," ? "--..-- " : A_LoopField = "-" ? "-....- " : A_LoopField = "." ? ".-.-.- " : A_LoopField = "/" ? "-..-. " : A_LoopField = "0" ? "----- " : A_LoopField = "1" ? ".---- " : A_LoopField = "2" ? "..--- " : A_LoopField = "3" ? "...-- " : A_LoopField = "4" ? "....- " : A_LoopField = "5" ? "..... " : A_LoopField = "6" ? "-.... " : A_LoopField = "7" ? "--... " : A_LoopField = "8" ? "---.. " : A_LoopField = "9" ? "----. " : A_LoopField = ":" ? "---... " : A_LoopField = ";" ? "-.-.-. " : A_LoopField = "=" ? "-...- " : A_LoopField = "?" ? "..--.. " : A_LoopField = "@" ? ".--.-. " : A_LoopField = "[" ? "-.--. " : A_LoopField = "]" ? "-.--.- " : A_LoopField = "_" ? "..--.- " : "ERROR" ; ---End conversion loop---
Loop, Parse, morse
{
morsebeep := 120
if (A_LoopField = ".")
SoundBeep, 10*morsebeep, morsebeep ;Format: SoundBeep, frequency, duration
If (A_LoopField = "-")
SoundBeep, 10*morsebeep, 3*morsebeep ;Duration can be an expression
If (A_LoopField = " ")
Sleep, morsebeep ;Above, each character is followed by a space, and literal
} ;Spaces are extended. Sleep pauses the script
return morse ;Returns the text in morse code
} ; ---End Function Morse---
AWK
AWK cannot play sounds by itself, so here we just translate text to dits and dots:
# usage: awk -f morse.awk [inputfile]
BEGIN { FS="";
m="A.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-.";
m=m "O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--.. ";
}
{ for(i=1; i<=NF; i++)
{
c=toupper($i); n=1; b=".";
while((c!=b)&&(b!=" ")) { b=substr(m,n,1); n++; }
b=substr(m,n,1);
while((b==".")||(b=="-")) { printf("%s",b); n++; b=substr(m,n,1); }
printf("|");
}
printf("\n");
}
- Output:
with input "sos sos titanic"
...|---|...||...|---|...||-|..|-|.-|-.|..|-.-.|
bash
IMC bash implementation
#!/bin/bash
# michaeltd 2019-11-29 https://github.com/michaeltd/dots/blob/master/dot.files/.bashrc.d/.var/morse.sh
# https://en.wikipedia.org/wiki/Morse_code
# International Morse Code
# 1. Length of dot is 1 unit
# 2. Length of dash is 3 units
# 3. The space between parts of the same letter is 1 unit
# 4. The space between letters is 3 units.
# 5. The space between words is 7 units.
################################################################################
alpha2morse() {
local -A alpha_assoc=( [A]='.-' [B]='-...' [C]='-.-.' [D]='-..' [E]='.' \
[F]='..-.' [G]='--.' [H]='....' [I]='..' [J]='.---' \
[K]='-.-' [L]='.-..' [M]='--' [N]='-.' [O]='---' \
[P]='.--.' [Q]='--.-' [R]='.-.' [S]='...' [T]='-' \
[U]='..-' [V]='...-' [W]='.--' [X]='-..-' [Y]='-.--' [Z]='--..' \
[0]='-----' [1]='.----' [2]='..---' [3]='...--' [4]='....-' \
[5]='.....' [6]='-....' [7]='--...' [8]='----..' [9]='----.' )
if [[ "${#}" -lt "1" ]]; then
echo -ne "Usage: ${FUNCNAME[0]} arguments...\n \
${FUNCNAME[0]} is an IMC transmitter. \n \
It'll transmit your messages to International Morse Code.\n" >&2
return 1
fi
while [[ -n "${1}" ]]; do
for (( i = 0; i < ${#1}; i++ )); do
local letter="${1:${i}:1}"
for (( y = 0; y < ${#alpha_assoc[${letter^^}]}; y++ )); do
case "${alpha_assoc[${letter^^}]:${y}:1}" in
".") echo -n "dot "; play -q -n -c2 synth .1 2> /dev/null || sleep .1 ;;
"-") echo -n "dash "; play -q -n -c2 synth .3 2> /dev/null || sleep .3 ;;
esac
sleep .1
done
echo
sleep .3
done
echo
sleep .7
shift
done
}
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
alpha2morse "${@}"
fi
- Output:
(input
./morse.sh sos titanic sos dot dot dot dash dash dash dot dot dot dash dot dot dash dot dash dash dot dot dot dash dot dash dot dot dot dot dash dash dash dot dot dot
BASIC
This replaces all non-supported characters with a hash (#) and plays the lowest supported note in their place.
Note that this will only work as-is under DOS (and Windows 9x); under NT systems, the player
routine must be changed to use the Beep
API call. (This forum post details how to use the speaker under Linux, DOS, and Windows in FreeBASIC; the Linux & DOS code differs further from the below by require inline assembly.)
DECLARE SUB player (what AS STRING)
'this determines the length of the notes
'lower number = longer duration
CONST noteLen = 16
DIM tones(62) AS STRING
FOR n% = 0 TO 62
READ tones(n%)
NEXT n%
'set up the playing system
PLAY "t255o4l" + LTRIM$(STR$(noteLen))
LINE INPUT "String to convert to Morse code: "; x$
FOR n% = 1 TO LEN(x$)
c$ = UCASE$(MID$(x$, n%, 1))
PLAY "p" + LTRIM$(STR$(noteLen / 2)) + "."
SELECT CASE UCASE$(c$)
CASE " "
'since each char is effectively wrapped with 6 p's, we only need to add 1:
PLAY "p" + LTRIM$(STR$(noteLen))
PRINT " ";
CASE "!" TO "_"
PRINT tones(ASC(c$) - 33); " ";
player tones(ASC(c$) - 33)
CASE ELSE
PRINT "# ";
player "#"
END SELECT
PLAY "p" + LTRIM$(STR$(noteLen / 2)) + "."
NEXT n%
PRINT
'all the Morse codes in ASCII order, from "!" to "_"
DATA "-.-.--", ".-..-.", "#", "...-..-", "#", ".-...", ".----.", "-.--."
DATA "-.--.-", "#", ".-.-.", "--..--", "-....-", ".-.-.-", "-..-.", "-----"
DATA ".----", "..---", "...--", "....-", ".....", "-....", "--...", "---.."
DATA "----.", "---...", "-.-.-.", "#", "-...-", "#", "..--..", ".--.-.", ".-"
DATA "-...", "-.-.", "-..", ".", "..-.", "--.", "....", "..", ".---", "-.-"
DATA ".-..", "--", "-.", "---", ".--.", "--.-", ".-.", "...", "-", "..-"
DATA "...-", ".--", "-..-", "-.--", "--..", "#", "#", "#", "#", "..--.-"
SUB player (what AS STRING)
FOR i% = 1 TO LEN(what)
z$ = MID$(what, i%, 1)
SELECT CASE z$
CASE "."
o$ = "g"
CASE "-"
o$ = "g" + LTRIM$(STR$(noteLen / 2)) + "."
CASE ELSE
o$ = "<<<<c>>>>"
END SELECT
PLAY o$
PLAY "p" + LTRIM$(STR$(noteLen))
NEXT i%
END SUB
- Output:
(2 runs)
String to convert to Morse code: Rosetta Code .-. --- ... . - - .- -.-. --- -.. . String to convert to Morse code: ~!@#$%^&*()_+ # -.-.-- .--.-. # ...-..- # # .-... # -.--. -.--.- ..--.- .-.-.
BBC BASIC
*TEMPO 8
DIM morse$(63)
FOR char% = 0 TO 63 : READ morse$(char%) : NEXT char%
PROCmorse("The five boxing wizards jump quickly.")
END
DEF PROCmorse(text$)
LOCAL element%, index%, char&, morse$
FOR index% = 1 TO LEN(text$)
char& = ASC(MID$(text$,index%)) AND &7F
IF char& < 32 char& = 32
IF char& > 95 char& -= 32
morse$ = morse$(char&-32)
FOR element% = 1 TO LEN(morse$)
SOUND 1, -15, 148, VAL(MID$(morse$,element%,1))
SOUND 1, -15, 0, 1
NEXT element%
SOUND 1, -15, 0, 2
NEXT index%
ENDPROC
DATA 00,313133,131131,6,1113113,6,13111,133331,31331,313313,6,13131,331133,311113,131313,31131
DATA 33333,13333,11333,11133,11113,11111,31111,33111,33311,33331,333111,313131,6,31113,6,113311
DATA 133131,13,3111,3131,311,1,1131,331,1111,11,1333,313,1311,33,31,333
DATA 1331,3313,131,111,3,113,1113,133,3113,3133,3311,6,6,6,6,113313
Chipmunk Basic
10 rem Morse code
20 dim c$(54)
30 for f = 1 to 54
40 read l$ : read m$
50 d$ = d$+l$ : c$(f) = m$
60 next f
100 line input "Message? ";t$
105 t$ = ucase$(t$)
110 for f = 1 to len(t$)
120 p = instr(d$,mid$(t$,f,1))
130 if p > 0 then print c$(p); else print "?";
140 next f
150 print
160 goto 100
1000 data "A","._","B","_...","C","_._.","D","_..","E",".","F",".._."
1010 data "G","__.","H","....","I","..","J",".___","K","_._","L","._.."
1020 data "M","__","N","_.","O","___","P",".__.","Q","__._","R","._."
1030 data "S","...","T","_","U",".._","V","..._","W",".__","X","_.._"
1040 data "Y","_.__","Z","__..","1",".____","2","..___","3","...__"
1050 data "4","...._","5",".....","6","_....","7","__...","8","___.."
1060 data "9","____.","0","_____",".","._._._",",","__..__","?","..__.."
1070 data "'",".____.","!","_._.__","/","_.._.","(","_.__.",")","_.__._"
1080 data "&","._...",":","___...",";","_._._.","=","_..._","+","._._.","-","_...._"
1090 data "_","..__._","\","._.._.","$","..._.._","@",".__._."
IS-BASIC
100 PROGRAM "Morse.bas"
110 STRING TONE$(48 TO 90)*5,ST$*254
120 SET CHARACTER 46,0,0,0,0,24,24,0,0,0:SET CHARACTER 47,0,0,0,0,126,126,0,0,0
130 FOR I=48 TO 90
140 READ TONE$(I)
150 NEXT
160 DO
170 PRINT :PRINT "String to convert to Morse code: ":INPUT PROMPT ">":ST$
180 LET ST$=LTRIM$(RTRIM$(UCASE$(ST$)))
190 FOR I=1 TO LEN(ST$)
200 LET C=ORD(ST$(I:I))
210 IF C>47 AND C<91 THEN
220 PRINT TONE$(C);" ";
230 FOR J=1 TO LEN(TONE$(C))
240 SOUND PITCH 48,DURATION(ORD(TONE$(C)(J))-45)^3+4
250 SOUND PITCH 126,DURATION 8
260 NEXT
270 ELSE
280 PRINT
290 SOUND PITCH 126,DURATION 16
300 END IF
310 SOUND PITCH 126,DURATION 16
320 NEXT
330 PRINT
340 LOOP UNTIL ST$=""
350 CLEAR FONT
360 DATA .////,..///,...//,..../,.....,/....,//...,///..,////.,/////,"","","","","","",""
370 DATA ./,/...,/./.,/..,.,../.,//.,....,..,.///,/./,./..,//,/.,///,.//.,//./,./.,...,/,../,.../,.//,/../,/.//,//..
Commodore BASIC
This takes advantage of the PLAY statement in Commodore BASIC 7.0 on the C-128. Since we're in BASIC 7, it also uses some of its structured programming features, such as DO...LOOP and BEGIN...BEND.
100 DI$="IA" : REM DIT = EIGHTH NOTE
110 DA$="Q.A": REM DA = DOTTED QUARTER NOTE
120 IS$="IR" : REM SPACE BETWEEN SYMS=1xDOT
130 IC$="QR" : REM EXTRA BETWEEN CHARS=2xDOT(TOTAL 3)
140 IW$="HR" : REM SPACE BETWEEN WORDS=4xDOT(TOTAL 7)
150 DIM MC$(127): REM READ CODE TABLE
160 DO
170 : READ C$
180 : IF C$="" THEN EXIT
190 : C=ASC(C$)
200 : READ C$
210 : MC$(C) = C$
220 LOOP
230 PRINT "ENTER MESSAGE:"
240 OPEN1,0:INPUT#1,M$:CLOSE1
250 TEMPO 128
260 P$="T7": REM ENVELOPE = ORGAN
270 FOR I=1 TO LEN(M$)
280 : A=ASC(MID$(M$,I))
290 : IF A=32 THEN BEGIN
300 : P$=P$+IW$
310 : BEND:ELSE IF MC$(A)<>"" THEN BEGIN
320 : C$=MC$(A)
330 : FOR J=1 TO LEN(C$)
340 : S$=MID$(C$,J,1)
350 : IF S$="." THEN BEGIN
360 : P$=P$+DI$
370 : BEND:ELSE BEGIN
380 : P$=P$+DA$
390 : BEND
400 : P$=P$+IS$
410 : NEXT J
420 : P$=P$+IC$
430 : BEND
440 NEXT I
450 PLAY P$
460 END
470 REM MORSE CODE TABLE DATA
500 DATA A,".-", B,"-...", C,"-.-."
510 DATA D,"-..", E,".", F,"..-.",G,"--."
520 DATA H,"....", I,"..", J,".---"
530 DATA K,"-.-", L,".-..", M,"--",N,"-."
540 DATA O,"---", P,".--.", Q,"--.-"
550 DATA R,".-.", S,"...", T,"-",U,"..-"
560 DATA V,"...-", W,".--", X,"-..-"
570 DATA Y,"-.--", Z,"--.."
580 DATA 0,"-----",1,".----",2,"..---"
590 DATA 3,"...--",4,"....-",5,"....."
600 DATA 6,"-....",7,"--...",8,"---.."
610 DATA 9,"----."
620 DATA ".",".-.-.-", ",","--..--"
630 DATA "?","..--.."
640 DATA ""
Befunge
Since Befunge doesn't have a way to output sound, this implementation just generates a text representation of the morse. The string to convert is read from stdin.
>~>48*-:0\`#@_2*::"!"%\"!"/3+g75v
^v('_')v!:-*57g+3/"!"\%"!":+1\-*<
^$$,*84_\#!:#:2#-%#15#\9#/*#2+#,<
##X)P)##Z*##3(D)5);(##8(/)A)8)9(#
($(&(*(2(B(A(?(;(3([)M)##1(##V)L)
$%1'-')&$$.''&2'&%$'%&0'#%%%#&,''
'(&*&#$&&*'$&)'%'/'########6)##$%
1'-')&$$.''&2'&%$'%&0'#%%%#&,'''(
&*&#$&&*'$&)'%'/'################
- Output:
Hello World! .... . .-.. .-.. --- .-- --- .-. .-.. -.. .-.-..
C
One could substitute another program for ubuntu beep command.
/*
David Lambert, 2010-Dec-09
filter producing morse beep commands.
build:
make morse
use:
$ echo tie a. | ./morse
beep -n -f 440 -l 300 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -f 440 -l 100 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -D 200 -n -D 400 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -D 200 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -f 440 -l 100 -D 100 -n -f 440 -l 300 -D 100 -n -D 200 -n -D 400 -n -D 400
bugs:
What is the space between letter and punctuation?
Demo truncates input lines at 71 characters or so.
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define BIND(A,L,H) ((L)<(A)?(A)<(H)?(A):(H):(L))
/*
BIND(-1,0,9) is 0
BIND( 7,0,9) is 7
BIND(77,0,9) is 9
*/
char
/* beep args for */
/* dit dah extra space */
dih[50],dah[50],medium[30],word[30],
*dd[2] = {dih,dah};
const char
*ascii = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,?'!/()&:;=+-_\"$@",
*itu[] = {
"13","3111","3131","311","1","1131","331","1111","11","1333","313","1311","33","31","333","1331","3313","131","111","3","113","1113","133","3113","3133","3311","33333","13333","11333","11133","11113","11111","31111","33111","33311","33331","131313","331133","113311","133331","313133","31131","31331","313313","13111","333111","313131","31113","13131","311113","113313","131131","1113113","133131"
};
void append(char*s,const char*morse) {
for (; *morse; ++morse)
strcat(s,dd['3'==*morse]);
strcat(s,medium);
}
char*translate(const char*i,char*o) {
const char*pc;
sprintf(o,"beep");
for (; *i; ++i)
if (NULL == (pc = strchr(ascii,toupper(*i))))
strcat(o,word);
else
append(o,itu[pc-ascii]);
strcat(o,word);
return o;
}
int main(int ac,char*av[]) {
char
sin[73],sout[100000];
int
dit = 100;
if (1 < ac) {
if (strlen(av[1]) != strspn(av[1],"0123456789"))
return 0*fprintf(stderr,"use: %s [duration] dit in ms, default %d\n",*av,dit);
dit = BIND(atoi(av[1]),1,1000);
}
sprintf(dah," -n -f 440 -l %d -D %d",3*dit,dit);
sprintf(dih," -n -f 440 -l %d -D %d",dit,dit);
sprintf(medium," -n -D %d",(3-1)*dit);
sprintf(word," -n -D %d",(7-(3-1)-1)*dit);
while (NULL != fgets(sin,72,stdin))
puts(translate(sin,sout));
return 0;
}
C#
using System;
using System.Collections.Generic;
namespace Morse
{
class Morse
{
static void Main(string[] args)
{
string word = "sos";
Dictionary<string, string> Codes = new Dictionary<string, string>
{
{"a", ".- "}, {"b", "-... "}, {"c", "-.-. "}, {"d", "-.. "},
{"e", ". "}, {"f", "..-. "}, {"g", "--. "}, {"h", ".... "},
{"i", ".. "}, {"j", ".--- "}, {"k", "-.- "}, {"l", ".-.. "},
{"m", "-- "}, {"n", "-. "}, {"o", "--- "}, {"p", ".--. "},
{"q", "--.- "}, {"r", ".-. "}, {"s", "... "}, {"t", "- "},
{"u", "..- "}, {"v", "...- "}, {"w", ".-- "}, {"x", "-..- "},
{"y", "-.-- "}, {"z", "--.. "}, {"0", "-----"}, {"1", ".----"},
{"2", "..---"}, {"3", "...--"}, {"4", "....-"}, {"5", "....."},
{"6", "-...."}, {"7", "--..."}, {"8", "---.."}, {"9", "----."}
};
foreach (char c in word.ToCharArray())
{
string rslt = Codes[c.ToString()].Trim();
foreach (char c2 in rslt.ToCharArray())
{
if (c2 == '.')
Console.Beep(1000, 250);
else
Console.Beep(1000, 750);
}
System.Threading.Thread.Sleep(50);
}
}
}
}
C++
/*
Michal Sikorski
06/07/2016
*/
#include <cstdlib>
#include <iostream>
#include <windows.h>
#include <string.h>
using namespace std;
int main(int argc, char *argv[])
{
string inpt;
char ascii[28] = " ABCDEFGHIJKLMNOPQRSTUVWXYZ", lwcAscii[28] = " abcdefghijklmnopqrstuvwxyz";
string morse[27] = {" ", ".- ", "-... ", "-.-. ", "-.. ", ". ", "..-. ", "--. ", ".... ", ".. ", ".--- ", "-.- ", ".-.. ", "-- ", "-. ", "--- ", ".--.", "--.- ", ".-. ", "... ", "- ", "..- ", "...- ", ".-- ", "-..- ", "-.-- ", "--.. "};
string outpt;
getline(cin,inpt);
int xx=0;
int size = inpt.length();
cout<<"Length:"<<size<<endl;
xx=0;
while(xx<inpt.length())
{
int x=0;
bool working = false;
while(!working)
{
if(ascii[x] != inpt[xx]&&lwcAscii[x] != inpt[xx])
{
x++;
}
else
{
working = !working;
}
}
cout<<morse[x];
outpt = outpt + morse[x];
xx++;
}
xx=0;
while(xx<outpt.length()+1)
{
if(outpt[xx] == '.')
{
Beep(1000,250);
}
else
{
if(outpt[xx] == '-')
{
Beep(1000,500);
}
else
{
if(outpt[xx] == ' ')
{
Sleep(500);
}
}
}
xx++;
}
system("PAUSE");
return EXIT_SUCCESS;
}
Clojure
(import [javax.sound.sampled AudioFormat AudioSystem SourceDataLine])
(defn play [sample-rate bs]
(let [af (AudioFormat. sample-rate 8 1 true true)]
(doto (AudioSystem/getSourceDataLine af)
(.open af sample-rate)
.start
(.write bs 0 (count bs))
.drain
.close)))
(defn note [hz sample-rate ms]
(let [period (/ hz sample-rate)]
(->> (range (* sample-rate ms 1/1000))
(map #(->> (* 2 Math/PI % period)
Math/sin
(* 127 ,)
byte) ,))))
(def morse-codes
{\A ".-" \J ".---" \S "..." \1 ".----" \. ".-.-.-" \: "---..."
\B "-..." \K "-.-" \T "-" \2 "..---" \, "--..--" \; "-.-.-."
\C "-.-." \L ".-.." \U "..-" \3 "...--" \? "..--.." \= "-...-"
\D "-.." \M "--" \V "...-" \4 "....-" \' ".----." \+ ".-.-."
\E "." \N "-." \W ".--" \5 "....." \! "-.-.--" \- "-....-"
\F "..-." \O "---" \X "-..-" \6 "-...." \/ "-..-." \_ "..--.-"
\G "--." \P ".--." \Y "-.--" \7 "--..." \( "-.--." \" ".-..-." ;"
\H "...." \Q "--.-" \Z "--.." \8 "---.." \) "-.--.-" \$ "...-..-"
\I ".." \R ".-." \0 "-----" \9 "----." \& ".-..." \@ ".--.-."
\space " "})
(def sample-rate 1024)
(let [hz 440
ms 50]
(def sounds
{\. (note hz sample-rate (* 1 ms))
\- (note hz sample-rate(* 3 ms))
:element-gap (note 0 sample-rate (* 1 ms))
:letter-gap (note 0 sample-rate (* 3 ms))
\space (note 0 sample-rate (* 1 ms))})) ;includes letter-gap on either side
(defn convert-letter [letter]
(->> (get morse-codes letter "")
(map sounds ,)
(interpose (:element-gap sounds) ,)
(apply concat ,)))
(defn morse [s]
(->> (.toUpperCase s)
(map convert-letter ,)
(interpose (:letter-gap sounds) ,)
(apply concat ,)
byte-array
(play sample-rate ,)))
CoffeeScript
class Morse
constructor : (@unit=0.05, @freq=700) ->
@cont = new AudioContext()
@time = @cont.currentTime
@alfabet = "..etianmsurwdkgohvf.l.pjbxcyzq..54.3...2.......16.......7...8.90"
getCode : (letter) ->
i = @alfabet.indexOf letter
result = ""
while i > 1
result = ".-"[i%2] + result
i //= 2
result
makecode : (data) ->
for letter in data
code = @getCode letter
if code != undefined then @maketime code else @time += @unit * 7
maketime : (data) ->
for timedata in data
timedata = @unit * ' . _'.indexOf timedata
if timedata > 0
@maketone timedata
@time += timedata
@time += @unit * 1
@time += @unit * 2
maketone : (data) ->
start = @time
stop = @time + data
@gain.gain.linearRampToValueAtTime 0, start
@gain.gain.linearRampToValueAtTime 1, start + @unit / 8
@gain.gain.linearRampToValueAtTime 1, stop - @unit / 16
@gain.gain.linearRampToValueAtTime 0, stop
send : (text) ->
osci = @cont.createOscillator()
osci.frequency.value = @freq
@gain = @cont.createGain()
@gain.gain.value = 0
osci.connect @gain
@gain.connect @cont.destination
osci.start @time
@makecode text
@cont
morse = new Morse()
morse.send 'hello world 0123456789'
D
import std.conv;
import std.stdio;
immutable string[char] morsecode;
static this() {
morsecode = [
'a': ".-",
'b': "-...",
'c': "-.-.",
'd': "-..",
'e': ".",
'f': "..-.",
'g': "--.",
'h': "....",
'i': "..",
'j': ".---",
'k': "-.-",
'l': ".-..",
'm': "--",
'n': "-.",
'o': "---",
'p': ".--.",
'q': "--.-",
'r': ".-.",
's': "...",
't': "-",
'u': "..-",
'v': "...-",
'w': ".--",
'x': "-..-",
'y': "-.--",
'z': "--..",
'0': "-----",
'1': ".----",
'2': "..---",
'3': "...--",
'4': "....-",
'5': ".....",
'6': "-....",
'7': "--...",
'8': "---..",
'9': "----."
];
}
void main(string[] args) {
foreach (arg; args[1..$]) {
writeln(arg);
foreach (ch; arg) {
if (ch in morsecode) {
write(morsecode[ch]);
}
write(' ');
}
writeln();
}
}
Delphi
program Morse;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.Generics.Collections,
SysUtils,
Windows;
const
Codes: array[0..35, 0..1] of string =
(('a', '.- '), ('b', '-... '), ('c', '-.-. '), ('d', '-.. '),
('e', '. '), ('f', '..-. '), ('g', '--. '), ('h', '.... '),
('i', '.. '), ('j', '.--- '), ('k', '-.- '), ('l', '.-.. '),
('m', '-- '), ('n', '-. '), ('o', '--- '), ('p', '.--. '),
('q', '--.- '), ('r', '.-. '), ('s', '... '), ('t', '- '),
('u', '..- '), ('v', '...- '), ('w', '.-- '), ('x', '-..- '),
('y', '-.-- '), ('z', '--.. '), ('0', '-----'), ('1', '.----'),
('2', '..---'), ('3', '...--'), ('4', '....-'), ('5', '.....'),
('6', '-....'), ('7', '--...'), ('8', '---..'), ('9', '----.'));
var
Dictionary: TDictionary<String, String>;
procedure InitCodes;
var
i: Integer;
begin
for i := 0 to High(Codes) do
Dictionary.Add(Codes[i, 0], Codes[i, 1]);
end;
procedure SayMorse(const Word: String);
var
s: String;
begin
for s in Word do
if s = '.' then
Windows.Beep(1000, 250)
else if s = '-' then
Windows.Beep(1000, 750)
else
Windows.Beep(1000, 1000);
end;
procedure ParseMorse(const Word: String);
var
s, Value: String;
begin
for s in word do
if Dictionary.TryGetValue(s, Value) then
begin
Write(Value + ' ');
SayMorse(Value);
end;
end;
begin
Dictionary := TDictionary<String, String>.Create;
try
InitCodes;
if ParamCount = 0 then
ParseMorse('sos')
else if ParamCount = 1 then
ParseMorse(LowerCase(ParamStr(1)))
else
Writeln('Usage: Morse.exe anyword');
Readln;
finally
Dictionary.Free;
end;
end.
EasyLang
txt$ = "sos sos"
#
chars$ = "abcdefghijklmnopqrstuvwxyz "
code$[] = [ ".-" "-..." "-.-." "-.." "." "..-." "--." "...." ".." ".---" "-.-" ".-.." "--" "-." "---" ".--." "--.-" ".-." "..." "-" "..-" "...-" ".--" "-..-" "-.--" "--.." " " ]
#
proc morse ch$ . .
ind = strpos chars$ ch$
if ind > 0
write ch$ & " "
sleep 0.4
for c$ in strchars code$[ind]
write c$
if c$ = "."
sound [ 440 0.2 ]
sleep 0.4
elif c$ = "-"
sound [ 440 0.6 ]
sleep 0.8
elif c$ = " "
sleep 0.8
.
.
print ""
.
.
for ch$ in strchars txt$
morse ch$
.
EchoLisp
(require 'json)
(require 'hash)
(require 'timer)
;; json table from RUBY
(define morse-alphabet
#'{"0":"-----","1":".----","2":"..---","3":"...--","4":"....-","5":".....","6":"-....","7":"--...","8":"---..","9":"----.","!":"---.","$":"...-..-","'":".----.","(":"-.--.",")":"-.--.-","+":".-.-.",",":"--..--","-":"-....-",".":".-.-.-","/":"-..-.",":":"---...",";":"-.-.-.","=":"-...-","?":"..--..","@":".--.-.","A":".-","B":"-...","C":"-.-.","D":"-..","E":".","F":"..-.","G":"--.","H":"....","I":"..","J":".---","K":"-.-","L":".-..","M":"--","N":"-.","O":"---","P":".--.","Q":"--.-","R":".-.","S":"...","T":"-","U":"..-","V":"...-","W":".--","X":"-..-","Y":"-.--","Z":"--..","[":"-.--.","]":"-.--.-","_":"..--.-"," ":"|"}'#)
(define MORSE (json->hash (string->json morse-alphabet)))
;; translates a string into morse string
;; use "|" as letters separator
(define (string->morse str morse)
(apply append (map string->list
(for/list [(a (string-diacritics str))]
(string-append
(or (hash-ref morse (string-upcase a)) "?") "|")))))
(define (play-morse)
(when EMIT ;; else return #f which stops (at-every)
(case (first EMIT)
((".") (play-sound 'digit) (write "dot"))
(("-") (play-sound 'tick) (write "dash"))
(else (writeln) (blink)))
(set! EMIT (rest EMIT))))
- Output:
(define EMIT (string->morse "Longtemps je me suis couché de bônne heure" MORSE)) → ("." "-" "." "." "|" "-" "." "-" "-" "." " [ ... ] "-" "." "|" "-" "." "|" "." "|" "|" "|" "." "." "." "." "|" "." "|" "." "." "-" "|" "." "-" "." "|" "." "|") ;; speakers ON (at-every 300 'play-morse)
ed
Translation of [[#Se
# by Artyom Bologov
H
g/[Aa]/s//.- /g
g/[Bb]/s//-... /g
g/[Cc]/s//-.-. /g
g/[Dd]/s//-.. /g
g/[Ee]/s//. /g
g/[Ff]/s//..-. /g
g/[Gg]/s//--. /g
g/[Hh]/s//.... /g
g/[Ii]/s//.. /g
g/[Jj]/s//.--- /g
g/[Kk]/s//-.- /g
g/[Ll]/s//.-.. /g
g/[Mm]/s//-- /g
g/[Nn]/s//-. /g
g/[Oo]/s//--- /g
g/[Pp]/s//.-- /g
g/[Qq]/s//--.- /g
g/[Rr]/s//.-. /g
g/[Ss]/s//... /g
g/[Tt]/s//- /g
g/[Uu]/s//..- /g
g/[Vv]/s//...- /g
g/[Ww]/s//.-- /g
g/[Xx]/s//-..- /g
g/[Yy]/s//-.-- /g
g/[Zz]/s//--.. /g
,p
Q
- Output:
$ ed -s morse.input < morse.ed Newline appended .... . .-.. .-.. --- .-- --- .-. .-.. -.. !
Elixir
defmodule Morse do
@morse %{"!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.",
"(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--",
"-" => "-....-", "." => ".-.-.-", "/" => "-..-.",
"0" => "-----", "1" => ".----", "2" => "..---", "3" => "...--",
"4" => "....-", "5" => ".....", "6" => "-....", "7" => "--...",
"8" => "---..", "9" => "----.",
":" => "---...", ";" => "-.-.-.", "=" => "-...-", "?" => "..--..",
"@" => ".--.-.",
"A" => ".-", "B" => "-...", "C" => "-.-.", "D" => "-..",
"E" => ".", "F" => "..-.", "G" => "--.", "H" => "....",
"I" => "..", "J" => ".---", "K" => "-.-", "L" => ".-..",
"M" => "--", "N" => "-.", "O" => "---", "P" => ".--.",
"Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-",
"U" => "..-", "V" => "...-", "W" => ".--", "X" => "-..-",
"Y" => "-.--", "Z" => "--..",
"[" => "-.--.", "]" => "-.--.-", "_" => "..--.-" }
def code(text) do
String.upcase(text)
|> String.codepoints
|> Enum.map_join(" ", fn c -> Map.get(@morse, c, " ") end)
end
end
IO.puts Morse.code("Hello, World!")
- Output:
.... . .-.. .-.. --- --..-- .-- --- .-. .-.. -.. ---.
F#
open System
open System.Threading
let morse = Map.ofList
[('a', "._ "); ('b', "_... "); ('c', "_._. "); ('d', "_.. ");
('e', ". "); ('f', ".._. "); ('g', "__. "); ('h', ".... ");
('i', ".. "); ('j', ".___ "); ('k', "_._ "); ('l', "._.. ");
('m', "__ "); ('n', "_. "); ('o', "___ "); ('p', ".__. ");
('q', "__._ "); ('r', "._. "); ('s', "... "); ('t', "_ ");
('u', ".._ "); ('v', "..._ "); ('w', ".__ "); ('x', "_.._ ");
('y', "_.__ "); ('z', "__.. "); ('0', "_____ "); ('1', ".____ ");
('2', "..___ "); ('3', "...__ "); ('4', "...._ "); ('5', "..... ");
('6', "_.... "); ('7', "__... "); ('8', "___.. "); ('9', "____. ")]
let beep c =
match c with
| '.' ->
printf "."
Console.Beep(1200, 250)
| '_' ->
printf "_"
Console.Beep(1200, 1000)
| _ ->
printf " "
Thread.Sleep(125)
let trim (s: string) = s.Trim()
let toMorse c = Map.find c morse
let lower (s: string) = s.ToLower()
let sanitize = String.filter Char.IsLetterOrDigit
let send = sanitize >> lower >> String.collect toMorse >> trim >> String.iter beep
send "Rosetta Code"
- Output:
._. ___ ... . _ _ ._ _._. ___ _.. .
Factor
USE: morse
"Hello world!" play-as-morse
Forth
Starting with basic I/O operations, this demonstration creates a simple hardware driver for the PC speaker to generate tones. The Morse code generator could have taken the form of a look-up array with bit patterns cross referencing dits and dahs, but we instead used the Forth dictionary, which is functionally like a big case statement. By making each letter an executable routine in Forth we get a very succinct way to code our Morse. Proper sounding morse code requires precise time delays between the dits, dahs, letters and words. The program uses the Forth word "ms" which delays for n milliseconds and gives us real time control. This morse code sounds right. There is a lot accomplished in 75 lines of code for a "low level" language.
HEX
\ PC speaker hardware control (requires GIVEIO or DOSBOX for windows operation)
042 constant fctrl
043 constant tctrl
061 constant sctrl
0FC constant smask
\ PC@ is Port char fetch (Intel IN instruction). PC! is port char store (Intel OUT instruction)
: speak ( -- ) sctrl pc@ 03 or sctrl pc! ;
: silence ( -- ) sctrl pc@ smask and 01 or sctrl pc! ;
: tone ( freq -- ) \ freq is actually just a divisor value
?dup \ check for non-zero input
if 0B6 tctrl pc! \ enable PC speaker
dup fctrl pc! \ set freq
8 rshift fctrl pc!
speak
else
silence
then ;
\ morse demonstration begins here
DECIMAL
1000 value freq \ arbitrary value that sounded ok
90 value adit \ 1 dit will be 90 ms
: dit_dur adit ms ;
: dah_dur adit 3 * ms ;
: wordgap adit 5 * ms ;
: off_dur adit 2/ ms ;
: lettergap dah_dur ;
: sound ( -- ) freq tone ;
: MORSE-EMIT ( char -- )
dup bl = \ check for space character
if
wordgap drop \ and delay if detected
else
pad C! \ write char to buffer
pad 1 evaluate \ evaluate 1 character
lettergap \ pause for correct sounding morse code
then ;
: TRANSMIT ( ADDR LEN -- )
cr \ newline,
bounds \ convert loop indices to address ranges
do
I C@ dup emit \ dup and send char to console
morse-emit \ send the morse code
loop ;
VOCABULARY MORSE \ prevent name conflicts with letters and numbers
MORSE DEFINITIONS \ the following definitions go into MORSE namespace
: . ( -- ) sound dit_dur silence off_dur ;
: - ( -- ) sound dah_dur silence off_dur ;
\ define morse letters as Forth words. They transmit when executed
: A . - ; : B - . . . ; : C - . - . ; : D - . . ;
: E . ; : F . . - . ; : G - - . ; : H . . . . ;
: I . . ; : J . - - - ; : K - . - ; : L . - . . ;
: M - - ; : N - . ; : O - - - ; : P . - - . ;
: Q - - . - ; : R . - . ; : S . . . ; : T - ;
: U . . - ; : V . . . - ; : W . - - ; : X - . . - ;
: Y - . - - ; : Z - - . . ;
: 0 - - - - - ; : 1 . - - - - ;
: 2 . . - - - ; : 3 . . . - - ;
: 4 . . . . - ; : 5 . . . . . ;
: 6 - . . . . ; : 7 - - . . . ;
: 8 - - - . . ; : 9 - - - - . ;
: ' - . . - . ;
: \ . - - - . ;
: ! . - . - . ;
: ? . . - - . . ;
: , - - . . - - ;
: / - . . - . ;
: . . - . - . - ;
PREVIOUS DEFINITIONS \ go back to previous namespace
: TRANSMIT MORSE TRANSMIT PREVIOUS ;
Test at the Forth console
S" CQ CQ CQ DE VE3CFW VE3CFW K " TRANSMIT CQ CQ CQ DE VE3CFW VE3CFW K ok MORSE A B C D E F G PREVIOUS ok
FreeBASIC
' FB 1.05.0 Win64
' Using Beep function in Win32 API
Dim As Any Ptr library = DyLibLoad("kernel32")
Dim Shared beep_ As Function (ByVal As ULong, ByVal As ULong) As Long
beep_ = DyLibSymbol(library, "Beep")
Sub playMorse(m As String)
For i As Integer = 0 To Len(m) - 1
If m[i] = 46 Then '' ascii code for dot
beep_(1000, 250)
Else '' must be ascii code for dash (45)
beep_(1000, 750)
End If
Sleep 50
Next
Sleep 150
End Sub
Dim morse(0 To 35) As String => _
{ _
".-", _ '' a
"-...", _ '' b
"-.-.", _ '' c
"-..", _ '' d
".", _ '' e
"..-.", _ '' f
"--.", _ '' g
"....", _ '' h
"..", _ '' i
".---", _ '' j
"-.-", _ '' k
".-..", _ '' l
"--", _ '' m
"-.", _ '' n
"---", _ '' o
".--.", _ '' p
"--.-", _ '' q
".-.", _ '' r
"...", _ '' s
"-", _ '' t
"..-", _ '' u
"...-", _ '' v
".--", _ '' w
"-..-", _ '' x
"-.--", _ '' y
"--..", _ '' z
"-----", _ '' 0
".----", _ '' 1
"..---", _ '' 2
"...--", _ '' 3
"....-", _ '' 4
".....", _ '' 5
"-....", _ '' 6
"--...", _ '' 7
"---..", _ '' 8
"----." _ '' 9
}
Dim s As String = "The quick brown fox"
For i As Integer = 0 To Len(s) -1
Select Case As Const s[i]
Case 65 To 90 '' A - Z
playMorse(morse(s[i] - 65))
Case 97 To 122 '' a - z
playMorse(morse(s[i] - 97))
Case 48 To 57 '' 0 - 9
playMorse(morse(s[i] - 22))
Case Else
'' ignore any other character
Sleep 250
End Select
Next
DyLibFree(library)
End
FutureBasic
When compiled with FB, this code produces a packaged, stand-alone 64-bit application that will run on either Intel or the newer M-series Macs. It translates a text string into Morse Code and plays back characters along with their respective sounds. The oscillator frequency and volume, along with letter and word spacing, can be adjusted with the definitions at the head of the file. While the code meets the Rosetta Code parameters, it's by no means exhaustive. For instance, it does not include translation of punctuation or prosigns, and the GUI is minimal. It's simply a proof of concept. It's been tested on Catalina (10.15.x) to Monterey (12.4.x) with Ventura still in beta at the time of this post. The free FB compiler is available on the FutureBasic home page.
include "NSLog.incl"
include "Tlbx AVKit.incl"
#define VOLUME 0.2
#define HZ_FREQUENCY 440.0
_ditDelay = 100
_dahDelay = 200
_spcDelay = 300
void local fn PlayCodeDone( ref as AVAudioPlayerNodeRef, userData as ptr )
NSLog(@"%@\b",userData)
end fn
local fn PlayFrequency( frequency as float, amplitude as float, character as CFStringRef ) as AVAudioPlayerNodeRef
static AVAudioEngineRef audioEngine
audioEngine = fn AVAudioEngineInit
AVAudioPlayerNodeRef player = fn AVAudioPlayerNodeInit
AVAudioMixerNodeRef mixer = fn AVAudioEngineMainMixerNode( audioEngine )
float sampleRate = fn AVAudioFormatSampleRate( fn AVAudioNodeOutputFormatForBus( mixer, 0 ) )
AVAudioFrameCount frameBufferLength = fn floorf( sampleRate / frequency ) * 1
AVAudioPCMBufferRef buffer = fn AVAudioPCMBufferWithFormat( fn AVAudioNodeOutputFormatForBus( player, 0 ), frameBufferLength )
AVAudioPCMBufferSetFrameLength( buffer, frameBufferLength )
NSInteger channelCount = fn AVAudioFormatChannelCount( fn AVAudioNodeOutputFormatForBus( mixer, 0 ) )
AVAudioFrameCount frameLength = fn AVAudioPCMBufferFrameLength( buffer )
ptr p = (ptr)fn AVAudioPCMBufferFloatChannelData(buffer)
xref floatChannelData(100) as ^float
floatChannelData = p
long i, channelNumber
float theta, value
^float channelBuffer
for i = 0 to frameLength - 1
theta = frequency * i * 2.0 * M_PI / sampleRate
value = fn sinf(theta)
for channelNumber = 0 to channelCount - 1
channelBuffer = floatChannelData(channelNumber)
cln channelBuffer[i] = value * amplitude;
next
next
AVAudioEngineAttachNode( audioEngine, player )
AVAudioEngineConnect( audioEngine, player, mixer, fn AVAudioNodeOutputFormatForBus( player, 0 ) )
fn AVAudioEngineStart( audioEngine, NULL )
AVAudioPlayerNodePlay( player )
AVAudioPlayerNodeScheduleBufferAtTime( player, buffer, NULL, AVAudioPlayerNodeBufferLoops, @fn PlayCodeDone, (ptr)character )
end fn = player
void local fn PlayMorseCode( play as BOOL, character as CFStringRef )
static AVAudioPlayerNodeRef player
select ( play )
case YES : player = fn PlayFrequency( HZ_FREQUENCY, VOLUME, character )
case NO : AVAudioPlayerNodeStop( player ) // : AppRemoveAllProperties
end select
end fn
local fn ParseCodeAndPlay( character as CFStringRef )
dispatchmain
if fn StringIsEqual( character, @"." ) then timerbegin : fn PlayMorseCode( YES, character ) : delay _ditDelay : fn PlayMorseCode( NO, NULL ) : timerend
if fn StringIsEqual( character, @"-" ) then timerbegin : fn PlayMorseCode( YES, character ) : delay _dahDelay : fn PlayMorseCode( NO, NULL ) : timerend
if fn StringIsEqual( character, @" " ) then timerbegin : NSLog(@" \b") : delay _spcDelay : timerend
if fn StringIsEqual( character, @"\n" ) then timerbegin : NSLog(@"") : timerend
dispatchend
end fn
local fn MorseCharacter( letter as CFStringRef ) as CFStringRef
CFDictionaryRef morseDict = @{
@"a":@".-", @"b":@"-...", @"c":@"-.-.",
@"d":@"-..", @"e":@".", @"f":@"..-.",
@"g":@"--.", @"h":@"....", @"i":@"..",
@"j":@".---", @"k":@"-.-", @"l":@".-..",
@"m":@"--", @"n":@"-.", @"o":@"---",
@"p":@".--.", @"q":@"--.-", @"r":@".-.",
@"s":@"...", @"t":@"-", @"u":@"..-",
@"v":@"...-", @"w":@".--", @"x":@"-..-",
@"y":@"-.--", @"z":@"--..", @"0":@"-----",
@"1":@".----", @"2":@"..---", @"3":@"...--",
@"4":@"....-", @"5":@".....", @"6":@"-....",
@"7":@"--...", @"8":@"---..", @"9":@"----."}
end fn = morseDict[letter]
local fn BuildMorseString( asciiStr as CFStringRef ) as CFStringRef
NSInteger i
CFStringRef processStr = fn StringLowerCaseString( asciiStr )
CFMutableStringRef mutStr = fn MutableStringWithCapacity(0)
NSInteger length = len( processStr )
for i = 0 to length - 1
CFStringRef temp = mid( processStr, i, 1 )
select ( temp )
case @"\n", @"\r"
MutableStringAppendString( mutStr, @"\n" )
case else
CFStringRef code = fn MorseCharacter( temp )
if ( code != NULL )
MutableStringAppendString( mutStr, fn StringByAppendingString( code, @" " ) )
else
MutableStringAppendString( mutStr, @" " )
end if
end select
next
end fn = fn StringWithString( mutStr )
local fn MorseCodeAudio( morseStr as CFStringRef )
NSInteger i
NSInteger length = len( morseStr )
for i = 0 to length - 1
CFStringRef temp = mid( morseStr, i, 1 )
fn ParseCodeAndPlay( temp )
next
end fn
local fn OutputMorseCode( morseStr as CFStringRef )
NSLog( @"\nSample ham radio Morse Code transmission:\n\n%@", morseStr )
CFStringRef codeStr = fn BuildMorseString( morseStr )
NSLog( @"\n\nMorse Code:\n\n%@", codeStr )
NSLog( @"\n\nAudio playing...\n" )
dispatchglobal
fn MorseCodeAudio( codeStr )
dispatchend
end fn
CFStringRef morseStr = @"CQ CQ CQ DE K1XYZ K1XYZ K TRANSMIT K1XYZ DE W1ZZZ TKS FOR CALL UR RST 479 479 NAME KEN KEN QTH NR KENTUCKY KENTUCKY G3ZZY DE W1ZZZ K"
fn OutputMorseCode( morseStr )
HandleEvents
- Output:
Sample ham radio Morse Code transmission: CQ CQ CQ DE K1XYZ K1XYZ K TRANSMIT K1XYZ DE W1ZZZ TKS FOR CALL UR RST 479 479 NAME KEN KEN QTH NR KENTUCKY KENTUCKY K1XYZ DE W1ZZZ K Morse Code: -.-. --.- -.-. --.- -.-. --.- -.. . -.- .---- -..- -.-- --.. -.- .---- -..- -.-- --.. -.- - .-. .- -. ... -- .. - -.- .---- -..- -.-- --.. -.. . .-- .---- --.. --.. --.. - -.- ... ..-. --- .-. -.-. .- .-.. .-.. ..- .-. .-. ... - ....- --... ----. ....- --... ----. -. .- -- . -.- . -. -.- . -. --.- - .... -. .-. -.- . -. - ..- -.-. -.- -.-- -.- . -. - ..- -.-. -.- -.-- --. ...-- --.. --.. -.-- -.. . .-- .---- --.. --.. --.. -.- Audio playing... -.-. --.- -.-. --.- -.-. --.- -.. . -.- .---- -..- -.
Gambas
'Requires component 'gb.sdl2.audio'
Public Sub Main()
Dim sMessage As String = "Hello World"
Dim sFile As String = File.Load("../morse.txt") 'Contains A,.- B,-... etc
Dim sChar As New String[]
Dim sMorse As New String[]
Dim sOutPut As New String[]
Dim sTemp As String
Dim siCount, siLoop As Short
Dim bTrigger As Boolean
Dim fDelay As Float = 0.4
If Not Exist("/tmp/dot.ogg") Then Copy "../dot.ogg" To "/tmp/dot.ogg" 'Sounds downloaded from
If Not Exist("/tmp/dash.ogg") Then Copy "../dash.ogg" To "/tmp/dash.ogg" 'https://en.wikipedia.org/wiki/Morse_code#Letters.2C_numbers.2C_punctuation.2C_prosigns_for_Morse_code_and_non-English_variants
For Each sTemp In Split(sFile, gb.NewLine)
sChar.add(Split(Trim(sTemp))[0])
sMorse.add(Split(Trim(sTemp))[1])
Next
For siCount = 1 To Len(sMessage)
For siLoop = 0 To sChar.Max
If sChar[siLoop] = Mid(UCase(sMessage), siCount, 1) Then
sOutPut.Add(sMorse[siLoop])
bTrigger = True
Break
End If
Next
If bTrigger = False Then sOutPut.Add(" ")
bTrigger = False
Next
Print sOutPut.Join(" ")
For siCount = 0 To Len(sMessage) - 1
For siLoop = 0 To Len(sOutPut[siCount]) - 1
If Mid(sOutPut[siCount], siLoop + 1, 1) = "." Then
Music.Load("/tmp/dot.ogg")
Music.Play
Wait fDelay
Else If Mid(sOutPut[siCount], siLoop + 1, 1) = "-" Then
Music.Load("/tmp/dash.ogg")
Music.Play
Wait fDelay
Else
Wait fDelay
Endif
Next
Next
End
Output (plus sound):
.... . .-.. .-.. --- .-- --- .-. .-.. -..
Go
// Command morse translates an input string into morse code,
// showing the output on the console, and playing it as sound.
// Only works on ubuntu.
package main
import (
"flag"
"fmt"
"log"
"regexp"
"strings"
"syscall"
"time"
"unicode"
)
// A key represents an action on the morse key.
// It's either on or off, for the given duration.
type key struct {
duration int
on bool
sym string // for debug output
}
var (
runeToKeys = map[rune][]key{}
interCharGap = []key{{1, false, ""}}
punctGap = []key{{7, false, " / "}}
charGap = []key{{3, false, " "}}
wordGap = []key{{7, false, " / "}}
)
const rawMorse = `
A:.- J:.--- S:... 1:.---- .:.-.-.- ::---...
B:-... K:-.- T:- 2:..--- ,:--..-- ;:-.-.-.
C:-.-. L:.-.. U:..- 3:...-- ?:..--.. =:-...-
D:-.. M:-- V:...- 4:....- ':.----. +:.-.-.
E:. N:-. W:.-- 5:..... !:-.-.-- -:-....-
F:..-. O:--- X:-..- 6:-.... /:-..-. _:..--.-
G:--. P:.--. Y:-.-- 7:--... (:-.--. ":.-..-.
H:.... Q:--.- Z:--.. 8:---.. ):-.--.- $:...-..-
I:.. R:.-. 0:----- 9:----. &:.-... @:.--.-.
`
func init() {
// Convert the rawMorse table into a map of morse key actions.
r := regexp.MustCompile("([^ ]):([.-]+)")
for _, m := range r.FindAllStringSubmatch(rawMorse, -1) {
c := m[1][0]
keys := []key{}
for i, dd := range m[2] {
if i > 0 {
keys = append(keys, interCharGap...)
}
if dd == '.' {
keys = append(keys, key{1, true, "."})
} else if dd == '-' {
keys = append(keys, key{3, true, "-"})
} else {
log.Fatalf("found %c in morse for %c", dd, c)
}
runeToKeys[rune(c)] = keys
runeToKeys[unicode.ToLower(rune(c))] = keys
}
}
}
// MorseKeys translates an input string into a series of keys.
func MorseKeys(in string) ([]key, error) {
afterWord := false
afterChar := false
result := []key{}
for _, c := range in {
if unicode.IsSpace(c) {
afterWord = true
continue
}
morse, ok := runeToKeys[c]
if !ok {
return nil, fmt.Errorf("can't translate %c to morse", c)
}
if unicode.IsPunct(c) && afterChar {
result = append(result, punctGap...)
} else if afterWord {
result = append(result, wordGap...)
} else if afterChar {
result = append(result, charGap...)
}
result = append(result, morse...)
afterChar = true
afterWord = false
}
return result, nil
}
func main() {
var ditDuration time.Duration
flag.DurationVar(&ditDuration, "d", 40*time.Millisecond, "length of dit")
flag.Parse()
in := "hello world."
if len(flag.Args()) > 1 {
in = strings.Join(flag.Args(), " ")
}
keys, err := MorseKeys(in)
if err != nil {
log.Fatalf("failed to translate: %s", err)
}
for _, k := range keys {
if k.on {
if err := note(true); err != nil {
log.Fatalf("failed to play note: %s", err)
}
}
fmt.Print(k.sym)
time.Sleep(ditDuration * time.Duration(k.duration))
if k.on {
if err := note(false); err != nil {
log.Fatalf("failed to stop note: %s", err)
}
}
}
fmt.Println()
}
// Implement sound on ubuntu. Needs permission to access /dev/console.
var consoleFD uintptr
func init() {
fd, err := syscall.Open("/dev/console", syscall.O_WRONLY, 0)
if err != nil {
log.Fatalf("failed to get console device: %s", err)
}
consoleFD = uintptr(fd)
}
const KIOCSOUND = 0x4B2F
const clockTickRate = 1193180
const freqHz = 600
// note either starts or stops a note.
func note(on bool) error {
arg := uintptr(0)
if on {
arg = clockTickRate / freqHz
}
_, _, errno := syscall.Syscall(syscall.SYS_IOCTL, consoleFD, KIOCSOUND, arg)
if errno != 0 {
return errno
}
return nil
}
Haskell
This implementation requires that the "play" program of the SoX (Sound eXchange) package be installed. However, it is easy to replace the module that uses it with a different one.
The main program.
import System.IO
import MorseCode
import MorsePlaySox
-- Read standard input, converting text to Morse code, then playing the result.
-- We turn off buffering on stdin so it will play as you type.
main = do
hSetBuffering stdin NoBuffering
text <- getContents
play $ toMorse text
The module to convert text to Morse code symbols.
module MorseCode (Morse, MSym(..), toMorse) where
import Data.List
import Data.Maybe
import qualified Data.Map as M
type Morse = [MSym]
data MSym = Dot | Dash | SGap | CGap | WGap deriving (Show)
-- Based on the table of International Morse Code letters and numerals at
-- http://en.wikipedia.org/wiki/Morse_code.
dict = M.fromList
[('a', m ".-" ), ('b', m "-..." ), ('c', m "-.-." ), ('d', m "-.." ),
('e', m "." ), ('f', m "..-." ), ('g', m "--." ), ('h', m "...." ),
('i', m ".." ), ('j', m ".---" ), ('k', m "-.-" ), ('l', m ".-.." ),
('m', m "--" ), ('n', m "-." ), ('o', m "---" ), ('p', m ".--." ),
('q', m "--.-" ), ('r', m ".-." ), ('s', m "..." ), ('t', m "-" ),
('u', m "..-" ), ('v', m "...-" ), ('w', m ".--" ), ('x', m "-..-" ),
('y', m "-.--" ), ('z', m "--.." ), ('1', m ".----"), ('2', m "..---"),
('3', m "...--"), ('4', m "....-"), ('5', m "....."), ('6', m "-...."),
('7', m "--..."), ('8', m "---.."), ('9', m "----."), ('0', m "-----")]
where m = intersperse SGap . map toSym
toSym '.' = Dot
toSym '-' = Dash
-- Convert a string to a stream of Morse symbols. We enhance the usual dots
-- and dashes with special "gap" symbols, which indicate the border between
-- symbols, characters and words. This allows a player to easily adjust its
-- timing by simply looking at the current symbol, rather than trying to keep
-- track of state.
toMorse :: String -> Morse
toMorse = fromWords . words . weed
where fromWords = intercalate [WGap] . map fromWord
fromWord = intercalate [CGap] . map fromChar
fromChar = fromJust . flip M.lookup dict
weed = filter (\c -> c == ' ' || M.member c dict)
The module to interpret Morse code symbols as sound.
module MorsePlaySox (play) where
import Sound.Sox.Play
import Sound.Sox.Option.Format
import Sound.Sox.Signal.List
import Data.Int
import System.Exit
import MorseCode
samps = 15 -- samples/cycle
freq = 700 -- cycles/second (frequency)
rate = samps * freq -- samples/second (sampling rate)
type Samples = [Int16]
-- One cycle of silence and a sine wave.
mute, sine :: Samples
mute = replicate samps 0
sine = let n = fromIntegral samps
f k = 8000.0 * sin (2*pi*k/n)
in map (round . f . fromIntegral) [0..samps-1]
-- Repeat samples until we have the specified duration in seconds.
rep :: Float -> Samples -> Samples
rep dur = take n . cycle
where n = round (dur * fromIntegral rate)
-- Convert Morse symbols to samples. Durations are in seconds, based on
-- http://en.wikipedia.org/wiki/Morse_code#Representation.2C_timing_and_speeds.
toSamples :: MSym -> Samples
toSamples Dot = rep 0.1 sine
toSamples Dash = rep 0.3 sine
toSamples SGap = rep 0.1 mute
toSamples CGap = rep 0.3 mute
toSamples WGap = rep 0.7 mute
-- Interpret the stream of Morse symbols as sound.
play :: Morse -> IO ExitCode
play = simple put none rate . concatMap toSamples
J
require'strings media/wav'
morse=:[:; [:(' ',~' .-' {~ 3&#.inv)&.> (_96{.".0 :0-.LF) {~ a.&i.@toupper
79 448 0 1121 0 0 484 214 644 0 151 692 608 455 205 242 161 134 125 122
121 202 229 238 241 715 637 0 203 0 400 475 5 67 70 22 1 43 25 40 4 53
23 49 8 7 26 52 77 16 13 2 14 41 17 68 71 76 214 0 644 0 401
)
onoffdur=: 0.01*100<.@*(1.2%[)*(4 4#:2 5 13){~' .-'i.]
playmorse=: 30&$: :((wavnote&, 63 __"1)@(onoffdur morse))
Example use:
morse'this is an example'
- .... .. ... .. ... .- -. . -..- .- -- .--. .-.. .
playmorse'this is an example'
1
12 playmorse'as is this'
1
morse converts from text to dot dash notation
playmorse converts from text to sound (and produces an inconsequential result which should always be 1).
Note that playmorse takes an optional left argument (wpm). However, the current implementation is limited as it truncates the length of a morse element to the nearest 10 milliseconds in duration, to work around a limitation in wavnote. This means generated morse code sounds jump directly from 30wpm to 40wpm.
(If wpm were a part of the task spec, it might be worthwhile doing away with wavnote and generating sound samples directly. However, currently this task has no such requirement so merely documenting this issue should be sufficient.)
The long sequence of numbers in the definition of "morse" are meant to be interpreted as base 3 numbers, where a 1 digit represents a dot and a 2 digit represents a dash and a 0 digit represents a pause. The first of these numbers corresponds to the character !
and the last of the numbers corresponds to the character _
. To convert morse text to base 3 use: 3&#.@i.~&' .-'&>
.
3&#.@i.~&' .-'&>
, on the international morse for printable ascii characters, one character per line, with blank lines for the missing characters, was how that big long numeric list was originally generated. To recover that list you can use morse ::(''"_)"1,.a.
, but note that this will include blank lines for every missing ascii character. If you instead use morse ::('*'"_)"1,.a.
, you will get asterisks for the ascii characters after the final representable character.
The short sequence of numbers (2 5 13) in the definition of "onoffdur" are meant to be interpreted base 4 and correspond to the three characters <<space, dot and dash>> which can appear in a morse text sequence. The first "base 4 digit" in each of these numbers represents the relative "on" duration for the sound of one of these three characters and the second represents the relative "off" duration for that character.
The sequence 63 __ in the implementation corresponds to the note D# in the fifth octave above middle C's octave, and silence. In other words, the number 63 corresponds to midi note number 123, or almost 10kHz, and the number __ (negative infinity) corresponds to 0kHz or silence. (Note: midi uses 60 for middle C, where J's wavnote uses 0, because midi note numbers can not be negative.) In other words 63 is the "on note" and __ is the "off note" for generating morse sound.
Java
import java.util.*;
public class MorseCode {
final static String[][] code = {
{"A", ".- "}, {"B", "-... "}, {"C", "-.-. "}, {"D", "-.. "},
{"E", ". "}, {"F", "..-. "}, {"G", "--. "}, {"H", ".... "},
{"I", ".. "}, {"J", ".--- "}, {"K", "-.- "}, {"L", ".-.. "},
{"M", "-- "}, {"N", "-. "}, {"O", "--- "}, {"P", ".--. "},
{"Q", "--.- "}, {"R", ".-. "}, {"S", "... "}, {"T", "- "},
{"U", "..- "}, {"V", "...- "}, {"W", ".- - "}, {"X", "-..- "},
{"Y", "-.-- "}, {"Z", "--.. "}, {"0", "----- "}, {"1", ".---- "},
{"2", "..--- "}, {"3", "...-- "}, {"4", "....- "}, {"5", "..... "},
{"6", "-.... "}, {"7", "--... "}, {"8", "---.. "}, {"9", "----. "},
{"'", ".----. "}, {":", "---... "}, {",", "--..-- "}, {"-", "-....- "},
{"(", "-.--.- "}, {".", ".-.-.- "}, {"?", "..--.. "}, {";", "-.-.-. "},
{"/", "-..-. "}, {"-", "..--.- "}, {")", "---.. "}, {"=", "-...- "},
{"@", ".--.-. "}, {"\"", ".-..-."}, {"+", ".-.-. "}, {" ", "/"}}; // cheat a little
final static Map<Character, String> map = new HashMap<>();
static {
for (String[] pair : code)
map.put(pair[0].charAt(0), pair[1].trim());
}
public static void main(String[] args) {
printMorse("sos");
printMorse(" Hello World!");
printMorse("Rosetta Code");
}
static void printMorse(String input) {
System.out.printf("%s %n", input);
input = input.trim().replaceAll("[ ]+", " ").toUpperCase();
for (char c : input.toCharArray()) {
String s = map.get(c);
if (s != null)
System.out.printf("%s ", s);
}
System.out.println("\n");
}
}
sos ... --- ... Hello World! .... . .-.. .-.. --- / .- - --- .-. .-.. -.. Rosetta Code .-. --- ... . - - .- / -.-. --- -.. .
JavaScript
This implementation utilises the fairly new Web Audio API in the browser for generating tones, as such it only uses one vendor implementation (WebKit). It is split into three modules; 1. translating the characters into morse code. 2. creating timings for the morse code. 3. creating tones with the timings.
var globalAudioContext = new webkitAudioContext();
function morsecode(text, unit, freq) {
'use strict';
// defaults
unit = unit ? unit : 0.05;
freq = freq ? freq : 700;
var cont = globalAudioContext;
var time = cont.currentTime;
// morsecode
var code = {
a: '._', b: '_...', c: '_._.', d: '_..', e: '.', f: '.._.',
g: '__.', h: '....', i: '..', j: '.___', k: '_._', l: '._..',
m: '__', n: '_.', o: '___', p: '.__.', q: '__._', r: '._.',
s: '...', t: '_', u: '.._', v: '..._', w: '.__', x: '_.._',
y: '_.__', z: '__..', 0: '_____', 1: '.____', 2: '..___', 3: '...__',
4: '...._', 5: '.....', 6: '_....', 7: '__...', 8: '___..', 9: '____.'
};
// generate code for text
function makecode(data) {
for (var i = 0; i <= data.length; i ++) {
var codedata = data.substr(i, 1).toLowerCase();
codedata = code[codedata];
// recognised character
if (codedata !== undefined) {
maketime(codedata);
}
// unrecognised character
else {
time += unit * 7;
}
}
}
// generate time for code
function maketime(data) {
for (var i = 0; i <= data.length; i ++) {
var timedata = data.substr(i, 1);
timedata = (timedata === '.') ? 1 : (timedata === '_') ? 3 : 0;
timedata *= unit;
if (timedata > 0) {
maketone(timedata);
time += timedata;
// tone gap
time += unit * 1;
}
}
// char gap
time += unit * 2;
}
// generate tone for time
function maketone(data) {
var start = time;
var stop = time + data;
// filter: envelope the tone slightly
gain.gain.linearRampToValueAtTime(0, start);
gain.gain.linearRampToValueAtTime(1, start + (unit / 8));
gain.gain.linearRampToValueAtTime(1, stop - (unit / 16));
gain.gain.linearRampToValueAtTime(0, stop);
}
// create: oscillator, gain, destination
var osci = cont.createOscillator();
osci.frequency.value = freq;
var gain = cont.createGainNode();
gain.gain.value = 0;
var dest = cont.destination;
// connect: oscillator -> gain -> destination
osci.connect(gain);
gain.connect(dest);
// start oscillator
osci.start(time);
// begin encoding: text -> code -> time -> tone
makecode(text);
// return web audio context for reuse / control
return cont;
}
Usage:
morsecode('Hello World');
- Output:
Julia
Requires a sound card and the PortAudio libraries.
using PortAudio
const pstream = PortAudioStream(0, 2)
sendmorsesound(t, f) = write(pstream, SinSource(eltype(stream), samplerate(stream)*0.8, [f]), (t/1000)s)
char2morse = Dict[
"!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.",
"(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--",
"-" => "-....-", "." => ".-.-.-", "/" => "-..-.", "0" => "-----",
"1" => ".----", "2" => "..---", "3" => "...--", "4" => "....-", "5" => ".....",
"6" => "-....", "7" => "--...", "8" => "---..", "9" => "----.", ":" => "---...",
";" => "-.-.-.", "=" => "-...-", "?" => "..--..", "@" => ".--.-.", "A" => ".-",
"B" => "-...", "C" => "-.-.", "D" => "-..", "E" => ".", "F" => "..-.",
"G" => "--.", "H" => "....", "I" => "..", "J" => ".---", "K" => "-.-",
"L" => ".-..", "M" => "--", "N" => "-.", "O" => "---", "P" => ".--.",
"Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-", "U" => "..-",
"V" => "...-", "W" => ".--", "X" => "-..-", "Y" => "-.--", "Z" => "--..",
"[" => "-.--.", "]" => "-.--.-", "_" => "..--.-"]
function sendmorsesound(freq, duration)
cpause() = sleep(0.080)
wpause = sleep(0.400)
dit() = sendmorsesound(0.070, 700)
dash() = sensmorsesound(0.210, 700)
sendmorsechar(c) = for d in char2morse(c) d == '.' ? dit(): dash() end end
sendmorseword(w) = for c in w sendmorsechar(c) cpause() end wpause() end
sendmorse(msg) = for word in uppercase(msg) sendmorseword(word) end
sendmorse("sos sos sos")
sendmorse("The case of letters in Morse coding is ignored."
Kotlin
Java does not have easy access to the beep method, so we need to create one using the Audio API it provides.
import javax.sound.sampled.AudioFormat
import javax.sound.sampled.AudioSystem
val morseCode = hashMapOf(
'a' to ".-", 'b' to "-...", 'c' to "-.-.",
'd' to "-..", 'e' to ".", 'f' to "..-.",
'g' to "--.", 'h' to "....", 'i' to "..",
'j' to ".---", 'k' to "-.-", 'l' to ".-..",
'm' to "--", 'n' to "-.", 'o' to "---",
'p' to ".--.", 'q' to "--.-", 'r' to ".-.",
's' to "...", 't' to "-", 'u' to "..-",
'v' to "...-", 'w' to ".--", 'x' to "-..-",
'y' to "-.--", 'z' to "--..",
'0' to ".....", '1' to "-....", '2' to "--...",
'3' to "---..", '4' to "----.", '5' to "-----",
'6' to ".----", '7' to "..---", '8' to "...--",
'9' to "....-",
' ' to "/", ',' to "--..--", '!' to "-.-.--",
'"' to ".-..-.", '.' to ".-.-.-", '?' to "..--..",
'\'' to ".----.", '/' to "-..-.", '-' to "-....-",
'(' to "-.--.-", ')' to "-.--.-"
)
val symbolDurationInMs = hashMapOf('.' to 200, '-' to 500, '/' to 1000)
fun toMorseCode(message: String) = message.filter { morseCode.containsKey(it) }
.fold("") { acc, ch -> acc + morseCode[ch]!! }
fun playMorseCode(morseCode: String) = morseCode.forEach { symbol -> beep(symbolDurationInMs[symbol]!!) }
fun beep(durationInMs: Int) {
val soundBuffer = ByteArray(durationInMs * 8)
for ((i, _) in soundBuffer.withIndex()) {
soundBuffer[i] = (Math.sin(i / 8.0 * 2.0 * Math.PI) * 80.0).toByte()
}
val audioFormat = AudioFormat(
/*sampleRate*/ 8000F,
/*sampleSizeInBits*/ 8,
/*channels*/ 1,
/*signed*/ true,
/*bigEndian*/ false
)
with (AudioSystem.getSourceDataLine(audioFormat)!!) {
open(audioFormat)
start()
write(soundBuffer, 0, soundBuffer.size)
drain()
close()
}
}
fun main(args: Array<String>) {
args.forEach {
playMorseCode(toMorseCode(it.toLowerCase()))
}
}
Liberty BASIC
'The following code relies on the Windows API
Input "Input the text to translate to Morse Code... "; string$
Print PlayMorse$(string$)
End
Function PlayMorse$(string$)
'LetterGap = (3 * BaseTime)
'WordGap = (7 * BaseTime)
BaseTime = 50
freq = 1250
PlayMorse$ = TranslateToMorse$(string$)
morseCode$ = "./-"
For i = 1 To Len(PlayMorse$)
Scan
dwDuration = (Instr(morseCode$, Mid$(PlayMorse$, i, 1)) * BaseTime)
If (Mid$(PlayMorse$, i, 1) <> " ") Then
CallDLL #kernel32, "Beep", freq As ulong, dwDuration As ulong, ret As long
CallDLL #kernel32, "Sleep", BaseTime As long, ret As void
End If
If (Mid$(PlayMorse$, i, 1) <> " ") Then
sleep = (3 * BaseTime)
Else
sleep = (7 * BaseTime)
End If
CallDLL #kernel32, "Sleep", sleep As long, ret As void
Next i
End Function
Function TranslateToMorse$(string$)
string$ = Upper$(string$)
For i = 1 To Len(string$)
While desc$ <> "End"
Read desc$, value$
If desc$ = "" Then desc$ = chr$(34)
If desc$ = Mid$(string$, i, 1) Then
If Mid$(string$, i, 1) <> " " Then value$ = " " + value$
TranslateToMorse$ = TranslateToMorse$ + value$
Exit While
End If
Wend
If desc$ = "End" Then Notice Mid$(string$, i, 1) + " is not accounted for in the Morse Code Table."
Restore
Next i
TranslateToMorse$ = Trim$(TranslateToMorse$)
Data "A", ".-", "B", "-...", "C", "-.-.", "D", "-..", "E", ".", "F", "..-.", "G", "--."
Data "H", "....", "I", "..", "J", ".---", "K", "-.-", "L", ".-..", "M", "--", "N", "-."
Data "O", "---", "P", ".--.", "Q", "--.-", "R", ".-.", "S", "...", "T", "-", "U", "..-"
Data "V", "...-", "W", ".--", "X", "-..-", "Y", "-.--", "Z", "--..", "Á", "--.-", "Ä", ".-.-"
Data "É", "..-..", "Ñ", "--.--", "Ö", "---.", "Ü", "..--", "1", ".----", "2", "..---"
Data "3", "...--", "4", "....-", "5", ".....", "6", "-....", "7", "--...", "8", "---.."
Data "9", "----.", "0", "-----", ",", "--..--", ".", ".-.-.-", "?", "..--..", ";", "-.-.-"
Data ":", "---...", "/", "-..-.", "-", "-....-", "'", ".----.", "+", ".-.-.", "", ".-..-."
Data "@", ".--.-.", "(", "-.--.", ")", "-.--.-", "_", "..--.-", "$", "...-..-", "&", ".-..."
Data "=", "-...-", "!", "..--.", " ", " ", "End", ""
End Function
Lua
The following code is actual eLua code used to beep the speaker in Morse code n the Shenzhou III STM32F103ZET6 evaluation board. eLua is a Lua 5.1.4 implementation paired with libraries for low-level hardware access in embedded systems. The below code could easily be converted to any other Lua 5.n environment (including games), provided some kind of sound library has been installed. Only the functions buzz and pause would have to be modified.
local M = {}
-- module-local variables
local BUZZER = pio.PB_10
local dit_length, dah_length, word_length
-- module-local functions
local buzz, dah, dit, init, inter_element_gap, medium_gap, pause, sequence, short_gap
buzz = function(duration)
pio.pin.output(BUZZER)
pio.pin.setlow(BUZZER)
tmr.delay(tmr.SYS_TIMER, duration)
pio.pin.sethigh(BUZZER)
pio.pin.input(BUZZER)
end
dah = function()
buzz(dah_length)
end
dit = function()
buzz(dit_length)
end
init = function(baseline)
dit_length = baseline
dah_length = 2 * baseline
word_length = 4 * baseline
end
inter_element_gap = function()
pause(dit_length)
end
medium_gap = function()
pause(word_length)
end
pause = function(duration)
tmr.delay(tmr.SYS_TIMER, duration)
end
sequence = function(codes)
if codes then
for _,f in ipairs(codes) do
f()
inter_element_gap()
end
short_gap()
end
end
short_gap = function()
pause(dah_length)
end
local morse = {
a = { dit, dah }, b = { dah, dit, dit, dit }, c = { dah, dit, dah, dit },
d = { dah, dit, dit }, e = { dit }, f = { dit, dit, dah, dit },
g = { dah, dah, dit }, h = { dit, dit, dit ,dit }, i = { dit, dit },
j = { dit, dah, dah, dah }, k = { dah, dit, dah }, l = { dit, dah, dit, dit },
m = { dah, dah }, n = { dah, dit }, o = { dah, dah, dah },
p = { dit, dah, dah, dit }, q = { dah, dah, dit, dah }, r = { dit, dah, dit },
s = { dit, dit, dit }, t = { dah }, u = { dit, dit, dah },
v = { dit, dit, dit, dah }, w = { dit, dah, dah }, x = { dah, dit, dit, dah },
y = { dah, dit, dah, dah }, z = { dah, dah, dit, dit },
["0"] = { dah, dah, dah, dah, dah }, ["1"] = { dit, dah, dah, dah, dah },
["2"] = { dit, dit, dah, dah, dah }, ["3"] = { dit, dit, dit, dah, dah },
["4"] = { dit, dit, dit, dit, dah }, ["5"] = { dit, dit, dit, dit, dit },
["6"] = { dah, dit, dit, dit, dit }, ["7"] = { dah, dah, dit, dit, dit },
["8"] = { dah, dah, dah, dit, dit }, ["9"] = { dah, dah, dah, dah, dit },
[" "] = { medium_gap }
}
-- public interface
M.beep = function(message)
message = message:lower()
for _,ch in ipairs { message:byte(1, #message) } do
sequence(morse[string.char(ch)])
end
end
M.set_dit = function(duration)
init(duration)
end
-- initialization code
init(50000)
return M
Using this module is as simple as:
morse = require 'morse'
morse.beep "I am the very model of a modern major-general."
M2000 Interpreter
Partially from python code
Module Morse_code {
declare Json JsonObject
json$={{
"!": "---.", "\"": ".-..-.", "$": "...-..-", "'": ".----.",
"(": "-.--.", ")": "-.--.-", "+": ".-.-.", ",": "--..--",
"-": "-....-", ".": ".-.-.-", "/": "-..-.",
"0": "-----", "1": ".----", "2": "..---", "3": "...--",
"4": "....-", "5": ".....", "6": "-....", "7": "--...",
"8": "---..", "9": "----.",
":": "---...", ";": "-.-.-.", "=": "-...-", "?": "..--..",
"@": ".--.-.",
"A": ".-", "B": "-...", "C": "-.-.", "D": "-..",
"E": ".", "F": "..-.", "G": "--.", "H": "....",
"I": "..", "J": ".---", "K": "-.-", "L": ".-..",
"M": "--", "N": "-.", "O": "---", "P": ".--.",
"Q": "--.-", "R": ".-.", "S": "...", "T": "-",
"U": "..-", "V": "...-", "W": ".--", "X": "-..-",
"Y": "-.--", "Z": "--..",
"[": "-.--.", "]": "-.--.-", "_": "..--.-",
}}
e = 50 ' Element time in ms. one dit is on for e then off for e
f = 1280 ' Tone freq. in hertz
chargap = 1*e ' Time between characters of a word
wordgap = 7*e ' Time between words
method json, "parser", json$ as json
with json, "itempath" as json.path$()
Input "Send Message:";a$
a$=trim$(a$)
if len(a$)=0 then exit
a$=ucase$(a$)
for i=1 to len(a$)
L$=mid$(a$, i, 1)
Print L$;
Send(json.path$(L$))
next
sub Send(a$)
if len(a$)=0 then wait wordgap : exit sub
local i
for i=1 to len(a$)
select case mid$(a$, i, 1)
case "."
tone e, f
case "-"
tone 3*e, f
case else
tone 3*e, f mod 2
end select
wait chargap
next
end sub
}
Keyboard "This is Morse_code", 13
Morse_code
Mathematica /Wolfram Language
A Morse "codec" based on replacement rule programming. Replacement rules also translate the text Morse code into audible Morse code. The dots and dashes become clarinet middle-C notes of different lengths. Unknown characters encode into "?" in Morse text and clarinet F# in Morse audio. The function, sonicMorse[s_String], plays the Morse code audio translation of a string.
Dictionary = Join[CharacterRange["a", "z"], CharacterRange["0", "9"]];
mark = 0.1; gap = 0.125; (* gap should be equal to mark. But longer gap makes audio code easier to decode *)
shortgap = 3*gap; medgap = 7*gap;
longmark = 3*mark;
MorseDictionary = {
".-", "-...", "-.-.", "-..",
".", "..-.", "--.", "....", "..",
".---", "-.-", ".-..", "--", "-.",
"---", ".--.", "--.-", ".-.",
"...", "-", "..-", "...-", ".--",
"-..-", "-.--", "--..",
"-----", ".----", "..---", "...--", "....-", ".....",
"-....", "--...", "---..", "----."
};
MorseDictionary = # <> " " & /@ MorseDictionary; (* Force short gap silence after each letter/digit *)
Tones = {
SoundNote[None, medgap],
SoundNote[None, shortgap],
{SoundNote["C", mark, "Clarinet"], SoundNote[None, gap]},
{SoundNote["C", longmark, "Clarinet"], SoundNote[None, gap]},
{SoundNote["F#", mark, "Clarinet"], SoundNote[None, gap]} (* Use F# short mark to denote unrecognized character *)
};
codeRules = MapThread[Rule, {Dictionary, MorseDictionary}];
decodeRules = MapThread[Rule, {MorseDictionary, Dictionary}];
soundRules = MapThread[Rule, {{" ", " ", ".", "-", "?"}, Tones}];
(* The order of the rules here is important. Otherwise medium gaps and short gaps get confounded *)
morseCode[s_String] := StringReplace[ToLowerCase@s, codeRules~Join~{x_ /; FreeQ[Flatten@{Dictionary, " "}, x] -> "? "}]
morseDecode[s_String] := StringReplace[s, decodeRules]
sonicMorse[s_String] := EmitSound@Sound@Flatten[Characters@morseCode@s /. soundRules]
- Text example:
morseCode["SOS soS"] morseDecode[%] morseCode["s@os|"]
- Output:
"... --- ... ... --- ... " "sos sos" "... ? --- ... ? "
MATLAB
This function will remove any characters not defined in the morse code.
function [morseText,morseSound] = text2morse(string,playSound)
%% Translate AlphaNumeric Text to Morse Text
string = lower(string);
%Defined such that the ascii code of the characters in the string map
%to the indecies of the dictionary.
morseDictionary = {{' ',' '},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'0','-----'},{'1','.----'},{'2','..---'},{'3','...--'},...
{'4','....-'},{'5','.....'},{'6','-....'},{'7','--...'},...
{'8','---..'},{'9','----.'},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},{'',''},{'',''},{'',''},...
{'',''},{'',''},{'',''},...
{'a','.-'},{'b','-...'},{'c','-.-.'},{'d','-..'},...
{'e','.'},{'f','..-.'},{'g','--.'},{'h','....'},...
{'i','..'},{'j','.---'},{'k','-.-'},{'l','.-..'},...
{'m','--'},{'n','-.'},{'o','---'},{'p','.--.'},...
{'q','--.-'},{'r','.-.'},{'s','...'},{'t','-'},...
{'u','..-'},{'v','...-'},{'w','.--'},{'x','-..-'},...
{'y','-.--'},{'z','--..'}};
%Iterates through each letter in the string and converts it to morse
%code
morseText = arrayfun(@(x)[morseDictionary{x}{2} '|'],(string - 31),'UniformOutput',false);
%The output of the previous operation is a cell array, we want it to be
%a string. This line accomplishes that.
morseText = cell2mat(morseText);
morseText(end) = []; %delete extra pipe
%% Translate Morse Text to Morse Audio
%Generate the tones for each element of the code
SamplingFrequency = 8192; %Hz
ditLength = .1; %s
dit = (0:1/SamplingFrequency:ditLength);
dah = (0:1/SamplingFrequency:3*ditLength);
dit = sin(3520*dit);
dah = sin(3520*dah);
silent = zeros(1,length(dit));
%A dictionary of the audio components of each symbol
morseTiming = {{'.',[dit silent]},{'-',[dah silent]},{'|',[silent silent]},{' ',[silent silent]}};
morseSound = [];
for i = (1:length(morseText))
%Iterate through each cell in the morseTiming cell array and
%find which timing sequence corresponds to the current morse
%text symbol.
cellNum = find(cellfun(@(x)(x{1}==morseText(i)),morseTiming));
morseSound = [morseSound morseTiming{cellNum}{2}];
end
morseSound(end-length(silent):end) = []; %Delete the extra silent tone at the end
if(playSound)
sound(morseSound,SamplingFrequency); %Play sound
end
end %text2morse
- Output:
This will play the audio automatically, because the playSound argument is "true".
>> text2morse('Call me Ishmael.',true)
ans =
-.-.|.-|.-..|.-..| |--|.| |..|...|....|--|.-|.|.-..|
Modula-2
MODULE MorseCode;
FROM Terminal IMPORT WriteString,WriteLn,ReadChar;
PROCEDURE WriteMorseCode(str : ARRAY OF CHAR);
VAR i : CARDINAL;
BEGIN
WriteString(str);
WriteLn;
FOR i:=0 TO HIGH(str) DO
CASE CAP(str[i]) OF
'A': WriteString(".-");
| 'B': WriteString("-...");
| 'C': WriteString("-.-");
| 'D': WriteString("-..");
| 'E': WriteString(".");
| 'F': WriteString("..-.");
| 'G': WriteString("--.");
| 'H': WriteString("....");
| 'I': WriteString("..");
| 'J': WriteString(".---");
| 'K': WriteString("-.-");
| 'L': WriteString(".-..");
| 'M': WriteString("--");
| 'N': WriteString("-.");
| 'O': WriteString("---");
| 'P': WriteString(".--.");
| 'Q': WriteString("--.-");
| 'R': WriteString(".-.");
| 'S': WriteString("...");
| 'T': WriteString("-");
| 'U': WriteString("..-");
| 'V': WriteString("...-");
| 'W': WriteString(".--");
| 'X': WriteString("-..-");
| 'Y': WriteString("-.--");
| 'Z': WriteString("--..");
| '0': WriteString("-----");
| '1': WriteString(".----");
| '2': WriteString("..---");
| '3': WriteString("...--");
| '4': WriteString("....-");
| '5': WriteString(".....");
| '6': WriteString("-....");
| '7': WriteString("--...");
| '8': WriteString("---..");
| '9': WriteString("----.");
| ' ': WriteString(" ");
ELSE
IF (str[i] # 0C) THEN
WriteString("?");
END
END;
WriteString(" ");
END;
END WriteMorseCode;
BEGIN
WriteMorseCode("hello world");
WriteLn;
ReadChar;
END MorseCode.
Nim
Text mode only. The text to translate is provided in the command line.
import os, strutils, tables
const Morse = {'A': ".-", 'B': "-...", 'C': "-.-.", 'D': "-..", 'E': ".",
'F': "..-.", 'G': "--.", 'H': "....", 'I': "..", 'J': ".---",
'K': "-.-", 'L': ".-..", 'M': "--", 'N': "-.", 'O': "---",
'P': ".--.", 'Q': "--.-", 'R': ".-.", 'S': "...", 'T': "-",
'U': "..-", 'V': "...-", 'W': ".--", 'X': "-..-", 'Y': "-.--",
'Z': "--..", '0': "-----", '1': ".----", '2': "..---", '3': "...--",
'4': "....-", '5': ".....", '6': "-....", '7': "--...", '8': "---..",
'9': "----.", '.': ".-.-.-", ',': "--..--", '?': "..--..", '\'': ".----.",
'!': "-.-.--", '/': "-..-.", '(': "-.--.", ')': "-.--.-", '&': ".-...",
':': "---...", ';': "-.-.-.", '=': "-...-", '+': ".-.-.", '-': "-....-",
'_': "..--.-", '"': ".-..-.", '$': "...-..-", '@': ".--.-."}.toTable
proc morse(s: string): string =
var r: seq[string]
for c in s:
r.add Morse.getOrDefault(c.toUpperAscii, "")
result = r.join(" ")
var m: seq[string]
for arg in commandLineParams():
m.add morse(arg)
echo m.join(" ")
- Output:
./morse Hello World! .... . .-.. .-.. --- .-- --- .-. .-.. -.. -.-.--
OCaml
Using /dev/dsp
:
let codes = [
'a', ".-"; 'b', "-..."; 'c', "-.-.";
'd', "-.."; 'e', "."; 'f', "..-.";
'g', "--."; 'h', "...."; 'i', "..";
'j', ".---"; 'k', "-.-"; 'l', ".-..";
'm', "--"; 'n', "-."; 'o', "---";
'p', ".--."; 'q', "--.-"; 'r', ".-.";
's', "..."; 't', "-"; 'u', "..-";
'v', "...-"; 'w', ".--"; 'x', "-..-";
'y', "-.--"; 'z', "--.."; '0', "-----";
'1', ".----"; '2', "..---"; '3', "...--";
'4', "....-"; '5', "....."; '6', "-....";
'7', "--..."; '8', "---.."; '9', "----.";
]
let oc = open_out "/dev/dsp"
let bip u =
for i = 0 to pred u do
let j = sin(0.6 *. (float i)) in
let k = ((j +. 1.0) /. 2.0) *. 127.0 in
output_byte oc (truncate k)
done
let gap u =
for i = 0 to pred u do
output_byte oc 0
done
let morse =
let u = 1000 in (* length of one unit *)
let u2 = u * 2 in
let u3 = u * 3 in
let u6 = u * 6 in
String.iter (function
| ' ' -> gap u6
| 'a'..'z' | 'A'..'Z' | '0'..'9' as c ->
let s = List.assoc c codes in
String.iter (function
'.' -> bip u; gap u
| '-' -> bip u3; gap u
| _ -> assert false
) s; gap u2
| _ -> prerr_endline "unknown char")
let () = morse "rosettacode morse"
Ol
There are no portable way to play the sound cross different OS, so this code only translates the input string into dot-dash notation.
To simplify the example will be used only lower letter case.
(display "Please, enter the string in lower case bounded by \" sign: ")
(lfor
(list->ff '(
(#\a . ".-" ) (#\b . "-..." ) (#\c . "-.-." )
(#\d . "-.." ) (#\e . "." ) (#\f . "..-." )
(#\g . "--." ) (#\h . "...." ) (#\i . ".." )
(#\j . ".---" ) (#\k . "-.-" ) (#\l . ".-.." )
(#\m . "--" ) (#\n . "-." ) (#\o . "---" )
(#\p . ".--." ) (#\q . "--.-" ) (#\r . ".-." )
(#\s . "..." ) (#\t . "-" ) (#\u . "..-" )
(#\v . "...-" ) (#\w . ".--" ) (#\x . "-..-" )
(#\y . "-.--" ) (#\z . "--.." ) (#\1 . ".----")
(#\2 . "..---") (#\3 . "...--") (#\4 . "....-")
(#\5 . ".....") (#\6 . "-....") (#\7 . "--...")
(#\8 . "---..") (#\9 . "----.") (#\0 . "-----")
(#\space . " ") (#\. . " ")))
(str-iter (read))
(lambda (codes char)
(let ((out (getf codes char)))
(if out (display out)))
codes))
; ==> Please, enter the string in lower case bounded by " sign:
; <== "hello world"
; ==> ......-...-..--- .-----.-..-..-..
PARI/GP
sleep(ms)={
while((ms-=gettime()) > 0,);
};
dot()=print1(Strchr([7]));sleep(250);
dash()=print1(Strchr([7]));sleep(10);print1(Strchr([7]));sleep(10);print1(Strchr([7]));sleep(250);
Morse(s)={
s=Vec(s);
for(i=1,#s,
if(s[i] == ".", dot(),
if(s[i] == "-", dash(), sleep(250))
)
)
};
Morse("...---...")
Pascal
Free Pascal in Delphi mode. This program uses OpenAL for cross-platform PCM audio.
{$mode delphi}
PROGRAM cw;
// Output a string as Morse code and CW.
// Cross-platform PCM audio uses OpenAL
USES OpenAL, HRTimer;
// Intl. Morse codes in ASCII order
CONST Morse: ARRAY [32..95] OF STRING = (' ','-.-.--','.-..-.','#','...-..-','%','.-...','.----.','-.--.','-.--.-','*','.-.-.','--..--','-....-','.-.-.-','-..-.','-----','.----','..---','...--','....-','.....','-....','--...','---..','----.','---...','-.-.-.','>','-...-','<','..--..','.--.-.','.-','-...','-.-.','-..','.','..-.','--.','....','..','.---','-.-','.-..','--','-.','---','.--.','--.-','.-.','...','-','..-','...-','.--','-..-','-.--','--..','-.--.','\','-.--.-','~','..--.-');
// lengthen dah by this fraction of dit:
// best = 0.4; also lengthens pauses
doh = 0.4;
// an 0.05 sec dit is around 26 wpm
dit = 0.05;
dah = 3 * dit + doh * dit;
VAR // OpenAL variables
buffer : TALuint;
source : TALuint;
sourcepos: ARRAY [0..2] OF TALfloat= ( 0.0, 0.0, 0.0 );
sourcevel: ARRAY [0..2] OF TALfloat= ( 0.0, 0.0, 0.0 );
argv: ARRAY OF PalByte;
format: TALEnum;
size: TALSizei;
freq: TALSizei;
loop: TALInt;
data: TALVoid;
// rewinding has an effect on the output:
// <with> and <without> sound rather different
rewind : BOOLEAN = FALSE;
// the high-res timer is from Wolfgang Ehrhardt
// http://www.wolfgang-ehrhardt.de/misc_en.html
t : THRTimer;
msg : STRING = 'the quick brown fox jumps over the lazy dog.';
PROCEDURE PlayS(s: Extended);
BEGIN
StartTimer(t);
AlSourcePlay(source);
WHILE readseconds(t) < s DO BEGIN END;
IF rewind THEN AlSourceRewind(source);
AlSourceStop(source);
END;
PROCEDURE Pause(s: Extended);
BEGIN
StartTimer(t);
WHILE readseconds(t) < s DO BEGIN END;
END;
PROCEDURE doDit;
BEGIN
PlayS(dit);
Pause(dit);
END;
PROCEDURE doDah;
BEGIN
PlayS(dah);
Pause(dit);
END;
// ASCII char to Morse CW
FUNCTION AtoM(ch: CHAR): STRING;
VAR i: Integer;
u: CHAR;
BEGIN
u := ch;
IF ch IN ['a'..'z'] THEN u := chr(ord(ch) AND $5F);
result := Morse[ord(u)];
FOR i := 1 TO Length(result) DO
CASE result[i] OF
'.': BEGIN doDit; Write('. ') END;
'-': BEGIN doDah; Write('_ ') END;
END;
Pause(dah);
Write(' ');
IF u = ' ' THEN Write(' ');
END;
// ASCII string to Morse CW
PROCEDURE StoM(s: STRING);
VAR i: Integer;
BEGIN
FOR i := 1 TO Length(s) DO AtoM(s[i]);
END;
BEGIN
// OpenAL preparation
InitOpenAL;
AlutInit(nil,argv);
AlGenBuffers(1, @buffer);
// load the 500 Hz 1 sec sine-wave file
// get it from http://audiocheck.net
AlutLoadWavFile('audiocheck.net_sin_500Hz_-3dBFS_1s.wav', format, data, size, freq, loop);
AlBufferData(buffer, format, data, size, freq);
AlutUnloadWav(format, data, size, freq);
AlGenSources(1, @source);
AlSourcei ( source, AL_BUFFER, buffer);
AlSourcef ( source, AL_PITCH, 1.0 );
AlSourcef ( source, AL_GAIN, 1.0 );
AlSourcefv ( source, AL_POSITION, @sourcepos);
AlSourcefv ( source, AL_VELOCITY, @sourcevel);
AlSourcei ( source, AL_LOOPING, AL_TRUE);
// Sound and print the Morse
StoM(msg);
Pause(1.0);
AlSourceRewind(source);
AlSourceStop(source);
// Clean up
AlDeleteBuffers(1, @buffer);
AlDeleteSources(1, @source);
AlutExit();
END.
PascalABC.NET
const
Morse = dict(('A', '.-'), ('B', '-...'), ('C', '-.-.'), ('D', '-..'), ('E', string('.')),
('F', '..-.'), ('G', '--.'), ('H', '....'), ('I', '..'), ('J', '.---'),
('K', '-.-'), ('L', '.-..'), ('M', '--'), ('N', '-.'), ('O', '---'),
('P', '.--.'), ('Q', '--.-'), ('R', '.-.'), ('S', '...'), ('T', string('-')),
('U', '..-'), ('V', '...-'), ('W', '.--'), ('X', '-..-'), ('Y', '-.--'),
('Z', '--..'), ('0', '-----'), ('1', '.----'), ('2', '..---'), ('3', '...--'),
('4', '....-'), ('5', '.....'), ('6', '-....'), ('7', '--...'), ('8', '---..'),
('9', '----.'), ('.', '.-.-.-'), (',', '--..--'), ('?', '..--..'), ('\', '.----.'),
('!', '-.-.--'), ('/', '-..-.'), ('(', '-.--.'), (')', '-.--.-'), ('&', '.-...'),
(':', '---...'), (';', '-.-.-.'), ('=', '-...-'), ('+', '.-.-.'), ('-', '-....-'),
('_', '..--.-'), ('''', '.-..-.'), ('$', '...-..-'), ('@', '.--.-.'));
procedure SayMorse(s: string);
begin
foreach var c in s do
begin
foreach var c2 in Morse.get(c.ToUpper, '') do
if c2 = '.' then console.Beep(1000, 250)
else console.Beep(1000, 750);
sleep(1000);
end;
end;
begin
SayMorse('SOS');
end.
Perl
use Acme::AGMorse qw(SetMorseVals SendMorseMsg);
SetMorseVals(20,30,400);
SendMorseMsg('Hello World! abcdefg @\;'); # note, caps are ingnored in Morse Code
exit;
The above code requires:
Acme::AGMorse Audio::Beep Switch
Some known problems on UNIX:
1) pcspkr may not be available by default. Run: sudo modprobe pcspkr 2) pcspkr may be available but muted. - Check your sound prefrences,usually a right click over the speaker icon
Phix
With Baden-Powell menemonics.
You can run this online here.
-- -- demo\rosetta\Morse_code.exw -- =========================== -- with javascript_semantics include pGUI.e include builtins\beep.e Ihandle input, canvas, output, vbox, dlg cdCanvas cddbuffer, cdcanvas constant title = "Morse code", help_text = """ Enter a message to convert to morse code. Press Return to listen to the result. Characters A-Z are shown with Baden-Powell menemonics. (Note said are a memory aid, not perfectly readable.) Obviously deliberately looking away and listening would be the best way to use this as a learning aid. """ function show_help() IupMessage(title,help_text,bWrap:=false) IupSetFocus(input) return IUP_IGNORE -- (don't open the browser help!) end function constant morse_data = """ !-.-.--#".-..-.#$...-..-#&.-...#'.----.#(-.--.#)-.--.-#+.-.-.#,--..--#--....-#..-.-.-#/-..-.#=-...-# 0-----#1.----#2..---#3...--#4....-#5.....#6-....#7--...#8---..#9----.#:---...#;-.-.-.#?..--..#@.--.-.# A.-51517525#B-...7177414144444747#C-.-.7121121277271616#D-..717741414747#E.7474#F..-.7171111174247777# G--.712177271818#H....2121717127277777#I..51515757#J.---2121222558269668#K-.-742184854428#(-.--.# L.-..7171727677771717#M--45118155#N-.71362727#O---712182861216#P.--.8181612164247777#)-.--.-# Q--.-8286121677775818#R.-.717144261717#S...515154545757#T-7121#U..-818111117727#V...-8181111156567727# W.--818187534317#X-..-8154333365654518#Y-.--8163545433115558#Z--..7121762277771717#_..--.-# #""" sequence morse = repeat(``,255), -- the eg "..."'s bdnpwl = repeat({},255) -- Baden-Powell mnemonics procedure setMorse() -- I trust the characters and morse codes are all pretty evident in morse_data. -- Baden-Powell mnemonics are encoded as 4 points on a 9wx7h grid per dot/dash, -- counting (it just turned out that way) right to left and top to bottom, such -- that "9711" (=1197) is(/looks like) a forwardslash and "9117" a backslash. -- Each quite fiddly to set up - rather relieved there were only 26 of them! sequence data = split(substitute(morse_data,"\n",""),'#') for di in data do integer key = di[1] string bpm = trim_head(di[2..$],".- "), code = di[2..-length(bpm)-1] assert(length(bpm)=0 or length(bpm)=4*length(code)) morse[key] = code -- eg morse['S'] = "..." bdnpwl[key] = sq_sub('5',bpm) end for morse['['] = morse['('] morse[']'] = morse[')'] end procedure setMorse() function redraw_cb(Ihandle /*ih*/) string text = upper(IupGetAttribute(input,"VALUE")), outstr = "" integer {dw,dh} = IupGetIntInt(canvas, "DRAWSIZE"), {tw,th} = cdCanvasGetTextSize(cddbuffer,text) while tw>dw do if length(outstr) then outstr &= " " end if outstr &= morse[text[1]] text = text[2..$] {tw,th} = cdCanvasGetTextSize(cddbuffer,text) end while atom cw = tw/max(length(text),1), cx = dw/2, cy = dh/2 cdCanvasActivate(cddbuffer) cdCanvasSetBackground(cddbuffer, CD_LIGHT_PARCHMENT) cdCanvasClear(cddbuffer) cdCanvasSetForeground(cddbuffer, #BBADA0) cdCanvasText(cddbuffer, cx, cy, text) cx -= cw*(length(text)/2-0.5) cdCanvasSetForeground(cddbuffer, CD_BLUE) cdCanvasSetLineWidth(cddbuffer,3) {} = cdCanvasMarkSize(cddbuffer,3) atom gw = cw*0.75, gh = th*0.285 for ch in text do sequence bpm = bdnpwl[ch] if length(bpm) then for k=1 to length(bpm) by 4 do atom x1 = cx+gw*bpm[k+0]/8-1, y1 = cy+gh*bpm[k+1]/4-3, x2 = cx+gw*bpm[k+2]/8-1, y2 = cy+gh*bpm[k+3]/4-3 if x1=x2 and y1=y2 then cdCanvasMark(cddbuffer, x1, y1) else cdCanvasLine(cddbuffer, x1, y1, x2, y2) end if end for end if cx += cw if length(outstr) then outstr &= " " end if outstr &= morse[ch] end for cdCanvasFlush(cddbuffer) IupSetStrAttribute(output,"TITLE",outstr) return IUP_DEFAULT end function function map_cb(Ihandle ih) cdcanvas = cdCreateCanvas(CD_IUP, ih) cddbuffer = cdCreateCanvas(CD_DBUFFER, cdcanvas) -- cdCanvasFont(cddbuffer,"Courier",CD_PLAIN,24) cdCanvasFont(cddbuffer,"Courier",CD_PLAIN,48) cdCanvasSetTextAlignment(cddbuffer, CD_CENTER) return IUP_DEFAULT end function constant frequency = 1280, -- in Hz, 37..32767 wpm = 15, -- words per minute dit = 1200/wpm, -- in milliseconds dah = 3*dit, lettergap = 3*dit, wordgap = 7*dit function key_cb(Ihandle /*dlg*/, atom c) if c=K_ESC then return IUP_CLOSE end if -- (standard practice for me) if c=K_F5 then return IUP_DEFAULT end if -- (let browser reload work) if c=K_F1 then return show_help() end if if c=K_CR then string text = trim(upper(IupGetAttribute(input,"VALUE"))) sequence durations = {} for ch in text do if ch=' ' then durations &= wordgap else if length(durations) then durations &= lettergap end if string m = morse[ch] for i=1 to length(m) do if i>1 then durations &= dit end if durations &= iff(m[i]='.'?dit:dah) end for end if end for beep(frequency,durations,0.5) IupSetAttribute(input,"SELECTION","ALL") elsif find(c,"#") then beep() return IUP_IGNORE else IupUpdate(canvas) end if return IUP_CONTINUE end function IupOpen() input = IupText("EXPAND=HORIZONTAL") canvas = IupCanvas("RASTERSIZE=520x40") output = IupLabel("","EXPAND=HORIZONTAL") vbox = IupVbox({input,canvas,output}, "MARGIN=10x5, GAP=5") dlg = IupDialog(vbox,`TITLE="%s",MINSIZE=440x140`,{title}) IupSetCallback(dlg,"KEY_CB",Icallback("key_cb")) IupSetCallbacks(canvas, {"MAP_CB", Icallback("map_cb"), "ACTION", Icallback("redraw_cb")}) IupShow(dlg) IupSetAttribute(canvas, "RASTERSIZE", NULL) IupSetAttributeHandle(NULL,"PARENTDIALOG",dlg) if platform()!=JS then IupMainLoop() IupClose() end if
PicoLisp
The following simply uses the 'beep' pc-speaker beeper utility.
# *Morse *Dit *Dah
(balance '*Morse
(mapcar
'((L)
(def (car L)
(mapcar = (chop (cadr L)) '("." .)) ) )
(quote
("!" "---.") ("\"" ".-..-.") ("$" "...-..-") ("'" ".----.")
("(" "-.--.") (")" "-.--.-") ("+" ".-.-.") ("," "--..--")
("-" "-....-") ("." ".-.-.-") ("/" "-..-.")
("0" "-----") ("1" ".----") ("2" "..---") ("3" "...--")
("4" "....-") ("5" ".....") ("6" "-....") ("7" "--...")
("8" "---..") ("9" "----.")
(":" "---...") (";" "-.-.-.") ("=" "-...-") ("?" "..--..")
("@" ".--.-.")
("A" ".-") ("B" "-...") ("C" "-.-.") ("D" "-..")
("E" ".") ("F" "..-.") ("G" "--.") ("H" "....")
("I" "..") ("J" ".---") ("K" "-.-") ("L" ".-..")
("M" "--") ("N" "-.") ("O" "---") ("P" ".--.")
("Q" "--.-") ("R" ".-.") ("S" "...") ("T" "-")
("U" "..-") ("V" "...-") ("W" ".--") ("X" "-..-")
("Y" "-.--") ("Z" "--..")
("[" "-.--.") ("]" "-.--.-") ("_" "..--.-") ) ) )
# Words per minute
(de wpm (N)
(setq *Dit (*/ 1200 N) *Dah (* 3 *Dit)) )
(wpm 20)
# Morse a string
(de morse (Str)
(for C (chop Str)
(cond
((sp? C) (wait (+ *Dah *Dit))) # White space: Pause
((idx '*Morse (uppc C)) # Known character
(for Flg (val (car @))
(call "/usr/bin/beep" "-D" *Dit "-l" (if Flg *Dit *Dah)) ) )
(T (call "/usr/bin/beep" "-f" 370)) ) # Unkown character
(wait (- *Dah *Dit)) ) )
(morse "Hello world!")
PL/I
/* Sound Morse code via the PC buzzer. June 2011 */
MORSE: procedure options (main);
declare (i, j) fixed binary;
declare buzz character (1) static initial ('07'x);
declare text character (100) varying,
c character (1);
declare alphabet character (36) static initial (
'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789');
declare morse_character character(5) varying;
declare morse_codes(36) character(5) varying static initial (
/* Letters A-Z */
'.-', '-...', '-.-.', '-..', '.',
'..-.', '--.', '....', '..', '.---',
'-.-', '.-..', '--', '-.', '---',
'--.-', '--.-', '.-.', '...', '-',
'..-', '...-', '.--', '-..-', '-.--',
'--..',
/* Digits 0-9 */
'-----', '.----', '..---', '...--', '....-',
'.....', '-....', '--...', '---..', '----.' );
put skip list ('Please type the text to be transmitted:');
get edit (text) (L);
do i = 1 to length (text);
c = substr(text, i, 1);
j = index(alphabet, uppercase(c));
if j > 0 then
do;
morse_character = morse_codes(j);
put skip list (morse_character); /* Display the Morse. */
call send_morse (morse_character);
end;
end;
send_morse: procedure (morse_character);
declare morse_character character(*) varying;
declare i fixed binary;
do i = 1 to length(morse_character);
if substr(morse_character, 1, 1) = '-' then
put skip edit (buzz, ' ', buzz) (a(1), A, skip, a(1));
else
put skip edit (buzz, ' ') (a(1));
delay (1000); /* Delay one period. */
end;
delay (1000);
/* Making a delay of 2 periods after each English letter. */
end send_morse;
END MORSE;
PowerShell
This function is case insensitive, ignores all non-Morse characters and optionally displays the Morse code.
function Send-MorseCode
{
[CmdletBinding()]
[OutputType([string])]
Param
(
[Parameter(Mandatory=$true,
ValueFromPipeline=$true,
Position=0)]
[string]
$Message,
[switch]
$ShowCode
)
Begin
{
$morseCode = @{
a = ".-" ; b = "-..." ; c = "-.-." ; d = "-.."
e = "." ; f = "..-." ; g = "--." ; h = "...."
i = ".." ; j = ".---" ; k = "-.-" ; l = ".-.."
m = "--" ; n = "-." ; o = "---" ; p = ".--."
q = "--.-" ; r = ".-." ; s = "..." ; t = "-"
u = "..-" ; v = "...-" ; w = ".--" ; x = "-..-"
y = "-.--" ; z = "--.." ; 0 = "-----"; 1 = ".----"
2 = "..---"; 3 = "...--"; 4 = "....-"; 5 = "....."
6 = "-...."; 7 = "--..."; 8 = "---.."; 9 = "----."
}
}
Process
{
foreach ($word in $Message)
{
$word.Split(" ",[StringSplitOptions]::RemoveEmptyEntries) | ForEach-Object {
foreach ($char in $_.ToCharArray())
{
if ($char -in $morseCode.Keys)
{
foreach ($code in ($morseCode."$char").ToCharArray())
{
if ($code -eq ".") {$duration = 250} else {$duration = 750}
[System.Console]::Beep(1000, $duration)
Start-Sleep -Milliseconds 50
}
if ($ShowCode) {Write-Host ("{0,-6}" -f ("{0,6}" -f $morseCode."$char")) -NoNewLine}
}
}
if ($ShowCode) {Write-Host}
}
if ($ShowCode) {Write-Host}
}
}
}
Send-MorseCode -Message "S.O.S" -ShowCode
- Output:
... --- ...
"S.O.S", "Goodbye, cruel world!" | Send-MorseCode -ShowCode
- Output:
... --- ... --. --- --- -.. -... -.-- . -.-. .-. ..- . .-.. .-- --- .-. .-.. -..
Prolog
Runs in SWI Prolog, Edinburgh syntax
% convert text to morse
% query text2morse(Text, Morse)
% where
% Text is string to convert
% Morse is Morse representation
% There is a space between chars and double space between words
%
text2morse(Text, Morse) :-
string_lower(Text, TextLower), % rules are in lower case
string_chars(TextLower, Chars), % convert string into list of chars
chars2morse(Chars, MorseChars), % convert each char into morse
string_chars(MorsePlusSpace, MorseChars), % append returned string list into single string
string_concat(Morse, ' ', MorsePlusSpace). % Remove trailing space
chars2morse([], "").
chars2morse([H|CharTail], Morse) :-
morse(H, M),
chars2morse(CharTail, MorseTail),
string_concat(M,' ', MorseSpace),
string_concat(MorseSpace, MorseTail, Morse).
% space
morse(' ', " ").
% letters
morse('a', ".-").
morse('b', "-...").
morse('c', "-.-.").
morse('d', "-..").
morse('e', ".").
morse('f', "..-.").
morse('g', "--.").
morse('h', "....").
morse('i', "..").
morse('j', ".---").
morse('k', "-.-").
morse('l', ".-..").
morse('m', "--").
morse('n', "-.").
morse('o', "---").
morse('p', ".--.").
morse('q', "--.-").
morse('r', ".-.").
morse('s', "...").
morse('t', "-").
morse('u', "..-").
morse('v', "...-").
morse('w', ".--").
morse('x', "-..-").
morse('y', "-.--").
morse('z', "--..").
% numbers
morse('1', ".----").
morse('2', "..---").
morse('3', "...--").
morse('4', "....-").
morse('5', ".....").
morse('6', "-....").
morse('7', "--...").
morse('8', "---..").
morse('9', "----.").
morse('0', "-----").
% common punctuation
morse('.', ".-.-.-").
morse(',', "--..--").
morse('/', "-..-.").
morse('?', "..--..").
morse('=', "-...-").
morse('+', ".-.-.").
morse('-', "-....-").
morse('@', ".--.-.").
text2morse("Hello World", Morse).
- Output:
Morse = ".... . .-.. .-.. --- .-- --- .-. .-.. -.."
PureBasic
#BaseTime =50
#Frequence=1250
#Short = #BaseTime
#Long =3* #BaseTime
#Intergap = #BaseTime
#LetterGap=3* #BaseTime
#WordGap =7* #BaseTime
Declare.s TextToMorse(Text$)
Declare.i PlayMorse(Text$)
Text$ =InputRequester("Morse coder","Enter text to send","Hello RosettaWorld!")
Text$ =TextToMorse(Text$)
If Not (InitSound() And PlayMorse(Text$))
Text$=ReplaceString(Text$, ",","")
MessageRequester("Morse EnCoded",Text$)
EndIf
;-
Procedure PlayMorse(Code$) ;- Beep() is normally only Ok on Windows_x86
CompilerIf #PB_Compiler_Processor=#PB_Processor_x86 And #PB_Compiler_OS=#PB_OS_Windows
Protected i, sign
For i=1 To Len(Code$)
sign=Asc(Mid(Code$,i,1))
Select sign
Case '.': Beep_(#Frequence,#Short): Delay(#Intergap)
Case '-': Beep_(#Frequence,#Long) : Delay(#Intergap)
Case ',': Delay(#LetterGap)
Case ' ': Delay(#WordGap)
EndSelect
Next
ProcedureReturn 1
CompilerElse
ProcedureReturn 0
CompilerEndIf
EndProcedure
Procedure.s TextToMorse(InString$)
Protected *p.Character=@InString$, CurrStr$, i=1
Protected.s s1, s2, result
Repeat
If Not *p\c: Break: EndIf
CurrStr$=UCase(PeekS(*p,1))
*p+StringByteLength(">")
Restore MorseCode
Repeat
Read.s s1
If s1="Done"
s2+s1+" " ; failed to find this coding
Break
ElseIf Not s1=CurrStr$
Continue
EndIf
Read.s s2
result+s2
If s2<>" "
result+","
EndIf
ForEver
ForEver
ProcedureReturn result
EndProcedure
DataSection
MorseCode:
Data.s "A", ".-"
Data.s "B", "-..."
Data.s "C", "-.-."
Data.s "D", "-.."
Data.s "E", "."
Data.s "F", "..-."
Data.s "G", "--."
Data.s "H", "...."
Data.s "I", ".."
Data.s "J", ".---"
Data.s "K", "-.-"
Data.s "L", ".-.."
Data.s "M", "--"
Data.s "N", "-."
Data.s "O", "---"
Data.s "P", ".--."
Data.s "Q", "--.-"
Data.s "R", ".-."
Data.s "S", "..."
Data.s "T", "-"
Data.s "U", "..-"
Data.s "V", "...-"
Data.s "W", ".--"
Data.s "X", "-..-"
Data.s "Y", "-.--"
Data.s "Z", "--.."
Data.s "Á", "--.-"
Data.s "Ä", ".-.-"
Data.s "É", "..-.."
Data.s "Ñ", "--.--"
Data.s "Ö", "---."
Data.s "Ü", "..--"
Data.s "1", ".----"
Data.s "2", "..---"
Data.s "3", "...--"
Data.s "4", "....-"
Data.s "5", "....."
Data.s "6", "-...."
Data.s "7", "--..."
Data.s "8", "---.."
Data.s "9", "----."
Data.s "0", "-----"
Data.s ",", "--..--"
Data.s ".", ".-.-.-"
Data.s "?", "..--.."
Data.s ";", "-.-.-"
Data.s ":", "---..."
Data.s "/", "-..-."
Data.s "-", "-....-"
Data.s "'", ".----."
Data.s "+", ".-.-."
Data.s "-", "-....-"
Data.s #DOUBLEQUOTE$, ".-..-."
Data.s "@", ".--.-."
Data.s "(", "-.--."
Data.s ")", "-.--.-"
Data.s "_", "..--.-"
Data.s "$", "...-..-"
Data.s "&", ".-..."
Data.s "=", "---..."
Data.s " ", " "
Data.s "Done",""
EndOfMorseCode:
EndDataSection
Python
import time, winsound #, sys
char2morse = {
"!": "---.", "\"": ".-..-.", "$": "...-..-", "'": ".----.",
"(": "-.--.", ")": "-.--.-", "+": ".-.-.", ",": "--..--",
"-": "-....-", ".": ".-.-.-", "/": "-..-.",
"0": "-----", "1": ".----", "2": "..---", "3": "...--",
"4": "....-", "5": ".....", "6": "-....", "7": "--...",
"8": "---..", "9": "----.",
":": "---...", ";": "-.-.-.", "=": "-...-", "?": "..--..",
"@": ".--.-.",
"A": ".-", "B": "-...", "C": "-.-.", "D": "-..",
"E": ".", "F": "..-.", "G": "--.", "H": "....",
"I": "..", "J": ".---", "K": "-.-", "L": ".-..",
"M": "--", "N": "-.", "O": "---", "P": ".--.",
"Q": "--.-", "R": ".-.", "S": "...", "T": "-",
"U": "..-", "V": "...-", "W": ".--", "X": "-..-",
"Y": "-.--", "Z": "--..",
"[": "-.--.", "]": "-.--.-", "_": "..--.-",
}
e = 50 # Element time in ms. one dit is on for e then off for e
f = 1280 # Tone freq. in hertz
chargap = 1 # Time between characters of a word, in units of e
wordgap = 7 # Time between words, in units of e
def gap(n=1):
time.sleep(n * e / 1000)
off = gap
def on(n=1):
winsound.Beep(f, n * e)
def dit():
on(); off()
def dah():
on(3); off()
def bloop(n=3):
winsound.Beep(f//2, n * e)
def windowsmorse(text):
for word in text.strip().upper().split():
for char in word:
for element in char2morse.get(char, '?'):
if element == '-':
dah()
elif element == '.':
dit()
else:
bloop()
gap(chargap)
gap(wordgap)
# Outputs its own source file as Morse. An audible quine!
#with open(sys.argv[0], 'r') as thisfile:
# windowsmorse(thisfile.read())
while True:
windowsmorse(input('A string to change into morse: '))
Quackery
Mac specific as Quackery sits on top of Python, which is not strong with cross-platform audio.
[ $ /
import subprocess
subprocess.run(["say",
string_from_stack()])
/ python ] is speak ( $ --> )
[ 3 times [ $ " " speak ] ] is pause ( --> )
[ [] swap witheach
[ char - = iff
[ $ "dash " join ]
else [ $ "dot " join ] ]
space join ] is dotdash ( $ --> $ )
[ table ] is letter ( n --> $ )
$ ".- -... -.-. -.. . ..-.
--. .... .. .--- -.-
.-.. -- -. --- .--.
--.- .-. ... - ..- ...-
.-- -..- -.-- --.."
nest$ witheach
[ dotdash ' letter put ]
[ table ] is number ( n --> $ )
$ "----- .---- ..--- ...--
....- ..... -.... --...
---.. ----."
nest$ witheach
[ dotdash ' number put ]
[ witheach
[ dup space = iff
[ drop pause ] done
dup char 0 char 9 1+
within iff
[ char 0 -
number speak ] done
upper
dup char A char Z 1+
within iff
[ char A -
letter speak ] done
drop ] ] is morse ( $ --> )
Racket
Using MIDI on Windows for the beeps.
#lang racket
(require ffi/unsafe ffi/unsafe/define)
(define-ffi-definer defmm (ffi-lib "Winmm"))
(defmm midiOutOpen (_fun [h : (_ptr o _int32)] [_int = -1] [_pointer = #f]
[_pointer = #f] [_int32 = 0] -> _void -> h))
(defmm midiOutShortMsg (_fun _int32 _int32 -> _void))
(define M (midiOutOpen))
(define (midi x y z) (midiOutShortMsg M (+ x (* 256 y) (* 65536 z))))
(define raw-codes
'("a.-|b-...|c-.-.|d-..|e.|f..-.|g--.|h....|i..|j.---|k-.-|l.-..|m--|n-."
"|o---|p--.-|q--.-|r.-.|s...|t-|u..-|v...-|w.--|x-..-|y-.--|z--..|1.----"
"|2..---|3...--|4....-|5.....|6-....|7--...|8---..|9----.|0-----"))
(define codes
(for/list ([x (regexp-split #rx"\\|" (string-append* raw-codes))])
(cons (string-ref x 0) (substring x 1))))
(define (morse str [unit 0.1])
(define (sound len)
(midi #x90 72 127) (sleep (* len unit))
(midi #x90 72 0) (sleep unit))
(define (play str)
(midi #xC0 #x35 0) ; use a cute voice
(for ([c str])
(case c [(#\.) (sound 1)] [(#\-) (sound 3)] [(#\ ) (sleep (* 3 unit))])))
(let* ([str (string-foldcase str)]
[str (regexp-replace* #rx"[,:;]+" str " ")]
[str (regexp-replace* #rx"[.!?]+" str ".")]
[str (string-normalize-spaces str)])
(for ([s (string-split str)])
(define m
(string-join
(for/list ([c s])
(cond [(assq c codes) => cdr]
[else (case c [(#\space) " "] [(#\.) " "] [else ""])]))))
(printf "~a: ~a\n" s m)
(play (string-append m " ")))))
(morse "Say something here")
Raku
(formerly Perl 6)
Here we use the user as the audio device. Just read the output, leaving extra pauses where indicated by either whitespace or underscore.
my %m = ' ', '_ _ ',
|<
! ---.
" .-..-.
$ ...-..-
' .----.
( -.--.
) -.--.-
+ .-.-.
, --..--
- -....-
. .-.-.-
/ -..-.
: ---...
; -.-.-.
= -...-
? ..--..
@ .--.-.
[ -.--.
] -.--.-
_ ..--.-
0 -----
1 .----
2 ..---
3 ...--
4 ....-
5 .....
6 -....
7 --...
8 ---..
9 ----.
A .-
B -...
C -.-.
D -..
E .
F ..-.
G --.
H ....
I ..
J .---
K -.-
L .-..
M --
N -.
O ---
P .--.
Q --.-
R .-.
S ...
T -
U ..-
V ...-
W .--
X -..-
Y -.--
Z --..
>.map: -> $c, $m is copy {
$m.=subst(rx/'-'/, 'BGAAACK!!! ', :g);
$m.=subst(rx/'.'/, 'buck ', :g);
$c => $m ~ '_';
}
say prompt("Gimme a string: ").uc.comb.map: { %m{$_} // "<scratch> " }
Sample run:
Gimme a string: Howdy, World!
buck buck buck buck _ BGAAACK!!! BGAAACK!!! BGAAACK!!! _ buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! buck buck _ BGAAACK!!! buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! BGAAACK!!! buck buck BGAAACK!!! BGAAACK!!! _ _ _ buck BGAAACK!!! BGAAACK!!! _ BGAAACK!!! BGAAACK!!! BGAAACK!!! _ buck BGAAACK!!! buck _ buck BGAAACK!!! buck buck _ BGAAACK!!! buck buck _ BGAAACK!!! BGAAACK!!! BGAAACK!!! buck _
Red
The code must be compiled, because it contains red system code that is needed for the winapi calls
so use "red.exe -c morse.red " from command line to compile with red runtime.dll
or "red.exe -r morse.red " to compile to single .exe file
each character will be printed with its corresponding code before played
Red [
file: %morse.red ;; filename, could be ommited
]
; ";" is character for comment, i use double ones for better readability
DIT: 100 ;; constant : 100 ms for short Beep
FREQ: 700 ;; frequency for Beep
;; exported code for red/system win api calls to Beep / Sleep:
#include %api.reds
;; string with morse codes for alphabet:
;; ( caution, u must use "str: copy ..." if code ist to be executed multiple times ! )
str: "A.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-."
append str "O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--.."
delim: charset [#"A" - #"Z"]
;; use of parse to generate "mc" morse code series / array containing codes for A - Z
;; use characters only as delimiter for each code
mc: parse str [ thru "A" collect some [ keep copy result to [delim | end ] skip ] ]
;;--------------------------------------------
send-code: func ["function to play morse code for character "
;;--------------------------------------------
chr [char!] ;; character A .. Z
][
sleep 500 ;; short break so u can read the character first
ind: to-integer chr - 64 ;; calculate index for morse array
foreach sym mc/:ind [ ;; foreach symbol of code for character ...
prin sym ;; prin(t) "." or "-"
either sym = #"." [ ;; short beep
beep FREQ DIT
][
beep FREQ 3 * DIT ;; or long beep = 3 x short
]
sleep DIT ;; short break after each character
]
]
;;----------------------------------------------
morse-text: func ["extract valid characters from sentence"
;;----------------------------------------------
msg [string!]
][
foreach chr uppercase msg [
prin chr prin " " ;; print character
;; valid character A-Z ?
either (chr >= #"A") and (chr <= #"Z") [
send-code chr
] [ ;; ... "else" word gap or unknown
sleep 6 * DIT ;; pause after word
]
prin newline ;; equal to : print """ ,( prin prints without crlf )
]
sleep 6 * DIT ;; pause after sentence
]
;;----------------------------------
morse-text "rosetta code"
morse-text "hello world"
Red/System [
file: %api.reds ;; filename, could be ommited
]
; --- lib import -----
;; for winapi functions "Beep" and "Sleep"
#system [ #import [ "kernel32.dll" stdcall [
wbeep: "Beep" [
frequ [integer!]
dur [integer!]
return: [integer!]
]
wsleep: "Sleep" [ dur [integer!] ]
] ] ]
beep: routine [
freq [integer!]
duration [integer!]
return: [integer!]
] [ wbeep freq duration ]
sleep: routine [
duration [integer!]
] [ wsleep duration ]
;;----------------------------------------------
REXX
The $MORSE.REX REXX program is included here ──► $MORSE.REX.
This program supports the International Morse code as well as the USA Morse code (the later being primarily used by the North American Railroads).
Some translation is done for unsupported characters such as braces { }, brackets [ ] and the like.
This REXX program normally shows Morse code words one word to a line before sounding.
This REXX programs only works for Regina and PC/REXX, but other REXXes (specifically R4) will only display the Morse code, but not sound it.
output when using the input of: ( CQD --- indicates the vessel sending is in distress and requires immediate assistance.
-∙-∙ --∙- -∙∙ -∙∙∙∙- -∙∙∙∙- -∙∙∙∙- ∙∙ -∙ -∙∙ ∙∙ -∙-∙ ∙- - ∙ ∙∙∙ - ∙∙∙∙ ∙ ∙∙∙- ∙ ∙∙∙ ∙∙∙ ∙ ∙-∙∙ ∙∙∙ ∙ -∙ -∙∙ ∙∙ -∙ --∙ ∙∙ ∙∙∙ ∙∙ -∙ -∙∙ ∙∙ ∙∙∙ - ∙-∙ ∙ ∙∙∙ ∙∙∙ ∙- -∙ -∙∙ ∙-∙ ∙ --∙- ∙∙- ∙∙ ∙-∙ ∙ ∙∙∙ ∙∙ -- -- ∙ -∙∙ ∙∙ ∙- - ∙ ∙- ∙∙∙ ∙∙∙ ∙∙ ∙∙∙ - ∙- -∙ -∙-∙ ∙ ∙-∙-∙-
Ring
morsecode = [["a", ".-"],
["b", "-..."],
["c", "-.-."],
["d", "-.."],
["e", "."],
["f", "..-."],
["g", "--."],
["h", "...."],
["i", ".."],
["j", ".---"],
["k", "-.-"],
["l", ".-.."],
["m", "--"],
["n", "-."],
["o", "---"],
["p", ".--."],
["q", "--.-"],
["r", ".-."],
["s", "..."],
["t", "-"],
["u", "..-"],
["v", "...-"],
["w", ".--"],
["x", "-..-"],
["y", "-.--"],
["z", "--.."],
["0", "-----"],
["1", ".----"],
["2", "..---"],
["3", "...--"],
["4", "....-"],
["5", "....."],
["6", "-...."],
["7", "--..."],
["8", "---.."],
["9", "----."]]
strmorse = ""
str = "this is a test text"
for n = 1 to len(str)
pos = 0
for m = 1 to len(morsecode)
if morsecode[m][1] = str[n]
pos = m
ok
next
if str[n] = " "
strmorse = strmorse + " "
else
if pos > 0
strmorse = strmorse + morsecode[pos][2] + "|"
ok
ok
next
strmorse = left(strmorse,len(strmorse)-1)
see strmorse + nl
Output:
-|....|..|...| ..|...| .-| -|.|...|-| -|.|-..-|-
RPL
We use here AWK's elegant way to store the Morse code.
≪ "A.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-.O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--." 440 0.1 → morse freq beat ≪ -56 CF @ to be replaced by 51 SF on HP-28s 1 OVER SIZE FOR j morse OVER j DUP SUB IF POS THEN LAST WHILE 1 + ".-" morse 3 PICK DUP SUB POS REPEAT LAST beat * freq SWAP BEEP beat WAIT END DROP 3 ELSE 5 END beat * WAIT NEXT ≫ ≫ 'EMIT' STO
"SOS" EMIT
Ruby
(uses each_char
)
require 'win32/sound'
class MorseCode
MORSE = {
"!" => "---.", "\"" => ".-..-.", "$" => "...-..-", "'" => ".----.",
"(" => "-.--.", ")" => "-.--.-", "+" => ".-.-.", "," => "--..--",
"-" => "-....-", "." => ".-.-.-", "/" => "-..-.", "0" => "-----",
"1" => ".----", "2" => "..---", "3" => "...--", "4" => "....-", "5" => ".....",
"6" => "-....", "7" => "--...", "8" => "---..", "9" => "----.", ":" => "---...",
";" => "-.-.-.", "=" => "-...-", "?" => "..--..", "@" => ".--.-.", "A" => ".-",
"B" => "-...", "C" => "-.-.", "D" => "-..", "E" => ".", "F" => "..-.",
"G" => "--.", "H" => "....", "I" => "..", "J" => ".---", "K" => "-.-",
"L" => ".-..", "M" => "--", "N" => "-.", "O" => "---", "P" => ".--.",
"Q" => "--.-", "R" => ".-.", "S" => "...", "T" => "-", "U" => "..-",
"V" => "...-", "W" => ".--", "X" => "-..-", "Y" => "-.--", "Z" => "--..",
"[" => "-.--.", "]" => "-.--.-", "_" => "..--.-",
}
T_UNIT = 75 # ms
FREQ = 700
DIT = 1 * T_UNIT
DAH = 3 * T_UNIT
CHARGAP = 1 * T_UNIT
WORDGAP = 7 * T_UNIT
def initialize(string)
@message = string
puts "your message is #{string.inspect}"
end
def send
@message.strip.upcase.split.each do |word|
word.each_char do |char|
send_char char
pause CHARGAP
print " "
end
pause WORDGAP
puts ""
end
end
private
def send_char(char)
MORSE[char].each_char do |code|
case code
when '.' then beep DIT
when '-' then beep DAH
end
pause CHARGAP
print code
end
end
def beep(ms)
::Win32::Sound.beep(FREQ, ms)
end
def pause(ms)
sleep(ms.to_f/1000.0)
end
end
MorseCode.new('sos').send
MorseCode.new('this is a test.').send
- Output:
your message is "sos" ... --- ... your message is "this is a test." - .... .. ... .. ... .- - . ... - .-.-.-
Rust
Original code can be found on GitHub.
morse_code/src/main.rs file:
//!
//! morse_code/src/main.rs
//!
//! Michael G. Cummings
//! 2019-08-26
//!
//! Since Rust doesn't have build-in audio support text output is used.
//!
use std::process;
use structopt::StructOpt;
use morse_code::{Config, Opt, run};
/// Core of the command-line binary.
///
/// By default expects input from stdin and outputs resulting morse code to stdout, but can also
/// read and/or write to files.
/// Use `morse_code --help` for more information about options.
fn main() {
let opts = Opt::from_args();
let mut config = Config::new(opts).unwrap_or_else(|err| {
eprintln!("Problem parsing arguments: {}", err);
process::exit(1);
});
if let Err(err) = run(&mut config) {
eprintln!("Application error: {}", err);
process::exit(2);
}
}
morse_code/src/lib.rs file:
//!
//! morse_code/src/lib.rs
//!
//! Michael G. Cummings
//! 2019-08-26
//!
#[macro_use]
extern crate structopt;
use std::{fs, io};
use std::collections::HashMap;
use std::error::Error;
use std::path::PathBuf;
/// Main library function that does the actual work.
///
/// Each character has one space between them and there are two spaces between words.
/// Unknown characters in the input are replaced with a '#' in the output.
///
pub fn run(config: &mut Config) -> Result<(), Box<dyn Error>> {
let mut contents = String::new();
config.read.read_to_string(&mut contents)?;
let morse_map = init_code_map();
let mut result = String::new();
for char in contents.trim().to_uppercase().chars() {
match morse_map.get(&char) {
Some(hash) => {
result = result + *hash;
}
None => { result = result + "#" }
}
result = result + " ";
}
config.write.write(result.as_ref())?;
Ok(())
}
/// Configuration structure for the input and output streams.
#[derive(Debug)]
pub struct Config {
read: Box<dyn io::Read>,
write: Box<dyn io::Write>,
}
impl Config {
pub fn new(opts: Opt) -> Result<Config, &'static str> {
let input: Box<dyn io::Read> = match opts.input {
Some(p) => Box::new(fs::File::open(p).unwrap()),
None => Box::new(io::stdin()),
};
let output: Box<dyn io::Write> = match opts.output {
Some(p) => Box::new(fs::File::create(p).unwrap()),
None => Box::new(io::stdout()),
};
Ok(Config { read: input, write: output })
}
}
/// Structure used to hold command line opts(parameters) of binary.
///
/// Using StructOpt crate to parse command-line parameters/options.
///
#[derive(Debug, StructOpt)]
#[structopt(rename_all = "kebab-case", raw(setting = "structopt::clap::AppSettings::ColoredHelp"))]
pub struct Opt {
/// Input file, stdin if not present
#[structopt(short, long, parse(from_os_str))]
input: Option<PathBuf>,
/// Output file, stdout if not present
#[structopt(short, long, parse(from_os_str))]
output: Option<PathBuf>,
}
/// Initialize hash map of characters to morse code as string.
pub fn init_code_map() -> HashMap<char, &'static str> {
let mut morse_map: HashMap<char, &str> = HashMap::with_capacity(37);
morse_map.insert(' ', " ");
morse_map.insert('A', "._");
morse_map.insert('B', "_...");
morse_map.insert('C', "_._.");
morse_map.insert('D', "_..");
morse_map.insert('E', ".");
morse_map.insert('F', ".._.");
morse_map.insert('G', "__.");
morse_map.insert('H', "....");
morse_map.insert('I', "..");
morse_map.insert('J', ".___");
morse_map.insert('K', "_._");
morse_map.insert('L', "._..");
morse_map.insert('M', "__");
morse_map.insert('N', "_.");
morse_map.insert('O', "___");
morse_map.insert('P', ".__.");
morse_map.insert('Q', "__._");
morse_map.insert('R', "._.");
morse_map.insert('S', "...");
morse_map.insert('T', "_");
morse_map.insert('U', ".._");
morse_map.insert('V', "..._");
morse_map.insert('W', ".__");
morse_map.insert('X', "_.._");
morse_map.insert('Y', "_.__");
morse_map.insert('Z', "__..");
morse_map.insert('1', ".____");
morse_map.insert('2', "..___");
morse_map.insert('3', "...__");
morse_map.insert('4', "...._");
morse_map.insert('5', ".....");
morse_map.insert('6', "_....");
morse_map.insert('7', "__...");
morse_map.insert('8', "___..");
morse_map.insert('9', "____.");
morse_map.insert('0', "_____");
morse_map
}
Scala
- Output:
Best seen running in your browser either by ScalaFiddle (ES aka JavaScript, non JVM) or Scastie (remote JVM).
object MorseCode extends App {
private val code = Map(
('A', ".- "), ('B', "-... "), ('C', "-.-. "), ('D', "-.. "),
('E', ". "), ('F', "..-. "), ('G', "--. "), ('H', ".... "),
('I', ".. "), ('J', ".--- "), ('K', "-.- "), ('L', ".-.. "),
('M', "-- "), ('N', "-. "), ('O', "--- "), ('P', ".--. "),
('Q', "--.- "), ('R', ".-. "), ('S', "... "), ('T', "- "),
('U', "..- "), ('V', "...- "), ('W', ".- - "), ('X', "-..- "),
('Y', "-.-- "), ('Z', "--.. "), ('0', "----- "), ('1', ".---- "),
('2', "..--- "), ('3', "...-- "), ('4', "....- "), ('5', "..... "),
('6', "-.... "), ('7', "--... "), ('8', "---.. "), ('9', "----. "),
('\'', ".----."), (':', "---... "), (',', "--..-- "), ('-', "-....- "),
('(', "-.--.- "), ('.', ".-.-.- "), ('?', "..--.. "), (';', "-.-.-. "),
('/', "-..-. "), ('-', "..--.- "), (')', "---.. "), ('=', "-...- "),
('@', ".--.-. "), ('"', ".-..-. "), ('+', ".-.-. "), (' ', "/")) // cheat a little
private def printMorse(input: String): Unit = {
println(input)
println(input.trim.replaceAll("[ ]+", " ").toUpperCase
.map(code.getOrElse(_, "").trim).mkString(" "))
}
printMorse("sos")
printMorse(" Hello World!")
printMorse("Rosetta Code")
}
sed
Translation of AWK:
#!/bin/sed -rf
# Convert to uppercase
s/.*/\U&/
# Add lookup table
s/$/\nA.-B-...C-.-.D-..E.F..-.G--.H....I..J.---K-.-L.-..M--N-.O---P.--.Q--.-R.-.S...T-U..-V...-W.--X-..-Y-.--Z--../
# Main loop
:a
s/([A-Z])([^\n]*\n.*\1([-.]+))/\3 \2/
ta
# Remove lookup table
s/\n.*//
Example:
$ echo hello world! | ./morse.sed
.... . .-.. .-.. --- .-- --- .-. .-.. -.. !
Tcl
# This uses the GUI-free part of the Snack library
package require sound
# A simple pause while running the event loop, in terms of basic time units
proc pause n {
global t
after [expr {$t * $n}] set ok 1
vwait ok
}
# Generate using a sine-wave filter
proc beep n {
global frequency
set f [snack::filter generator $frequency 30000 0.0 sine -1]
set s [snack::sound -rate 22050]
$s play -filter $f
pause $n
$s stop
$s destroy
$f destroy
pause 1
}
# The dits and the dahs are just beeps of different lengths
interp alias {} dit {} beep 1
interp alias {} dah {} beep 3
set MORSE_CODE {
"!" "---." "\"" ".-..-." "$" "...-..-" "'" ".----."
"(" "-.--." ")" "-.--.-" "+" ".-.-." "," "--..--"
"-" "-....-" "." ".-.-.-" "/" "-..-."
":" "---..." ";" "-.-.-." "=" "-...-" "?" "..--.."
"@" ".--.-." "[" "-.--." "]" "-.--.-" "_" "..--.-"
"0" "-----" "1" ".----" "2" "..---" "3" "...--"
"4" "....-" "5" "....." "6" "-...." "7" "--..."
"8" "---.." "9" "----."
"A" ".-" "B" "-..." "C" "-.-." "D" "-.."
"E" "." "F" "..-." "G" "--." "H" "...."
"I" ".." "J" ".---" "K" "-.-" "L" ".-.."
"M" "--" "N" "-." "O" "---" "P" ".--."
"Q" "--.-" "R" ".-." "S" "..." "T" "-"
"U" "..-" "V" "...-" "W" ".--" "X" "-..-"
"Y" "-.--" "Z" "--.."
}
# The code to translate text to morse code and play it
proc morse {str wpm} {
global t MORSE_CODE
set t [expr {1200 / $wpm}]
# Backslash and space are special cases in various ways
set map {"\\" {} " " {[pause 4]}}
# Append each item in the code to the map, with an inter-letter pause after
foreach {from to} $MORSE_CODE {lappend map $from "$to\[pause 3\]"}
# Convert to dots and dashes
set s [string map $map [string toupper $str]]
# Play the dots and dashes by substituting commands for them
subst [string map {"." [dit] "-" [dah]} $s]
return
}
# We'll play at a fairly high pitch
set frequency 700
morse "Morse code with Tcl and Snack." 20
TUSCRIPT
$$ MODE TUSCRIPT
MODE DATA
$$ BUILD X_TABLE alfabet2moco =*
"!"---."\".-..-."$"...-..-"'".----."
"("-.--.")"-.--.-"+".-.-.","--..--"
"-"-....-".".-.-.-"/"-..-."
"0"-----"1".----"2"..---"3"...--"
"4"....-"5"....."6"-...."7"--..."
"8"---.."9"----."
":"---...";"-.-.-."="-...-"?"..--.."
"@".--.-."
"A".-"B"-..."C"-.-."D"-.."
"E"."F"..-."G"--."H"...."
"I".."J".---"K"-.-"L".-.."
"M"--"N"-."O"---"P".--."
"Q"--.-"R".-."S"..."T"-"
"U"..-"V"...-"W".--"X"-..-"
"Y"-.--"Z"--.."
"["-.--."]"-.--.-"_"..--.-"
$$ BUILD X_TABLE moco2sound =*
" "p2 "
"-"a4 "
"."a2 "
$$ BUILD X_TABLE space2split=": :':"
$$ MODE TUSCRIPT
ASK "Please enter your sentence": mc=""
PRINT "SEE your morsecode !"
mc=EXCHANGE (mc,alfabet2moco)
PRINT mc
PRINT "HEAR your morsecode !"
mc=EXCHANGE (mc,moco2sound)
mc=EXCHANGE (mc,space2split)
BEEP $mc
- Output:
Please enter your sentence >Hello World SEE your morsecode ! ......-...-..--- .-----.-..-..-.. HEAR your morsecode !
- Output:
Please enter your sentence >SOS SEE your morsecode ! ...---... HEAR your morsecode !
Ursa
decl ursa.util.sound snd
decl string<> chars
decl string<> morse
append "!" "\"" "$" "'" "(" ")" "+" chars
append "---." ".-..-." "...-..-" ".----." "-.--." "-.--.-" ".-.-." morse
append "," "-" "." "/" "0" "1" "2" chars
append "--..--" "-....-" ".-.-.-" "-..-." "-----" ".----" "..---" morse
append "3" "4" "5" "6" "7" "8" "9" chars
append "...--" "....-" "....." "-...." "--..." "---.." "----." morse
append ":" ";" "=" "?" "@" "A" "B" chars
append "---..." "-.-.-." "-...-" "..--.." ".--.-." ".-" "-..." morse
append "C" "D" "E" "F" "G" "H" "I" "J" "K" chars
append "-.-." "-." "." "..-." "--." "...." ".." ".---" "-.-" morse
append "L" "M" "N" "O" "P" "Q" "R" "S" "T" "U" chars
append ".-.." "--" "-." "---" ".--." "--.-" ".-." "..." "-" "..-" morse
append "V" "W" "X" "Y" "Z" "[" "]" "_" chars
append "...-" ".--" "-..-" "-.--" "--.." "-.--." "-.--.-" "..--.-" morse
decl int e f chargap wordgap
# element time in ms. one dot is on for e then off for e
set e 50
# tone frequency in hertz
set f 1280
# time between characters of a word (in units of e)
set chargap 1
# time between words (in units of e)
set wordgap 7
def gap (int n)
sleep (* n e)
end gap
decl function off
set off gap
def on (int n)
snd.beep f (/ (* n e) 1000)
end on
def dot ()
on 1
off 1
end dot
def dash ()
on 3
off 1
end dash
def bloop (int n)
snd.beep (/ f 2) (/ (* n e) 1000)
end bloop
def encode_morse (string text)
decl string<> words
set words (split (upper (trim text)) " ")
decl int i j k
for () (< i (size words)) (inc i)
for (set j 0) (< j (size words<i>)) (inc j)
decl int loc
set loc (locate words<i><j> chars)
if (= loc -1)
bloop 3
else
for (set k 0) (< k (size morse<loc>)) (inc k)
if (= morse<loc><k> "-")
dash
elif (= morse<loc><k> ".")
dot
else
bloop 3
end if
end for
end if
gap chargap
end for
gap wordgap
end for
end encode_morse
# --- uncomment this block to output the source of this file as morse
# decl file src
# src.open args<0>
# encode_morse (src.readall)
while true
out "A string to change into morse: " console
encode_morse (in string console)
end while
VBA
Option Explicit
Private Declare Function Beep Lib "kernel32" (ByVal dwFreq As Long, ByVal dwDuration As Long) As Long
Private Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
Private Const MORSE_ALPHA As String = ".-,-...,-.-.,-..,.,..-.,--.,....,..,.---,-.-,.-..,--,-.,---,.--.,--.-,.-.,...,-,..-,...-,.--,-..-,-.--,--.."
Private Const MORSE_NUMERIC As String = "-----,.----,..---,...--,....-,.....,-....,--...,---..,----."
Private Const ONE_UNIT As Integer = 100
Private Const BEEP_DOT As Integer = ONE_UNIT
Private Const BEEP_DASH As Integer = 3 * ONE_UNIT
Private Const BEEP_OTHER As Integer = 7 * ONE_UNIT
Private Const DELAY As Integer = ONE_UNIT
Private Const LETTERS_DELAY As Integer = 3 * ONE_UNIT
Private Const SPACE_DELAY As Integer = 7 * ONE_UNIT
Private Const FREQUENCY_CHARS As Integer = 1200
Private Const FREQUENCY_OTHERCHARS As Integer = 400
Sub Main()
Dim p$, temp$
p = ToMorse("Hel/lo 123 world")
temp = Replace(p, "+", "")
Debug.Print Replace(temp, "_", "")
PlayMorse p
End Sub
Private Function ToMorse(s As String) As String
Dim i&, t$, j&
s = UCase(s)
For i = 1 To Len(s)
j = Asc(Mid(s, i, 1))
Select Case j
Case 65 To 90 'alpha
t = t & Split(MORSE_ALPHA, ",")(j - 65) & "+" ' "+" ==> separate each characters
Case 48 To 57 'numerics
t = t & Split(MORSE_NUMERIC, ",")(j - 48) & "+"
Case 32 'space
t = t & " " & "+"
Case Else 'others
t = t & "_" & "+"
End Select
Next i
ToMorse = t
End Function
Private Sub PlayMorse(s As String)
Dim i&
For i = 1 To Len(s)
Select Case Mid(s, i, 1)
Case ".": Beep FREQUENCY_CHARS, BEEP_DOT
Case "-": Beep FREQUENCY_CHARS, BEEP_DASH
Case "_": Beep FREQUENCY_OTHERCHARS, BEEP_OTHER
Case "+": Sleep LETTERS_DELAY
Case " ": Sleep SPACE_DELAY
End Select
Sleep DELAY
Next i
End Sub
- Output:
Play the sound's morse and display :
......-...-..--- .----..---...-- .-----.-..-..-..
Visual Basic
The #VBA example works in VB6 as well, without any change.
Visual Basic .NET
Module Module1
Sub Main()
Dim word = "sos"
Dim codes As New Dictionary(Of String, String) From {
{"a", ".- "}, {"b", "-... "}, {"c", "-.-. "}, {"d", "-.. "},
{"e", ". "}, {"f", "..-. "}, {"g", "--. "}, {"h", ".... "},
{"i", ".. "}, {"j", ".--- "}, {"k", "-.- "}, {"l", ".-.. "},
{"m", "-- "}, {"n", "-. "}, {"o", "--- "}, {"p", ".--. "},
{"q", "--.- "}, {"r", ".-. "}, {"s", "... "}, {"t", "- "},
{"u", "..- "}, {"v", "...- "}, {"w", ".-- "}, {"x", "-..- "},
{"y", "-.-- "}, {"z", "--.. "}, {"0", "-----"}, {"1", ".----"},
{"2", "..---"}, {"3", "...--"}, {"4", "....-"}, {"5", "....."},
{"6", "-...."}, {"7", "--..."}, {"8", "---.."}, {"9", "----."}
}
For Each c In word.ToCharArray
Dim rslt = codes(c).Trim
For Each c2 In rslt.ToCharArray
If c2 = "." Then
Console.Beep(1000, 250)
Else
Console.Beep(1000, 750)
End If
System.Threading.Thread.Sleep(50)
Next
Next
End Sub
End Module
V (Vlang)
const morse_code = [["a", ".-"], ["b", "-..."], ["c", "-.-."], ["d", "-.."], ["e", "."],
["f", "..-."], ["g", "--."], ["h", "...."], ["i", ".."], ["j", ".---"],
["k", "-.-"], ["l", ".-.."], ["m", "--"], ["n", "-."], ["o", "---"],
["p", ".--."], ["q", "--.-"], ["r", ".-."], ["s", "..."], ["t", "-"],
["u", "..-"], ["v", "...-"], ["w", ".--"], ["x", "-..-"], ["y", "-.--"],
["z", "--.."], ["0", "-----"], ["1", ".----"], ["2", "..---"], ["3", "...--"],
["4", "....-"], ["5", "....."], ["6", "-...."], ["7", "--..."], ["8", "---.."],
["9", "----."]]
fn main() {
str := "this is a test text"
mut strmorse := ""
for n, _ in str {
if str[n].ascii_str() ==" " {strmorse += " "}
for m, _ in morse_code {
if morse_code[m][0] == str[n].ascii_str() {strmorse += morse_code[m][1] + "|"}
}
}
println(strmorse.all_before_last("|"))
}
- Output:
-|....|..|...| ..|...| .-| -|.|...|-| -|.|-..-|-
Wren
As Wren-cli doesn't have any built-in audio support, we instead build a .wav file which can then be played using a utility such as rhythmbox or SoX, having first printed the morse code to the terminal for comparison.
Any characters which do not appear in the Morse alphabet are simply ignored.
import "./str" for Str
import "./sound" for Wav
var charToMorse = {
"!": "---.", "\"": ".-..-.", "$": "...-..-", "'": ".----.",
"(": "-.--.", ")": "-.--.-", "+": ".-.-.", ",": "--..--",
"-": "-....-", ".": ".-.-.-", "/": "-..-.",
"0": "-----", "1": ".----", "2": "..---", "3": "...--",
"4": "....-", "5": ".....", "6": "-....", "7": "--...",
"8": "---..", "9": "----.",
":": "---...", ";": "-.-.-.", "=": "-...-", "?": "..--..",
"@": ".--.-.",
"A": ".-", "B": "-...", "C": "-.-.", "D": "-..",
"E": ".", "F": "..-.", "G": "--.", "H": "....",
"I": "..", "J": ".---", "K": "-.-", "L": ".-..",
"M": "--", "N": "-.", "O": "---", "P": ".--.",
"Q": "--.-", "R": ".-.", "S": "...", "T": "-",
"U": "..-", "V": "...-", "W": ".--", "X": "-..-",
"Y": "-.--", "Z": "--..",
"[": "-.--.", "]": "-.--.-", "_": "..--.-"
}
var textToMorse = Fn.new { |text|
text = Str.upper(text)
var morse = ""
for (c in text) {
if (c == " ") {
morse = morse + (" " * 7)
} else {
var m = charToMorse[c]
if (m) morse = morse + m.join(" ") + " "
}
}
return morse.trimEnd()
}
var morse = textToMorse.call("Hello world!")
System.print(morse) // print to terminal
// now create a .wav file
morse = morse.replace("-", "...") // replace 'dash' with 3 'dot's
var data = []
var sampleRate = 44100
var samples = 0.2 * sampleRate // number of samples assuming 'dot' takes 200 ms.
var freq = 500 // say
var omega = 2 * Num.pi * freq
for (c in morse) {
if (c == ".") {
for (s in 0...samples) {
var value = (32 * (omega * s / sampleRate).sin).round & 255
data.add(value)
}
} else {
for (s in 0...samples) data.add(0)
}
}
Wav.create("morse_code.wav", data, sampleRate)
- Output:
. . . . . . - . . . - . . - - - . - - - - - . - . . - . . - . . - - - .
It's also possible to play .wav files which (preferably) have a sample rate of 44.1 kHz using DOME:
import "audio" for AudioEngine
class Main {
construct new() {}
init() {
AudioEngine.load("morse", "morse_code.wav")
AudioEngine.play("morse")
}
update() {}
draw(alpha) {}
}
var Game = Main.new()
XPL0
This uses the Sound intrinsic, which has a minimum duration of one system tick (about 1/18th of a second) for a dit (.). The result is Morse code sent at about 20 words per minute. The Sound intrinsic also provides the delay for sound gaps when its volume parameter is set to zero.
code ChOut=8, CrLf=9, Sound=39;
string 0; \use zero-terminated strings
proc Morse(Msg); \Output Msg string as audible International Morse code
char Msg;
char C, D;
int Code, Vol;
[Code:= [" ", \space
".-.-..",".-..-.", " ", "...-..-"," ", \!"#$%
"----.", ".----.", "-.--.-", "---..", " ", \&'()*
".-.-.", "--..--", "-....-", ".-.-.-", "-..-.", \+,-./
"-----", ".----", "..---", "...--", "....-", \01234
".....", "-....", "--...", "---..", "----.", \56789
"---...","-.-.-.", " ", "-...-", " ", \:;<=>
"..--..",".--.-.", \?@
".-", "-...", "-.-.", "-..", ".", \ABCDE
"..-.", "--.", "....", "..", ".---", \FGHIJ
"-.-", ".-..", "--", "-.", "---", \KLMNO
".--.", "--.-", ".-.", "...", "-", \PQRST
"..-", "...-", ".--", "-..-", "-.--", \UVWXY
"--.."]; \Z
Sound(0, 1, 1); \sync, for consistent durations
repeat C:= Msg(0); Msg:= Msg+1; \get character from message
ChOut(0, C); \show the character
if C>=^a & C<=^z then C:= C-$20; \convert letters to uppercase
Vol:= 1; \assume volume is on (not space)
if C>=$21 & C<=^Z then D:= Code(C-$20) \convert characters to code
else [D:= Code(0); Vol:= 0]; \space (or unsupported char)
repeat Sound(Vol, if D(0)=^- then 3 else 1, 1190000/600); \600 Hz
Sound(0, 1, 1); \gap between . and -
ChOut(0, D(0)); \show dots and dashes
D:= D+1; \next dot or dash for character
until D(0) = 0; \string terminator
Sound(0, 2, 1); \gap between letters (2+1=3)
ChOut(0, ^ ); \show gap
until Msg(0) = 0; \string terminator
];
[Morse("SOS SOS SOS "); \something easy to recognize
CrLf(0);
Morse("Hello, world!");
]
- Output:
S... O--- S... S... O--- S... S... O--- S... H.... e. l.-.. l.-.. o--- ,--..-- w.-- o--- r.-. l.-.. d-.. !.-.-..
Yabasic
Mixin classic/modern style. In Yabasic, line number is not mandatory.
10 REM Morse code
20 DIM c$(54)
30 FOR f = 1 TO 54
40 READ l$, m$
50 LET d$ = d$ + l$ : LET c$(f) = m$
60 NEXT f
100 LINE INPUT "Message? " t$
105 t$ = upper$(t$)
110 FOR f = 1 TO LEN(t$)
120 p = INSTR(d$, mid$(t$, f, 1))
130 IF p > 0 then
PRINT c$(p);
else
print "?";
end if
140 NEXT f
print
goto 100
1000 DATA "A","._","B","_...","C","_._.","D","_..","E",".","F",".._."
1010 DATA "G","__.","H","....","I","..","J",".___","K","_._","L","._.."
1020 DATA "M","__","N","_.","O","___","P",".__.","Q","__._","R","._."
1030 DATA "S","...","T","_","U",".._","V","..._","W",".__","X","_.._"
1040 DATA "Y","_.__","Z","__..","1",".____","2","..___","3","...__"
1050 DATA "4","...._","5",".....","6","_....","7","__...","8","___.."
1060 DATA "9","____.","0","_____",".","._._._",",","__..__","?","..__.."
1070 DATA "'",".____.","!","_._.__","/","_.._.","(","_.__.",")","_.__._"
1080 DATA "&","._...",":","___...",";","_._._.","=","_..._","+","._._.","-","_...._"
1090 DATA "_","..__._","\"","._.._.","$","..._.._","@",".__._."
- Programming Tasks
- Sound
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