# Category:Ruby

**Ruby**

This

**programming language**may be used to instruct a computer to perform a task.

Official website |
---|

Execution method: | Interpreted |
---|---|

Garbage collected: | Yes |

Parameter passing methods: | By value |

Type strength: | Strong |

Type expression: | Implicit |

Type checking: | Dynamic |

Lang tag(s): | ruby |

See Also: |

It is a language that combines

- Joy of programming
- Powerful object-oriented style
- Flexibility and extensibility
- Platform independence

Ruby is a language of careful balance. Its creator blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balances functional programming with imperative programming.

He has often said that he is “trying to make Ruby natural, not simple,” in a way that mirrors life.

Since its public release in 1995, Ruby has drawn devoted coders worldwide. In 2006, Ruby achieved mass acceptance. The TIOBE index, which measures the growth of programming languages, ranks Ruby as #11 among programming languages worldwide. Much of the growth is attributed to the popularity of software written in Ruby, particularly the Rails web framework.

An interactive tutorial is available in the form of an Interactive Console inside of your Web Browser.

## Todo[edit]

## Subcategories

This category has the following 3 subcategories, out of 3 total.

### @

- Ruby Implementations (7 P)
- Ruby User (107 P)

## Pages in category "Ruby"

The following 200 pages are in this category, out of 1,103 total.

(previous page) (next page)### A

- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC problem
- ABC words
- Abelian sandpile model/Identity
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Add a variable to a class instance at runtime
- Addition chains
- Additive primes
- Address of a variable
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arithmetic coding/As a generalized change of radix
- Arithmetic evaluation
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII art diagram converter
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Audio alarm
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average

### B

- Babbage problem
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bin given limits
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Boolean values
- Box the compass
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform

### C

- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Change e letters to i in words
- Changeable words
- Chaocipher
- Character codes
- Chat server
- Chebyshev coefficients
- Check input device is a terminal
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Chemical calculator
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Circles of given radius through two points
- Circular primes
- Cistercian numerals
- Classes
- Closest-pair problem
- Closures/Value capture
- Collections
- Color of a screen pixel
- Color wheel
- Colour bars/Display
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Combinations with repetitions/Square digit chain
- Comma quibbling
- Command-line arguments
- Comments
- Common list elements
- Common sorted list
- Compare a list of strings
- Compare length of two strings
- Compare sorting algorithms' performance
- Compound data type
- Concatenate two primes is also prime
- Concurrent computing
- Conditional structures
- Conjugate transpose
- Consecutive primes with ascending or descending differences
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Coprime triplets
- Coprimes

- Execution method/Interpreted
- Garbage collection/Yes
- Parameter passing/By value
- Typing/Strong
- Typing/Expression/Implicit
- Typing/Checking/Dynamic
- Programming Languages
- Programming paradigm/Dynamic
- Programming paradigm/Object-oriented
- Programming paradigm/Imperative
- Programming paradigm/Functional
- Programming paradigm/Reflective
- Codepad languages