Category:FreeBASIC
This programming language may be used to instruct a computer to perform a task.
Official website 

Execution method:  Compiled (machine code) 

Garbage collected:  Yes 
Type checking:  Static 
See Also: 

FreeBASIC is a free/open source (GPL), 32bit BASIC compiler for Microsoft Windows, protectedmode DOS (via a DOS extender), and Linux, with unofficial ports to Mac OS and FreeBSD. An experimental Xbox version is no longer maintained.
FreeBASIC makes use of the GNU Binutils programming tools as backends, and can produce console, QuickBASICcompatible graphical and GUI executables, along with dynamic and static libraries. A GCC frontend is under development, which will enable compilation for many more operating systems than currently supported.
Currently, software libraries like GTK+, GSL, SDL, Allegro, Lua and OpenGL can be used directly (no wrappers, only function and structure prototypes), and more are being added on every new release. A complete set of the Windows API headers is also included.
The compiler, and its nearly 90,000 lines of code, was, and still is, compiled by itself (in other words, FreeBASIC is a selfhosting compiler). The first version of FreeBASIC was written in Visual Basic for DOS for that purpose.
See also
 FreeBASIC homepage
 FreeBASIC on Wikipedia
Tasks not implemented in FreeBASIC
Pages in category "FreeBASIC"
The following 200 pages are in this category, out of 1,459 total.
(previous page) (next page)A
 A* search algorithm
 A+B
 Abbreviations, automatic
 Abbreviations, easy
 Abbreviations, simple
 ABC correlation
 ABC incremental counts
 ABC problem
 ABC words
 Abelian sandpile model
 Abelian sandpile model/Identity
 Abstract type
 Abundant odd numbers
 Abundant, deficient and perfect number classifications
 Accumulator factory
 Achilles numbers
 Ackermann function
 Active Directory/Connect
 Active Directory/Search for a user
 Active object
 Add a variable to a class instance at runtime
 Addition chains
 Additive primes
 Address of a variable
 ADFGVX cipher
 Air mass
 AKS test for primes
 Align columns
 Aliquot sequence classifications
 Almost prime
 Alternade words
 Amb
 Amicable pairs
 Anagrams
 Anagrams/Deranged anagrams
 Anaprimes
 Angle difference between two bearings
 Angles (geometric), normalization and conversion
 Animate a pendulum
 Animation
 Anonymous recursion
 Antiprimes
 Append a record to the end of a text file
 Append numbers at same position in strings
 Apply a callback to an array
 Apply a digital filter (direct form II transposed)
 Approximate equality
 Arbitraryprecision integers (included)
 Archimedean spiral
 Arena storage pool
 Arithmetic evaluation
 Arithmetic numbers
 Arithmeticgeometric mean
 Arithmeticgeometric mean/Calculate Pi
 Arithmetic/Complex
 Arithmetic/Integer
 Arithmetic/Rational
 Array concatenation
 Array length
 Arrays
 Ascending primes
 ASCII control characters
 Aspect oriented programming
 Assertions
 Assertions in design by contract
 Associative array/Creation
 Associative array/Iteration
 Associative array/Merging
 Atomic updates
 Attractive numbers
 Audio alarm
 Audio frequency generator
 Audio overlap loop
 Autogram checker
 Average loop length
 Averages/Arithmetic mean
 Averages/Mean angle
 Averages/Mean time of day
 Averages/Median
 Averages/Mode
 Averages/Pythagorean means
 Averages/Root mean square
 Averages/Simple moving average
 AVL tree
B
 Babbage problem
 Bacon cipher
 Balanced brackets
 Balanced ternary
 Banker's algorithm
 Barnsley fern
 Base 16 numbers needing a to f
 Base58Check encoding
 Base64 decode data
 Base64 encode data
 Bell numbers
 Benford's law
 Bernoulli numbers
 Bernstein basis polynomials
 Best shuffle
 Bilinear interpolation
 Bin given limits
 Binary coded decimal
 Binary digits
 Binary search
 Binary strings
 Bioinformatics/base count
 Bioinformatics/Sequence mutation
 Bioinformatics/Subsequence
 Biorhythms
 Birthday problem
 Bitcoin/address validation
 Bitmap
 Bitmap/Bresenham's line algorithm
 Bitmap/Bézier curves/Cubic
 Bitmap/Bézier curves/Quadratic
 Bitmap/Flood fill
 Bitmap/Midpoint circle algorithm
 Bitmap/Read a PPM file
 Bitmap/Write a PPM file
 Bitwise IO
 Bitwise operations
 Black box
 Blum integer
 Boolean values
 Boustrophedon transform
 Box the compass
 BoyerMoore string search
 Brazilian numbers
 Break OO privacy
 Brilliant numbers
 Brownian tree
 Bulls and cows
 Bulls and cows/Player
 Burrows–Wheeler transform
 Bézier curves/Intersections
C
 Caesar cipher
 Calculating the value of e
 Calendar
 Calendar  for "REAL" programmers
 CalkinWilf sequence
 Call a foreignlanguage function
 Call a function
 Call a function in a shared library
 Call an object method
 Calmo numbers
 CalmoSoft primes
 Camel case and snake case
 Canny edge detector
 Canonicalize CIDR
 Cantor set
 Card shuffles
 Carmichael 3 strong pseudoprimes
 Cartesian product of two or more lists
 Casesensitivity of identifiers
 Casting out nines
 Catalan numbers
 Catalan numbers/Pascal's triangle
 Catamorphism
 Centre and radius of a circle passing through 3 points in a plane
 Centroid of a set of Ndimensional points
 Change e letters to i in words
 Changeable words
 Chaocipher
 Chaos game
 Character codes
 Chebyshev coefficients
 Check if a polygon overlaps with a rectangle
 Check if two polygons overlap
 Check input device is a terminal
 Check Machinlike formulas
 Check output device is a terminal
 Check that file exists
 Checkpoint synchronization
 Checksumcolor
 Chernick's Carmichael numbers
 Cheryl's birthday
 Chinese remainder theorem
 Chinese zodiac
 Cholesky decomposition
 Chowla numbers
 Church numerals
 Cipolla's algorithm
 Circles of given radius through two points
 Circular primes
 Classes
 Closestpair problem
 Closures/Value capture