Category:FreeBASIC
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (machine code) |
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Garbage collected: | Yes |
Type checking: | Static |
See Also: |
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FreeBASIC is a free/open source (GPL), 32-bit BASIC compiler for Microsoft Windows, protected-mode DOS (via a DOS extender), and Linux, with unofficial ports to Mac OS and FreeBSD. An experimental Xbox version is no longer maintained.
FreeBASIC makes use of the GNU Binutils programming tools as backends, and can produce console, QuickBASIC-compatible graphical and GUI executables, along with dynamic and static libraries. A GCC frontend is under development, which will enable compilation for many more operating systems than currently supported.
Currently, software libraries like GTK+, GSL, SDL, Allegro, Lua and OpenGL can be used directly (no wrappers, only function and structure prototypes), and more are being added on every new release. A complete set of the Windows API headers is also included.
The compiler, and its nearly 90,000 lines of code, was, and still is, compiled by itself (in other words, FreeBASIC is a self-hosting compiler). The first version of FreeBASIC was written in Visual Basic for DOS for that purpose.
See also
- FreeBASIC homepage
- FreeBASIC on Wikipedia
Tasks not implemented in FreeBASIC
Pages in category "FreeBASIC"
The following 200 pages are in this category, out of 1,585 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC correlation
- ABC incremental counts
- ABC problem
- ABC words
- Abelian sandpile model
- Abelian sandpile model/Identity
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Addition-chain exponentiation
- Additive primes
- Address of a variable
- ADFGVX cipher
- Air mass
- AKS test for primes
- Algebraic data types
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anadromes
- Anagram generator
- Anagrams
- Anagrams/Deranged anagrams
- Anaprimes
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animated Spinners
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Apéry's constant
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic derivative
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII control characters
- Aspect oriented programming
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Audio alarm
- Audio frequency generator
- Audio overlap loop
- Autogram checker
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
B
- B-spline
- Babbage problem
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Bernstein basis polynomials
- Best shuffle
- Bifid cipher
- Bilinear interpolation
- Bin given limits
- Binary coded decimal
- Binary digits
- Binary search
- Binary strings
- Binomial transform
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Bioinformatics/Subsequence
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Black box
- Blum integer
- Boids
- Boolean values
- Boustrophedon transform
- Box the compass
- Boyer-Moore string search
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Bron–Kerbosch algorithm
- Brownian tree
- Brzozowski algebraic method
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
- Bézier curves/Intersections
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Calmo numbers
- CalmoSoft primes
- Camel case and snake case
- Canny edge detector
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Carmichael lambda function
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Centre and radius of a circle passing through 3 points in a plane
- Centroid of a set of N-dimensional points
- Change e letters to i in words
- Changeable words
- Chaocipher
- Chaos game
- Character codes
- Chat server