Category:Racket
Racket
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Racket.
This programming language may be used to instruct a computer to perform a task.
Official website 

Garbage collected:  Yes 

Lang tag(s):  lisp,racket,scheme 
See Also: 

Racket is an implementation of Scheme.
Other implementations of Scheme.
Racket is an implementation of Lisp.
Other implementations of Lisp.
Racket (renamed from "PLT Scheme" years ago) is a member of the Lisp family of languages, and a descendant of Scheme.
Racket draws both from its heritage in Lisp and Scheme in addition to other languages such as Eiffel.
Racket provides higherorder software contracts and Typed Racket extends this to provide safe gradual typing.
The main RacketCS implementation is compiled to machine code. The RacketBC features a compiler and runtime written in C, with a precise garbage collector and a justintime compiler (JIT) on most platforms. RacketScript compiles to JavaScript.
Todo
Subcategories
This category has the following 3 subcategories, out of 3 total.
@
 Racket Implementations (4 P)
 Racket User (26 P)
Pages in category "Racket"
The following 200 pages are in this category, out of 1,098 total.
(previous page) (next page)A
 A* search algorithm
 A+B
 Abbreviations, automatic
 Abbreviations, easy
 Abbreviations, simple
 ABC problem
 ABC words
 Abstract type
 Abundant odd numbers
 Abundant, deficient and perfect number classifications
 Accumulator factory
 Ackermann function
 Active Directory/Connect
 Active object
 Addition chains
 Additionchain exponentiation
 Additive primes
 Address of a variable
 AKS test for primes
 Algebraic data types
 Align columns
 Aliquot sequence classifications
 Almost prime
 Amb
 Amicable pairs
 Anagrams
 Anagrams/Deranged anagrams
 Angle difference between two bearings
 Angles (geometric), normalization and conversion
 Animate a pendulum
 Animation
 Anonymous recursion
 Antiprimes
 Append a record to the end of a text file
 Apply a callback to an array
 Apply a digital filter (direct form II transposed)
 Approximate equality
 Arbitraryprecision integers (included)
 Archimedean spiral
 Arena storage pool
 Arithmetic evaluation
 Arithmeticgeometric mean
 Arithmeticgeometric mean/Calculate Pi
 Arithmetic/Complex
 Arithmetic/Integer
 Arithmetic/Rational
 Array concatenation
 Array length
 Arrays
 ASCII art diagram converter
 Assertions
 Assertions in design by contract
 Associative array/Creation
 Associative array/Iteration
 Associative array/Merging
 Atomic updates
 Attractive numbers
 Audio alarm
 Average loop length
 Averages/Arithmetic mean
 Averages/Mean angle
 Averages/Mean time of day
 Averages/Median
 Averages/Mode
 Averages/Pythagorean means
 Averages/Root mean square
 Averages/Simple moving average
B
 Babbage problem
 Bacon cipher
 Balanced brackets
 Balanced ternary
 Banker's algorithm
 Barnsley fern
 Base58Check encoding
 Base64 decode data
 Base64 encode data
 Bell numbers
 Benford's law
 Bernoulli numbers
 Best shuffle
 Bilinear interpolation
 Bin given limits
 Binary digits
 Binary search
 Binary strings
 Bioinformatics/base count
 Bioinformatics/Sequence mutation
 Bioinformatics/Subsequence
 Birthday problem
 Bitcoin/address validation
 Bitcoin/public point to address
 Bitmap
 Bitmap/Bresenham's line algorithm
 Bitmap/Bézier curves/Cubic
 Bitmap/Bézier curves/Quadratic
 Bitmap/Flood fill
 Bitmap/Histogram
 Bitmap/Midpoint circle algorithm
 Bitmap/PPM conversion through a pipe
 Bitmap/Read a PPM file
 Bitmap/Read an image through a pipe
 Bitmap/Write a PPM file
 Bitwise IO
 Bitwise operations
 Boolean values
 Box the compass
 Brace expansion
 Brazilian numbers
 Brownian tree
 Bulls and cows
 Bulls and cows/Player
C
 Caesar cipher
 Calculating the value of e
 Calendar
 Calendar  for "REAL" programmers
 Call a foreignlanguage function
 Call a function
 Call a function in a shared library
 Call an object method
 Camel case and snake case
 Cantor set
 Card shuffles
 Carmichael 3 strong pseudoprimes
 Cartesian product of two or more lists
 Casesensitivity of identifiers
 Casting out nines
 Catalan numbers
 Catalan numbers/Pascal's triangle
 Catamorphism
 Chaos game
 Character codes
 Chat server
 Chebyshev coefficients
 Check input device is a terminal
 Check Machinlike formulas
 Check output device is a terminal
 Check that file exists
 Checkpoint synchronization
 Chemical calculator
 Cheryl's birthday
 Chinese remainder theorem
 Chinese zodiac
 Cholesky decomposition
 Chowla numbers
 Church numerals
 Cipolla's algorithm
 Circles of given radius through two points
 Classes
 Closestpair problem
 Closures/Value capture
 Code segment unload
 Collections
 Color of a screen pixel
 Color quantization
 Color wheel
 Colour bars/Display
 Colour pinstripe/Display
 Colour pinstripe/Printer
 Combinations
 Combinations and permutations
 Combinations with repetitions
 Comma quibbling
 Commandline arguments
 Commatizing numbers
 Comments
 Compare a list of strings
 Compare length of two strings
 Compiletime calculation
 Compiler/lexical analyzer
 Compiler/virtual machine interpreter
 Compound data type
 Concurrent computing
 Conditional structures
 Conjugate transpose
 Constrained genericity
 Constrained random points on a circle
 Continued fraction
 Continued fraction/Arithmetic/Construct from rational number
 Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
 Convert decimal number to rational
 Convert seconds to compound duration
 Convex hull
 Conway's Game of Life
 Coprimes
 Copy a string
 Copy stdin to stdout
 Count in factors
 Count in octal