Category:Python
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Interpreted |
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Garbage collected: | Yes |
Parameter passing methods: | By object reference |
Type safety: | Safe |
Type strength: | Strong |
Type expression: | Implicit |
Type checking: | Dynamic |
See Also: |
From the official Python website: "Python is a programming language that lets you work more quickly and integrate your systems more effectively. You can learn to use Python and see almost immediate gains in productivity and lower maintenance costs."
It is easy to create clean bug-free programs in Python due to the motto: "Errors should never pass silently." Python is an interpreter. Python source files (.py files) are typically compiled to an intermediate bytecode language (.pyc files) and executed by a Python Virtual Machine.
Notes
Because Python uses whitespace for structure, do not format long code examples with leading whitespace, instead use <pre></pre>
tags, or, preferably, <syntaxhighlight lang="python"></syntaxhighlight>
tags. This will make it easier to copy code into and out of the wiki. Example:
print('this line must not have leading indentation!')
if True:
print('example: ', foo(3), len(bar))
Some Python examples may deviate from idiomatic Python because they may be written to work in Python 3.X as well as Python 2.X environments. This includes doing things like:
- Using brackets in print statements/functions of one expression.
- Using zip and not izip; keys(), values(), items() and not their iter- forms.
- Checking for raw_input and setting raw_input to input if not found.
- Conditionally importing reduce if it is not found.
This style is not a requirement for Python code on RC, but it may be in use and should not necessarily be 'corrected' if found in examples.
The command line is often used in Python for short pieces of code, and so, again; examples showing such use are not incorrect and may be left.
See Also
Todo
Subcategories
This category has the following 18 subcategories, out of 18 total.
@
- Python Implementations (8 P)
- Python User (352 P)
K
- Kivy (1 P)
L
- Livewires (1 P)
M
- Matplotlib (3 P)
N
- NumPy (13 P)
T
- Tkinter (8 P)
V
- VPython (9 P)
W
- WxPython (3 P)
Pages in category "Python"
The following 200 pages are in this category, out of 1,542 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC correlation
- ABC incremental counts
- ABC problem
- ABC words
- Abelian sandpile model
- Abelian sandpile model/Identity
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Addition-chain exponentiation
- Additive primes
- Address of a variable
- ADFGVX cipher
- Air mass
- AKS test for primes
- Algebraic data types
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anadromes
- Anagrams
- Anagrams/Deranged anagrams
- Anaprimes
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Apéry's constant
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic coding/As a generalized change of radix
- Arithmetic derivative
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII art diagram converter
- Aspect oriented programming
- Assertions
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Audio alarm
- Autogram checker
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
B
- Babbage problem
- Babylonian spiral
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Bernstein basis polynomials
- Best shuffle
- Bifid cipher
- Bilinear interpolation
- Bin given limits
- Binary digits
- Binary search
- Binary strings
- Binomial transform
- Bioinformatics/base count
- Bioinformatics/Global alignment
- Bioinformatics/Sequence mutation
- Bioinformatics/Subsequence
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Blum integer
- Boolean values
- Boustrophedon transform
- Box the compass
- Boyer-Moore string search
- Brace expansion
- Brace expansion using ranges
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Brownian tree
- Brzozowski algebraic method
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
- Bézier curves/Intersections
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Calmo numbers
- CalmoSoft primes
- Camel case and snake case
- Canny edge detector
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Carmichael lambda function
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Catmull–Clark subdivision surface
- Centre and radius of a circle passing through 3 points in a plane
- Change e letters to i in words
- Changeable words
- Chaocipher
- Chaos game
- Character codes
- Chat server
- Chebyshev coefficients
- Check if a polygon overlaps with a rectangle
- Check if two polygons overlap
- Check input device is a terminal
- Check Machin-like formulas
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor