Category:OoRexx: Difference between revisions

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(another one is NetRexx). Both Object Rexx and NetRexx were created by IBM and are now,
(another one is NetRexx). Both Object Rexx and NetRexx were created by IBM and are now,
open sourced, maintained by the Rexx Language Association.
open sourced, maintained by the Rexx Language Association.
ooRexx can be used to run many programs shown here in the REXX category.
ooRexx can be used to run many programs shown here in the [[REXX]] category.
We are in the process of documenting the incompatibilies and shall publish them soon.
We are in the process of documenting the incompatibilies and shall publish them soon.
Notable differences are
Notable differences are:
the use of some 'special' characters such as @ and $ in symbols
* The use of some 'special' characters such as '''<tt>@</tt>''', '''<tt>#</tt>''' and '''<tt>$</tt>''' in symbols. (These symbols were deprecated some time before 1990 when '''<tt>?</tt>''', '''<tt>!</tt>''' and '''<tt>_</tt>''' were introduced as acceptable alternatives.)
use of a=; instead of a=;
* Use of '''<tt>a=;</tt>''' instead of '''<tt>a=<nowiki>''</nowiki>;</tt>''' or '''<tt>a="";</tt>'''
The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.
The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.

Revision as of 18:30, 22 June 2012

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Language
OoRexx
This programming language may be used to instruct a computer to perform a task.
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using OoRexx.
OoRexx is an implementation of REXX. Other implementations of REXX.

ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' Rexx (another one is NetRexx). Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association. ooRexx can be used to run many programs shown here in the REXX category. We are in the process of documenting the incompatibilies and shall publish them soon. Notable differences are:

  • The use of some 'special' characters such as @, # and $ in symbols. (These symbols were deprecated some time before 1990 when ?, ! and _ were introduced as acceptable alternatives.)
  • Use of a=; instead of a=''; or a="";

The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "OoRexx"

The following 200 pages are in this category, out of 234 total.

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