Balanced brackets
You are encouraged to solve this task according to the task description, using any language you may know.
Task:
- Generate a string with N opening brackets (“
[”) and N closing brackets (“]”), in some arbitrary order. - Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples:
(empty) OK [] OK ][ NOT OK [][] OK ][][ NOT OK [[][]] OK []][[] NOT OK
[edit] Ada
brackets.adb:
with Ada.Numerics.Discrete_Random;
with Ada.Text_IO;
with Ada.Strings.Fixed;
procedure Brackets is
package Random_Positive is new Ada.Numerics.Discrete_Random (Positive);
Positive_Generator : Random_Positive.Generator;
procedure Swap (Left, Right : in out Character) is
Temp : constant Character := Left;
begin
Left := Right;
Right := Temp;
end Swap;
function Generate_Brackets (Bracket_Count : Natural;
Opening_Bracket : Character := '[';
Closing_Bracket : Character := ']')
return String is
use Ada.Strings.Fixed;
All_Brackets : String := Bracket_Count * Opening_Bracket & Bracket_Count * Closing_Bracket;
begin
for I in All_Brackets'Range loop
Swap (All_Brackets (I), All_Brackets (Random_Positive.Random (Positive_Generator) mod (Bracket_Count * 2) + 1));
end loop;
return All_Brackets;
end Generate_Brackets;
function Check_Brackets (Test : String;
Opening_Bracket : Character := '[';
Closing_Bracket : Character := ']')
return Boolean is
Open : Natural := 0;
begin
for I in Test'Range loop
if Test (I) = Opening_Bracket then
Open := Open + 1;
elsif Test (I) = Closing_Bracket then
if Open = 0 then
return False;
else
Open := Open - 1;
end if;
end if;
end loop;
return True;
end Check_Brackets;
begin
Random_Positive.Reset (Positive_Generator);
Ada.Text_IO.Put_Line ("Brackets");
for I in 0 .. 4 loop
for J in 0 .. I loop
declare
My_String : constant String := Generate_Brackets (I);
begin
Ada.Text_IO.Put_Line (My_String & ": " & Boolean'Image (Check_Brackets (My_String)));
end;
end loop;
end loop;
end Brackets;
Output:
Brackets : TRUE []: TRUE ][: FALSE []][: FALSE ][][: FALSE ][][: FALSE [[]]][: FALSE [][][]: TRUE []]][[: FALSE ][][][: FALSE ]]][[[[]: FALSE [[[]][]]: TRUE [][][]][: FALSE [[][]]][: FALSE []]]][[[: FALSE
[edit] Aime
integer
unbalanced(text s)
{
integer b, i;
b = 0;
i = 0;
while (i < length(s)) {
if (character(s, i) == '[') {
b += 1;
} else {
b -= 1;
if (b < 0) {
break;
}
}
i += 1;
}
return b;
}
text
generate(integer d)
{
integer i;
text s;
i = d;
while (i) {
s = insert(s, 0, '[');
i -= 1;
}
i = d;
while (i) {
s = insert(s, drand(length(s)), ']');
i -= 1;
}
return s;
}
integer
main(void)
{
integer i;
i = 0;
while (i < 10) {
text s;
s = generate(i);
o_text(s);
o_text(" is ");
if (unbalanced(s)) {
o_text("un");
}
o_text("balanced\n");
i += 1;
}
return 0;
}
Sample output:
is balanced ][ is unbalanced ]][[ is unbalanced ]]][[[ is unbalanced [[]][][] is balanced [[][]][][] is balanced []]]][][[][[ is unbalanced ][[[]][[][]]][ is unbalanced [][[[][[]]]]][][ is unbalanced [[][[[[][]]][][]]] is balanced
[edit] ANTLR
[edit] Java
grammar balancedBrackets ;
options {
language = Java;
}
bb : {System.out.print("input is: ");} (balancedBrackets {System.out.print($balancedBrackets.text);})* NEWLINE {System.out.println();}
;
balancedBrackets
: OpenBracket balancedBrackets* CloseBracket
;
OpenBracket
: '['
;
CloseBracket
: ']'
;
NEWLINE : '\r'? '\n'
;
Produces:
input is: [] input is: [] ][ input is: line 1:0 missing NEWLINE at ']' [][] input is: [][] ][][ input is: line 1:0 missing NEWLINE at ']' [[][]] input is: [[][]] []][[] input is: []line 1:2 missing NEWLINE at ']'
[edit] AutoHotkey
; Generate 10 strings with equal left and right brackets
Loop, 5
{
B = %A_Index%
loop 2
{
String =
Loop % B
String .= "[`n"
Loop % B
String .= "]`n"
Sort, String, Random
StringReplace, String, String,`n,,All
Example .= String " - " IsBalanced(String) "`n"
}
}
MsgBox % Example
return
IsBalanced(Str)
{
Loop, PARSE, Str
{
If A_LoopField = [
i++
Else if A_LoopField = ]
i--
If i < 0
return "NOT OK"
}
Return "OK"
}
Output:
][ - NOT OK ][ - NOT OK [][] - OK [[]] - OK []][[] - NOT OK ]][[[] - NOT OK ][[]][][ - NOT OK [][[[]]] - OK [][]]][[[] - NOT OK [[][[]]][] - OK
A second example repeatedly replacing []:
Loop, 5
{
B = %A_Index%
loop 2
{
String =
Loop % B
String .= "[`n"
Loop % B
String .= "]`n"
Sort, String, Random
StringReplace, String, String,`n,,All
Example .= String " - " IsBalanced(String) "`n"
}
}
MsgBox % Example
return
IsBalanced(Str){
While (Instr(Str,"[]"))
StringReplace, Str, Str,[],,All
Return Str ? "False" : "True"
}
Sample output:
[] - True ][ - False ]][[ - False []][ - False [[]]][ - False ]][[[] - False [][]]][[ - False []][][][ - False [[[][]][]] - True [][][[[]]] - True
[edit] AutoIt
#include <Array.au3>
Local $Array[1]
_ArrayAdd($Array, "[]")
_ArrayAdd($Array, "[][]")
_ArrayAdd($Array, "[[][]]")
_ArrayAdd($Array, "][")
_ArrayAdd($Array, "][][")
_ArrayAdd($Array, "[]][[]")
For $i = 0 To UBound($Array) -1
Balanced_Brackets($Array[$i])
If @error Then
ConsoleWrite($Array[$i] &" = NOT OK"&@CRLF)
Else
ConsoleWrite($Array[$i] &" = OK"&@CRLF)
EndIf
Next
Func Balanced_Brackets($String)
Local $cnt = 0
$Split = Stringsplit($String, "")
For $i = 1 To $Split[0]
If $split[$i] = "[" Then $cnt += 1
If $split[$i] = "]" Then $cnt -= 1
If $cnt < 0 Then Return SetError(1,0,0)
Next
Return 1
EndFunc
[edit] AWK
#!/usr/bin/awk -f
BEGIN {
print isbb("[]")
print isbb("][")
print isbb("][][")
print isbb("[][]")
print isbb("[][][]")
print isbb("[]][[]")
}
function isbb(x) {
s = 0;
for (k=1; k<=length(x); k++) {
c = substr(x,k,1);
if (c=="[") {s++;}
else { if (c=="]") s--; }
if (s<0) {return 0};
}
return (s==0);
}
Output:
1 0 0 1 1 0
[edit] BASIC
DECLARE FUNCTION checkBrackets% (brackets AS STRING)
DECLARE FUNCTION generator$ (length AS INTEGER)
RANDOMIZE TIMER
DO
x$ = generator$ (10)
PRINT x$,
IF checkBrackets(x$) THEN
PRINT "OK"
ELSE
PRINT "NOT OK"
END IF
LOOP WHILE LEN(x$)
FUNCTION checkBrackets% (brackets AS STRING)
'returns -1 (TRUE) if everything's ok, 0 (FALSE) if not
DIM L0 AS INTEGER, sum AS INTEGER
FOR L0 = 1 TO LEN(brackets)
SELECT CASE MID$(brackets, L0, 1)
CASE "["
sum = sum + 1
CASE "]"
sum = sum - 1
END SELECT
IF sum < 0 THEN
checkBrackets% = 0
EXIT FUNCTION
END IF
NEXT
IF 0 = sum THEN
checkBrackets% = -1
ELSE
checkBrackets% = 0
END IF
END FUNCTION
FUNCTION generator$ (length AS INTEGER)
z = INT(RND * length)
IF z < 1 THEN generator$ = "": EXIT FUNCTION
REDIM x(z * 2) AS STRING
FOR i = 0 TO z STEP 2
x(i) = "["
x(i + 1) = "]"
NEXT
FOR i = 1 TO UBOUND(x)
z = INT(RND * 2)
IF z THEN SWAP x(i), x(i - 1)
NEXT
xx$ = ""
FOR i = 0 TO UBOUND(x)
xx$ = xx$ + x(i)
NEXT
generator$ = xx$
END FUNCTION
Sample output:
[][[][][]] OK
][[[]] NOT OK
[][] OK
[]][][][[] NOT OK
[][[]][[]] OK
][][[] NOT OK
][[] NOT OK
][][[]][][ NOT OK
][[[][]] NOT OK
][][[[]] NOT OK
][[]][ NOT OK
OK
[edit] BBC BASIC
FOR x%=1 TO 10
test$=FNgenerate(RND(10))
PRINT "Bracket string ";test$;" is ";FNvalid(test$)
NEXT x%
END
:
DEFFNgenerate(n%)
LOCAL l%,r%,t%,output$
WHILE l%<n% AND r%<n%
CASE RND(2) OF
WHEN 1:
l%+=1
output$+="["
WHEN 2:
r%+=1
output$+="]"
ENDCASE
ENDWHILE
IF l%=n% THEN output$+=STRING$(n%-r%,"]") ELSE output$+=STRING$(n%-l%,"[")
=output$
:
DEFFNvalid(q$)
LOCAL x%,count%
IF LEN(q$)=0 THEN ="OK."
FOR x%=1 TO LEN(q$)
IF MID$(q$,x%,1)="[" THEN count%+=1 ELSE count%-=1
IF count%<0 THEN ="not OK."
NEXT x%
="OK."
Bracket string [[[][]]] is OK. Bracket string [[[]][[[][[][]]]]] is OK. Bracket string ][][]][[ is not OK. Bracket string [][][] is OK. Bracket string [][]][]][[]]][[[ is not OK. Bracket string ]][[[[]]]][]]][[[[ is not OK. Bracket string [[][[[]]][]] is OK. Bracket string []][][][[[]] is not OK. Bracket string ][]][[ is not OK. Bracket string []][][][[] is not OK.
[edit] Befunge
This code implements the second part of the task: it reads from standard input an arbitrary string of opening and closing brackets, and checks whether it's balanced or not.
v > "KO TON" ,,,,,, v
> ~ : 25*- #v_ $ | > 25*, @
> "KO" ,, ^
> : 1991+*+- #v_ v
> \ : 1991+*+- #v_v
\ $
^ < <$<
[edit] Bracmat
Bracmat has no 'random' function, so the shuffle is a bit improvised. A variable someNumber is initialised with a big number is repeatedly divided by the number of '['s in the test string until zero. The remainders are used as index to partition and swap the first half of the test string. Then the second half and first half are also swapped. The test whether the test string is balanced is simple, but not very efficient.
( (bal=|"[" !bal "]" !bal)
& ( generate
= a j m n z N S someNumber
. !arg:<1&
| 11^123+13^666+17^321:?someNumber
& (!arg:?n)+1:?N
& :?S
& whl
' (!n+-1:~<0:?n&"[" "]" !S:?S)
& whl
' ( !someNumber:>0
& mod$(!someNumber.!N):?j
& div$(!someNumber.!N):?someNumber
& !S:?a [!j ?m [!N ?z
& !z !m !a:?S
)
& !S
)
& 0:?L
& whl
' ( generate$!L:?S
& put$(str$(!S ":"))
& out
$ (!S:!bal&Balanced|"Not balanced")
& !L+1:<11:?L
)
);
Output:
:Balanced ][:Not balanced [][]:Balanced [][[]]:Balanced [[[]]]][:Not balanced ]]]][][[[[:Not balanced [[][[[]]][]]:Balanced [][]][]]]][[[[:Not balanced [][]][[[]]][][][:Not balanced [][[[[]][]]][[[]]]:Balanced [][[][]][]]][][[[]][:Not balanced
[edit] Brat
string.prototype.balanced? = {
brackets = []
balanced = true
my.dice.each_while { c |
true? c == "["
{ brackets << c }
{ true? c == "]"
{ last = brackets.pop
false? last == "["
{ balanced = false }
}
}
balanced
}
true? brackets.empty?
{ balanced }
{ false }
}
generate_brackets = { n | (n.of("[") + n.of("]")).shuffle.join }
1.to 10 { n |
test = generate_brackets n
true? test.balanced?
{ p "#{test} is balanced" }
{ p "#{test} is not balanced" }
}
Output:
[] is balanced ][][ is not balanced [[]][] is balanced [[[]][]] is balanced [[[[]]]]][ is not balanced ][[][]][[[]] is not balanced ]][[][][[]][][ is not balanced [[[][[]]][][][]] is balanced ][]][]]]][][[[][[[ is not balanced ][[[[][][][[][][]]]] is not balanced
[edit] C
#include<stdio.h>result:
#include<stdlib.h>
#include<string.h>
int isBal(const char*s,int l){
signed c=0;
while(l--)
if(s[l]==']') ++c;
else if(s[l]=='[') if(--c<0) break;
return !c;
}
void shuffle(char*s,int h){
int x,t,i=h;
while(i--){
t=s[x=rand()%h];
s[x]=s[i];
s[i]=t;
}
}
void genSeq(char*s,int n){
if(n){
memset(s,'[',n);
memset(s+n,']',n);
shuffle(s,n*2);
}
s[n*2]=0;
}
void doSeq(int n){
char s[64];
const char *o="False";
genSeq(s,n);
if(isBal(s,n*2)) o="True";
printf("'%s': %s\n",s,o);
}
int main(){
int n=0;
while(n<9) doSeq(n++);
return 0;
}
'': True
'[]': True
']][[': False
'[][][]': True
'[]][[]][': False
'[]][[[[]]]': False
']]]][[[]][[[': False
']]]]]][][[[[[[': False
'[][]][[][[[]]][]': False
[edit] C#
using System;
using System.Linq;
class Program
{
static bool IsBalanced(string text, char open = '[', char close = ']')
{
var level = 0;
foreach (var character in text)
{
if (character == close)
{
if (level == 0)
{
return false;
}
level--;
}
if (character == open)
{
level++;
}
}
return level == 0;
}
static string RandomBrackets(int count, char open = '[', char close = ']')
{
var random = new Random();
return string.Join(string.Empty,
(new string(open, count) + new string(close, count)).OrderBy(c => random.Next()));
}
static void Main()
{
for (var count = 0; count < 9; count++)
{
var text = RandomBrackets(count);
Console.WriteLine("\"{0}\" is {1}balanced.", text, IsBalanced(text) ? string.Empty : "not ");
}
}
}
Sample output:
"" is balanced. "[]" is balanced. "[]][" is not balanced. "[][][]" is balanced. "[[[]][]]" is balanced. "[][[][[]]]" is balanced. "[]][][][[][]" is not balanced. "[]]][][]][[][[" is not balanced. "[]]][]]][[][[][[" is not balanced.
[edit] C++
#include <algorithm>
#include <iostream>
#include <string>
std::string generate(int n, char left = '[', char right = ']')
{
std::string str(std::string(n, left) + std::string(n, right));
std::random_shuffle(str.begin(), str.end());
return str;
}
bool balanced(const std::string &str, char left = '[', char right = ']')
{
int count = 0;
for (std::string::const_iterator it = str.begin(); it != str.end(); ++it)
{
if (*it == left)
count++;
else if (*it == right)
if (--count < 0) return false;
}
return count == 0;
}
int main()
{
srand(time(NULL)); // seed rng
for (int i = 0; i < 9; ++i)
{
std::string s(generate(i));
std::cout << (balanced(s) ? " ok: " : "bad: ") << s << "\n";
}
}
Output:
ok: ok: [] ok: [][] bad: []][[] ok: [[[]][]] bad: ][[[[]][]] ok: [[[]][[]][]] bad: ]][[]][[[[][]] bad: [[]]]][]][[][[[]
[edit] Clojure
(defn gen-brackets [n]
(->> (concat (repeat n \[) (repeat n \]))
shuffle
(apply str ,)))
(defn balanced? [s]
(loop [[first & coll] (seq s)
stack '()]
(if first
(if (= first \[)
(recur coll (conj stack \[))
(when (= (peek stack) \[)
(recur coll (pop stack))))
(zero? (count stack)))))
Output:
user> (->> (range 10)
(map gen-brackets ,)
(map (juxt identity balanced?) ,) vec)
[["" true]
["[]" true]
["[[]]" true]
["[][[]]" true]
["[]][][][" nil]
["[[[[[]]]]]" true]
["]][[][][[[]]" nil]
["[]]]][[[[]][][" nil]
["][][[]]][[][][][" nil]
["][][]]][]][[[][[[]" nil]
[edit] CoffeeScript
isBalanced = (brackets) ->
openCount = 0
for bracket in brackets
openCount += if bracket is '[' then 1 else -1
return false if openCount < 0
openCount is 0
bracketsCombinations = (n) ->
for i in [0...Math.pow 2, n]
str = i.toString 2
str = '0' + str while str.length < n
str.replace(/0/g, '[').replace(/1/g, ']')
for brackets in bracketsCombinations 4
console.log brackets, isBalanced brackets
output
> coffee balanced.coffee
[[[[ false
[[[] false
[[][ false
[[]] true
[][[ false
[][] true
[]][ false
[]]] false
][[[ false
][[] false
][][ false
][]] false
]][[ false
]][] false
]]][ false
]]]] false
[edit] Common Lisp
(defun string-of-brackets (n)
(let ((result (make-string (* 2 n)))
(opening n)
(closing n))
(dotimes (i (* 2 n) result)
(setf (aref result i)
(cond
((zerop opening) #\])
((zerop closing) #\[)
(t (if (= (random 2) 0)
(progn (decf opening) #\[)
(progn (decf closing) #\]))))))))
(defun balancedp (string)
(zerop (reduce (lambda (nesting bracket)
(ecase bracket
(#\] (if (= nesting 0)
(return-from balancedp nil)
(1- nesting)))
(#\[ (1+ nesting))))
string
:initial-value 0)))
(defun show-balanced-brackets ()
(dotimes (i 10)
(let ((s (string-of-brackets i)))
(format t "~3A: ~A~%" (balancedp s) s))))
Output:
CL-USER> (show-balanced-brackets) T : NIL: ][ T : [[]] NIL: []]][[ T : [][][][] NIL: []][]][[[] NIL: []]]]][][[[[ NIL: ][]]]]][[[[][[ T : [[[[[[][[]]]]]]] NIL: ]][[[[][]][[[[]]]]
[edit] D
[edit] Standard Version
D standard library has a function for this.
import std.stdio, std.algorithm, std.random;
void main() {
foreach (i; 1 .. 9) {
string s;
foreach (_; 0 .. i * 2)
s ~= "[]"[uniform(0, 2)];
writeln(s.balancedParens('[', ']') ? " OK: " : "bad: ", s);
}
}
One output:
OK: [] bad: []][ OK: [][][] bad: [][]]][[ OK: [[[]][]][] bad: ][][[[][][]] bad: [[]][[]]]]][[[ bad: ][]]][[[[][][][]
[edit] Imperative Version
import std.stdio, std.random;
void main() {
NEXT_STR:
foreach (j; 1 .. 9) {
string s;
foreach (_; 0 .. j * 2)
s ~= "[]"[uniform(0, 2)];
int balance;
foreach (i, c; s) {
balance += (c == '[') ? 1 : ((c == ']') ? -1 : 0);
if (balance < 0 || balance >= s.length - i) {
writefln("BAD: %s (%s)", s, balance < 0 ? "-" : "+");
continue NEXT_STR;
}
}
writefln(" OK: %s (=)", s);
}
}
One output:
BAD: [[ (+) OK: [][] (=) BAD: ][[][[ (-) BAD: [[[[][][ (+) BAD: [][[[[[][] (+) BAD: ][]]][]]]]][ (-) BAD: ][]]]][[[[[][[ (-) BAD: [][[[][]][]][]]] (-)
[edit] Functional Style
import std.stdio, std.random, std.conv, std.range, std.algorithm;
bool isBalanced(in char[] s) pure nothrow {
static bool bal(in char[] s, in int nb=0) pure nothrow {
if (nb == 0 && s.empty) return true;
if (s.empty || nb < 0) return false;
if (s[0] == '[') return bal(s[1 .. $], nb + 1);
if (s[0] == ']') return bal(s[1 .. $], nb - 1);
return bal(s[1 .. $], nb); // ignore char
}
return bal(s);
}
void main() {
foreach (i; 1 .. 9) {
auto sr = iota(i * 2).map!(_ => ['[',']'][uniform(0, 2)])();
auto s = sr.array();
writefln("%5s: %s", s.isBalanced().text(), s);
}
}
One output:
false: [[ true: [[]] false: [[][[[ false: ][][[]][ false: [][[[[][[] false: [][[][[[[[][ false: ]]][[][]]]]][[ false: [][]][[][][]]]][
[edit] Delphi
procedure Balanced_Brackets;
var BracketsStr : string;
TmpStr : string;
I,J : integer;
begin
Randomize;
for I := 1 to 9 do
begin
{ Create a random string of 2*N chars with N*"[" and N*"]" }
TmpStr := '';
for J := 1 to I do
TmpStr := '['+TmpStr+']';
BracketsStr := '';
while TmpStr > '' do
begin
J := Random(Length(TmpStr))+1;
BracketsStr := BracketsStr+TmpStr[J];
Delete(TmpStr,J,1);
end;
TmpStr := BracketsStr;
{ Test for balanced brackets }
while Pos('[]',TmpStr) > 0 do
Delete(TmpStr,Pos('[]',TmpStr),2);
if TmpStr = '' then
writeln(BracketsStr+': OK')
else
writeln(BracketsStr+': not OK');
end;
end;
[]: OK [[]]: OK [][][]: OK [[[]][]]: OK ]]]][[[[[]: not OK ][[][][[[]]]: not OK [][[]]][[][[]]: not OK [[[[[]][]][[]]]]: OK []]][][[[[[]][]][]: not OK
[edit] Elena
#define std'dictionary'*.
#define std'basic'*.
#define std'patterns'*.
#define ext'utils'*.
#define ext'routines'*.
#symbol RandomBrackets : aLength =
Randomized
&&count:(aLength * 2)
&base:(FilledWideLiteral &&pattern:"[" &count:aLength + (FilledWideLiteral &&pattern:"]" &count:aLength)).
#symbol IsBalanced : aLiteral =
[
#var aCounter := Integer::0.
#if Scan::aLiteral seek: aChar = (aCounter append:(aChar ifequal:"[" ^^1 | ^^-1) < 0).
^ (0 == aCounter).
].
#symbol Program =
[
loop &&from:0 &till:10 run: aLength =
[
#var anStr := RandomBrackets::aLength.
#var balanced := IsBalanced::anStr.
'program'output << """" << anStr << (balanced is ^^""" is balanced%n" | ^^""" is not balanced%n").
].
'program'input get.
].
[edit] Erlang
-module( balanced_brackets ).
-export( [generate/1, is_balanced/1, task/0] ).
generate( N ) ->
[generate_bracket(random:uniform()) || _X <- lists:seq(1, 2*N)].
is_balanced( String ) -> is_balanced_loop( String, 0 ).
task() ->
lists:foreach( fun (N) ->
String = generate( N ),
Result = is_balanced( String ),
io:fwrite( "~s is ~s~n", [String, task_balanced(Result)] )
end,
lists:seq(0, 5) ).
is_balanced_loop( _String, N ) when N < 0 -> false;
is_balanced_loop( [], 0 ) -> true;
is_balanced_loop( [], _N ) -> false;
is_balanced_loop( [$[ | T], N ) -> is_balanced_loop( T, N + 1 );
is_balanced_loop( [$] | T], N ) -> is_balanced_loop( T, N - 1 ).
generate_bracket( N ) when N =< 0.5 -> $[;
generate_bracket( N ) when N > 0.5 -> $].
task_balanced( true ) -> "OK";
task_balanced( false ) -> "NOT OK".
- Output:
47> balanced_brackets:task(). is OK [[ is NOT OK [][] is OK [[[[][ is NOT OK []]]]][[ is NOT OK [[[][[[[]] is NOT OK
[edit] Euphoria
function check_brackets(sequence s)
integer level
level = 0
for i = 1 to length(s) do
if s[i] = '[' then
level += 1
elsif s[i] = ']' then
level -= 1
if level < 0 then
return 0
end if
end if
end for
return level = 0
end function
function generate_brackets(integer n)
integer opened,closed,r
sequence s
opened = n
closed = n
s = ""
for i = 1 to n*2 do
r = rand(opened+closed)
if r<=opened then
s &= '['
opened -= 1
else
s &= ']'
closed -= 1
end if
end for
return s
end function
sequence s
for i = 1 to 10 do
s = generate_brackets(3)
puts(1,s)
if check_brackets(s) then
puts(1," OK\n")
else
puts(1," NOT OK\n")
end if
end for
Sample output:
]]][[[ NOT OK [[[]]] OK [[]][] OK [][][] OK ]][[][ NOT OK [][[]] OK [[[]]] OK [[]][] OK []]][[ NOT OK [][[]] OK
[edit] F#
let isBalanced str =
let rec loop count = function
| ']'::_ when count = 0 -> false
| '['::xs -> loop (count+1) xs
| ']'::xs -> loop (count-1) xs
| [] -> count = 0
| _::_ -> false
str |> Seq.toList |> loop 0
let shuffle arr =
let rnd = new System.Random()
Array.sortBy (fun _ -> rnd.Next()) arr
let generate n =
new string( String.replicate n "[]" |> Array.ofSeq |> shuffle )
for n in 1..10 do
let s = generate n
printfn "\"%s\" is balanced: %b" s (isBalanced s)
Output:
"[]" is balanced: true "][][" is balanced: false "][[]][" is balanced: false "[][[]][]" is balanced: true "[[]][[]][]" is balanced: true "[[]][[[]][]]" is balanced: true "][[[]][[[]][]]" is balanced: false "][[][][]][[]][[]" is balanced: false "][[]][][]][[]][[[]" is balanced: false "][[]]][[][]][[]][[[]" is balanced: false
[edit] Factor
This code implements the second part of the task: it reads from standard input an arbitrary string of opening and closing brackets, and checks whether it's balanced or not.
USING: io formatting locals kernel math sequences unicode.case ;
IN: balanced-brackets
:: balanced ( str -- )
0 :> counter!
1 :> ok!
str
[ dup length 0 > ]
[ 1 cut swap
"[" = [ counter 1 + counter! ] [ counter 1 - counter! ] if
counter 0 < [ 0 ok! ] when
]
while
drop
ok 0 =
[ "NO" ]
[ counter 0 > [ "NO" ] [ "YES" ] if ]
if
print ;
readln
balanced
[edit] Fantom
class Main
{
static Bool matchingBrackets (Str[] brackets)
{
Int opened := 0
Int i := 0
while (i < brackets.size)
{
if (brackets[i] == "[")
opened += 1
else
opened -= 1
if (opened < 0) return false
i += 1
}
return true
}
public static Void main (Str[] args)
{
if (args.size == 1 && Int.fromStr(args[0], 10, false) != null)
{
n := Int.fromStr(args[0])
Str[] brackets := [,]
20.times
{
brackets = [,]
// create a random set of brackets
n.times { brackets.addAll (["[", "]"]) }
n.times { brackets.swap(Int.random(0..<2*n), Int.random(0..<2*n)) }
// report if matching or not
if (matchingBrackets(brackets))
echo (brackets.join(" ") + " Matching")
else
echo (brackets.join(" ") + " not matching")
}
}
}
}
Output (for n=3):
[ ] [ ] [ ] Matching [ [ [ ] ] ] Matching ] [ [ ] ] [ not matching [ ] ] ] [ [ not matching ] ] [ ] [ [ not matching [ ] ] [ [ ] not matching [ ] ] [ [ ] not matching [ ] [ ] ] [ not matching [ [ ] ] [ ] Matching [ [ [ ] ] ] Matching [ ] ] [ [ ] not matching ] ] [ [ [ ] not matching [ ] ] [ [ ] not matching [ [ ] [ ] ] Matching [ ] [ ] [ ] Matching [ ] [ [ ] ] Matching [ [ [ ] ] ] Matching [ ] ] [ [ ] not matching ] ] [ ] [ [ not matching [ ] ] [ [ ] not matching
[edit] Forth
include lib/choose.4th ( n1 -- n2)Examples:
include lib/ctos.4th ( n -- a 1)
10 constant /[] \ maximum number of brackets
/[] string [] \ string with brackets
\ create string with brackets
: make[] ( --)
0 dup [] place /[] choose 0 ?do 2 choose 2* [char] [ + c>s [] +place loop
; \ empty string, fill with brackets
\ evaluate string
: eval[] ( --)
[] count 2dup over chars + >r swap type 0
begin \ setup string and count
over r@ < \ reached end of string?
while \ if not ..
dup 0< 0= \ unbalanced ]?
while \ if not ..
over c@ [char] \ - negate + swap char+ swap
repeat \ evaluate, goto next character
r> drop if ." NOT" then ." OK" cr drop
; \ evaluate string and print result
make[] eval[]
[][[]] OK [[[[]][[ NOT OK ][[[]][] NOT OK ]][[[][ NOT OK []]]][][[ NOT OK []]][[]]] NOT OK OK [[[[]]]] OK [[]] OK [[[[]]]] OK [][[]] OK [] OK
[edit] GAP
Balanced := function(L)
local c, r;
r := 0;
for c in L do
if c = ']' then
r := r - 1;
if r < 0 then
return false;
fi;
elif c = '[' then
r := r + 1;
fi;
od;
return r = 0;
end;
Balanced("");
# true
Balanced("[");
# false
Balanced("]");
# false
Balanced("[]");
# true
Balanced("][");
# false
Balanced("[[][]]");
# true
Balanced("[[[]][]]]");
# false
[edit] Go
package main
import (
"bytes"
"fmt"
"math/rand"
"time"
)
func init() {
rand.Seed(time.Now().UnixNano())
}
func generate(n uint) string {
a := bytes.Repeat([]byte("[]"), int(n))
for i := len(a) - 1; i >= 1; i-- {
j := rand.Intn(i + 1)
a[i], a[j] = a[j], a[i]
}
return string(a)
}
func testBalanced(s string) {
fmt.Printf("%s: ", s)
var open int
for i := 0; i < len(s); i++ {
switch s[i] {
case '[':
open++
case ']':
if open == 0 {
fmt.Println("not ok")
return
}
open--
default:
fmt.Println("not ok")
return
}
}
if open == 0 {
fmt.Println("ok")
} else {
fmt.Println("not ok")
}
}
func main() {
rand.Seed(time.Now().UnixNano())
for i := uint(0); i < 10; i++ {
testBalanced(generate(i))
}
testBalanced("()")
}
Output:
: ok ][: not ok ]][[: not ok [[][]]: ok [][[][]]: ok [[[][][]]]: ok ]][[]]][[[[]: not ok ]][[[]][[][[]]: not ok [[[[[]]][]]][]][: not ok [][[][[]][][[][]]]: ok (): not ok
[edit] Groovy
Generate Arbitrary String of Bracket Pairs:
def random = new Random()
def factorial = { (it > 1) ? (2..it).inject(1) { i, j -> i*j } : 1 }
def makePermutation;
makePermutation = { string, i ->
def n = string.size()
if (n < 2) return string
def fact = factorial(n-1)
assert i < fact*n
def index = i.intdiv(fact)
string[index] + makePermutation(string[0..<index] + string[(index+1)..<n], i % fact)
}
def randomBrackets = { n ->
if (n == 0) return ''
def base = '['*n + ']'*n
def p = random.nextInt(factorial(n*2))
makePermutation(base, p)
}
Check Balance of Bracket String:
boolean balancedBrackets(String brackets, int depth=0) {
if (brackets == null || brackets.empty) return depth == 0
switch (brackets[0]) {
case '[':
return brackets.size() > 1 && balancedBrackets(brackets[1..-1], depth + 1)
case ']':
return depth > 0 && (brackets.size() == 1 || balancedBrackets(brackets[1..-1], depth - 1))
default:
return brackets.size() == 1 ? depth == 0 : balancedBrackets(brackets[1..-1], depth)
}
}
Test:
Set brackets = []
(0..100).each {
(0..8).each { r ->
brackets << randomBrackets(r)
}
}
brackets.sort { a, b ->
a.size() <=> b.size() ?: a <=> b
} .each {
def bal = balancedBrackets(it) ? "balanced: " : "unbalanced: "
println "${bal} ${it}"
}
Output:
balanced: balanced: [] unbalanced: ][ balanced: [[]] balanced: [][] unbalanced: []][ unbalanced: ][[] unbalanced: ][][ unbalanced: ]][[ balanced: [[[]]] balanced: [[][]] balanced: [[]][] unbalanced: [[]]][ balanced: [][[]] balanced: [][][] unbalanced: [][]][ unbalanced: []][[] unbalanced: []][][ unbalanced: []]][[ unbalanced: ][[[]] unbalanced: ][[][] unbalanced: ][[]][ unbalanced: ][][[] unbalanced: ][][][ unbalanced: ][]][[ unbalanced: ]][[[] unbalanced: ]][[][ unbalanced: ]][][[ unbalanced: ]]][[[ balanced: [[[[]]]] balanced: [[[][]]] balanced: [[[]][]] balanced: [[[]]][] unbalanced: [[[]]]][ balanced: [[][[]]] balanced: [[][]][] unbalanced: [[][]]][ balanced: [[]][[]] balanced: [[]][][] unbalanced: [[]][]][ unbalanced: [[]]][[] unbalanced: [[]]]][[ balanced: [][[][]] balanced: [][[]][] unbalanced: [][]][[] unbalanced: [][]][][ unbalanced: [][]]][[ unbalanced: []][[][] unbalanced: []][[]][ unbalanced: []][][[] unbalanced: []][][][ unbalanced: []][]][[ unbalanced: []]][[[] unbalanced: []]][[][ unbalanced: []]]][[[ unbalanced: ][[[[]]] unbalanced: ][[[]][] unbalanced: ][[[]]][ unbalanced: ][[][][] unbalanced: ][[][]][ unbalanced: ][][[[]] unbalanced: ][][[][] unbalanced: ][][[]][ unbalanced: ][][][[] unbalanced: ][][][][ unbalanced: ][][]][[ unbalanced: ][]][[[] unbalanced: ][]][[][ ... <SOME OF THE SAME CUT> balanced: [[]][[][][[]]] unbalanced: [[]][[][]][]][ balanced: [[]][[]][][[]] balanced: [[]][][[][[]]] balanced: [[]][][][[][]] unbalanced: [[]][][][]]][[ unbalanced: [[]][][]][[]][ unbalanced: [[]][]][[[][]] unbalanced: [[]][]][[][[]] unbalanced: [[]][]][[][][] unbalanced: [[]][]][][[][] unbalanced: [[]][]][][]][[ unbalanced: [[]][]]][[][][ unbalanced: [[]][]]][][[][ unbalanced: [[]]][[[]][][] unbalanced: [[]]][[][[][]] unbalanced: [[]]][[][[]]][ unbalanced: [[]]][][[[[]]] unbalanced: [[]]][][[]]][[ unbalanced: [[]]][][]][[[] unbalanced: [[]]][]][[[]][ unbalanced: [[]]][]][[][][ unbalanced: [[]]]][[][[]][ unbalanced: [[]]]][][[[]][ unbalanced: [[]]]][][[][[] unbalanced: [[]]]][][]][[[ unbalanced: [[]]]]][[[[]][ unbalanced: [[]]]]][][[[[] unbalanced: [[]]]]]][][[[[ unbalanced: [[]]]]]]][[[[[ balanced: [[[[[[[]]]]][]]] unbalanced: [[[[[[[]]]]]]]][ balanced: [[[[[[][]]]][]]] unbalanced: [[[[[[][]]]]]]][ balanced: [[[[[[]]][][]]]] balanced: [[[[[[]]]][[]]]] balanced: [[[[[[]]]][]][]] balanced: [[[[[[]]]][]]][] balanced: [[[[[[]]]]][][]] unbalanced: [[[[[[]]]]][]]][ balanced: [[[[[[]]]]]][][] unbalanced: [[[[[[]]]]]][]][ balanced: [[[[[][][[]]]]]] balanced: [[[[[][][]][]]]] balanced: [[[[[][]][[]]]]] balanced: [[[[[][]][]][]]] balanced: [[[[[][]]]]][][] unbalanced: [[[[[][]]]]]]][[ balanced: [[[[[]][[][]]]]] balanced: [[[[[]][[]]]]][] balanced: [[[[[]][][[]]]]] balanced: [[[[[]][]][[]]]] balanced: [[[[[]][]]]][[]] balanced: [[[[[]]][[[]]]]] balanced: [[[[[]]][[][]]]] unbalanced: [[[[[]]][[]]]]][ balanced: [[[[[]]][][][]]] balanced: [[[[[]]][]][[]]] balanced: [[[[[]]][]][]][] unbalanced: [[[[[]]][]][]]][ balanced: [[[[[]]][]]][[]] unbalanced: [[[[[]]]][]][]][ balanced: [[[[[]]]]][[]][] balanced: [[[[[]]]]][][[]] balanced: [[[[[]]]]][][][] unbalanced: [[[[[]]]]][]][[] unbalanced: [[[[[]]]]]][[]][ unbalanced: [[[[[]]]]]][][[] balanced: [[[[][[[[]]]]]]] balanced: [[[[][[[][]]]]]] balanced: [[[[][[]][[]]]]] balanced: [[[[][[]][][]]]] balanced: [[[[][[]]]]][][] balanced: [[[[][][][][]]]] balanced: [[[[][][][]]][]] balanced: [[[[][][]][][]]] balanced: [[[[][][]]][][]] unbalanced: [[[[][][]]][]]][ balanced: [[[[][][]]]][][] balanced: [[[[][]][[[]]]]] balanced: [[[[][]][[]]]][] balanced: [[[[][]][][]][]] unbalanced: [[[[][]]][]]]][[ balanced: [[[[][]]]][[[]]] balanced: [[[[][]]]][][[]] unbalanced: [[[[][]]]]][][][ unbalanced: [[[[][]]]]]]][[[ balanced: [[[[]][[][]][]]] balanced: [[[[]][[]]]][[]] balanced: [[[[]][][[][]]]] unbalanced: [[[[]][][[]]]]][ balanced: [[[[]][][][]][]] balanced: [[[[]][][]][[]]] balanced: [[[[]][][]][][]] balanced: [[[[]][][]][]][] balanced: [[[[]][][]]][[]] unbalanced: [[[[]][]][]][]][ balanced: [[[[]][]]][[]][] unbalanced: [[[[]][]]]][[][] unbalanced: [[[[]][]]]][[]][ unbalanced: [[[[]][]]]]][[[] balanced: [[[[]]][[]]][[]] balanced: [[[[]]][[]]][][] balanced: [[[[]]][][][[]]] balanced: [[[[]]][]][[]][] unbalanced: [[[[]]][]][[]]][ unbalanced: [[[[]]][]]][[]][ unbalanced: [[[[]]][]]][]][[ unbalanced: [[[[]]][]]]][[[] balanced: [[[[]]]][[[[]]]] balanced: [[[[]]]][[[][]]] balanced: [[[[]]]][[]][][] unbalanced: [[[[]]]][[]][]][ unbalanced: [[[[]]]][][]]][[ unbalanced: [[[[]]]][]][[[]] unbalanced: [[[[]]]][]][[]][ unbalanced: [[[[]]]][]]][][[ unbalanced: [[[[]]]][]]]][[[ unbalanced: [[[[]]]]][][][[] unbalanced: [[[[]]]]][][]][[ unbalanced: [[[[]]]]]][[]][[ unbalanced: [[[[]]]]]][][][[
[edit] Haskell
import Control.Monad
import System.Random
import Text.Printf
import VShuffle
-- Return whether a string contains balanced brackets. Nothing indicates a
-- balanced string, while (Just i) means an imbalance was found at, or just
-- after, the i'th bracket. We assume the string contains only brackets.
isBalanced :: String -> Maybe Int
isBalanced = bal (-1) 0
where bal :: Int -> Int -> String -> Maybe Int
bal _ 0 [] = Nothing
bal i _ [] = Just i
bal i (-1) _ = Just i
bal i n ('[':bs) = bal (i+1) (n+1) bs
bal i n (']':bs) = bal (i+1) (n-1) bs
-- Print a string, indicating whether it contains balanced brackets. If not,
-- indicate the bracket at which the imbalance was found.
check :: String -> IO ()
check s = maybe (good s) (bad s) (isBalanced s)
where good s = printf "Good \"%s\"\n" s
bad s n = printf "Bad \"%s\"\n%*s^\n" s (n+6) " "
main :: IO ()
main = do
let bs = cycle "[]"
rs <- replicateM 10 newStdGen
zipWithM_ (\n r -> check $ shuffle (take n bs) r) [0,2..] rs
We put our list shuffling function in a separate module. For efficiency we use mutable vectors, although for the short lists in our example it doesn't really matter.
module VShuffle (shuffle) where
import Data.List (mapAccumL)
import System.Random
import Control.Monad.ST
import qualified Data.Vector as V
import qualified Data.Vector.Generic.Mutable as M
-- Generate a list of array index pairs, each corresponding to a swap.
pairs :: (Enum a, Random a, RandomGen g) => a -> a -> g -> [(a, a)]
pairs l u r = snd $ mapAccumL step r [l..pred u]
where step r i = let (j, r') = randomR (i, u) r in (r', (i, j))
-- Return a random permutation of the list. We use the algorithm described in
-- http://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle#The_modern_algorithm.
shuffle :: (RandomGen g) => [a] -> g -> [a]
shuffle xs r = V.toList . runST $ do
v <- V.unsafeThaw $ V.fromList xs
mapM_ (uncurry $ M.swap v) $ pairs 0 (M.length v - 1) r
V.unsafeFreeze v
Here's some sample output.
Good ""
Bad "]["
^
Good "[[]]"
Bad "[]][]["
^
Bad "[]]][][["
^
Bad "][][[[]][]"
^
Bad "[[][][]]][]["
^
Bad "][]][[[][][[]]"
^
Good "[[][[][[]]][[]]]"
Bad "]]][[[][][][[][]]["
^
[edit] Icon and Unicon
procedure main(arglist)Output:
every s := genbs(!arglist) do
write(image(s), if isbalanced(s) then " is balanced." else " is unbalanced")
end
procedure isbalanced(s) # test if a string is balanced re: []
return (s || " ") ? (bal(,'[',']') = *s+1)
end
procedure genbs(i) # generate strings of i pairs of []
s := ""
every 1 to i do s ||:= "[]" # generate i pairs
every !s := ?s # shuffle
return s
end
> isbal.exe 2 3 3 3 3 3 3 3 4 4 4 "[[]]" is balanced. "]]]]]]" is unbalanced "]]]]]]" is unbalanced "[][][]" is balanced. "]][[[]" is unbalanced "[[[][[" is unbalanced "]]]]]]" is unbalanced "[]]]]]" is unbalanced "]][]][]]" is unbalanced "[[[[[][[" is unbalanced "[[[[[][]" is unbalanced
[edit] J
Solution:bracketDepth =: '[]' -&(+/\)/@:(=/) ]Examples:
checkBalanced =: _1 -.@e. bracketDepth
genBracketPairs =: (?~@# { ])@#"0 1&'[]' NB. bracket pairs in arbitrary order
(,&' ' , ('bad';'OK') {::~ checkBalanced)"1 genBracketPairs i. 10
OK
][ bad
][[] bad
[[[]]] OK
[][[]][] OK
[][[[][]]] OK
[]][]][]][[[ bad
[[]][[][][]][] OK
]]]][[][][[[[]][ bad
[]]][][][[[[]][[]] bad
Comments: This task highlights the versatility and usefulness of J's scanning modifiers, / and \.
The checkBalanced verb would need modification ( checkBalanced =: ((0 = {:) *. _1 -.@e. ])@bracketDepth ) if the task was extended to include uneven numbers of opening and closing brackets.
[edit] Java
public class Brackets {
public static boolean checkBrackets(String str){
int mismatchedBrackets = 0;
for(char ch:str.toCharArray()){
if(ch == '['){
mismatchedBrackets++;
}else if(ch == ']'){
mismatchedBrackets--;
}else{
return false; //non-bracket chars
}
if(mismatchedBrackets < 0){ //close bracket before open bracket
return false;
}
}
return mismatchedBrackets == 0;
}
public static String generate(int n){
if(n % 2 == 1){ //if n is odd we can't match brackets
return null;
}
String ans = "";
int openBracketsLeft = n / 2;
int unclosed = 0;
while(ans.length() < n){
if(Math.random() >= .5 && openBracketsLeft > 0 || unclosed == 0){
ans += '[';
openBracketsLeft--;
unclosed++;
}else{
ans += ']';
unclosed--;
}
}
return ans;
}
public static void main(String[] args){
String[] tests = {"", "[]", "][", "[][]", "][][", "[[][]]", "[]][[]"};
for(int i = 0; i <= 16; i+=2){
String bracks = generate(i);
System.out.println(bracks + ": " + checkBrackets(bracks));
}
for(String test: tests){
System.out.println(test + ": " + checkBrackets(test));
}
}
}
Sample output (generate uses random numbers, so it should not be the same every time):
: true []: true [[]]: true [[]][]: true [][][][]: true [][[][[]]]: true [[][[][][]]]: true [[][][]][[[]]]: true [][[[][[][[]]]]]: true : true []: true ][: false [][]: true ][][: false [[][]]: true []][[]: false
[edit] JavaScript
function createRandomBracketSequence(maxlen)
{
var chars = { '0' : '[' , '1' : ']' };
function getRandomInteger(to)
{
return Math.floor(Math.random() * (to+1));
}
var n = getRandomInteger(maxlen);
var result = [];
for(var i = 0; i < n; i++)
{
result.push(chars[getRandomInteger(1)]);
}
return result.join("");
}
function bracketsAreBalanced(s)
{
var open = (arguments.length > 1) ? arguments[1] : '[';
var close = (arguments.length > 2) ? arguments[2] : ']';
var c = 0;
for(var i = 0; i < s.length; i++)
{
var ch = s.charAt(i);
if ( ch == open )
{
c++;
}
else if ( ch == close )
{
c--;
if ( c < 0 ) return false;
}
}
return c == 0;
}
var c = 0;
while ( c < 5 ) {
var seq = createRandomBracketSequence(8);
alert(seq + ':\t' + bracketsAreBalanced(seq));
c++;
}
Output:
: true [[]: false ]][[[][]: false ]]: false [][[]]: true
Recursively remove occurrences of '[]':
function checkBalance(i) {
while (i.length % 2 == 0) {
j = i.replace('{}','');
if (j == i)
break;
i = j;
}
return (i?false:true);
}
var g = 10;
while (g--) {
var N = 10 - Math.floor(g/2), n=N, o='';
while (n || N) {
if (N == 0 || n == 0) {
o+=Array(++N).join('}') + Array(++n).join('{');
break;
}
if (Math.round(Math.random()) == 1) {
o+='}';
N--;
}
else {
o+='{';
n--;
}
}
alert(o+": "+checkBalance(o));
}
[edit] Liberty BASIC
print "Supplied examples"
for i =1 to 7
read test$
print "The string '"; test$; "' is "; validString$( test$)
next i
data "", "[]", "][","[][]","][][","[[][]]","[]][[]"
print "Random generated examples"
for example =1 to 10
test$ =generate$( int( 1 +10 *rnd(1)))
print "The string '"; test$; "' is "; validString$( test$)
next example
end
function validString$( in$)
if left$( in$, 1) <>"[" and len( test$) <>0 then
validString$ ="not OK. Opens wrongly."
exit function
end if
paired =0
for i =1 to len( in$)
c$ =mid$( in$, i, 1)
if c$ ="[" then paired =paired +1
if c$ ="]" then paired =paired -1
if paired <0 then
exit for
end if
next i
if ( lBr =rBr) and ( paired >=0) then validString$ ="OK." else validString$ ="not OK. Unbalanced."
end function
function generate$( N)
lBr =0
rBr =0
' choose at random until N of one type generated
while ( lBr <N) and ( rBr <N)
select case int( 1.5 +rnd( 1))
case 1
lBr =lBr +1
generate$ =generate$ +"["
case 2
rBr =rBr +1
generate$ =generate$ +"]"
end select
wend
' now pad with the remaining other brackets
if lBr =N then
generate$ =generate$ +string$( N -rBr, "]")
else
generate$ =generate$ +string$( N -lBr, "[")
end if
end function
function string$( n, c$)
for i =1 to n
op$ =op$ +c$
next i
string$ =op$
end function
end
Supplied examples The string is OK. The string '[]' is OK. The string '][' is not OK. Unbalanced. The string '[][]' is OK. The string '][][' is not OK. Unbalanced. The string '[[][]]' is OK. The string '[]][[]' is not OK. Unbalanced.
Random generated examples The string '[[][[[][]]]]' is OK. The string ']]]][[[[' is not OK. Unbalanced. The string '[[]][]' is OK. The string '[][[][[]][]]' is OK. The string '][[[]]][][' is not OK. Unbalanced. The string ']]]]][[[[[' is not OK. Unbalanced. The string '[[[]]]' is OK. The string ']][][[' is not OK. Unbalanced. The string '[[]]][][[][]' is not OK. Unbalanced. The string '][[][[][][]]][[]' is not OK. Unbalanced.
[edit] Lua
function isBalanced(s)
--Lua pattern matching has a 'balanced' pattern that matches sets of balanced characters.
--Any two characters can be used.
return s:gsub('%b[]','')=='' and true or false
end
function randomString()
math.randomseed(os.time())
math.random()math.random()math.random()math.random()
local tokens={'[',']'}
local result={}
for i=1,8 do
table.insert(result,tokens[math.random(1,2)])
end
return table.concat(result)
end
local RS=randomString()
print(RS)
print(isBalanced(RS))
[edit] Maple
This functionality is provided by Maple.
> use StringTools in
> IsBalanced( "", "[", "]" );
> IsBalanced( "[", "[", "]" );
> IsBalanced( "]", "[", "]" );
> IsBalanced( "[]", "[", "]" );
> IsBalanced( "][", "[", "]" );
> IsBalanced( "[][]", "[", "]" );
> IsBalanced( "[[][]]", "[", "]" );
> IsBalanced( "[[[]][]]]", "[", "]" );
> s := Random( 20, "[]" );
> IsBalanced( s, "[", "]" )
> end use;
true
false
false
true
false
true
true
false
s := "[[]][[[[[[[[[]][][]]"
false
Furthermore, Maple can check whether multiple fences are balanced in the same string.
> StringTools:-IsBalanced( "[()()]", "[(", "])" );
true
[edit] Mathematica
(* Generate open/close events. *)
gen[n_] := RandomSample[Table[{1, -1}, {n}] // Flatten]
(* Check balance. *)
check[lst_] := And @@ (# >= 0 & /@ Accumulate[lst])
(* Do task for string with n opening and n closing brackets. *)
doString[n_] := (
lst = gen[n];
str = StringJoin[lst /. {1 -> "[", -1 -> "]"}];
Print[str <> If[match[lst, 0],
" is balanced.",
" is not balanced."]])
[edit] MATLAB / Octave
function x = isbb(s)
t = cumsum((s=='[') - (s==']'));
x = all(t>=0) && (t(end)==0);
end;
Output:
octave:9> isbb('[]')
ans = 1
octave:10> isbb('][')
ans = 0
octave:11> isbb('][][')
ans = 0
octave:12> isbb('[][]')
ans = 1
octave:13> isbb('[][][]')
ans = 1
octave:14> isbb('[]][[]')
ans = 0
[edit] Maxima
brack(s) := block(
[n: slength(s), r: 0, c],
catch(
for i thru n do (
if cequal(c: charat(s, i), "]") then (if (r: r - 1) < 0 then throw(false))
elseif cequal(c, "[") then r: r + 1
),
is(r = 0)
)
)$
brack("");
true
brack("[");
false
brack("]");
false
brack("[]");
true
brack("][");
false
brack("[[][]]");
true
brack("[[[]][]]]");
false
[edit] Objeck
bundle Default {
class Balanced {
function : IsBalanced(text : String) ~ Bool {
level := 0;
each(i : text) {
character := text->Get(i);
if(character = ']') {
if(level = 0) {
return false;
};
level -= 1;
};
if(character = '[') {
level += 1;
};
};
return level = 0;
}
function : Main(args : String[]) ~ Nil {
": "->Print(); IsBalanced("")->PrintLine();
"[]: "->Print(); IsBalanced("[]")->PrintLine();
"[][]: "->Print(); IsBalanced("[][]")->PrintLine();
"[[][]]: "->Print(); IsBalanced("[[][]]")->PrintLine();
"][: "->Print(); IsBalanced("][")->PrintLine();
"][][: "->Print(); IsBalanced("][][")->PrintLine();
"[]][[]: "->Print(); IsBalanced("[]][[]")->PrintLine();
}
}
}
: true []: true [][]: true [[][]]: true ][: false ][][: false []][[]: false
[edit] OCaml
let generate_brackets n =
let rec aux i acc =
if i <= 0 then acc else
aux (pred i) ('['::']'::acc)
in
let brk = aux n [] in
List.sort (fun _ _ -> (Random.int 3) - 1) brk
let is_balanced brk =
let rec aux = function
| [], 0 -> true
| '['::brk, level -> aux (brk, succ level)
| ']'::brk, 0 -> false
| ']'::brk, level -> aux (brk, pred level)
| _ -> assert false
in
aux (brk, 0)
let () =
let n = int_of_string Sys.argv.(1) in
Random.self_init();
let brk = generate_brackets n in
List.iter print_char brk;
Printf.printf " %B\n" (is_balanced brk);
;;
$ ocaml balanced_brackets.ml 3 []][[] false $ ocaml balanced_brackets.ml 3 [[]][] true
[edit] ooRexx
tests = .array~of("", "[]", "][", "[][]", "][][", "[[][]]", "[]][[]")
-- add some randomly generated tests
loop i = 1 to 8
tests~append(generateBrackets(i))
end
loop test over tests
say test":" checkbrackets(test)
end
::routine checkBrackets
use arg input
-- counter of bracket groups. Must be 0 at end to be valid
groups = 0
-- loop over all of the characters
loop c over input~makearray("")
if c == '[' then groups += 1
else if c == ']' then groups -= 1
else return .false -- non-bracket char found
-- check for a close occurring before an open
if groups < 0 then return .false
end
-- should be zero at the end
return groups == 0
-- generate a string with n pairs of brackets
::routine generateBrackets
use arg n
answer = .mutablebuffer~new(,2*n)
openBracketsNeeded = n
unclosedBrackets = 0
loop while answer~length < 2 * n
if random(0, 1) & openBracketsNeeded > 0 | unclosedBrackets == 0 then do
answer~append('[')
openBracketsNeeded -= 1
unclosedBrackets += 1
end
else do
answer~append(']')
unclosedBrackets -= 1
end
end
return answer~string
Sample output (uses randomly generated groupings, so it should be different on each run):
: 1 []: 1 ][: 0 [][]: 1 ][][: 0 [[][]]: 1 []][[]: 0 []: 1 [[]]: 1 [][[]]: 1 [][[][]]: 1 [][][[[]]]: 1 [[]][[][]][]: 1 [][][[][[][]]]: 1 [][[][][[[][]]]]: 1
[edit] OxygenBasic
function CheckBrackets(string s) as bool
'=======================================
sys co, le=len s
byte b at strptr s
indexbase 0
for i=0 to <le
select b(i)
case "[" : co++
case "]" : co--
end select
if co<0 then return 0
next
if co=0 then return 1
end function
'TEST
'====
print CheckBrackets "" '1
print CheckBrackets "[" '0
print CheckBrackets "]" '0
print CheckBrackets "[]" '1
print CheckBrackets "[[]" '0
print CheckBrackets "[]]" '0
print CheckBrackets "[][]"'1
print CheckBrackets "][" '0
[edit] PARI/GP
balanced(s)={
my(n=0,v=Vecsmall(s));
for(i=1,#v,
if(v[i]==91,
n++
,
if(v[i]==93 && n, n--, return(0))
)
);
!n
};
rnd(n)=Strchr(vectorsmall(n,i,if(random(2),91,93)))
forstep(n=0,10,2,s=rnd(n);print(s"\t"if(balanced(s),"true","false")))
[edit] Pascal
See Delphi
[edit] Perl
Straightforward depth counting:
use 5.10.0; # for given ... when construct
sub balanced {
my $depth = 0;
for (split //, shift) {
when('[') { ++$depth }
when(']') { return if --$depth < 0 }
}
return !$depth
}
for (']', '[', '[[]', '][]', '[[]]', '[[]]]][][]]', 'x[ y [ [] z ]][ 1 ][]abcd') {
print balanced($_) ? "" : "not ", "balanced:\t'$_'\n";
}
or use regexp:
use 5.10.0; # for '++' non-backtrack behavior
sub balanced {
my $_ = shift;
s/(\[(?:[^\[\]]++|(?1))*\])//g;
! /[\[\]]/;
}
for (']', '[', '[[]', '][]', '[[]]', '[[]]]][][]]', 'x[ y [ [] z ]][ 1 ][]abcd') {
print balanced($_) ? "" : "not ", "balanced:\t'$_'\n";
}
Both methods print
not balanced: ']' not balanced: '[' not balanced: '[[]' not balanced: '][]' balanced: '[[]]' not balanced: '[[]]]][][]]' balanced: 'x[ y [ [] z ]][ 1 ][]abcd'
The counting method could easily give where the first unbalanced bracket occured, though.
[edit] Perl 6
There's More Than One Way To Do It.
[edit] Depth counter
sub balanced($s) {
my $l = 0;
for $s.comb {
when "]" {
--$l;
return False if $l < 0;
}
when "[" {
++$l;
}
}
return $l == 0;
}
my $n = prompt "Number of brackets";
my $s = (<[ ]> xx $n).pick(*).join;
say "$s {balanced($s) ?? "is" !! "is not"} well-balanced"
[edit] FP oriented
Here's a more idiomatic solution using a hyperoperator to compare all the characters to a backslash (which is between the brackets in ASCII), a triangle reduction to return the running sum, a given to make that list the topic, and then a topicalized junction and a topicalized subscript to test the criteria for balance.
sub balanced($s) {
.none < 0 and .[*-1] == 0
given [\+] '\\' «leg« $s.comb;
}
my $n = prompt "Number of bracket pairs: ";
my $s = <[ ]>.roll($n*2).join;
say "$s { balanced($s) ?? "is" !! "is not" } well-balanced"
[edit] String munging
Of course, a Perl 5 programmer might just remove as many inner balanced pairs as possible and then see what's left.
sub balanced($_ is copy) {
() while s:g/'[]'//;
$_ eq '';
}
my $n = prompt "Number of bracket pairs: ";
my $s = <[ ]>.roll($n*2).join;
say "$s is", ' not' xx not balanced($s)), " well-balanced";
[edit] Parsing with a grammar
grammar BalBrack {
token TOP { ^ <balanced>* $ };
token balanced { '[' <balanced>* ']' }
}
my $n = prompt "Number of bracket pairs: ";
my $s = (<[ ]> xx $n).pick(*).join;
say "$s { BalBrack.parse($s) ?? "is" !! "is not" } well-balanced";
[edit] PicoLisp
(load "@lib/simul.l") # For 'shuffle'
(de generateBrackets (N)
(shuffle (make (do N (link "[" "]")))) )
(de checkBrackets (S)
(let N 0
(for C S
(if (= C "[")
(inc 'N)
(if2 (= C "]") (=0 N)
(off N)
(dec 'N) ) ) )
(=0 N) ) )
(for N 10
(prinl (if (checkBrackets (prin (generateBrackets N))) " OK" "not OK")) )
Output:
[] OK [[]] OK ]]][[[not OK [[[][]]] OK [][][[[]]] OK []][[[][[]]]not OK [[[]]][][][][] OK ]][][[[[]][]]][[not OK []][][[[][[]]][]][not OK [[[][]]]]][][[]]][[[not OK
[edit] Prolog
DCG are very usefull for this kind of exercice !
rosetta_brackets :-
test_brackets([]),
test_brackets(['[',']']),
test_brackets(['[',']','[',']']),
test_brackets(['[','[',']','[',']',']']),
test_brackets([']','[']),
test_brackets([']','[',']','[']),
test_brackets(['[',']',']','[','[',']']).
balanced_brackets :-
gen_bracket(2, B1, []), test_brackets(B1),
gen_bracket(4, B2, []), test_brackets(B2),
gen_bracket(4, B3, []), test_brackets(B3),
gen_bracket(6, B4, []), test_brackets(B4),
gen_bracket(6, B5, []), test_brackets(B5),
gen_bracket(8, B6, []), test_brackets(B6),
gen_bracket(8, B7, []), test_brackets(B7),
gen_bracket(10, B8, []), test_brackets(B8),
gen_bracket(10, B9, []), test_brackets(B9).
test_brackets(Goal) :-
( Goal = [] -> write('(empty)'); maplist(write, Goal)),
( balanced_brackets(Goal, []) ->
writeln(' succeed')
;
writeln(' failed')
).
% grammar of balanced brackets
balanced_brackets --> [].
balanced_brackets -->
['['],
balanced_brackets,
[']'].
balanced_brackets -->
['[',']'],
balanced_brackets.
% generator of random brackets
gen_bracket(0) --> [].
gen_bracket(N) -->
{N1 is N - 1,
R is random(2)},
bracket(R),
gen_bracket(N1).
bracket(0) --> ['['].
bracket(1) --> [']'].
Sample output :
?- balanced_brackets. [[ failed [[][ failed [[]] succeed [[][]] succeed [][[][ failed ][]][[[] failed [[[[]][] failed [[[[[][[]] failed []][[[][]] failed true .
Test with Rosetta examples :
?- rosetta_brackets. (empty) succeed [] succeed [][] succeed [[][]] succeed ][ failed ][][ failed []][[] failed true.
[edit] PureBasic
Procedure.s Generate(N)
For i=1 To N
sample$+"[]"
Next
For i=Len(sample$)-1 To 2 Step -1
r=Random(i-1)+1
If r<>i
a.c=PeekC(@sample$+r*SizeOf(Character))
b.c=PeekC(@sample$+i*SizeOf(Character))
PokeC(@sample$+r*SizeOf(Character), b)
PokeC(@sample$+i*SizeOf(Character), a)
EndIf
Next
ProcedureReturn sample$
EndProcedure
Procedure Balanced(String$)
Protected *p.Character, cnt
*p=@String$
While *p\c
If *p\c='['
cnt+1
ElseIf *p\c=']'
cnt-1
If cnt<0: Break: EndIf
EndIf
*p+SizeOf(Character)
Wend
If cnt=0
ProcedureReturn #True
EndIf
EndProcedure
;- Test code
OpenConsole()
For i=1 To 5
TestString$ = Generate(i)
Print(TestString$)
If Balanced(TestString$)
PrintN(" is ballanced.")
Else
PrintN(" is not ballanced")
EndIf
Next
Output sample
[] is ballanced. [[]] is ballanced. [[[]]] is ballanced. [][]]][[ is not ballanced [][][][]][ is not ballanced
[edit] Python
>>> def gen(N):
... txt = ['[', ']'] * N
... random.shuffle( txt )
... return ''.join(txt)
...
>>> def balanced(txt):
... braced = 0
... for ch in txt:
... if ch == '[': braced += 1
... if ch == ']':
... braced -= 1
... if braced < 0: return False
... return braced == 0
...
>>> for txt in (gen(N) for N in range(10)):
... print ("%-22r is%s balanced" % (txt, '' if balanced(txt) else ' not'))
...
'' is balanced
'[]' is balanced
'[][]' is balanced
'][[[]]' is not balanced
'[]][[][]' is not balanced
'[][[][]]][' is not balanced
'][]][][[]][[' is not balanced
'[[]]]]][]][[[[' is not balanced
'[[[[]][]]][[][]]' is balanced
'][[][[]]][]]][[[[]' is not balanced
[edit] Qi
(define balanced-brackets-0
[] 0 -> true
[] _ -> false
[#\[|R] Sum -> (balanced-brackets-0 R (+ Sum 1))
_ 0 -> false
[_ |R] Sum -> (balanced-brackets-0 R (- Sum 1)))
(define balanced-brackets
"" -> true
S -> (balanced-brackets-0 (explode (INTERN S)) 0))
(balanced-brackets "")
(balanced-brackets "[]")
(balanced-brackets "[][]")
(balanced-brackets "[[][]]")
(balanced-brackets "][")
(balanced-brackets "][][")
(balanced-brackets "[]][[]")
[edit] R
balanced <- function(str){
str <- strsplit(str, "")[[1]]
str <- ifelse(str=='[', 1, -1)
all(cumsum(str) >= 0) && sum(str) == 0
}
Alternately, using perl 5.10-compatible regexps,
balanced <- function(str) {
regexpr('^(\\[(?1)*\\])*$', str, perl=TRUE) > -1
}
To generate some some examples:
rand.parens <- function(n) paste(permute(c(rep('[',n),rep(']',n))),collapse="")
as.data.frame(within(list(), {
parens <- replicate(10, rand.parens(sample.int(10,size=1)))
balanced <- sapply(parens, balanced)
}))
Output:
balanced parens
1 FALSE ][][
2 FALSE [][[]]][[]][]]][[[
3 FALSE ][[][][]][][[]
4 FALSE ][][][][][][][
5 TRUE [[[][]]][[[][][]]]
6 TRUE []
7 FALSE ]][[][[]
8 FALSE []]]][[[]][[[]
9 TRUE [[[[][[][]]]]]
10 TRUE []
[edit] Racket
#lang racket
(define (generate n)
(list->string (shuffle (append* (make-list n '(#\[ #\]))))))
(define (balanced? str)
(let loop ([l (string->list str)] [n 0])
(or (null? l)
(if (eq? #\[ (car l))
(loop (cdr l) (add1 n))
(and (> n 0) (loop (cdr l) (sub1 n)))))))
(define (try n)
(define s (generate n))
(printf "~a => ~a\n" s (if (balanced? s) "OK" "NOT OK")))
(for ([n 10]) (try n))
[edit] REXX
[edit] Version 1
/*REXX program to check for balanced brackets [] */
@.=0
yesno.0 = left('',40) 'unbalanced'
yesno.1 = 'balanced'
q='[][][][[]]' ; call checkBal q; say yesno.result q
q='[][][][[]]][' ; call checkBal q; say yesno.result q
q='[' ; call checkBal q; say yesno.result q
q=']' ; call checkBal q; say yesno.result q
q='[]' ; call checkBal q; say yesno.result q
q='][' ; call checkBal q; say yesno.result q
q='][][' ; call checkBal q; say yesno.result q
q='[[]]' ; call checkBal q; say yesno.result q
q='[[[[[[[]]]]]]]' ; call checkBal q; say yesno.result q
q='[[[[[]]]][]' ; call checkBal q; say yesno.result q
q='[][]' ; call checkBal q; say yesno.result q
q='[]][[]' ; call checkBal q; say yesno.result q
q=']]][[[[]' ; call checkBal q; say yesno.result q
do j=1 for 40
q=translate(rand(random(1,8)),'[]',01)
call checkBal q; if result=='-1' then iterate
say yesno.result q
end
exit
/*───────────────────────────────────PAND subroutine────────────────────*/
pand: p=random(0,1); return p || \p
/*───────────────────────────────────RAND subroutine────────────────────*/
rand: pp=pand(); pp=pand()pp; pp=copies(pp,arg(1))
i=random(2,length(pp)); pp=left(pp,i-1)substr(pp,i)
return pp
/*───────────────────────────────────CHECKBAL subroutine────────────────*/
checkBal: procedure expose @.; arg y /*check for balanced brackets [] */
nest=0; if @.y then return '-1' /*already done this expression ? */
@.y=1 /*indicate expression processed. */
do j=1 for length(y); _=substr(y,j,1) /*pick off character.*/
if _=='[' then nest=nest+1
else do; nest=nest-1; if nest<0 then return 0; end
end /*j*/
return nest==0
output (not repeatable due to the use of RANDOM:
balanced [][][][[]]
unbalanced [][][][[]]][
unbalanced [
unbalanced ]
balanced []
unbalanced ][
unbalanced ][][
balanced [[]]
balanced [[[[[[[]]]]]]]
unbalanced [[[[[]]]][]
balanced [][]
unbalanced []][[]
unbalanced ]]][[[[]
unbalanced ][[]][[]][[]][[]][[]
unbalanced []][[]][[]][[]][[]][
unbalanced []][
balanced [][][][][][][][][][][][][][][][]
unbalanced []][[]][[]][
balanced [][][][][][][][]
unbalanced ][][][][][][][][
unbalanced ][[]][[]][[]][[]][[]][[]
unbalanced []][[]][[]][[]][[]][[]][[]][[]][
unbalanced ][][][][][][][][][][
unbalanced ][][][][][][][][][][][][][][
unbalanced ][][][][][][][][][][][][][][][][
unbalanced ][[]][[]][[]][[]][[]][[]][[]
unbalanced []][[]][[]][[]][[]][[]][[]][
unbalanced ][][][][
unbalanced []][[]][
balanced [][][][][][][][][][][][]
unbalanced ][[]
unbalanced []][[]][[]][[]][[]][[]][
unbalanced ][][][][][][
balanced [][][][][][][][][][]
balanced [][][][][][][][][][][][][][]
balanced [][][][]
unbalanced ][[]][[]][[]][[]
unbalanced ][[]][[]][[]][[]][[]][[]][[]][[]
unbalanced ][][][][][][][][][][][][
[edit] Version 2
/*REXX program to check for balanced brackets [] **********************
* test strings and random string generation copied from Version 1
* the rest restructured (shortened) to some extent
* and output made reproducible (random with a seed)
* 10.07.2012 Walter Pachl
**********************************************************************/
yesno.0 = 'unbalanced'
yesno.1 = ' balanced'
done.=0 /* memory what's been done */
n=0 /* number of tests */
Call testbal '[][][][[]]' /* first some user written tests */
Call testbal '[][][][[]]]['
Call testbal '['
Call testbal ']'
Call testbal '[]'
Call testbal ']['
Call testbal '][]['
Call testbal '[[]]'
Call testbal '[[[[[[[]]]]]]]'
Call testbal '[[[[[]]]][]'
Call testbal '[][]'
Call testbal '[]][[]'
Call testbal ']]][[[[]'
Call testbal ']'
Call testbal '['
/* then some random generated ones */
Call random 1,2,12345 /* call random with a seed */
/* makes test reproducible */
do Until n=30 /* up to 30 tests */
s=rand(random(1,8)) /* a 01 etc. string of length 4-32 */
q=translate(s,'[]',01) /* turn digits into brackets */
if done.q then /* string was already here */
iterate /* don't test again */
call testbal q /* test balance */
End
exit
testbal: /* test the given string and show result */
n=n+1 /* number of tests */
Parse Arg q /* get string to be tested */
done.q=1 /* mark as done */
call checkBal q /* test balance */
lq=format(length(q),2)
say right(n,2) lq yesno.result q/* show result and string */
Return
/*-----------------------------------PAND subroutine-----------------*/
pand: p=random(0,1); return p || \p
/*-----------------------------------RAND subroutine-----------------*/
rand: pp=pand(); pp=pand()pp; pp=copies(pp,arg(1))
i=random(2,length(pp)); pp=left(pp,i-1)substr(pp,i)
return pp
checkBal: procedure /*check for balanced brackets () */
Parse arg y
nest=0;
do While y<>''
Parse Var y c +1 y /*pick off one character at a time */
if c='[' then /* opening bracket */
nest=nest+1 /* increment nesting */
else do /* closing bracket */
if nest=0 then /* not allowed */
return 0; /* no success */
nest=nest-1 /* decrement nesting */
end
end
return nest=0 /* nest=0 -> balanced */
[edit] version 3
This REXX version (in addition to some standard examples), generates over one hundred thousand
unique permutations of strings that contain an equal amount of left ([) and right (]) brackets.
All possible strings of twenty or less characters (brackets) are generated. This eliminates
the possibility of missing a particular character string permutation that may not be generated
via a random generator.
Use is made of the countstr function (which is a BIF for newer REXX interpreters), but a
RYO version is included here for older REXXes that don't contain that BIF.
Naturally, each of the one hundred thousand character strings aren't displayed (for balanced/not-balanced),
but a count is displayed, as anyone can generate the same strings in other languages and compare results.
/*REXX program to check for balanced brackets [ ] */
count=0
nested=0
yesno.0 = left('',40) 'unbalanced'
yesno.1 = 'balanced'
q='' ; call checkBal q; say yesno.result q
q='[][][][[]]' ; call checkBal q; say yesno.result q
q='[][][][[]]][' ; call checkBal q; say yesno.result q
q='[' ; call checkBal q; say yesno.result q
q=']' ; call checkBal q; say yesno.result q
q='[]' ; call checkBal q; say yesno.result q
q='][' ; call checkBal q; say yesno.result q
q='][][' ; call checkBal q; say yesno.result q
q='[[]]' ; call checkBal q; say yesno.result q
q='[[[[[[[]]]]]]]' ; call checkBal q; say yesno.result q
q='[[[[[]]]][]' ; call checkBal q; say yesno.result q
q='[][]' ; call checkBal q; say yesno.result q
q='[]][[]' ; call checkBal q; say yesno.result q
q=']]][[[[]' ; call checkBal q; say yesno.result q
call teller
count=0
nested=0
do j=1 /*generate lots of permutations. */
q=translate(strip(x2b(d2x(j)),'L',0),"][",01) /*convert──►[].*/
if countstr(']',q)\==countstr('[',q) then iterate /*compliant?*/
call checkBal q
if length(q)>20 then leave /*done all 20-char possibilities?*/
end
/*───────────────────────────────────TELLER subroutine──────────────────*/
teller: say
say count " expressions were checked, " nested ' were balanced, ',
count-nested " were unbalanced."
return
/*───────────────────────────────────CHECKBAL subroutine────────────────*/
checkBal: procedure expose nested count; parse arg y; count=count+1
nest=0
do j=1 for length(y); _=substr(y,j,1) /*pick off character.*/
select
when _=='[' then nest=nest+1 /*opening bracket ...*/
when _==']' then do; nest=nest-1; if nest<0 then leave; end
otherwise nop /*ignore any chaff. */
end /*select*/
end /*j*/
nested=nested + (nest==0)
return nest==0
/* ┌──────────────────────────────────────────────────────────────────┐
│ COUNTSTR counts the number of occurances of a string (or char)│
│ within another string (haystack) without overlap. If either arg │
│ is null, 0 (zero) is returned. To make the subroutine case │
│ insensative, change the PARSE ARG ... statement to ARG ... │
│ Example: yyy = 'The quick brown fox jumped over the lazy dog.' │
│ zz = countstr('o',yyy) /*ZZ will be set to 4 */ │
│ Note that COUNTSTR is also a built-in function of the newer │
│ REXX interpreters, and the result should be identical. Checks │
│ could be added to validate if 2 or 3 arguments are passed. │
└──────────────────────────────────────────────────────────────────┘ */
countstr: procedure; parse arg n,h,s; if s=='' then s=1; w=length(n)
do r=0 until _==0; _=pos(n,h,s); s=_+w; end; return r
output when using the default input
balanced
balanced [][][][[]]
unbalanced [][][][[]]][
unbalanced [
unbalanced ]
balanced []
unbalanced ][
unbalanced ][][
balanced [[]]
balanced [[[[[[[]]]]]]]
unbalanced [[[[[]]]][]
balanced [][]
unbalanced []][[]
unbalanced ]]][[[[]
14 expressions were checked, 6 were balanced, 8 were unbalanced.
125477 expressions were checked, 23713 were balanced, 101764 were unbalanced.
[edit] Ruby
re = /\A # beginning of stringOne output:
(?<bb> # begin capture group <bb>
\[ # literal [
\g<bb>* # zero or more <bb>
\] # literal ]
)* # end group, zero or more such groups
\z/x # end of string
(0..9).each do |i|
s = "[]" * i
# There is no String#shuffle! method.
# This is a Knuth shuffle.
(s.length - 1).downto(1) do |a; b|
b = rand(a + 1)
s[a], s[b] = s[b], s[a]
end
puts((s =~ re ? " OK: " : "bad: ") + s)
end
["[[]", "[]]", "[letters]"].each do |s|
puts((s =~ re ? " OK: " : "bad: ") + s)
end
OK: OK: [] bad: ][][ bad: ][][][ bad: ]]][[[][ bad: ][]][][][[ bad: ][[][]]]][[[ bad: ]][][[[]]][][[ OK: [][[][][[][]]][] OK: [[[[[]]][[][]]][]] bad: [[] bad: []] bad: [letters]
[edit] Run BASIC
dim brk$(10)One output:
brk$(1) = "[[[][]]]"
brk$(2) = "[[[]][[[][[][]]]]]"
brk$(3) = "][][]][["
brk$(4) = "[][][]"
brk$(5) = "[][]][]][[]]][[["
brk$(6) = "]][[[[]]]][]]][[[["
brk$(7) = "[[][[[]]][]]"
brk$(8) = "[]][][][[[]]"
brk$(9) = "][]][["
brk$(10) = "[]][][][[]"
for i = 0 to 10
b$ = brk$(i)
while instr(b$,"[]") <> 0
x = instr(b$,"[]")
if x > 0 then b$ = left$(b$,x - 1) + mid$(b$,x + 2)
wend
if trim$(b$) = "" then print " OK "; else print "Not OK ";
print brk$(i)
next i
OK
OK [[[][]]]
OK [[[]][[[][[][]]]]]
Not OK ][][]][[
OK [][][]
Not OK [][]][]][[]]][[[
Not OK ]][[[[]]]][]]][[[[
OK [[][[[]]][]]
Not OK []][][][[[]]
Not OK ][]][[
Not OK []][][][[]
[edit] Scala
import scala.collection.mutable.ListBuffer
import scala.util.Random
object BalancedBrackets extends App {
val random = new Random()
def generateRandom: List[String] = {
import scala.util.Random._
val shuffleIt: Int => String = i => shuffle(("["*i+"]"*i).toList).foldLeft("")(_+_)
(1 to 20).map(i=>(random.nextDouble*100).toInt).filter(_>2).map(shuffleIt(_)).toList
}
def generate(n: Int): List[String] = {
val base = "["*n+"]"*n
var lb = ListBuffer[String]()
base.permutations.foreach(s=>lb+=s)
lb.toList.sorted
}
def checkBalance(brackets: String):Boolean = {
def balI(brackets: String, depth: Int):Boolean = {
if (brackets == "") depth == 0
else brackets(0) match {
case '[' => ((brackets.size > 1) && balI(brackets.substring(1), depth + 1))
case ']' => (depth > 0) && ((brackets.size == 1) || balI(brackets.substring(1), depth -1))
case _ => false
}
}
balI(brackets, 0)
}
println("arbitrary random order:")
generateRandom.map(s=>Pair(s,checkBalance(s))).foreach(p=>println((if(p._2) "balanced: " else "unbalanced: ")+p._1))
println("\n"+"check all permutations of given length:")
(1 to 5).map(generate(_)).flatten.map(s=>Pair(s,checkBalance(s))).foreach(p=>println((if(p._2) "balanced: " else "unbalanced: ")+p._1))
}
arbitrary random order: unbalanced: ][[[]][][[]]][][]]]][[]]]][[][]][[]]][[][]]][[[]][[][[]]][[]]]]][][]]][[][]]]][[][[][[][[][][][[][]][][[][[[][]]][[]]]][][]][[][]]][[][][[[][[[][[[[[][[]][[[[[[[][]][[]][]]][[[]][[][[]][][]] unbalanced: [[][][[[[][]]][][[][]][][[[]]]][]][]][]][][]][[]]]][[][[[]][][[][[[[[][[][][[]]][]]] unbalanced: [[]][][][[[[][][][[[[[[[][[[]]][[[[]]][[]]]][]][]]]][]][]]][]]]]][][][[]]][]][]][]]][[]][][]][]][[[[[[][[[[][[[]][[][[[][[]][]][[[][[][]]][]]][[[[][][[[]][][][[[[]]][]]][][]]]][][][][]][ unbalanced: []]][]][[]]][]][]]]][]]]][]]]][][[][[][[[[][][[[[[[[[][[[] unbalanced: [][[[]]][]]][[]]]]]][[[[[][][][][]]][[]]]]]][][[[]][[[[][][[][]][]][[[[][[[[[[[[][]]]]]][]][][[][]]][[ unbalanced: []][[][[]] unbalanced: []][[[[][]][][[]][][[[]]]][[]][[[[[][][[[[][]]]]][]][]]][[[]][[[[[]]][[]][][[][][][]]][]]]][][][[[[]]][[]][][]][[]]]][[[[][[][][[[]][[]]]]]]][[]][[[][[][]][][[]][[]][]]][][[][][][[[[]][]][][ unbalanced: ][][[]][[[][[]][[][[[]]]]]][ unbalanced: [][]][][]][[ unbalanced: [[[][[]]]][][][][][][][]]]][[][][]][]]]]][[]]][][[]][]]][[][[][[][]][[]]]]][[[[][[][[]]][]]][][]][]]][][[[[]]][][[[][[[[]]][][]][][[[[[][][[][[][[][[][[[] unbalanced: ][][[]][]]]][[][[][[][]]]][[[[ balanced: [[[]]][[[[]][]]][][[[]]][][] unbalanced: [[[]][]]]][][[[[[[[[[[[[][[]][[[[[[]][]]]][[]]]][]]]]][]]]]][[][[][][][[][[]][]]][[][[]][[[][]]]][]]]]][]][[[[ unbalanced: [[]][[]][[[[][][][][]]]][]]][][[][]]]][[[[ unbalanced: [][[]]][]]][[]]][[[]]][[][[]]]]][[[][]][[[[[[[[][[]]][][][[[]]][[][[][][]][]]][][]][]][]]][]][]][[[[[][[][[] unbalanced: ][][[][][[[[][][[][[[][]]]]]][][][[][][[][[][[]]][[[[]]]][][[][[]][]]][[[][[[][][[[][]][[]]]][[][[]]]]]][[[][]][[[]]]]]] unbalanced: ][[][[][][]][]][][[][][]][][][[[[][]]][[]]][[] unbalanced: ]][][[]]]]][][[[][][]][[[[]][]]][]][[[]]][]]][[[[][[]]]][]][]][]][][[][[[]]][][][[][][[[[]][]]][]][[[[][]]]][][[][[][[[[[][[][]][[]][]]][][[]][]]][[[[][]][][]][[][]][[][[[[][ check all permutations of given length: balanced: [] unbalanced: ][ balanced: [[]] balanced: [][] unbalanced: []][ unbalanced: ][[] unbalanced: ][][ unbalanced: ]][[ balanced: [[[]]] balanced: [[][]] balanced: [[]][] unbalanced: [[]]][ balanced: [][[]] balanced: [][][] unbalanced: [][]][ unbalanced: []][[] unbalanced: []][][ unbalanced: []]][[ unbalanced: ][[[]] unbalanced: ][[][] unbalanced: ][[]][ unbalanced: ][][[] unbalanced: ][][][ unbalanced: ][]][[ unbalanced: ]][[[] unbalanced: ]][[][ unbalanced: ]][][[ unbalanced: ]]][[[ balanced: [[[[]]]] balanced: [[[][]]] balanced: [[[]][]] balanced: [[[]]][] unbalanced: [[[]]]][ balanced: [[][[]]] balanced: [[][][]] balanced: [[][]][] unbalanced: [[][]]][ balanced: [[]][[]] balanced: [[]][][] unbalanced: [[]][]][ unbalanced: [[]]][[] unbalanced: [[]]][][ unbalanced: [[]]]][[ balanced: [][[[]]] balanced: [][[][]] balanced: [][[]][] unbalanced: [][[]]][ balanced: [][][[]] balanced: [][][][] unbalanced: [][][]][ unbalanced: [][]][[] unbalanced: [][]][][ unbalanced: [][]]][[ unbalanced: []][[[]] unbalanced: []][[][] unbalanced: []][[]][ unbalanced: []][][[] unbalanced: []][][][ unbalanced: []][]][[ unbalanced: []]][[[] unbalanced: []]][[][ unbalanced: []]][][[ unbalanced: []]]][[[ unbalanced: ][[[[]]] unbalanced: ][[[][]] unbalanced: ][[[]][] unbalanced: ][[[]]][ unbalanced: ][[][[]] unbalanced: ][[][][] unbalanced: ][[][]][ unbalanced: ][[]][[] unbalanced: ][[]][][ unbalanced: ][[]]][[ unbalanced: ][][[[]] unbalanced: ][][[][] unbalanced: ][][[]][ unbalanced: ][][][[] unbalanced: ][][][][ unbalanced: ][][]][[ unbalanced: ][]][[[] unbalanced: ][]][[][ unbalanced: ][]][][[ unbalanced: ][]]][[[ unbalanced: ]][[[[]] unbalanced: ]][[[][] unbalanced: ]][[[]][ unbalanced: ]][[][[] unbalanced: ]][[][][ unbalanced: ]][[]][[ unbalanced: ]][][[[] unbalanced: ]][][[][ unbalanced: ]][][][[ unbalanced: ]][]][[[ unbalanced: ]]][[[[] unbalanced: ]]][[[][ unbalanced: ]]][[][[ unbalanced: ]]][][[[ unbalanced: ]]]][[[[ balanced: [[[[[]]]]] balanced: [[[[][]]]] balanced: [[[[]][]]] balanced: [[[[]]][]] balanced: [[[[]]]][] unbalanced: [[[[]]]]][ balanced: [[[][[]]]] balanced: [[[][][]]] balanced: [[[][]][]] balanced: [[[][]]][] unbalanced: [[[][]]]][ balanced: [[[]][[]]] balanced: [[[]][][]] balanced: [[[]][]][] unbalanced: [[[]][]]][ balanced: [[[]]][[]] balanced: [[[]]][][] unbalanced: [[[]]][]][ unbalanced: [[[]]]][[] unbalanced: [[[]]]][][ unbalanced: [[[]]]]][[ balanced: [[][[[]]]] balanced: [[][[][]]] balanced: [[][[]][]] balanced: [[][[]]][] unbalanced: [[][[]]]][ balanced: [[][][[]]] balanced: [[][][][]] balanced: [[][][]][] unbalanced: [[][][]]][ balanced: [[][]][[]] balanced: [[][]][][] unbalanced: [[][]][]][ unbalanced: [[][]]][[] unbalanced: [[][]]][][ unbalanced: [[][]]]][[ balanced: [[]][[[]]] balanced: [[]][[][]] balanced: [[]][[]][] unbalanced: [[]][[]]][ balanced: [[]][][[]] balanced: [[]][][][] unbalanced: [[]][][]][ unbalanced: [[]][]][[] unbalanced: [[]][]][][ unbalanced: [[]][]]][[ unbalanced: [[]]][[[]] unbalanced: [[]]][[][] unbalanced: [[]]][[]][ unbalanced: [[]]][][[] unbalanced: [[]]][][][ unbalanced: [[]]][]][[ unbalanced: [[]]]][[[] unbalanced: [[]]]][[][ unbalanced: [[]]]][][[ unbalanced: [[]]]]][[[ balanced: [][[[[]]]] balanced: [][[[][]]] balanced: [][[[]][]] balanced: [][[[]]][] unbalanced: [][[[]]]][ balanced: [][[][[]]] balanced: [][[][][]] balanced: [][[][]][] unbalanced: [][[][]]][ balanced: [][[]][[]] balanced: [][[]][][] unbalanced: [][[]][]][ unbalanced: [][[]]][[] unbalanced: [][[]]][][ unbalanced: [][[]]]][[ balanced: [][][[[]]] balanced: [][][[][]] balanced: [][][[]][] unbalanced: [][][[]]][ balanced: [][][][[]] balanced: [][][][][] unbalanced: [][][][]][ unbalanced: [][][]][[] unbalanced: [][][]][][ unbalanced: [][][]]][[ unbalanced: [][]][[[]] unbalanced: [][]][[][] unbalanced: [][]][[]][ unbalanced: [][]][][[] unbalanced: [][]][][][ unbalanced: [][]][]][[ unbalanced: [][]]][[[] unbalanced: [][]]][[][ unbalanced: [][]]][][[ unbalanced: [][]]]][[[ unbalanced: []][[[[]]] unbalanced: []][[[][]] unbalanced: []][[[]][] unbalanced: []][[[]]][ unbalanced: []][[][[]] unbalanced: []][[][][] unbalanced: []][[][]][ unbalanced: []][[]][[] unbalanced: []][[]][][ unbalanced: []][[]]][[ unbalanced: []][][[[]] unbalanced: []][][[][] unbalanced: []][][[]][ unbalanced: []][][][[] unbalanced: []][][][][ unbalanced: []][][]][[ unbalanced: []][]][[[] unbalanced: []][]][[][ unbalanced: []][]][][[ unbalanced: []][]]][[[ unbalanced: []]][[[[]] unbalanced: []]][[[][] unbalanced: []]][[[]][ unbalanced: []]][[][[] unbalanced: []]][[][][ unbalanced: []]][[]][[ unbalanced: []]][][[[] unbalanced: []]][][[][ unbalanced: []]][][][[ unbalanced: []]][]][[[ unbalanced: []]]][[[[] unbalanced: []]]][[[][ unbalanced: []]]][[][[ unbalanced: []]]][][[[ unbalanced: []]]]][[[[ unbalanced: ][[[[[]]]] unbalanced: ][[[[][]]] unbalanced: ][[[[]][]] unbalanced: ][[[[]]][] unbalanced: ][[[[]]]][ unbalanced: ][[[][[]]] unbalanced: ][[[][][]] unbalanced: ][[[][]][] unbalanced: ][[[][]]][ unbalanced: ][[[]][[]] unbalanced: ][[[]][][] unbalanced: ][[[]][]][ unbalanced: ][[[]]][[] unbalanced: ][[[]]][][ unbalanced: ][[[]]]][[ unbalanced: ][[][[[]]] unbalanced: ][[][[][]] unbalanced: ][[][[]][] unbalanced: ][[][[]]][ unbalanced: ][[][][[]] unbalanced: ][[][][][] unbalanced: ][[][][]][ unbalanced: ][[][]][[] unbalanced: ][[][]][][ unbalanced: ][[][]]][[ unbalanced: ][[]][[[]] unbalanced: ][[]][[][] unbalanced: ][[]][[]][ unbalanced: ][[]][][[] unbalanced: ][[]][][][ unbalanced: ][[]][]][[ unbalanced: ][[]]][[[] unbalanced: ][[]]][[][ unbalanced: ][[]]][][[ unbalanced: ][[]]]][[[ unbalanced: ][][[[[]]] unbalanced: ][][[[][]] unbalanced: ][][[[]][] unbalanced: ][][[[]]][ unbalanced: ][][[][[]] unbalanced: ][][[][][] unbalanced: ][][[][]][ unbalanced: ][][[]][[] unbalanced: ][][[]][][ unbalanced: ][][[]]][[ unbalanced: ][][][[[]] unbalanced: ][][][[][] unbalanced: ][][][[]][ unbalanced: ][][][][[] unbalanced: ][][][][][ unbalanced: ][][][]][[ unbalanced: ][][]][[[] unbalanced: ][][]][[][ unbalanced: ][][]][][[ unbalanced: ][][]]][[[ unbalanced: ][]][[[[]] unbalanced: ][]][[[][] unbalanced: ][]][[[]][ unbalanced: ][]][[][[] unbalanced: ][]][[][][ unbalanced: ][]][[]][[ unbalanced: ][]][][[[] unbalanced: ][]][][[][ unbalanced: ][]][][][[ unbalanced: ][]][]][[[ unbalanced: ][]]][[[[] unbalanced: ][]]][[[][ unbalanced: ][]]][[][[ unbalanced: ][]]][][[[ unbalanced: ][]]]][[[[ unbalanced: ]][[[[[]]] unbalanced: ]][[[[][]] unbalanced: ]][[[[]][] unbalanced: ]][[[[]]][ unbalanced: ]][[[][[]] unbalanced: ]][[[][][] unbalanced: ]][[[][]][ unbalanced: ]][[[]][[] unbalanced: ]][[[]][][ unbalanced: ]][[[]]][[ unbalanced: ]][[][[[]] unbalanced: ]][[][[][] unbalanced: ]][[][[]][ unbalanced: ]][[][][[] unbalanced: ]][[][][][ unbalanced: ]][[][]][[ unbalanced: ]][[]][[[] unbalanced: ]][[]][[][ unbalanced: ]][[]][][[ unbalanced: ]][[]]][[[ unbalanced: ]][][[[[]] unbalanced: ]][][[[][] unbalanced: ]][][[[]][ unbalanced: ]][][[][[] unbalanced: ]][][[][][ unbalanced: ]][][[]][[ unbalanced: ]][][][[[] unbalanced: ]][][][[][ unbalanced: ]][][][][[ unbalanced: ]][][]][[[ unbalanced: ]][]][[[[] unbalanced: ]][]][[[][ unbalanced: ]][]][[][[ unbalanced: ]][]][][[[ unbalanced: ]][]]][[[[ unbalanced: ]]][[[[[]] unbalanced: ]]][[[[][] unbalanced: ]]][[[[]][ unbalanced: ]]][[[][[] unbalanced: ]]][[[][][ unbalanced: ]]][[[]][[ unbalanced: ]]][[][[[] unbalanced: ]]][[][[][ unbalanced: ]]][[][][[ unbalanced: ]]][[]][[[ unbalanced: ]]][][[[[] unbalanced: ]]][][[[][ unbalanced: ]]][][[][[ unbalanced: ]]][][][[[ unbalanced: ]]][]][[[[ unbalanced: ]]]][[[[[] unbalanced: ]]]][[[[][ unbalanced: ]]]][[[][[ unbalanced: ]]]][[][[[ unbalanced: ]]]][][[[[ unbalanced: ]]]]][[[[[
[edit] Scheme
(define (balanced-brackets string)
(define (b chars sum)
(cond ((and (null? chars) (= 0 sum))
#t)
((null? chars)
#f)
((char=? #\[ (car chars))
(b (cdr chars) (+ sum 1)))
((= sum 0)
#f)
(else
(b (cdr chars) (- sum 1)))))
(b (string->list string) 0))
(balanced-brackets "")
(balanced-brackets "[]")
(balanced-brackets "[][]")
(balanced-brackets "[[][]]")
(balanced-brackets "][")
(balanced-brackets "][][")
(balanced-brackets "[]][[]")
[edit] Seed7
$ include "seed7_05.s7i";
const func string: generateBrackets (in integer: count) is func
result
var string: stri is "";
local
var integer: index is 0;
var integer: pos is 0;
var char: ch is ' ';
begin
stri := "[" mult count & "]" mult count;
for index range 1 to length(stri) do
pos := rand(1, length(stri));
ch := stri[index];
stri @:= [index] stri[pos];
stri @:= [pos] ch;
end for;
end func;
const func boolean: checkBrackets (in string: test) is func
result
var boolean: okay is TRUE;
local
var char: ch is ' ';
var integer: open is 0;
begin
for ch range test do
if ch = '[' then
incr(open);
elsif ch = ']' then
if open = 0 then
okay := FALSE;
else
decr(open);
end if;
end if;
end for;
okay := open = 0;
end func;
const proc: main is func
local
var integer: n is 0;
var integer: count is 0;
var string: stri is "";
begin
for n range 0 to 4 do
for count range 1 to 3 do
stri := generateBrackets(n);
writeln(stri <& ": " <& checkBrackets(stri));
end for;
end for;
end func;
Output:
: TRUE : TRUE : TRUE []: TRUE ][: FALSE ][: FALSE ][[]: FALSE [[]]: TRUE [[]]: TRUE [][][]: TRUE [[][]]: TRUE []]][[: FALSE [][][]][: FALSE [][][][]: TRUE ]][][[][: FALSE
[edit] Tcl
proc generate {n} {
if {!$n} return
set l [lrepeat $n "\[" "\]"]
set len [llength $l]
while {$len} {
set tmp [lindex $l [set i [expr {int($len * rand())}]]]
lset l $i [lindex $l [incr len -1]]
lset l $len $tmp
}
return [join $l ""]
}
proc balanced s {
set n 0
foreach c [split $s ""] {
# Everything unmatched is ignored, which is what we want
switch -exact -- $c {
"\[" {incr n}
"\]" {if {[incr n -1] < 0} {return false}}
}
}
expr {!$n}
}
for {set i 0} {$i < 15} {incr i} {
set s [generate $i]
puts "\"$s\"\t-> [expr {[balanced $s] ? {OK} : {NOT OK}}]"
}
Sample output:
"" -> OK "][" -> NOT OK "]][[" -> NOT OK "]]][[[" -> NOT OK "[][][[]]" -> OK "[[[][[]]]]" -> OK "[][][[][]][]" -> OK "[[]][]]]][[[][" -> NOT OK "][][[][][][[]]][" -> NOT OK "][[[][]][]]][][[][" -> NOT OK "]][][]][[][[][[]][][" -> NOT OK "[[[][[][]]][]]][[]]][[" -> NOT OK "[[]]][]][[[[]]][[][][[]]" -> NOT OK "][[][][]][[[]][[[[][]]]][]" -> NOT OK "]][[][[][[[[]][[][]][[]]]]][" -> NOT OK
[edit] Constructing correctly balanced strings
It is, of course, possible to directly construct such a balanced string, this being much more useful as the length of the string to generate grows longer. This is done by conceptually building a random tree (or forest) and then walking the tree, with open brackets being appended when a node is entered from its root and close brackets being appended when a node is left for its root. This is equivalent to inserting a balanced pair of brackets at a random place in an initially-empty string n times, which might be done like this:
proc constructBalancedString {n} {
set s ""
for {set i 0} {$i < $n} {incr i} {
set x [expr {int(rand() * ([string length $s] + 1))}]
set s "[string range $s 0 [expr {$x-1}]]\[\][string range $s $x end]"
}
return $s
}
As noted, because the generated string is guaranteed to be balanced, it requires no further filtering and this results in much more efficient generation of balanced strings at longer lengths (because there's no need to backtrack).
[edit] TUSCRIPT
$$ MODE TUSCRIPT
SECTION gen_brackets
values="[']",brackets=""
LOOP n=1,12
brackets=APPEND (brackets,"","~")
LOOP m=1,n
a=RANDOM_NUMBERS (1,2,1),br=SELECT(values,#a)
brackets=APPEND(brackets,"",br)
b=RANDOM_NUMBERS (1,2,1),br=SELECT(values,#b)
brackets=APPEND(brackets,"",br)
ENDLOOP
ENDLOOP
brackets=SPLIT (brackets,":~:")
ENDSECTION
MODE DATA
$$ BUILD X_TABLE brackets=*
[[[[ (4 ]]]] )4
[[[ (3 ]]] )3
[[ (2 ]] )2
[ (1 ] )1
$$ MODE TUSCRIPT
DO gen_brackets
LOOP b=brackets
status=CHECK_BRACKETS (b,brackets,a1,e1,a2,e2)
PRINT b," ",status
ENDLOOP
Output:
OK ]] ERROR [[]] OK [][[]] OK []]]][[] ERROR []][]][][[ ERROR [[]][][]]]]] ERROR []][[][[]][[][ ERROR [][[[][[[[[[]][[ ERROR ]]][[]][]][[[][][[ ERROR ][][[]]][[[[[]]][[][ ERROR [[[][][]][]]]][[[[[[]] ERROR ][[[]][[][[[[[[[[[[[]]]] ERROR
[edit] TXR
@(define paren)@(maybe)[@(coll)@(paren)@(until)]@(end)]@(end)@(end)
@(do (defvar r (make-random-state nil))
(defun shuffle (list)
(for* ((vec (vector-list list))
(len (length vec))
(i 0))
((< i len) (list-vector vec))
((inc i))
(let ((j (random r len))
(temp (vecref vec i)))
(set (vecref vec i) (vecref vec j))
(set (vecref vec j) temp))))
(defun generate-1 (count)
(for ((i 0) chars) ((< i count) (cat-str (shuffle chars) "")) ((inc i))
(push #\[ chars)
(push #\] chars)))
(defun generate-list (num count)
(for ((i 0) list) ((< i num) list) ((inc i))
(push (generate-1 count) list))))
@(next :list @(generate-list 22 6))
@(output)
INPUT MATCHED REST
@(end)
@ (collect)
@ (all)
@parens
@ (and)
@{matched (paren)}@mismatched
@ (end)
@ (output)
@{parens 15} @{matched 15} @{mismatched 15}
@ (end)
@(end)
The recursive pattern function @(paren) gives rise to a grammar which matches parentheses:
@(define paren)@(maybe)[@(coll)@(paren)@(until)]@(end)]@(end)@(end)
A string of balanced parentheses is an optional unit (@(maybe) ... @(end)) that begins with [, followed by zero or more such balanced strings, followed by ].
Sample run:
$ ./txr paren.txr INPUT MATCHED REST ][[[]][][[]] ][[[]][][[]] []][[]][][[] [] ][[]][][[] [][[[[]]]]][ [] [[[[]]]]][ ][[][[]]][][ ][[][[]]][][ [[[][[]]][]] [[[][[]]][]] ]][]][[[][[] ]][]][[[][[] [[]][]][[[]] [[]] []][[[]] ]][]][]][[[[ ]][]][]][[[[ ]][[]]][][[[ ]][[]]][][[[ ]]]][[]][[[[ ]]]][[]][[[[ ][[[[][[]]]] ][[[[][[]]]] ][]][]]][[[[ ][]][]]][[[[ ]][][[][][[] ]][][[][][[] ]][][]][[][[ ]][][]][[][[ [][[]][]]][[ [] [[]][]]][[ [[]]]]][[[[] [[]] ]]][[[[] ]][[[[[[]]]] ]][[[[[[]]]] ][][][[[]][] ][][][[[]][] []][]][][][[ [] ][]][][][[ ]][[[][]][[] ]][[[][]][[] ][[[[]]]][][ ][[[[]]]][][ [[]]]]][[][[ [[]] ]]][[][[
[edit] Ursala
#import std
#import nat
balanced = @NiX ~&irB->ilZB ~&rh?/~&lbtPB ~&NlCrtPX
#cast %bm
main = ^(2-$'[]'*,balanced)* eql@ZFiFX*~ iota64
output:
< '': true, '[]': true, '][[]': false, '[][]': true, '[[]]': true, ']][[[]': false, '][][[]': false, '[]][[]': false, '][[][]': false, '[][][]': true, '[[]][]': true, '][[[]]': false, '[][[]]': true, '[[][]]': true, '[[[]]]': true>
[edit] VBA
Public Function checkBrackets(s As String) As Boolean
'function checks strings for balanced brackets
Dim Depth As Integer
Dim ch As String * 1
Depth = 0
For i = 1 To Len(s)
ch = Mid$(s, i, 1)
If ch = "[" Then Depth = Depth + 1
If ch = "]" Then
If Depth = 0 Then 'not balanced
checkBrackets = False
Exit Function
Else
Depth = Depth - 1
End If
End If
Next
checkBrackets = (Depth = 0)
End Function
Public Function GenerateBrackets(N As Integer) As String
'generate a string with N opening and N closing brackets in random order
Dim s As String
Dim N2 As Integer, j As Integer
Dim Brackets() As String * 1
Dim temp As String * 1
'catch trivial value
If N <= 0 Then
GenerateBrackets = ""
Exit Function
End If
N2 = N + N
ReDim Brackets(1 To N2)
For i = 1 To N2 Step 2
Brackets(i) = "["
Brackets(i + 1) = "]"
Next i
'shuffle.
For i = 1 To N2
j = 1 + Int(Rnd() * N2)
'swap brackets i and j
temp = Brackets(i)
Brackets(i) = Brackets(j)
Brackets(j) = temp
Next i
'generate string
s = ""
For i = 1 To N2
s = s & Brackets(i)
Next i
GenerateBrackets = s
End Function
Public Sub BracketsTest()
Dim s As String
Dim i As Integer
For i = 0 To 10
s = GenerateBrackets(i)
Debug.Print """" & s & """: ";
If checkBrackets(s) Then Debug.Print " OK" Else Debug.Print " Not OK"
Next
End Sub
sample output:
BracketsTest "": OK "][": Not OK "[][]": OK "][[]][": Not OK "][]][[[]": Not OK "[[][]]][[]": Not OK "]][[[[[]]]][": Not OK "[[[]][][][][]]": OK "]][[[]][[[]][]][": Not OK "[[][]][]]][[[[]][]": Not OK "]][][[[][]]][][[][][": Not OK
[edit] XPL0
include c:\cxpl\codes; \intrinsic code declarations
int N, I, C, Nest;
char Str;
[\Generate a string with N open brackets and N close brackets in arbitrary order
N:= IntIn(0); \get number of brackets/2 from keyboard
Str:= Reserve(2*N);
for I:= 0 to 2*N-1 do Str(I):= ^[;
C:= 0; \initialize count of "]"
repeat I:= Ran(2*N); \change N random locations to "]"
if Str(I) # ^] then [Str(I):= ^]; C:= C+1];
until C>=N;
\Determine whether string consists of nested pairs of open/close brackets
I:= 0; C:= 0; Nest:= false;
while I<2*N do
[if Str(I) = ^[ then C:= C+1 else C:= C-1;
if C<0 then Nest:= true;
ChOut(0,Str(I));
I:= I+1;
];
ChOut(0,9\tab\);
if Nest then Text(0,"NOT ");
Text(0,"OK
");
]
Example output:
2 []][ NOT OK [][] OK 3 [[][]] OK
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