I'm working on modernizing Rosetta Code's infrastructure. Starting with communications. Please accept this time-limited open invite to RC's Slack.. --Michael Mol (talk) 20:59, 30 May 2020 (UTC)

Category:GDScript

From Rosetta Code
Language
GDScript
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Parameter passing methods: By reference, By value
Type safety: Safe
Type checking: Dynamic, Static
Lang tag(s): GDScript
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using GDScript.
Your Help Needed
If you know GDScript, please write code for some of the tasks not implemented in GDScript.

GDScript is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

The GDScript documentation can be found here : Documentation

The GDScript grammar

Frequently asked questions

Pages in category "GDScript"

The following 2 pages are in this category, out of 2 total.