Category:Unicon

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Language
Unicon
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Parameter passing methods: By value
Type safety: Safe
Type strength: Strong
Type expression: Implicit
Type checking: Dynamic
See Also:
Listed below are all of the tasks on Rosetta Code which have been solved using Unicon.
Your Help Needed
If you know Unicon, please write code for some of the tasks not implemented in Unicon.
Unicon is a virtual machine. Other virtual machines.


Unicon is a unification of several extended dialects of the Icon language, featuring Icon plus classes, POSIX system facilities, GDBM and ODBC-based (SQL) database access, packages, 3D graphics and more, all provided at a very high semantic level.

In addition to Icon, Unicon draws from:

  • IDOL an object-oriented Icon preprocessor
  • MTIcon a multi-threading Icon. (Most recently, in version 12, improved multi-threading capabilities were added.)

While Unicon is mostly a super-set of Icon there are some differences and incompatibilities.

Icon itself is an evolution of the line of languages COMIT, SNOBOL, SNOBOL4, and SL5.

Contents

[edit] Introduction to Icon and Unicon

If you want to learn more about these languages please see An introduction to Icon and Unicon for Rosetta Code.

The following are related:

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[edit] Books

[edit] General

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[edit] Programming References

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[edit] Related/Variants

[edit] Other RosettaCode Wiki Links

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Unicon"

The following 539 pages are in this category, out of 539 total.

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