Copy a string
You are encouraged to solve this task according to the task description, using any language you may know.
This task is about copying a string. Where it is relevant, distinguish between copying the contents of a string versus making an additional reference to an existing string.
[edit] ABAP
data: lv_string1 type string value 'Test',
lv_string2 type string.
lv_string2 = lv_string1.
[edit] ActionScript
Strings are immutable in ActionScript, and can safely be assigned with the assignment operator, much as they can in Java.[1]
var str1:String = "Hello";
var str2:String = str1;
[edit] Ada
Ada provides three different kinds of strings. The String type is a fixed length string. The Bounded_String type is a string with variable length up to a specified maximum size. The Unbounded_String type is a variable length string with no specified maximum size. The Bounded_String type behaves a lot like C strings, while the Unbounded_String type behaves a lot like the C++ String class.
[edit] Fixed Length String Copying.
Src : String := "Hello";
Dest : String := Src;
Ada provides the ability to manipulate slices of strings.
Src : String := "Rosetta Stone";
Dest : String := Src(1..7); -- Assigns "Rosetta" to Dest
Dest2 : String := Src(9..13); -- Assigns "Stone" to Dest2
[edit] Bounded Length String Copying
-- Instantiate the generic package Ada.Strings.Bounded.Generic_Bounded_Length with a maximum length of 80 characters
package Flexible_String is new Ada.Strings.Bounded.Generic_Bounded_Length(80);
use Flexible_String;
Src : Bounded_String := To_Bounded_String("Hello");
Dest : Bounded_String := Src;
Ada Bounded_String type provides a number of functions for dealing with slices.
[edit] Unbounded Length String Copying
-- The package Ada.Strings.Unbounded contains the definition of the Unbounded_String type and all its methods
Src : Unbounded_String := To_Unbounded_String("Hello");
Dest : Unbounded_String := Src;
[edit] Aime
The intrinsic text type is immediate, immutable and cannot be referred more than once. Copying an intrinsic string:
text s, t;
t = "Rosetta";
s = t;
Data of the non intrinsic byte array type can be referred more than once. Copying a binary array of bytes:
data s, t;
# Copy -t- into -s-
b_copy(s, t);
# Set -s- as a reference of the object -t- is pointing
b_set(s, t);
# or:
s = t;
[edit] ALGOL 68
In ALGOL 68 strings are simply flexible length arrays of CHAR;
(
STRING src:="Hello", dest;
dest:=src
)
[edit] AutoHotkey
src := "Hello"
dst := src
[edit] AutoIt
$Src= "Hello"
$dest = $Src
[edit] AWK
BEGIN {
a = "a string"
b = a
sub(/a/, "X", a) # modify a
print b # b is a copy, not a reference to...
}
[edit] BASIC
src$ = "Hello" dst$ = src$
[edit] Batch File
Since the only variables are environment variables, creating a string copy is fairly straightforward:
set src=Hello
set dst=%src%
[edit] BBC BASIC
source$ = "Hello, world!"
REM Copy the contents of a string:
copy$ = source$
PRINT copy$
REM Make an additional reference to a string:
!^same$ = !^source$
?(^same$+4) = ?(^source$+4)
?(^same$+5) = ?(^source$+5)
PRINT same$
[edit] Bracmat
Because in Bracmat strings are unalterable, you never want to copy a string. Still, you will obtain a copy of a string by overflowing the reference counter of the string. (Currently, reference counters on strings and on most operators are 10 bits wide. The = operator has a much wider 'inexhaustible' reference counter, because it anchors alterable objects.) Still, you won't be able to test whether you got the original or a copy other than by looking at overall memory usage of the Bracmat program at the OS-level or by closely timing comparison operations. You obtain a new reference to a string or a copy of the string by simple assignment using the = or the : operator:
abcdef:?a;
!a:?b;
c=abcdef;
!c:?d;
!a:!b { variables a and b are the same and probably referencing the same string }
!a:!d { variables a and d are also the same but not referencing the same string }
[edit] C
#include <stdlib.h> /* exit(), free() */
#include <stdio.h> /* fputs(), perror(), printf() */
#include <string.h>
int
main()
{
size_t len;
char src[] = "Hello";
char dst1[80], dst2[80];
char *dst3, *ref;
/*
* Option 1. Use strcpy() from <string.h>.
*
* DANGER! strcpy() can overflow the destination buffer.
* strcpy() is only safe if the source string is shorter than
* the destination buffer. We know that "Hello" (6 characters
* with the final '\0') easily fits in dst1 (80 characters).
*/
strcpy(dst1, src);
/*
* Option 2. Use strlen() and memcpy() from <string.h>, to copy
* strlen(src) + 1 bytes including the final '\0'.
*/
len = strlen(src);
if (len >= sizeof dst2) {
fputs("The buffer is too small!\n", stderr);
exit(1);
}
memcpy(dst2, src, len + 1);
/*
* Option 3. Use strdup() from <string.h>, to allocate a copy.
*/
dst3 = strdup(src);
if (dst3 == NULL) {
/* Failed to allocate memory! */
perror("strdup");
exit(1);
}
/* Create another reference to the source string. */
ref = src;
/* Modify the source string, not its copies. */
memset(src, '-', 5);
printf(" src: %s\n", src); /* src: ----- */
printf("dst1: %s\n", dst1); /* dst1: Hello */
printf("dst2: %s\n", dst2); /* dst2: Hello */
printf("dst3: %s\n", dst3); /* dst3: Hello */
printf(" ref: %s\n", ref); /* ref: ----- */
/* Free memory from strdup(). */
free(dst3);
return 0;
}
[edit]
#include <stdlib.h> /* exit() */
#include <stdio.h> /* fputs(), printf() */
#include <string.h>
int
main()
{
char src[] = "Hello";
char dst[80];
/* Use strlcpy() from <string.h>. */
if (strlcpy(dst, src, sizeof dst) >= sizeof dst) {
fputs("The buffer is too small!\n", stderr);
exit(1);
}
memset(src, '-', 5);
printf("src: %s\n", src); /* src: ----- */
printf("dst: %s\n", dst); /* dst: Hello */
return 0;
}
[edit] C++
#include <iostream>
#include <string>
#include <algorithm>
int main( ) {
std::string original ( "This is the original" ) ;
std::string mycopy( original.length( ) , ' ' ) ;
std::copy ( original.begin( ) , original.end( ) , mycopy.begin( ) ) ;
std::cout << "This is the copy: " << mycopy << std::endl ;
original.assign( "Now we change the original! " ) ;
std::cout << "mycopy still is " << mycopy << std::endl ;
return 0 ;
}
[edit] C#
string src = "Hello";
string dst = src;
[edit] Clojure
(let [s "hello"
s1 s]
(println s s1))
[edit] ColdFusion
In ColdFusion, only complex data types (structs, objects, etc.) are passed by reference. Hence, any string copy operations are by value.
<cfset stringOrig = "I am a string." />
<cfset stringCopy = stringOrig />
[edit] Common Lisp
(let* ((s1 "Hello") ; s1 is a variable containing a string
(s1-ref s1) ; another variable with the same value
(s2 (copy-seq s1))) ; s2 has a distinct string object with the same contents
(assert (eq s1 s1-ref)) ; same object
(assert (not (eq s1 s2))) ; different object
(assert (equal s1 s2)) ; same contents
(fill s2 #\!) ; overwrite s2
(princ s1)
(princ s2)) ; will print "Hello!!!!!"
[edit] D
void main() {
string src = "This is a string";
// copy contents:
auto dest1 = src.idup;
// copy contents to mutable char array
auto dest2 = src.dup;
// copy just the fat reference of the string
auto dest3 = src;
}
[edit] Delphi
Delphi strings are reference counted with copy on write semantics.
program CopyString;
{$APPTYPE CONSOLE}
var
s1: string;
s2: string;
begin
s1 := 'Goodbye';
s2 := s1; // S2 points at the same string as S1
s2 := s2 + ', World!'; // A new string is created for S2
Writeln(s1);
Writeln(s2);
end.
Output:
Goodbye Goodbye, World!
[edit] DWScript
DWScript strings are value-type, from the language point of view, you can't have a reference to a String, no more than you can have a reference to an Integer or a Float (unless you wrap in an object of course).
Internally they're transparently implemented via either immutable reference or copy-on-write.
[edit] E
E is a pass-references-by-value object-oriented language, and strings are immutable, so there is never a need for or benefit from copying a string. Various operations, such as taking the substring (run) from the beginning to the end (someString.run(0)) might create a copy, but this is not guaranteed.
[edit] Erlang
Src = "Hello".
Dst = Src.
[edit] Euphoria
Arrays in many languages are constrained to have a fixed number of elements, and those elements must all be of the same type. Euphoria eliminates both of those restrictions by defining all arrays (sequences) as a list of zero or more Euphoria objects whose element count can be changed at any time. When you retrieve a sequence element, it is not guaranteed to be of any type. You, as a programmer, need to check that the retrieved data is of the type you'd expect, Euphoria will not. The only thing it will check is whether an assignment is legal. For example, if you try to assign a sequence to an integer variable, Euphoria will complain at the time your code does the assignment.
sequence first = "ABC"
sequence newOne = first
[edit] F#
.NET strings are immutable, so it is usually not useful to make a deep copy. However if needed, it is possible using a static method of the System.String type:
let str = "hello"
let additionalReference = str
let deepCopy = System.String.Copy( str )
printfn "%b" <| System.Object.ReferenceEquals( str, additionalReference ) // prints true
printfn "%b" <| System.Object.ReferenceEquals( str, deepCopy ) // prints false
[edit] Factor
Factor strings are mutable but not growable. Strings will be immutable in a future release.
"This is a mutable string." dup ! reference
"Let's make a deal!" dup clone ! copy
"New" " string" append . ! new string
"New string"
Factor string buffers (sbufs) are mutable and growable.
SBUF" Grow me!" dup " OK." append
SBUF" Grow me! OK."
Convert a string buffer to a string.
SBUF" I'll be a string someday." >string .
"I'll be a string someday."
[edit] Forth
Forth strings are generally stored in memory as prefix counted string, where the first byte contains the string length. However, on the stack they are most often represented as <addr cnt> pairs. Thus the way you copy a string depends on where the source string comes from:
\ Allocate two string buffers
create stringa 256 allot
create stringb 256 allot
\ Copy a constant string into a string buffer
s" Hello" stringa place
\ Copy the contents of one string buffer into another
stringa count stringb place
[edit] Fortran
str2 = str1
Because Fortran uses fixed length character strings if str1 is shorter than str2 then str2 is padded out with trailing spaces. If str1 is longer than str2 it is truncated to fit.
[edit] Gambas
Note that the DIM statement is optional in Gambas.
DIM src AS String
DIM dst AS String
src = "Hello"
dst = src
[edit] GAP
#In GAP strings are lists of characters. An affectation simply copy references
a := "more";
b := a;
b{[1..4]} := "less";
a;
# "less"
# Here is a true copy
a := "more";
b := ShallowCopy(a);
b{[1..4]} := "less";
a;
# "more"
[edit] GML
src = "string"
dest = src
[edit] Go
Just use assignment:
src := "Hello"
dst := src
Strings in Go are immutable. Because of this there is no need to distinguish between copying the contents and making an additional reference. Technically, Go strings are immutable byte slices. A slice is an object that contains a reference to an underlying array. In the assignment shown above, a new slice object is created for dst. Its internal reference is likely to point to the same underlying array as src, but the language does not specify this behavior or make any guarantees about it.
[edit] Groovy
The dynamics of references and object creation are very much the same as in Java. However, the meaning of the equality (==) operator is different in Groovy, so we show those differences here, even though they are not relevant to the actual copying.
Example and counter-example:
def string = 'Scooby-doo-bee-doo' // assigns string object to a variable reference
def stringRef = string // assigns another variable reference to the same object
def stringCopy = new String(string) // copies string value into a new object, and assigns to a third variable reference
Test Program:
assert string == stringRef // they have equal values (like Java equals(), not like Java ==)
assert string.is(stringRef) // they are references to the same objext (like Java ==)
assert string == stringCopy // they have equal values
assert ! string.is(stringCopy) // they are references to different objects (like Java !=)
Caveat Lector: Strings are immutable objects in Groovy, so it is wasteful and utterly unnecessary to ever make copies of them within a Groovy program.
[edit] GUISS
Start.Programs,Accessories,Notepad,
Type:Hello world[pling],Highlight:Hello world[pling],
Menu,Edit,Copy,Menu,Edit,Paste
[edit] Haskell
In Haskell, every value is immutable, including Strings. So one never needs to copy them; references are shared.
[edit] HicEst
src = "Hello World"
dst = src
[edit] Icon and Unicon
Strings in Icon are immutable.
procedure main()
a := "qwerty"
b := a
b[2+:4] := "uarterl"
write(a," -> ",b)
end
Under the covers 'b' is created as a reference to the same string as 'a'; the sub-string assignment creates a new copy of the string. However, there is no way to tell this in the language. While most of the time this is transparent, programs that create very long strings through repeated concatenation need to avoid generating intermediate strings. Instead using a list and concatenating at the last minute can perform much better.
Note that strings are indicated using double quotes. However, single quotes are another type called character sets or csets.
[edit] J
src =: 'hello'
dest =: src
J has copy-on-write semantics. So both src and dest are references to the same memory, until src changes, at which time dest retains a copy of the original value of src.
[edit] Java
In Java, Strings are immutable, so it doesn't make that much difference to copy it.
String src = "Hello";
String newAlias = src;
String strCopy = new String(src);
//"newAlias == src" is true
//"strCopy == src" is false
//"strCopy.equals(src)" is true
Instead, maybe you want to create a StringBuffer (mutable string) from an existing String or StringBuffer:
StringBuffer srcCopy = new StringBuffer("Hello");
[edit] JavaScript
Objects can be copied in JavaScript via simple reassignment. Changes to the properties of one will be reflected in the other:
var container = {myString: "Hello"};
var containerCopy = container; // Now both identifiers refer to the same object
containerCopy.myString = "Goodbye"; // container.myString will also return "Goodbye"
If you copy property values with reassignment, such as properties of the global object (window in browsers), only the value will be copied and not the reference
var a = "Hello";
var b = a; // Same as saying window.b = window.a
b = "Goodbye" // b contains a copy of a's value and a will still return "Hello"
[edit] Joy
"hello" dup
Strings are immutable.
[edit] KonsolScript
Var:String str1 = "Hello";
Var:String str2 = str1;
[edit] LabVIEW
In LabVIEW, one can simply wire an input to more than one output.
This image is a VI Snippet, an executable image of LabVIEW code. The LabVIEW version is shown on the top-right hand corner. You can download it, then drag-and-drop it onto the LabVIEW block diagram from a file browser, and it will appear as runnable, editable code.
[edit] Lang5
'hello dup
[edit] Liberty BASIC
src$ = "Hello"
dest$ = src$
print src$
print dest$
[edit] Lisaac
+ scon : STRING_CONSTANT;
+ svar : STRING;
scon := "sample";
svar := STRING.create 20;
svar.copy scon;
svar.append "!\n";
svar.print;
STRING_CONSTANT is immutable, STRING is not.
[edit] Logo
As a functional language, words are normally treated as symbols and cannot be modified. The EQUAL? predicate compares contents instead of identity. In UCB Logo the .EQ predicate tests for "thing" identity.
make "a "foo
make "b "foo
print .eq :a :b ; true, identical symbols are reused
make "c :a
print .eq :a :c ; true, copy a reference
make "c word :b "|| ; force a copy of the contents of a word by appending the empty word
print equal? :b :c ; true
print .eq :b :c ; false
[edit] Lua
Lua strings are immutable, so only one reference to each string exists.
a = "string"
b = a
print(a == b) -->true
print(b) -->string
[edit] Maple
In Maple, you cannot really copy a string in the sense that there can be two copies of the string in memory. As soon as you create a second copy of a string that already exists, it get turned into a reference to the first copy. However, you can copy a reference to a string by a simple assignment statement.
> s := "some string";
s := "some string"
> t := "some string";
t := "some string"
> evalb( s = t ); # they are equal
true
> addressof( s ) = addressof( t ); # not just equal data, but the same address in memory
3078334210 = 3078334210
> u := t: # copy reference
[edit] Mathematica
a="Hello World"
b=a
[edit] MATLAB
string1 = 'Hello';
string2 = string1;
[edit] Maxima
/* It's possible in Maxima to access individual characters by subscripts, but it's not the usual way.
Also, the result is "Lisp character", which cannot be used by other Maxima functions except cunlisp. The usual
way to access characters is charat, returning a "Maxima character" (actually a one characte string). With the latter,
it's impossible to modify a string in place, thus scopy is of little use. */
a: "loners"$
b: scopy(a)$
c: a$
c[2]: c[5]$
a;
"losers"
b;
"loners"
c;
"losers"
[edit] MAXScript
str1 = "Hello"
str2 = copy str1
[edit] Metafont
Metafont will always copy a string (does not make references).
string s, a;
s := "hello";
a := s;
s := s & " world";
message s; % writes "hello world"
message a; % writes "hello"
end
[edit] Mirah
src = "Hello"
new_alias = src
puts 'interned strings are equal' if src == new_alias
str_copy = String.new(src)
puts 'non-interned strings are not equal' if str_copy != src
puts 'compare strings with equals()' if str_copy.equals(src)
[edit] Modula-3
Strings in Modula-3 have the type TEXT.
VAR src: TEXT := "Foo";
VAR dst: TEXT := src;
[edit] MUMPS
SET S1="Greetings, Planet"
SET S2=S1
[edit] Nemerle
Nemerle gives you the option of declaring a variable - even a string - as mutable, so the caveats of languages with only immutable strings don't necessarily apply. However, Nemerle binds the value of the string to the new name when copying; to sort of emulate copying a reference you can use lazy evaluation.
using System;
using System.Console;
using Nemerle;
module StrCopy
{
Main() : void
{
mutable str1 = "I am not changed"; // str1 is bound to literal
def str2 = lazy(str1); // str2 will be bound when evaluated
def str3 = str1; // str3 is bound to value of str1
str1 = "I am changed"; // str1 is bound to new literal
Write($"$(str1)\n$(str2)\n$(str3)\n"); // str2 is bound to value of str1
// Output: I am changed
// I am changed
// I am not changed
}
}
[edit] NetRexx
In addition to the string capabilities provided by the Java String libraries (see Java for some examples) NetRexx provides comprehensive string capabilities through the built-in Rexx type. Rexx strings can be copied by simple assignment; as follows:
/* NetRexx */
options replace format comments java crossref symbols nobinary
s1 = 'This is a Rexx string'
s2 = s1
s2 = s2.changestr(' ', '_')
say s1
say s2
In this example a string is created, the string is copied then the copy is modified with the changestr built-in function. Finally both strings are displayed to confirm that the original string wasn't modified by the call to changestr.
Output:
This is a Rexx string This_is_a_Rexx_string
[edit] NewLISP
(define (assert f msg) (if (not f) (println msg)))
(setq s "Greetings!" c (copy s))
(reverse c) ; Modifies c in place.
(assert (= s c) "Strings not equal.")
[edit] Oberon-2
MODULE CopyString;
TYPE
String = ARRAY 128 OF CHAR;
VAR
a,b: String;
BEGIN
a := "plain string";
COPY(a,b);
END CopyString.
[edit] Objective-C
Immutable strings - since they are immutable, you may get the same instance with its references count increased. Or, you can get a copy which is mutable if you use mutableCopy. Remember that both copy and mutableCopy return a retained instance. You can also get a copy by doing [NSString stringWithString:] or [[NSString alloc] initWithString:].
Note that both copy and initWithString:/stringWithString: are optimized to return the original string object (possibly retained) if it is immutable.
NSString *original = @"Literal String";
NSString *new = [original copy];
NSString *anotherNew = [NSString stringWithString:original];
NSString *newMutable = [original mutableCopy];
Mutable strings - you can get either new mutable (if you use mutableCopy) or immutable (if you use copy) string:
NSMutableString *original = [NSMutableString stringWithString:@"Literal String"];
NSString *immutable = [original copy];
NSString *anotherImmutable = [NSString stringWithString:original];
NSMutableString *mutable = [original mutableCopy];
Copying a CString into an NSString:
const char *cstring = "I'm a plain C string";
NSString *string = [NSString stringWithUTF8String:cstring];
Copying from data, possibly not null terminated:
char bytes[] = "some data";
NSString *string = [[NSString alloc] initWithBytes:bytes length:9 encoding:NSASCIIStringEncoding];
And of course, if a C string is needed, you can use standard functions like strcpy.
[edit] Objeck
a := "GoodBye!";
b := a;
[edit] OCaml
let dst = String.copy src
[edit] Octave
str2 = str1
[edit] OxygenBasic
string s, t="hello"
s=t
[edit] ooRexx
/* Rexx ***************************************************************
* 16.05.2013 Walter Pachl
**********************************************************************/
s1 = 'This is a Rexx string'
s2 = s1 /* does not copy the string */
Say 's1='s1
Say 's2='s2
i1=s1~identityhash; Say 's1~identityhash='i1
i2=s2~identityhash; Say 's2~identityhash='i2
s2 = s2~changestr(' ', '_') /* creates a modified copy */
Say 's1='s1
Say 's2='s2
i1=s1~identityhash; Say 's1~identityhash='i1
i2=s2~identityhash; Say 's2~identityhash='i2
Output:
s1=This is a Rexx string s2=This is a Rexx string s1~identityhash=264720683 s2~identityhash=264720683 s1=This is a Rexx string s2=This_is_a_Rexx_string s1~identityhash=264720683 s2~identityhash=264721639
[edit] PARI/GP
Assignment in GP always copies.
s1=s
In PARI, strings can be copied and references can be made.
GEN string_copy = gcopy(string);
GEN string_ref = string;
[edit] Pascal
program in,out;
type
pString = ^string;
var
s1,s2 : string ;
pStr : pString ;
begin
/* direct copy */
s1 := 'Now is the time for all good men to come to the aid of their party.'
s2 := s1 ;
writeln(s1);
writeln(s2);
/* By Reference */
pStr := @s1 ;
writeln(pStr^);
pStr := @s2 ;
writeln(pStr^);
end;
[edit] Perl
To copy a string, just use ordinary assignment:
my $original = 'Hello.';
my $new = $original;
$new = 'Goodbye.';
print "$original\n"; # prints "Hello."
To create a reference to an existing string, so that modifying the referent changes the original string, use a backslash:
my $original = 'Hello.';
my $ref = \$original;
$$ref = 'Goodbye.';
print "$original\n"; # prints "Goodbye."
If you want a new name for the same string, so that you can modify it without dereferencing a reference, assign a reference to a typeglob:
my $original = 'Hello.';
our $alias;
local *alias = \$original;
$alias = 'Good evening.';
print "$original\n"; # prints "Good evening."
Note that our $alias, though in most cases a no-op, is necessary under stricture. Beware that local binds dynamically, so any subroutines called in this scope will see (and possibly modify!) the value of $alias assigned here.
To make a lexical variable that is an alias of some other variable, the Lexical::Alias module can be used:
use Lexical::Alias;
my $original = 'Hello.';
my $alias;
alias $alias, $original;
$alias = 'Good evening.';
print "$original\n"; # prints "Good evening."
[edit] Perl 6
There is no special handling needed to copy a string; just assign it to a new variable:
my $original = 'Hello.';
my $copy = $original;
say $copy; # prints "Hello."
$copy = 'Goodbye.';
say $copy; # prints "Goodbye."
say $original; # prints "Hello."
You can also bind a new variable to an existing one so that each refers to, and can modify the same string.
my $original = 'Hello.';
my $bound := $original;
say $bound; # prints "Hello."
$bound = 'Goodbye.';
say $bound; # prints "Goodbye."
say $original; # prints "Goodbye."
You can also create a read-only binding which will allow read access to the string but prevent modification except through the original variable.
my $original = 'Hello.';
my $bound-ro ::= $original;
say $bound-ro; # prints "Hello."
try {
$bound-ro = 'Runtime error!';
CATCH {
say "$!"; # prints "Cannot modify readonly value"
};
};
say $bound-ro; # prints "Hello."
$original = 'Goodbye.';
say $bound-ro; # prints "Goodbye."
[edit] PHP
$src = "Hello";
$dst = $src;
[edit] PicoLisp
(setq Str1 "abcdef")
(setq Str2 Str1) # Create a reference to that symbol
(setq Str3 (name Str1)) # Create new symbol with name "abcdef"
[edit] Pike
int main(){
string hi = "Hello World.";
string ih = hi;
}
[edit] PL/I
declare (s1, s2) character (20) varying;
s1 = 'now is the time';
s2 = s1;
[edit] Pop11
In Pop11 normal data are represented by references, so plain assignment will copy references. To copy data one has to use copy procedure:
vars src, dst;
'Hello' -> src;
copy(src) -> dst;
One can also combine assignment (initialization) with variable declarations:
vars src='Hello';
vars dst=copy(src);
[edit] PostScript
In PostScript,
(hello) dup length string copy
[edit] PowerShell
Since PowerShell uses .NET behind the scenes and .NET strings are immutable you can simply assign the same string to another variable without breaking anything:
$str = "foo"
$dup = $str
To actually create a copy the Clone() method can be used:
$dup = $str.Clone()
[edit] PureBasic
src$ = "Hello"
dst$ = src$
[edit] ProDOS
editvar /newvar /value=a /userinput=1 /title=Enter a string to be copied:
editvar /newvar /value=b /userinput=1 /title=Enter current directory of the string:
editvar /newvar /value=c /userinput=1 /title=Enter file to copy to:
copy -a- from -b- to -c-
[edit] Python
Since strings are immutable, all copy operations return the same string. Probably the reference is increased.
>>> src = "hello"
>>> a = src
>>> b = src[:]
>>> import copy
>>> c = copy.copy(src)
>>> d = copy.deepcopy(src)
>>> src is a is b is c is d
True
To actually copy a string:
>>> a = 'hello'
>>> b = ''.join(a)
>>> a == b
True
>>> b is a ### Might be True ... depends on "interning" implementation details!
False
As a result of object "interning" some strings such as the empty string and single character strings like 'a' may be references to the same object regardless of copying. This can potentially happen with any Python immutable object and should be of no consequence to any proper code.
Be careful with is - use it only when you want to compare the identity of the object. To compare string values, use the == operator. For numbers and strings any given Python interpreter's implementation of "interning" may cause the object identities to coincide. Thus any number of names to identical numbers or strings might become references to the same objects regardless of how those objects were derived (even if the contents were properly "copied" around). The fact that these are immutable objects makes this a reasonable behavior.
[edit] R
Copy a string by value:
str1 <- "abc"
str2 <- str1
[edit] Racket
#lang racket
(let* ([s1 "Hey"]
[s2 s1]
[s3 (string-copy s1)]
[s4 s3])
(printf "s1 and s2 refer to ~a strings\n"
(if (eq? s1 s2) "the same" "different")) ; same
(printf "s1 and s3 refer to ~a strings\n"
(if (eq? s1 s3) "the same" "different")) ; different
(printf "s3 and s4 refer to ~a strings\n"
(if (eq? s3 s4) "the same" "different")) ; same
(string-fill! s3 #\!)
(printf "~a~a~a~a\n" s1 s2 s3 s4)) ; outputs "HeyHey!!!!!!"
[edit] Raven
Copy a string by reference:
'abc' as a
a as b
Copy a string by value:
'abc' as a
a copy as b
[edit] REBOL
rebol [
Title: "String Copy"
Date: 2009-12-16
Author: oofoe
URL: http://rosettacode.org/wiki/Copy_a_string
]
x: y: "Testing."
y/2: #"X"
print ["Both variables reference same string:" mold x "," mold y]
x: "Slackeriffic!"
print ["Now reference different strings:" mold x "," mold y]
y: copy x ; String copy here!
y/3: #"X" ; Modify string.
print ["x copied to y, then modified:" mold x "," mold y]
y: copy/part x 7 ; Copy only the first part of y to x.
print ["Partial copy:" mold x "," mold y]
y: copy/part skip x 2 3
print ["Partial copy from offset:" mold x "," mold y]
Output:
Script: "String Copy" (16-Dec-2009) Both variables reference same string: "TXsting." , "TXsting." Now reference different strings: "Slackeriffic!" , "TXsting." x copied to y, then modified: "Slackeriffic!" , "SlXckeriffic!" Partial copy: "Slackeriffic!" , "Slacker" Partial copy from offset: "Slackeriffic!" , "ack"
[edit] Retro
"this is a string" dup tempString
[edit] REXX
src = "this is a string"
dst = src
[edit] RLaB
>> s1 = "A string"
A string
>> s2 = s1
A string
[edit] Ruby
original = "hello"
reference = original
copy1 = original.dup # instance of original.class
copy2 = String.new(original) # instance of String
[edit] Run BASIC
origString$ = "Hello!" ' create original string
newString$ = origString$ ' make new strig from original
[edit] Sather
class MAIN is
main is
s ::= "a string";
s1 ::= s;
-- s1 is a copy
end;
end;
[edit] Scala
val src = "Hello"
val des = src
[edit] Scheme
(define dst (string-copy src))
[edit] Seed7
var string: dest is "";
dest := "Hello";
[edit] Shiny
src: 'hello'
cpy: src
[edit] Slate
[ | :s | s == s copy] applyTo: {'hello'}. "returns False"
[edit] Smalltalk
|s1 s2|
"bind the var s1 to the object string on the right"
s1 := 'i am a string'.
"bind the var s2 to the same object..."
s2 := s1.
"bind s2 to a copy of the object bound to s1"
s2 := (s1 copy).
[edit] SNOBOL4
* copy a to b
b = a = "test"
output = a
output = b
* change the copy
b "t" = "T"
output = b
end
Output
test test Test
[edit] Standard ML
In Standard ML, strings are immutable, so you don't copy it.
Instead, maybe you want to create a CharArray.array (mutable string) from an existing string:
val src = "Hello";
val srcCopy = CharArray.array (size src, #"x"); (* 'x' is just dummy character *)
CharArray.copyVec {src = src, dst = srcCopy, di = 0};
src = CharArray.vector srcCopy; (* evaluates to true *)
or from another CharArray.array:
val srcCopy2 = CharArray.array (CharArray.length srcCopy, #"x"); (* 'x' is just dummy character *)
CharArray.copy {src = srcCopy, dst = srcCopy2, di = 0};
[edit] Tcl
set src "Rosetta Code"
set dst $src
Tcl copies strings internally when needed. To be exact, it uses a basic value model based on simple objects that are immutable when shared (i.e., when they have more than one effective reference to them); when unshared, they can be changed because the only holder of a reference has to be the code requesting the change. At the script level, this looks like Tcl is making a copy when the variable is assigned as above, but is more efficient in the common case where a value is not actually modified.
[edit] TI-83 BASIC
:"Rosetta Code"→Str1
:Str1→Str2
[edit] TI-89 BASIC
:"Rosetta Code"→str1
:str1→str2
[edit] Toka
" hello" is-data a
a string.clone is-data b
[edit] Trith
Strings are immutable character sequences, so copying a string just means duplicating the reference at the top of the stack:
"Hello" dup
[edit] TUSCRIPT
$$ MODE TUSCRIPT
str="Hello"
dst=str
[edit] UNIX Shell
foo="Hello"
bar=$foo # This is a copy of the string
[edit] V
dup really makes a reference, but the language is functional so the string is immutable.
"hello" dup
[edit] Visual Basic .NET
Platform: .NET
'Immutable Strings
Dim a = "Test string"
Dim b = a 'reference to same string
Dim c = New String(a.ToCharArray) 'new string, normally not used
'Mutable Strings
Dim x As New Text.StringBuilder("Test string")
Dim y = x 'reference
Dim z = New Text.StringBuilder(x.ToString) 'new string
Alternatively, you can use, with all versions of the .NET framework:
Dim a As String = "Test String"
Dim b As String = String.Copy(a) ' New string
[edit] XPL0
The default method of terminating strings is to set the most significant bit of the last character. An alternative is to use the 'string 0' command to specify zero-terminated strings. The string copy routine from the standard library is shown.
proc StrCopy(A, B); \Copy string: A --> B
char A, B; \Strings: B must already have enough space "Reserved"
int I; \Beware if strings overlap
for I:= 0 to -1>>1-1 do
[B(I):= A(I);
if A(I) >= $80 then return
];
char S1, S2, S3(13);
[S1:= "Hello, world!"; \S1 now points to the string
S2:= S1; \S2 now also points to the string
StrCopy(S1, S3); \S3 points to a separate copy of the string
]
[edit] ZX Spectrum Basic
10 LET a$ = "Hello": REM a$ is the original string
20 LET b$ = a$: REM b$ is the copy
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