# Category:Wolfram Language

**Wolfram Language**

This

**programming language**may be used to instruct a computer to perform a task.

Official website |
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Garbage collected: | Yes |
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Type strength: | Strong |

Type checking: | Dynamic |

See Also: |

The Wolfram Language is the programming language that is used in the computational software program, Mathematica. It is a multi-paradigm programming language developed by Wolfram Research. It is designed to be as general as possible, with emphasis on symbolic computation, functional programming, and rule-based programming, as well as built to represent arbitrary structures and data.

## Subcategories

This category has the following 2 subcategories, out of 2 total.

### @

- Wolfram Language User (5 P)

## Pages in category "Wolfram Language"

The following 200 pages are in this category, out of 1,203 total.

(previous page) (next page)### A

- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC problem
- Abelian sandpile model
- Abelian sandpile model/Identity
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active object
- Add a variable to a class instance at runtime
- Additive primes
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Apéry's constant
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- Assertions
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average

### B

- B-spline
- Babbage problem
- Balanced brackets
- Balanced ternary
- Barnsley fern
- Base 16 numbers needing a to f
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bilinear interpolation
- Bin given limits
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Biorhythms
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/PPM conversion through a pipe
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise operations
- Blum integer
- Boolean values
- Box the compass
- Brace expansion
- Brazilian numbers
- Brilliant numbers
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform

### C

- Caesar cipher
- Calculating the value of e
- Calendar
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Calmo numbers
- Canny edge detector
- Canonicalize CIDR
- Cantor set
- Carmichael 3 strong pseudoprimes
- Carmichael lambda function
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Catmull–Clark subdivision surface
- Change e letters to i in words
- Chaocipher
- Chaos game
- Character codes
- Check Machin-like formulas
- Check that file exists
- Chernick's Carmichael numbers
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Cistercian numerals
- Closest-pair problem
- Closures/Value capture
- Collect and sort square numbers in ascending order from three lists
- Collections
- Color of a screen pixel
- Color quantization
- Color wheel
- Colorful numbers
- Colour bars/Display
- Colour pinstripe/Display
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Comments
- Common list elements
- Common sorted list
- Compare a list of strings
- Compare length of two strings
- Compare sorting algorithms' performance
- Compile-time calculation
- Composite numbers k with no single digit factors whose factors are all substrings of k
- Compound data type
- Concatenate two primes is also prime
- Concurrent computing
- Conditional structures
- Conjugate transpose
- Consecutive primes with ascending or descending differences
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Coprime triplets
- Coprimes
- Copy a string
- Count how many vowels and consonants occur in a string
- Count in factors
- Count in octal