Category:Processing
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Processing
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Processing.
This programming language may be used to instruct a computer to perform a task.
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Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
- Free to download and open source
- Interactive programs with 2D, 3D or PDF output
- OpenGL integration for accelerated 2D and 3D
- For GNU/Linux, Mac OS X, Windows, Android, and ARM
- Over 100 libraries extend the core software
- Well documented, with many books available
Subcategories
This category has the following 6 subcategories, out of 6 total.
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- Processing Implementations (empty)
- Processing User (9 P)
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P
- Processing Python mode (38 P)
- Processing.R (3 P)
Pages in category "Processing"
The following 120 pages are in this category, out of 120 total.
A
- A+B
- ABC words
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Ackermann function
- Additive primes
- Almost prime
- Anagrams
- Animation
- Anti-primes
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arithmetic/Integer
- Array concatenation
- Array length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Median
- Averages/Pythagorean means
- Averages/Root mean square