Category:Zkl
This programming language may be used to instruct a computer to perform a task.
Official website 

Execution method:  Compiled (bytecode) 

Garbage collected:  Yes 
Parameter passing methods:  By reference 
Type safety:  Safe 
Type strength:  Strong 
Type expression:  Implicit 
Type checking:  Dynamic 
Lang tag(s):  zkl 

zkl is a general purpose object oriented programming language. It is imperative but borrows concepts from many programming paradigms, including functional and prototype based. It is curlybracketed, dynamic, reflective, and threaded. It has built in garbage collection, strings, lists, dictionaries, threads, fibers (continuations and coroutines) and more. The syntax strongly resembles the C programming language while the data model is closer to that of Python and Smalltalk. The goals of the language are rapid prototyping and programmer productivity. Program speed and the the constraints of production oriented programming are not high on the "needs" list.
It is open source and free. Download, compile and play with it. The VM is written in C, it compiles with clang, GCC or VisualStudio (makefiles, project files included) on Linux/FreeBSD/MS Windows. Running it is old school: command line or REPL, no IDE or GUI. Will work with emacs or vi! I use c mode.
External Links and References[edit]
Web Pages[edit]
Books[edit]
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Pages in category "Zkl"
The following 200 pages are in this category, out of 1,011 total.
(previous page) (next page)A
 A* search algorithm
 A+B
 Abbreviations, automatic
 Abbreviations, easy
 Abbreviations, simple
 ABC problem
 Abstract type
 Abundant odd numbers
 Abundant, deficient and perfect number classifications
 Accumulator factory
 Active object
 Add a variable to a class instance at runtime
 Addition chains
 AKS test for primes
 Align columns
 Aliquot sequence classifications
 Almost prime
 Amb
 Amicable pairs
 Anagrams
 Anagrams/Deranged anagrams
 Angle difference between two bearings
 Angles (geometric), normalization and conversion
 Anonymous recursion
 Antiprimes
 Append a record to the end of a text file
 Apply a callback to an array
 Apply a digital filter (direct form II transposed)
 Approximate equality
 Arbitraryprecision integers (included)
 Archimedean spiral
 Arena storage pool
 Arithmetic coding/As a generalized change of radix
 Arithmetic evaluation
 Arithmeticgeometric mean
 Arithmetic/Complex
 Arithmetic/Integer
 Arithmetic/Rational
 Array concatenation
 Array length
 Arrays
 Assertions
 Assertions in design by contract
 Associative array/Creation
 Associative array/Iteration
 Associative array/Merging
 Atomic updates
 Attractive numbers
 Audio alarm
 Average loop length
 Averages/Arithmetic mean
 Averages/Mean angle
 Averages/Mean time of day
 Averages/Median
 Averages/Mode
 Averages/Pythagorean means
 Averages/Root mean square
 Averages/Simple moving average
B
 Babbage problem
 Bacon cipher
 Balanced brackets
 Barnsley fern
 Base58Check encoding
 Base64 decode data
 Base64 encode data
 Bell numbers
 Benford's law
 Bernoulli numbers
 Best shuffle
 Bilinear interpolation
 Binary digits
 Binary search
 Binary strings
 Bioinformatics/base count
 Bioinformatics/Sequence mutation
 Birthday problem
 Bitcoin/address validation
 Bitcoin/public point to address
 Bitmap
 Bitmap/Bresenham's line algorithm
 Bitmap/Bézier curves/Cubic
 Bitmap/Bézier curves/Quadratic
 Bitmap/Flood fill
 Bitmap/Histogram
 Bitmap/Midpoint circle algorithm
 Bitmap/PPM conversion through a pipe
 Bitmap/Read a PPM file
 Bitmap/Read an image through a pipe
 Bitmap/Write a PPM file
 Bitwise IO
 Bitwise operations
 Black box
 Boolean values
 Box the compass
 Brace expansion
 Brazilian numbers
 Break OO privacy
 Brownian tree
 Bulls and cows
 Bulls and cows/Player
 Burrows–Wheeler transform
C
 Caesar cipher
 Calculating the value of e
 Calendar
 Calendar  for "REAL" programmers
 Call a foreignlanguage function
 Call a function
 Call a function in a shared library
 Call an object method
 Cantor set
 Card shuffles
 Carmichael 3 strong pseudoprimes
 Cartesian product of two or more lists
 Casesensitivity of identifiers
 Casting out nines
 Catalan numbers
 Catalan numbers/Pascal's triangle
 Catamorphism
 Chaocipher
 Chaos game
 Character codes
 Chat server
 Chebyshev coefficients
 Check input device is a terminal
 Check output device is a terminal
 Check that file exists
 Checkpoint synchronization
 Checksumcolor
 Chemical calculator
 Chernick's Carmichael numbers
 Cheryl's birthday
 Chinese remainder theorem
 Chinese zodiac
 Cholesky decomposition
 Chowla numbers
 Church numerals
 Cipolla's algorithm
 Circles of given radius through two points
 Classes
 Closestpair problem
 Closures/Value capture
 Collections
 Color wheel
 Combinations
 Combinations with repetitions
 Combinations with repetitions/Square digit chain
 Comma quibbling
 Commandline arguments
 Comments
 Compare a list of strings
 Compiletime calculation
 Compiler/AST interpreter
 Compiler/code generator
 Compiler/virtual machine interpreter
 Compound data type
 Concurrent computing
 Conditional structures
 Constrained genericity
 Constrained random points on a circle
 Continued fraction
 Continued fraction/Arithmetic/Construct from rational number
 Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
 Convert decimal number to rational
 Convert seconds to compound duration
 Convex hull
 Conway's Game of Life
 Copy a string
 Copy stdin to stdout
 Count in factors
 Count in octal
 Count occurrences of a substring
 Count the coins
 Cramer's rule
 CRC32
 Create a file
 Create a twodimensional array at runtime
 Create an HTML table
 Create an object/Native demonstration
 CSV data manipulation
 CSV to HTML translation
 Cuban primes
 Cumulative standard deviation
 Currency
 Currying
 Curve that touches three points
 CUSIP
 Cut a rectangle
 Cycle detection