Category:Scala
Scala is a hybrid Functional/OO language developed by Martin Odersky and his team at LAMP. Scala compiles to Java byte-code and can interoperate with Java code. See http://scala-lang.org
Subcategories
This category has the following 23 subcategories, out of 23 total.
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- Scala Implementations (empty)
- Scala User (27 P)
C
- Console (2 P)
S
- Scala CLI Game (1 P)
- Scala Concise (3 P)
- Scala Functional Style (1 P)
- Scala GUI Animation (1 P)
- Scala GUI Game (1 P)
- Scala Idiomatic (1 P)
- Scala Javanese style (1 P)
- Scala LazyList (1 P)
- Scala Math Polynomial (1 P)
- Scala Math Statistic (1 P)
- Scala sub-repositories (1 P)
- Scala Tail recursion (3 P)
- Scala Test provided (1 P)
- Scala Type parameters (1 P)
- ScalaFiddle qualified (5 P)
- Scastie qualified (8 P)
Pages in category "Scala"
The following 200 pages are in this category, out of 950 total.
(previous page) (next page)A
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC problem
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Address of a variable
- AKS test for primes
- Algebraic data types
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic coding/As a generalized change of radix
- Arithmetic derivative
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array Initialization
- Array length
- Arrays
- Aspect oriented programming
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Atomic updates
- Attractive numbers
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
B
- Babbage problem
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bilinear interpolation
- Bin given limits
- Binary digits
- Binary search
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/Read a PPM file
- Bitmap/Write a PPM file
- Bitwise operations
- Blum integer
- Boolean values
- Box the compass
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Calmo numbers
- Camel case and snake case
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Chaos game
- Character codes
- Chebyshev coefficients
- Check input device is a terminal
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Classes
- Closest-pair problem
- Closures/Value capture
- Code segment unload
- Collections
- Color of a screen pixel
- Colour bars/Display
- Colour pinstripe/Display
- Combinations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
- Compare a list of strings
- Compare length of two strings
- Compile-time calculation
- Compiler/AST interpreter
- Compiler/code generator
- Compiler/lexical analyzer
- Compiler/syntax analyzer
- Compiler/virtual machine interpreter
- Composite numbers k with no single digit factors whose factors are all substrings of k
- Compound data type
- Concurrent computing
- Conditional structures
- Conjugate transpose
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- Countdown
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- Create an object at a given address