Category:FreeBASIC
Pages in category "FreeBASIC"
The following 200 pages are in this category, out of 1,324 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- ABC problem
- ABC words
- Abelian sandpile model
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Additive primes
- Address of a variable
- Air mass
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII control characters
- Aspect oriented programming
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Atomic updates
- Attractive numbers
- Audio alarm
- Audio frequency generator
- Audio overlap loop
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
B
- Babbage problem
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barnsley fern
- Base 16 numbers needing a to f
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Bernstein basis polynomials
- Best shuffle
- Bin given limits
- Binary coded decimal
- Binary digits
- Binary search
- Binary strings
- Bioinformatics/base count
- Bioinformatics/Sequence mutation
- Bioinformatics/Subsequence
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Midpoint circle algorithm
- Bitmap/Read a PPM file
- Bitwise IO
- Bitwise operations
- Black box
- Blum integer
- Boolean values
- Boustrophedon transform
- Box the compass
- Boyer-Moore string search
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Brownian tree
- Bulls and cows
- Burrows–Wheeler transform
- Bézier curves/Intersections
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Calmo numbers
- CalmoSoft primes
- Camel case and snake case
- Canonicalize CIDR
- Cantor set
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Centre and radius of a circle passing through 3 points in a plane
- Centroid of a set of N-dimensional points
- Change e letters to i in words
- Changeable words
- Chaocipher
- Chaos game
- Character codes
- Chebyshev coefficients
- Check if a polygon overlaps with a rectangle
- Check if two polygons overlap
- Check input device is a terminal
- Check Machin-like formulas
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor
- Chernick's Carmichael numbers
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Classes
- Closest-pair problem
- Closures/Value capture
- Code Golf: Code Golf
- Code segment unload
- Collect and sort square numbers in ascending order from three lists
- Collections
- Color of a screen pixel
- Color separation
- Color wheel
- Colour bars/Display
- Colour pinstripe/Display
- Colour pinstripe/Printer
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
- Common list elements