Category:C++
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C++
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using C++.
This programming language may be used to instruct a computer to perform a task.
Execution method: | Compiled (machine code) |
---|---|
Garbage collected: | No |
Parameter passing methods: | By reference, By value |
Type safety: | Safe, Unsafe |
Type strength: | Strong |
Type compatibility: | Nominative, Structural |
Type expression: | Explicit |
Type checking: | Dynamic, Static |
Lang tag(s): | cpp |
See Also: |
C++ is named after the C language, from which it is derived. C++ extends C into an object-oriented language. However, unlike other object-oriented languages, it doesn't try to force you into object-oriented programming, but is a multi-paradigm language. Besides conventional procedural programming and object-oriented programming, it also supports generic programming.
If you can't find an implementation for your task in the C++ category below, please look in the C category, as many of the tasks can be implemented identically in C and C++.
Versions
- C++98 is the version of C++ standardized by ISO in 1998.
- C++03 is a minor improvement to C++98, standardized by ISO in 2003.
- TR1 (Technical Report 1) is a proposal for extensions to the C++ standard library. It was published in 2007. Many of its proposals made it into C++11. Many compilers support it, but put its headers in a different directory.
- C++11 (formerly called C++0x and sometimes C++1x) is a significant improvement, adding many new language features and libraries. It was standardized by ISO in 2011. Most of its features are available in GCC [1] and Clang [2].
- C++14 (formerly called C++1y) is a minor improvement to C++11, standardized by ISO in 2014. Most of its features are available in Clang [3], GCC [4], and Visual C++[5].
- C++17 (formerly called C++1z) is a minor improvement to C++14, standardized by ISO in 2017. Most of its features are available in Clang [6], GCC [7], and Visual C++[8].
- C++20 (formerly called C++2a) is a major improvement to C++17, standardized by ISO in 2020. Most of its features are implemented by Clang [9], GCC [10], and Visual C++[11]
- C++23 (alternatively C++2b) is a minor improvement to C++20, expected to be standardized by ISO in 2023. Experimental support exists in GCC[12] and Clang[13]
Subcategories
This category has the following 3 subcategories, out of 3 total.
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- C++ Implementations (10 P)
- C++ User (332 P)
Pages in category "C++"
The following 200 pages are in this category, out of 1,356 total.
(previous page) (next page)A
- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- ABC correlation
- ABC problem
- ABC words
- Abelian sandpile model
- Abelian sandpile model/Identity
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Achilles numbers
- Ackermann function
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Additive primes
- Address of a variable
- ADFGVX cipher
- AKS test for primes
- Algebraic data types
- Align columns
- Aliquot sequence classifications
- Almkvist-Giullera formula for pi
- Almost prime
- Alternade words
- Amb
- Amicable pairs
- Anadromes
- Anagram generator
- Anagrams
- Anagrams/Deranged anagrams
- Anaprimes
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Append numbers at same position in strings
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic derivative
- Arithmetic evaluation
- Arithmetic numbers
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Ascending primes
- ASCII art diagram converter
- ASCII control characters
- Assertions
- Associative array/Creation
- Associative array/Iteration
- Associative array/Merging
- Atomic updates
- Attractive numbers
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
B
- Babbage problem
- Babylonian spiral
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Barnsley fern
- Base 16 numbers needing a to f
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Bernstein basis polynomials
- Best shuffle
- Bifid cipher
- Bin given limits
- Binary coded decimal
- Binary digits
- Binary search
- Binary strings
- Binomial transform
- Bioinformatics/base count
- Bioinformatics/Global alignment
- Bioinformatics/Sequence mutation
- Biorhythms
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Flood fill
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Blum integer
- Boolean values
- Boustrophedon transform
- Box the compass
- Boyer-Moore string search
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brilliant numbers
- Brownian tree
- Brzozowski algebraic method
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
- Bézier curves/Intersections
C
- Caesar cipher
- Calculating the value of e
- Calendar
- Calkin-Wilf sequence
- Call a foreign-language function
- Call a function
- Call an object method
- CalmoSoft primes
- Camel case and snake case
- Canonicalize CIDR
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Catmull–Clark subdivision surface
- Centre and radius of a circle passing through 3 points in a plane
- Change e letters to i in words
- Changeable words
- Chaocipher
- Chaos game
- Character codes
- Chebyshev coefficients
- Check if a polygon overlaps with a rectangle
- Check if two polygons overlap
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Chemical calculator
- Chernick's Carmichael numbers
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Church numerals
- Circles of given radius through two points
- Circular primes
- Cistercian numerals
- Classes
- Closest-pair problem
- Closures/Value capture
- Collect and sort square numbers in ascending order from three lists
- Collections
- Color wheel
- Colorful numbers
- Colour bars/Display
- Colour pinstripe/Display
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
Categories:
- Execution method/Compiled/Machine code
- Garbage collection/No
- Parameter passing/By reference
- Parameter passing/By value
- Typing/Safe
- Typing/Unsafe
- Typing/Strong
- Typing/Compatibility/Nominative
- Typing/Compatibility/Structural
- Typing/Expression/Explicit
- Typing/Checking/Dynamic
- Typing/Checking/Static
- Programming Languages
- Codepad languages
- Programming paradigm/Imperative
- Programming paradigm/Object-oriented
- Programming paradigm/Functional
- Programming paradigm/Generic