Jump to content

Category:Action! Tool Kit

From Rosetta Code
Revision as of 22:58, 11 November 2021 by rosettacode>Amarok (Created page with "== The ACTION! Toolkit == ''The following description comes from the following book:'' https://atariwiki.org/wiki/attach/Action/action_rev_3-6_GBXL_2018.pdf ---- Welcome to...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The ACTION! Toolkit

The following description comes from the following book: https://atariwiki.org/wiki/attach/Action/action_rev_3-6_GBXL_2018.pdf


Welcome to the Programmers' Tool Kit (V.3). This diskette contains routines written in ACTION! which extend your ACTION! programming capabilities. The following is a list of the files on the disk, together with a short description of what each file does.

ABS.ACT a routine which will return the absolute value of an INT.

ALLOCATE.ACT routines which allow dynamic runtime memory manipulation.

CHARTEST.ACT routines which perform various tests and functions on characters.

CIRCLE.ACT a circle drawing routine using neither Sine nor Cosine.

CONSOLE.ACT a routine which both debounces the console keys and allows you to tie routines into them.

IO.ACT routines which implement some advanced I/O operations.

JOYSTIX.ACT routines which make interpreting joystick input easier.

PMG.ACT player/missile graphics routines.

PRINTF.ACT an extended version of the ACTION! Library 'PrintF'.

REAL.ACT routines which allow you to use floating point numbers.

SORT.ACT QuickSort for BYTE, CARD, INT, and string data.

TURTLE.ACT an implementation of turtle graphics, ala LOGO.

Pages in category "Action! Tool Kit"

The following 123 pages are in this category, out of 123 total.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.