# Category:D

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**D**

This

**programming language**may be used to instruct a computer to perform a task.

Official website |
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Execution method: | Compiled (machine code) |
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Garbage collected: | Yes |

Parameter passing methods: | By reference, By value |

Type safety: | Safe, Unsafe |

Type strength: | Strong |

Type compatibility: | Nominative, Structural |

Type expression: | Explicit |

Type checking: | Dynamic, Static |

See Also: |

**D** is an object-oriented, imperative, functional and multi-paradigm systems programming language designed by Walter Bright of Digital Mars.
Although it originated as a re-engineering of C++, and is thus predominantly influenced by that language, it is not a variant of C++.
Rather, D redesigns some C++ features and is influenced by concepts from other programming languages such as Python, Java, C# and Eiffel.

## Citations

## Todo

## Subcategories

This category has the following 3 subcategories, out of 3 total.

### @

- D examples needing attention (2 P)
- D Implementations (3 P)
- D User (18 P)

## Pages in category "D"

The following 200 pages are in this category, out of 991 total.

(previous page) (next page)### A

- A* search algorithm
- A+B
- Abbreviations, automatic
- Abbreviations, simple
- ABC problem
- Abstract type
- Abundant odd numbers
- Abundant, deficient and perfect number classifications
- Accumulator factory
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Addition chains
- Address of a variable
- AKS test for primes
- Align columns
- Aliquot sequence classifications
- Almost prime
- Amb
- Amicable pairs
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Animation
- Anonymous recursion
- Anti-primes
- Append a record to the end of a text file
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate equality
- Arbitrary-precision integers (included)
- Arithmetic coding/As a generalized change of radix
- Arithmetic evaluation
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi
- Arithmetic/Complex
- Arithmetic/Integer
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- ASCII art diagram converter
- ASCII control characters
- Assertions
- Assertions in design by contract
- Associative array/Creation
- Associative array/Iteration
- Atomic updates
- Attractive numbers
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree

### B

- Babbage problem
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Barnsley fern
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- Bell numbers
- Benford's law
- Bernoulli numbers
- Best shuffle
- Bilinear interpolation
- Binary digits
- Binary search
- Binary strings
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap
- Bitmap/Bresenham's line algorithm
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bitmap/Flood fill
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/Read a PPM file
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise operations
- Boolean values
- Box the compass
- Brace expansion
- Brazilian numbers
- Break OO privacy
- Brownian tree
- Bulls and cows
- Bulls and cows/Player
- Burrows–Wheeler transform
- Bézier curves/Intersections

### C

- Caesar cipher
- Calculating the value of e
- Calendar
- Calendar - for "REAL" programmers
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call an object method
- Canny edge detector
- Cantor set
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Chaocipher
- Character codes
- Chat server
- Chebyshev coefficients
- Check input device is a terminal
- Check Machin-like formulas
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Chemical calculator
- Cheryl's birthday
- Chinese remainder theorem
- Chinese zodiac
- Cholesky decomposition
- Chowla numbers
- Cipolla's algorithm
- Circles of given radius through two points
- Circular primes
- Cistercian numerals
- Classes
- Closest-pair problem
- Closures/Value capture
- Collections
- Color quantization
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Combinations with repetitions/Square digit chain
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
- Compare a list of strings
- Compare sorting algorithms' performance
- Compile-time calculation
- Compiler/virtual machine interpreter
- Compound data type
- Concurrent computing
- Conditional structures
- Conjugate transpose
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n)
- Continued fraction/Arithmetic/G(matrix ng, continued fraction n1, continued fraction n2)
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- Cramer's rule
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- Create an object at a given address
- Create an object/Native demonstration
- CSV data manipulation
- CSV to HTML translation
- Cuban primes
- Cumulative standard deviation
- Currying
- CUSIP
- Cut a rectangle
- Cycle detection

Categories:

- Execution method/Compiled/Machine code
- Garbage collection/Yes
- Parameter passing/By reference
- Parameter passing/By value
- Typing/Safe
- Typing/Unsafe
- Typing/Strong
- Typing/Compatibility/Nominative
- Typing/Compatibility/Structural
- Typing/Expression/Explicit
- Typing/Checking/Dynamic
- Typing/Checking/Static
- Programming Languages
- Codepad languages
- Programming paradigm/Imperative
- Programming paradigm/Procedural
- Programming paradigm/Object-oriented
- Programming paradigm/Functional
- Programming paradigm/Generic