Category:OoRexx
This programming language may be used to instruct a computer to perform a task.
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ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' Rexx (another one is NetRexx). Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association. Since ooRexx is fully upward compatible with Rexx, every Rexx program shown here can also be run, unchanged, using ooRexx.
I stand corrected! There are (some/many) differences between Classic Rexx as standardized by ANSI, the ones implemented by IBM on VM or TSO or OS/2 or Personal Rexx or Regina etc. Most examples under Language Rexx in this wiki were coded for Classic Rexx and may not be run unchanged with some other Rexx implementations (such as ooRexx). Please see the Rexx solutions for the 24 game where the original one was written for Classic Rexx and the second is an adaptation thereof suitable for IBM's Rexx including ooRexx!
Please try to run it on YOUR Rexx and let us know about difficulties you encounter.
Subcategories
This category has the following 3 subcategories, out of 3 total.
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- OoRexx examples needing attention (empty)
- OoRexx Implementations (1 P)
- OoRexx User (4 P)
Pages in category "OoRexx"
The following 200 pages are in this category, out of 234 total.
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A
- A+B
- Abstract type
- Accumulator factory
- Ackermann function
- Active Directory/Search for a user
- Active object
- Add a variable to a class instance at runtime
- Address of a variable
- Align columns
- Anagrams
- Anagrams/Deranged anagrams
- Animate a pendulum
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Arbitrary-precision integers (included)
- Arena storage pool
- Arithmetic evaluation
- Arithmetic-geometric mean
- Arithmetic/Complex
- Arithmetic/Rational
- Array concatenation
- Array length
- Arrays
- Associative array/Creation
- Associative array/Iteration
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
C
- Call a function
- Call an object method
- Catalan numbers
- Check Machin-like formulas
- Check that file exists
- Cholesky decomposition
- Circles of given radius through two points
- Classes
- Collect and sort square numbers in ascending order from three lists
- Collections
- Comments
- Compare a list of strings
- Compound data type
- Concurrent computing
- Conditional structures
- Constrained genericity
- Conway's Game of Life
- Copy a string
- Count occurrences of a substring
- CRC-32
- Create a two-dimensional array at runtime
- Cumulative standard deviation
- Curve that touches three points
- Cycle detection
D
F
G
H
I
J
L
M
N
P
R
- Ramer-Douglas-Peucker line simplification
- Random numbers
- Range expansion
- Range extraction
- Read a configuration file
- Read entire file
- Real constants and functions
- Reflection/List properties
- Regular expressions
- Remove duplicate elements
- Respond to an unknown method call
- Return multiple values
- Roots of a function
- Roots of unity
- Rosetta Code/Rank languages by popularity
- Runtime evaluation
- Runtime evaluation/In an environment
S
- Search a list
- Selective file copy
- Self-describing numbers
- Set
- Set consolidation
- Shell one-liner
- Short-circuit evaluation
- Sieve of Eratosthenes
- Simple windowed application
- Singleton
- Singly-linked list/Element definition
- Singly-linked list/Element insertion
- Singly-linked list/Traversal
- Sleep
- Sort an array of composite structures
- Sort an integer array
- Sort disjoint sublist
- Sort stability
- Sort using a custom comparator
- Sorting algorithms/Bead sort
- Sorting algorithms/Bubble sort
- Sorting algorithms/Cocktail sort
- Sorting algorithms/Cycle sort
- Sorting algorithms/Gnome sort
- Sorting algorithms/Insertion sort
- Sorting algorithms/Quicksort
- Sorting algorithms/Selection sort
- Sorting algorithms/Shell sort