Closest-pair problem: Difference between revisions
m →{{header|REXX}}: optimized the inner DO loop. |
Add Rust implementation |
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data 0.293786, 0.691701 |
data 0.293786, 0.691701 |
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data 0.839186, 0.72826</lang> |
data 0.839186, 0.72826</lang> |
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=={{header|Rust}}== |
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<lang rust> |
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//! We interpret complex numbers as points in the Cartesian plane, here. We also use the |
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//! [sweepline/plane sweep closest pairs algorithm][algorithm] instead of the divide-and-conquer |
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//! algorithm, since it's (arguably) easier to implement, and an efficient implementation does not |
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//! require use of unsafe. |
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//! |
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//! [algorithm]: http://www.cs.mcgill.ca/~cs251/ClosestPair/ClosestPairPS.html |
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extern crate num; |
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use num::complex::Complex; |
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use std::cmp::{Ordering, PartialOrd}; |
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use std::collections::BTreeSet; |
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type Point = Complex<f32>; |
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/// Wrapper around `Point` (i.e. `Complex<f32>`) so that we can use a `TreeSet` |
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#[derive(PartialEq)] |
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struct YSortedPoint { |
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point: Point, |
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} |
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impl PartialOrd for YSortedPoint { |
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fn partial_cmp(&self, other: &YSortedPoint) -> Option<Ordering> { |
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(self.point.im, self.point.re).partial_cmp(&(other.point.im, other.point.re)) |
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} |
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} |
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impl Ord for YSortedPoint { |
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fn cmp(&self, other: &YSortedPoint) -> Ordering { |
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self.partial_cmp(other).unwrap() |
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} |
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} |
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impl Eq for YSortedPoint {} |
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fn closest_pair(points: &mut [Point]) -> Option<(Point, Point)> { |
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if points.len() < 2 { |
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return None; |
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} |
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points.sort_by(|a, b| (a.re, a.im).partial_cmp(&(b.re, b.im)).unwrap()); |
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let mut closest_pair = (points[0], points[1]); |
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let mut closest_distance_sqr = (points[0] - points[1]).norm_sqr(); |
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let mut closest_distance = closest_distance_sqr.sqrt(); |
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// the strip that we inspect for closest pairs as we sweep right |
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let mut strip: BTreeSet<YSortedPoint> = BTreeSet::new(); |
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strip.insert(YSortedPoint { point: points[0] }); |
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strip.insert(YSortedPoint { point: points[1] }); |
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// index of the leftmost point on the strip (on points) |
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let mut leftmost_idx = 0; |
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// Start the sweep! |
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for (idx, point) in points.iter().enumerate().skip(2) { |
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// Remove all points farther than `closest_distance` away from `point` |
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// along the x-axis |
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while leftmost_idx < idx { |
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let leftmost_point = &points[leftmost_idx]; |
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if (leftmost_point.re - point.re).powi(2) < closest_distance_sqr { |
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break; |
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} |
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strip.remove(&YSortedPoint { |
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point: *leftmost_point, |
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}); |
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leftmost_idx += 1; |
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} |
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// Compare to points in bounding box |
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{ |
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let low_bound = YSortedPoint { |
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point: Point { |
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re: ::std::f32::INFINITY, |
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im: point.im - closest_distance, |
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}, |
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}; |
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let mut strip_iter = strip.iter().skip_while(|&p| p < &low_bound); |
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loop { |
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let point2 = match strip_iter.next() { |
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None => break, |
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Some(p) => p.point, |
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}; |
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if point2.im - point.im >= closest_distance { |
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// we've reached the end of the box |
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break; |
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} |
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let dist_sqr = (*point - point2).norm_sqr(); |
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if dist_sqr < closest_distance_sqr { |
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closest_pair = (point2, *point); |
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closest_distance_sqr = dist_sqr; |
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closest_distance = dist_sqr.sqrt(); |
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} |
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} |
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} |
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// Insert point into strip |
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strip.insert(YSortedPoint { point: *point }); |
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} |
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Some(closest_pair) |
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} |
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pub fn main() { |
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let mut test_data = [ |
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Complex::new(0.654682, 0.925557), |
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Complex::new(0.409382, 0.619391), |
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Complex::new(0.891663, 0.888594), |
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Complex::new(0.716629, 0.996200), |
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Complex::new(0.477721, 0.946355), |
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Complex::new(0.925092, 0.818220), |
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Complex::new(0.624291, 0.142924), |
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Complex::new(0.211332, 0.221507), |
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Complex::new(0.293786, 0.691701), |
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Complex::new(0.839186, 0.728260), |
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]; |
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let (p1, p2) = closest_pair(&mut test_data[..]).unwrap(); |
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println!("Closest pair: {} and {}", p1, p2); |
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println!("Distance: {}", (p1 - p2).norm_sqr().sqrt()); |
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} |
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</lang> |
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{{out}} |
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<pre> |
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Closest pair: 0.891663+0.888594i and 0.925092+0.81822i |
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Distance: 0.07791013 |
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</pre> |
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=={{header|Scala}}== |
=={{header|Scala}}== |
Revision as of 17:02, 8 March 2021
You are encouraged to solve this task according to the task description, using any language you may know.
This page uses content from Wikipedia. The original article was at Closest pair of points problem. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) |
- Task
Provide a function to find the closest two points among a set of given points in two dimensions, i.e. to solve the Closest pair of points problem in the planar case.
The straightforward solution is a O(n2) algorithm (which we can call brute-force algorithm); the pseudo-code (using indexes) could be simply:
bruteForceClosestPair of P(1), P(2), ... P(N) if N < 2 then return ∞ else minDistance ← |P(1) - P(2)| minPoints ← { P(1), P(2) } foreach i ∈ [1, N-1] foreach j ∈ [i+1, N] if |P(i) - P(j)| < minDistance then minDistance ← |P(i) - P(j)| minPoints ← { P(i), P(j) } endif endfor endfor return minDistance, minPoints endif
A better algorithm is based on the recursive divide&conquer approach, as explained also at Wikipedia's Closest pair of points problem, which is O(n log n); a pseudo-code could be:
closestPair of (xP, yP) where xP is P(1) .. P(N) sorted by x coordinate, and yP is P(1) .. P(N) sorted by y coordinate (ascending order) if N ≤ 3 then return closest points of xP using brute-force algorithm else xL ← points of xP from 1 to ⌈N/2⌉ xR ← points of xP from ⌈N/2⌉+1 to N xm ← xP(⌈N/2⌉)x yL ← { p ∈ yP : px ≤ xm } yR ← { p ∈ yP : px > xm } (dL, pairL) ← closestPair of (xL, yL) (dR, pairR) ← closestPair of (xR, yR) (dmin, pairMin) ← (dR, pairR) if dL < dR then (dmin, pairMin) ← (dL, pairL) endif yS ← { p ∈ yP : |xm - px| < dmin } nS ← number of points in yS (closest, closestPair) ← (dmin, pairMin) for i from 1 to nS - 1 k ← i + 1 while k ≤ nS and yS(k)y - yS(i)y < dmin if |yS(k) - yS(i)| < closest then (closest, closestPair) ← (|yS(k) - yS(i)|, {yS(k), yS(i)}) endif k ← k + 1 endwhile endfor return closest, closestPair endif
- References and further readings
- Closest pair of points problem
- Closest Pair (McGill)
- Closest Pair (UCSB)
- Closest pair (WUStL)
- Closest pair (IUPUI)
360 Assembly
<lang 360asm>* Closest Pair Problem 10/03/2017 CLOSEST CSECT
USING CLOSEST,R13 base register B 72(R15) skip savearea DC 17F'0' savearea STM R14,R12,12(R13) save previous context ST R13,4(R15) link backward ST R15,8(R13) link forward LR R13,R15 set addressability LA R6,1 i=1 LA R7,2 j=2 BAL R14,DDCALC dd=(px(i)-px(j))^2+(py(i)-py(j))^2 BAL R14,DDSTORE ddmin=dd; ii=i; jj=j LA R6,1 i=1 DO WHILE=(C,R6,LE,N) do i=1 to n LA R7,1 j=1 DO WHILE=(C,R7,LE,N) do j=1 to n BAL R14,DDCALC dd=(px(i)-px(j))^2+(py(i)-py(j))^2 IF CP,DD,GT,=P'0' THEN if dd>0 then IF CP,DD,LT,DDMIN THEN if dd<ddmin then BAL R14,DDSTORE ddmin=dd; ii=i; jj=j ENDIF , endif ENDIF , endif LA R7,1(R7) j++ ENDDO , enddo j LA R6,1(R6) i++ ENDDO , enddo i ZAP WPD,DDMIN ddmin DP WPD,=PL8'2' ddmin/2 ZAP SQRT2,WPD(8) sqrt2=ddmin/2 ZAP SQRT1,DDMIN sqrt1=ddmin DO WHILE=(CP,SQRT1,NE,SQRT2) do while sqrt1<>sqrt2 ZAP SQRT1,SQRT2 sqrt1=sqrt2 ZAP WPD,DDMIN ddmin DP WPD,SQRT1 /sqrt1 ZAP WP1,WPD(8) ddmin/sqrt1 AP WP1,SQRT1 +sqrt1 ZAP WPD,WP1 ~ DP WPD,=PL8'2' /2 ZAP SQRT2,WPD(8) sqrt2=(sqrt1+(ddmin/sqrt1))/2 ENDDO , enddo while MVC PG,=CL80'the minimum distance ' ZAP WP1,SQRT2 sqrt2 BAL R14,EDITPK edit MVC PG+21(L'WC),WC output XPRNT PG,L'PG print buffer XPRNT =CL22'is between the points:',22 MVC PG,PGP init buffer L R1,II ii SLA R1,4 *16 LA R4,PXY-16(R1) @px(ii) MVC WP1,0(R4) px(ii) BAL R14,EDITPK edit MVC PG+3(L'WC),WC output MVC WP1,8(R4) py(ii) BAL R14,EDITPK edit MVC PG+21(L'WC),WC output XPRNT PG,L'PG print buffer MVC PG,PGP init buffer L R1,JJ jj SLA R1,4 *16 LA R4,PXY-16(R1) @px(jj) MVC WP1,0(R4) px(jj) BAL R14,EDITPK edit MVC PG+3(L'WC),WC output MVC WP1,8(R4) py(jj) BAL R14,EDITPK edit MVC PG+21(L'WC),WC output XPRNT PG,L'PG print buffer L R13,4(0,R13) restore previous savearea pointer LM R14,R12,12(R13) restore previous context XR R15,R15 rc=0 BR R14 exit
DDCALC EQU * ---- dd=(px(i)-px(j))^2+(py(i)-py(j))^2
LR R1,R6 i SLA R1,4 *16 LA R4,PXY-16(R1) @px(i) LR R1,R7 j SLA R1,4 *16 LA R5,PXY-16(R1) @px(j) ZAP WP1,0(8,R4) px(i) ZAP WP2,0(8,R5) px(j) SP WP1,WP2 px(i)-px(j) ZAP WPS,WP1 = MP WP1,WPS (px(i)-px(j))*(px(i)-px(j)) ZAP WP2,8(8,R4) py(i) ZAP WP3,8(8,R5) py(j) SP WP2,WP3 py(i)-py(j) ZAP WPS,WP2 = MP WP2,WPS (py(i)-py(j))*(py(i)-py(j)) AP WP1,WP2 (px(i)-px(j))^2+(py(i)-py(j))^2 ZAP DD,WP1 dd=(px(i)-px(j))^2+(py(i)-py(j))^2 BR R14 ---- return
DDSTORE EQU * ---- ddmin=dd; ii=i; jj=j
ZAP DDMIN,DD ddmin=dd ST R6,II ii=i ST R7,JJ jj=j BR R14 ---- return
EDITPK EQU * ----
MVC WM,MASK set mask EDMK WM,WP1 edit and mark BCTR R1,0 -1 MVC 0(1,R1),WM+17 set sign MVC WC,WM len17<-len18 BR R14 ---- return
N DC A((PGP-PXY)/16) PXY DC PL8'0.654682',PL8'0.925557',PL8'0.409382',PL8'0.619391'
DC PL8'0.891663',PL8'0.888594',PL8'0.716629',PL8'0.996200' DC PL8'0.477721',PL8'0.946355',PL8'0.925092',PL8'0.818220' DC PL8'0.624291',PL8'0.142924',PL8'0.211332',PL8'0.221507' DC PL8'0.293786',PL8'0.691701',PL8'0.839186',PL8'0.728260'
PGP DC CL80' [+xxxxxxxxx.xxxxxx,+xxxxxxxxx.xxxxxx]' MASK DC C' ',7X'20',X'21',X'20',C'.',6X'20',C'-' CL18 15num II DS F JJ DS F DD DS PL8 DDMIN DS PL8 SQRT1 DS PL8 SQRT2 DS PL8 WP1 DS PL8 WP2 DS PL8 WP3 DS PL8 WPS DS PL8 WPD DS PL16 WM DS CL18 WC DS CL17 PG DS CL80
YREGS END CLOSEST</lang>
- Output:
the minimum distance 0.077910 is between the points: [ 0.891663, 0.888594] [ 0.925092, 0.818220]
Ada
Dimension independent, but has to be defined at procedure call time (could be a parameter). Output is simple, can be formatted using Float_IO.
closest.adb: (uses brute force algorithm) <lang Ada>with Ada.Numerics.Generic_Elementary_Functions; with Ada.Text_IO;
procedure Closest is
package Math is new Ada.Numerics.Generic_Elementary_Functions (Float);
Dimension : constant := 2; type Vector is array (1 .. Dimension) of Float; type Matrix is array (Positive range <>) of Vector;
-- calculate the distance of two points function Distance (Left, Right : Vector) return Float is Result : Float := 0.0; Offset : Natural := 0; begin loop Result := Result + (Left(Left'First + Offset) - Right(Right'First + Offset))**2; Offset := Offset + 1; exit when Offset >= Left'Length; end loop; return Math.Sqrt (Result); end Distance;
-- determine the two closest points inside a cloud of vectors function Get_Closest_Points (Cloud : Matrix) return Matrix is Result : Matrix (1..2); Min_Distance : Float; begin if Cloud'Length(1) < 2 then raise Constraint_Error; end if; Result := (Cloud (Cloud'First), Cloud (Cloud'First + 1)); Min_Distance := Distance (Cloud (Cloud'First), Cloud (Cloud'First + 1)); for I in Cloud'First (1) .. Cloud'Last(1) - 1 loop for J in I + 1 .. Cloud'Last(1) loop if Distance (Cloud (I), Cloud (J)) < Min_Distance then Min_Distance := Distance (Cloud (I), Cloud (J)); Result := (Cloud (I), Cloud (J)); end if; end loop; end loop; return Result; end Get_Closest_Points;
Test_Cloud : constant Matrix (1 .. 10) := ( (5.0, 9.0), (9.0, 3.0), (2.0, 0.0), (8.0, 4.0), (7.0, 4.0), (9.0, 10.0), (1.0, 9.0), (8.0, 2.0), (0.0, 10.0), (9.0, 6.0)); Closest_Points : Matrix := Get_Closest_Points (Test_Cloud);
Second_Test : constant Matrix (1 .. 10) := ( (0.654682, 0.925557), (0.409382, 0.619391), (0.891663, 0.888594), (0.716629, 0.9962), (0.477721, 0.946355), (0.925092, 0.81822), (0.624291, 0.142924), (0.211332, 0.221507), (0.293786, 0.691701), (0.839186, 0.72826)); Second_Points : Matrix := Get_Closest_Points (Second_Test);
begin
Ada.Text_IO.Put_Line ("Closest Points:"); Ada.Text_IO.Put_Line ("P1: " & Float'Image (Closest_Points (1) (1)) & " " & Float'Image (Closest_Points (1) (2))); Ada.Text_IO.Put_Line ("P2: " & Float'Image (Closest_Points (2) (1)) & " " & Float'Image (Closest_Points (2) (2))); Ada.Text_IO.Put_Line ("Distance: " & Float'Image (Distance (Closest_Points (1), Closest_Points (2)))); Ada.Text_IO.Put_Line ("Closest Points 2:"); Ada.Text_IO.Put_Line ("P1: " & Float'Image (Second_Points (1) (1)) & " " & Float'Image (Second_Points (1) (2))); Ada.Text_IO.Put_Line ("P2: " & Float'Image (Second_Points (2) (1)) & " " & Float'Image (Second_Points (2) (2))); Ada.Text_IO.Put_Line ("Distance: " & Float'Image (Distance (Second_Points (1), Second_Points (2))));
end Closest;</lang>
- Output:
Closest Points: P1: 8.00000E+00 4.00000E+00 P2: 7.00000E+00 4.00000E+00 Distance: 1.00000E+00 Closest Points 2: P1: 8.91663E-01 8.88594E-01 P2: 9.25092E-01 8.18220E-01 Distance: 7.79101E-02
AutoHotkey
<lang AutoHotkey>ClosestPair(points){ if (points.count() <= 3) return bruteForceClosestPair(points) split := xSplit(Points) LP := split.1 ; left points LD := ClosestPair(LP) ; recursion : left closest pair RP := split.2 ; right points RD := ClosestPair(RP) ; recursion : right closest pair minD := min(LD, RD) ; minimum of LD & RD xmin := Split.3 - minD ; strip left boundary xmax := Split.3 + minD ; strip right boundary S := strip(points, xmin, xmax) if (s.count()>=2) { SD := ClosestPair(S) ; recursion : strip closest pair return min(SD, minD) } return minD }
- ---------------------------------------------------------------
strip(points, xmin, xmax){ strip:=[] for i, coord in points if (coord.1 >= xmin) && (coord.1 <= xmax) strip.push([coord.1, coord.2]) return strip }
- ---------------------------------------------------------------
bruteForceClosestPair(points){ minD := [] loop, % points.count()-1{ p1 := points.RemoveAt(1) loop, % points.count(){ p2 := points[A_Index] d := dist(p1, p2) minD.push(d) } } return min(minD*) }
- ---------------------------------------------------------------
dist(p1, p2){ return Sqrt((p2.1-p1.1)**2 + (p2.2-p1.2)**2) }
- ---------------------------------------------------------------
xSplit(Points){ xL := [], xR := [] p := xSort(Points) Loop % Ceil(p.count()/2) xL.push(p.RemoveAt(1)) while p.count() xR.push(p.RemoveAt(1)) mid := (xL[xl.count(),1] + xR[1,1])/2 return [xL, xR, mid] }
- ---------------------------------------------------------------
xSort(Points){ S := [], Res :=[] for i, coord in points S[coord.1, coord.2] := true for x, coord in S for y, v in coord res.push([x, y]) return res }
- ---------------------------------------------------------------</lang>
Examples:<lang AutoHotkey>points := [[1, 1], [12, 30], [40, 50], [5, 1], [12, 10], [3, 4], [17,25], [45,50],[51,34],[2,1],[2,2],[10,10]] MsgBox % ClosestPair(points)</lang>
- Output:
1.000000
AWK
<lang AWK>
- syntax: GAWK -f CLOSEST-PAIR_PROBLEM.AWK
BEGIN {
x[++n] = 0.654682 ; y[n] = 0.925557 x[++n] = 0.409382 ; y[n] = 0.619391 x[++n] = 0.891663 ; y[n] = 0.888594 x[++n] = 0.716629 ; y[n] = 0.996200 x[++n] = 0.477721 ; y[n] = 0.946355 x[++n] = 0.925092 ; y[n] = 0.818220 x[++n] = 0.624291 ; y[n] = 0.142924 x[++n] = 0.211332 ; y[n] = 0.221507 x[++n] = 0.293786 ; y[n] = 0.691701 x[++n] = 0.839186 ; y[n] = 0.728260 min = 1E20 for (i=1; i<=n-1; i++) { for (j=i+1; j<=n; j++) { dsq = (x[i]-x[j])^2 + (y[i]-y[j])^2 if (dsq < min) { min = dsq mini = i minj = j } } } printf("distance between (%.6f,%.6f) and (%.6f,%.6f) is %g\n",x[mini],y[mini],x[minj],y[minj],sqrt(min)) exit(0)
} </lang>
- Output:
distance between (0.891663,0.888594) and (0.925092,0.818220) is 0.0779102
BASIC256
Versión de fuerza bruta: <lang BASIC256> Dim x(9) x = {0.654682, 0.409382, 0.891663, 0.716629, 0.477721, 0.925092, 0.624291, 0.211332, 0.293786, 0.839186} Dim y(9) y = {0.925557, 0.619391, 0.888594, 0.996200, 0.946355, 0.818220, 0.142924, 0.221507, 0.691701, 0.728260}
minDist = 1^30 For i = 0 To 8 For j = i+1 To 9 dist = (x[i] - x[j])^2 + (y[i] - y[j])^2 If dist < minDist Then minDist = dist : minDisti = i : minDistj = j Next j Next i Print "El par más cercano es "; minDisti; " y "; minDistj; " a una distancia de "; Sqr(minDist) End </lang>
- Output:
El par más cercano es 2 y 5 a una distancia de 0,077910191355
BBC BASIC
To find the closest pair it is sufficient to compare the squared-distances, it is not necessary to perform the square root for each pair! <lang bbcbasic> DIM x(9), y(9)
FOR I% = 0 TO 9 READ x(I%), y(I%) NEXT min = 1E30 FOR I% = 0 TO 8 FOR J% = I%+1 TO 9 dsq = (x(I%) - x(J%))^2 + (y(I%) - y(J%))^2 IF dsq < min min = dsq : mini% = I% : minj% = J% NEXT NEXT I% PRINT "Closest pair is ";mini% " and ";minj% " at distance "; SQR(min) END DATA 0.654682, 0.925557 DATA 0.409382, 0.619391 DATA 0.891663, 0.888594 DATA 0.716629, 0.996200 DATA 0.477721, 0.946355 DATA 0.925092, 0.818220 DATA 0.624291, 0.142924 DATA 0.211332, 0.221507 DATA 0.293786, 0.691701 DATA 0.839186, 0.728260
</lang>
- Output:
Closest pair is 2 and 5 at distance 0.0779101913
C
C#
We provide a small helper class for distance comparisons: <lang csharp>class Segment {
public Segment(PointF p1, PointF p2) { P1 = p1; P2 = p2; }
public readonly PointF P1; public readonly PointF P2;
public float Length() { return (float)Math.Sqrt(LengthSquared()); }
public float LengthSquared() { return (P1.X - P2.X) * (P1.X - P2.X) + (P1.Y - P2.Y) * (P1.Y - P2.Y); }
}</lang>
Brute force: <lang csharp>Segment Closest_BruteForce(List<PointF> points) {
int n = points.Count; var result = Enumerable.Range( 0, n-1) .SelectMany( i => Enumerable.Range( i+1, n-(i+1) ) .Select( j => new Segment( points[i], points[j] ))) .OrderBy( seg => seg.LengthSquared()) .First();
return result;
}</lang>
And divide-and-conquer.
<lang csharp>
public static Segment MyClosestDivide(List<PointF> points)
{
return MyClosestRec(points.OrderBy(p => p.X).ToList());
}
private static Segment MyClosestRec(List<PointF> pointsByX) {
int count = pointsByX.Count; if (count <= 4) return Closest_BruteForce(pointsByX);
// left and right lists sorted by X, as order retained from full list var leftByX = pointsByX.Take(count/2).ToList(); var leftResult = MyClosestRec(leftByX);
var rightByX = pointsByX.Skip(count/2).ToList(); var rightResult = MyClosestRec(rightByX);
var result = rightResult.Length() < leftResult.Length() ? rightResult : leftResult;
// There may be a shorter distance that crosses the divider // Thus, extract all the points within result.Length either side var midX = leftByX.Last().X; var bandWidth = result.Length(); var inBandByX = pointsByX.Where(p => Math.Abs(midX - p.X) <= bandWidth);
// Sort by Y, so we can efficiently check for closer pairs var inBandByY = inBandByX.OrderBy(p => p.Y).ToArray();
int iLast = inBandByY.Length - 1; for (int i = 0; i < iLast; i++ ) { var pLower = inBandByY[i];
for (int j = i + 1; j <= iLast; j++) { var pUpper = inBandByY[j];
// Comparing each point to successivly increasing Y values // Thus, can terminate as soon as deltaY is greater than best result if ((pUpper.Y - pLower.Y) >= result.Length()) break;
if (Segment.Length(pLower, pUpper) < result.Length()) result = new Segment(pLower, pUpper); } }
return result;
} </lang>
However, the difference in speed is still remarkable. <lang csharp>var randomizer = new Random(10); var points = Enumerable.Range( 0, 10000).Select( i => new PointF( (float)randomizer.NextDouble(), (float)randomizer.NextDouble())).ToList(); Stopwatch sw = Stopwatch.StartNew(); var r1 = Closest_BruteForce(points); sw.Stop(); Debugger.Log(1, "", string.Format("Time used (Brute force) (float): {0} ms", sw.Elapsed.TotalMilliseconds)); Stopwatch sw2 = Stopwatch.StartNew(); var result2 = Closest_Recursive(points); sw2.Stop(); Debugger.Log(1, "", string.Format("Time used (Divide & Conquer): {0} ms",sw2.Elapsed.TotalMilliseconds)); Assert.Equal(r1.Length(), result2.Length());</lang>
- Output:
Time used (Brute force) (float): 145731.8935 ms Time used (Divide & Conquer): 1139.2111 ms
Non Linq Brute Force: <lang csharp>
Segment Closest_BruteForce(List<PointF> points) { Trace.Assert(points.Count >= 2);
int count = points.Count; // Seed the result - doesn't matter what points are used // This just avoids having to do null checks in the main loop below var result = new Segment(points[0], points[1]); var bestLength = result.Length();
for (int i = 0; i < count; i++) for (int j = i + 1; j < count; j++) if (Segment.Length(points[i], points[j]) < bestLength) { result = new Segment(points[i], points[j]); bestLength = result.Length(); }
return result; }</lang>
Targeted Search: Much simpler than divide and conquer, and actually runs faster for the random points. Key optimization is that if the distance along the X axis is greater than the best total length you already have, you can terminate the inner loop early. However, as only sorts in the X direction, it degenerates into an N^2 algorithm if all the points have the same X.
<lang csharp>
Segment Closest(List<PointF> points) { Trace.Assert(points.Count >= 2);
int count = points.Count; points.Sort((lhs, rhs) => lhs.X.CompareTo(rhs.X));
var result = new Segment(points[0], points[1]); var bestLength = result.Length();
for (int i = 0; i < count; i++) { var from = points[i];
for (int j = i + 1; j < count; j++) { var to = points[j];
var dx = to.X - from.X; if (dx >= bestLength) { break; }
if (Segment.Length(from, to) < bestLength) { result = new Segment(from, to); bestLength = result.Length(); } } }
return result; }
</lang>
C++
<lang cpp>/* Author: Kevin Bacon Date: 04/03/2014 Task: Closest-pair problem
- /
- include <iostream>
- include <vector>
- include <utility>
- include <cmath>
- include <random>
- include <chrono>
- include <algorithm>
- include <iterator>
typedef std::pair<double, double> point_t; typedef std::pair<point_t, point_t> points_t;
double distance_between(const point_t& a, const point_t& b) { return std::sqrt(std::pow(b.first - a.first, 2) + std::pow(b.second - a.second, 2)); }
std::pair<double, points_t> find_closest_brute(const std::vector<point_t>& points) { if (points.size() < 2) { return { -1, { { 0, 0 }, { 0, 0 } } }; } auto minDistance = std::abs(distance_between(points.at(0), points.at(1))); points_t minPoints = { points.at(0), points.at(1) }; for (auto i = std::begin(points); i != (std::end(points) - 1); ++i) { for (auto j = i + 1; j < std::end(points); ++j) { auto newDistance = std::abs(distance_between(*i, *j)); if (newDistance < minDistance) { minDistance = newDistance; minPoints.first = *i; minPoints.second = *j; } } } return { minDistance, minPoints }; }
std::pair<double, points_t> find_closest_optimized(const std::vector<point_t>& xP, const std::vector<point_t>& yP) { if (xP.size() <= 3) { return find_closest_brute(xP); } auto N = xP.size(); auto xL = std::vector<point_t>(); auto xR = std::vector<point_t>(); std::copy(std::begin(xP), std::begin(xP) + (N / 2), std::back_inserter(xL)); std::copy(std::begin(xP) + (N / 2), std::end(xP), std::back_inserter(xR)); auto xM = xP.at((N-1) / 2).first; auto yL = std::vector<point_t>(); auto yR = std::vector<point_t>(); std::copy_if(std::begin(yP), std::end(yP), std::back_inserter(yL), [&xM](const point_t& p) { return p.first <= xM; }); std::copy_if(std::begin(yP), std::end(yP), std::back_inserter(yR), [&xM](const point_t& p) { return p.first > xM; }); auto p1 = find_closest_optimized(xL, yL); auto p2 = find_closest_optimized(xR, yR); auto minPair = (p1.first <= p2.first) ? p1 : p2; auto yS = std::vector<point_t>(); std::copy_if(std::begin(yP), std::end(yP), std::back_inserter(yS), [&minPair, &xM](const point_t& p) { return std::abs(xM - p.first) < minPair.first; }); auto result = minPair; for (auto i = std::begin(yS); i != (std::end(yS) - 1); ++i) { for (auto k = i + 1; k != std::end(yS) && ((k->second - i->second) < minPair.first); ++k) { auto newDistance = std::abs(distance_between(*k, *i)); if (newDistance < result.first) { result = { newDistance, { *k, *i } }; } } } return result; }
void print_point(const point_t& point) { std::cout << "(" << point.first << ", " << point.second << ")"; }
int main(int argc, char * argv[]) { std::default_random_engine re(std::chrono::system_clock::to_time_t( std::chrono::system_clock::now())); std::uniform_real_distribution<double> urd(-500.0, 500.0); std::vector<point_t> points(100); std::generate(std::begin(points), std::end(points), [&urd, &re]() {
return point_t { 1000 + urd(re), 1000 + urd(re) }; });
auto answer = find_closest_brute(points); std::sort(std::begin(points), std::end(points), [](const point_t& a, const point_t& b) { return a.first < b.first; }); auto xP = points; std::sort(std::begin(points), std::end(points), [](const point_t& a, const point_t& b) { return a.second < b.second; }); auto yP = points; std::cout << "Min distance (brute): " << answer.first << " "; print_point(answer.second.first); std::cout << ", "; print_point(answer.second.second); answer = find_closest_optimized(xP, yP); std::cout << "\nMin distance (optimized): " << answer.first << " "; print_point(answer.second.first); std::cout << ", "; print_point(answer.second.second); return 0; }</lang>
- Output:
Min distance (brute): 6.95886 (932.735, 1002.7), (939.216, 1000.17) Min distance (optimized): 6.95886 (932.735, 1002.7), (939.216, 1000.17)
Clojure
<lang clojure> (defn distance [[x1 y1] [x2 y2]]
(let [dx (- x2 x1), dy (- y2 y1)] (Math/sqrt (+ (* dx dx) (* dy dy)))))
(defn brute-force [points]
(let [n (count points)] (when (< 1 n) (apply min-key first (for [i (range 0 (dec n)), :let [p1 (nth points i)], j (range (inc i) n), :let [p2 (nth points j)]] [(distance p1 p2) p1 p2])))))
(defn combine [yS [dmin pmin1 pmin2]]
(apply min-key first (conj (for [[p1 p2] (partition 2 1 yS) :let [[_ py1] p1 [_ py2] p2] :while (< (- py1 py2) dmin)] [(distance p1 p2) p1 p2]) [dmin pmin1 pmin2])))
(defn closest-pair
([points] (closest-pair (sort-by first points) (sort-by second points))) ([xP yP] (if (< (count xP) 4) (brute-force xP) (let [[xL xR] (partition-all (Math/ceil (/ (count xP) 2)) xP) [xm _] (last xL) {yL true yR false} (group-by (fn px _ (<= px xm)) yP) dL&pairL (closest-pair xL yL) dR&pairR (closest-pair xR yR) [dmin pmin1 pmin2] (min-key first dL&pairL dR&pairR) {yS true} (group-by (fn px _ (< (Math/abs (- xm px)) dmin)) yP)] (combine yS [dmin pmin1 pmin2])))))
</lang>
Common Lisp
Points are conses whose cars are x coördinates and whose cdrs are y coördinates. This version includes the optimizations given in the McGill description of the algorithm.
<lang lisp>(defun point-distance (p1 p2)
(destructuring-bind (x1 . y1) p1 (destructuring-bind (x2 . y2) p2 (let ((dx (- x2 x1)) (dy (- y2 y1))) (sqrt (+ (* dx dx) (* dy dy)))))))
(defun closest-pair-bf (points)
(let ((pair (list (first points) (second points))) (dist (point-distance (first points) (second points)))) (dolist (p1 points (values pair dist)) (dolist (p2 points) (unless (eq p1 p2) (let ((pdist (point-distance p1 p2))) (when (< pdist dist) (setf (first pair) p1 (second pair) p2 dist pdist))))))))
(defun closest-pair (points)
(labels ((cp (xp &aux (length (length xp))) (if (<= length 3) (multiple-value-bind (pair distance) (closest-pair-bf xp) (values pair distance (sort xp '< :key 'cdr))) (let* ((xr (nthcdr (1- (floor length 2)) xp)) (xm (/ (+ (caar xr) (caadr xr)) 2))) (psetf xr (rest xr) (rest xr) '()) (multiple-value-bind (lpair ldist yl) (cp xp) (multiple-value-bind (rpair rdist yr) (cp xr) (multiple-value-bind (dist pair) (if (< ldist rdist) (values ldist lpair) (values rdist rpair)) (let* ((all-ys (merge 'vector yl yr '< :key 'cdr)) (ys (remove-if #'(lambda (p) (> (abs (- (car p) xm)) dist)) all-ys)) (ns (length ys))) (dotimes (i ns) (do ((k (1+ i) (1+ k))) ((or (= k ns) (> (- (cdr (aref ys k)) (cdr (aref ys i))) dist))) (let ((pd (point-distance (aref ys i) (aref ys k)))) (when (< pd dist) (setf dist pd (first pair) (aref ys i) (second pair) (aref ys k)))))) (values pair dist all-ys))))))))) (multiple-value-bind (pair distance) (cp (sort (copy-list points) '< :key 'car)) (values pair distance))))</lang>
Crystal
D
Compact Versions
<lang d>import std.stdio, std.typecons, std.math, std.algorithm,
std.random, std.traits, std.range, std.complex;
auto bruteForceClosestPair(T)(in T[] points) pure nothrow @nogc { // return pairwise(points.length.iota, points.length.iota) // .reduce!(min!((i, j) => abs(points[i] - points[j])));
auto minD = Unqual!(typeof(T.re)).infinity; T minI, minJ; foreach (immutable i, const p1; points.dropBackOne) foreach (const p2; points[i + 1 .. $]) { immutable dist = abs(p1 - p2); if (dist < minD) { minD = dist; minI = p1; minJ = p2; } } return tuple(minD, minI, minJ);
}
auto closestPair(T)(T[] points) pure nothrow {
static Tuple!(typeof(T.re), T, T) inner(in T[] xP, /*in*/ T[] yP) pure nothrow { if (xP.length <= 3) return xP.bruteForceClosestPair; const Pl = xP[0 .. $ / 2]; const Pr = xP[$ / 2 .. $]; immutable xDiv = Pl.back.re; auto Yr = yP.partition!(p => p.re <= xDiv); immutable dl_pairl = inner(Pl, yP[0 .. yP.length - Yr.length]); immutable dr_pairr = inner(Pr, Yr); immutable dm_pairm = dl_pairl[0]<dr_pairr[0] ? dl_pairl : dr_pairr; immutable dm = dm_pairm[0]; const nextY = yP.filter!(p => abs(p.re - xDiv) < dm).array;
if (nextY.length > 1) { auto minD = typeof(T.re).infinity; size_t minI, minJ; foreach (immutable i; 0 .. nextY.length - 1) foreach (immutable j; i + 1 .. min(i + 8, nextY.length)) { immutable double dist = abs(nextY[i] - nextY[j]); if (dist < minD) { minD = dist; minI = i; minJ = j; } } return dm <= minD ? dm_pairm : typeof(return)(minD, nextY[minI], nextY[minJ]); } else return dm_pairm; }
points.sort!q{ a.re < b.re }; const xP = points.dup; points.sort!q{ a.im < b.im }; return inner(xP, points);
}
void main() {
alias C = complex; auto pts = [C(5,9), C(9,3), C(2), C(8,4), C(7,4), C(9,10), C(1,9), C(8,2), C(0,10), C(9,6)]; pts.writeln; writeln("bruteForceClosestPair: ", pts.bruteForceClosestPair); writeln(" closestPair: ", pts.closestPair);
rndGen.seed = 1; Complex!double[10_000] points; foreach (ref p; points) p = C(uniform(0.0, 1000.0) + uniform(0.0, 1000.0)); writeln("bruteForceClosestPair: ", points.bruteForceClosestPair); writeln(" closestPair: ", points.closestPair);
}</lang>
- Output:
[5+9i, 9+3i, 2+0i, 8+4i, 7+4i, 9+10i, 1+9i, 8+2i, 0+10i, 9+6i] bruteForceClosestPair: Tuple!(double, Complex!double, Complex!double)(1, 8+4i, 7+4i) closestPair: Tuple!(double, Complex!double, Complex!double)(1, 7+4i, 8+4i) bruteForceClosestPair: Tuple!(double, Complex!double, Complex!double)(1.76951e-05, 1040.2+0i, 1040.2+0i) closestPair: Tuple!(double, Complex!double, Complex!double)(1.76951e-05, 1040.2+0i, 1040.2+0i)
About 1.87 seconds run-time for data generation and brute force version, and about 0.03 seconds for data generation and divide & conquer (10_000 points in both cases) with ldc2 compiler.
Faster Brute-force Version
<lang d>import std.stdio, std.random, std.math, std.typecons, std.complex,
std.traits;
Nullable!(Tuple!(size_t, size_t)) bfClosestPair2(T)(in Complex!T[] points) pure nothrow @nogc {
auto minD = Unqual!(typeof(points[0].re)).infinity; if (points.length < 2) return typeof(return)();
size_t minI, minJ; foreach (immutable i; 0 .. points.length - 1) foreach (immutable j; i + 1 .. points.length) { auto dist = (points[i].re - points[j].re) ^^ 2; if (dist < minD) { dist += (points[i].im - points[j].im) ^^ 2; if (dist < minD) { minD = dist; minI = i; minJ = j; } } }
return typeof(return)(tuple(minI, minJ));
}
void main() {
alias C = Complex!double; auto rng = 31415.Xorshift; C[10_000] pts; foreach (ref p; pts) p = C(uniform(0.0, 1000.0, rng), uniform(0.0, 1000.0, rng));
immutable ij = pts.bfClosestPair2; if (ij.isNull) return; writefln("Closest pair: Distance: %f p1, p2: %f, %f", abs(pts[ij[0]] - pts[ij[1]]), pts[ij[0]], pts[ij[1]]);
}</lang>
- Output:
Closest pair: Distance: 0.019212 p1, p2: 9.74223+119.419i, 9.72306+119.418i
About 0.12 seconds run-time for brute-force version 2 (10_000 points) with with LDC2 compiler.
Elixir
<lang elixir>defmodule Closest_pair do
# brute-force algorithm: def bruteForce([p0,p1|_] = points), do: bf_loop(points, {distance(p0, p1), {p0, p1}}) defp bf_loop([_], acc), do: acc defp bf_loop([h|t], acc), do: bf_loop(t, bf_loop(h, t, acc)) defp bf_loop(_, [], acc), do: acc defp bf_loop(p0, [p1|t], {minD, minP}) do dist = distance(p0, p1) if dist < minD, do: bf_loop(p0, t, {dist, {p0, p1}}), else: bf_loop(p0, t, {minD, minP}) end defp distance({p0x,p0y}, {p1x,p1y}) do :math.sqrt( (p1x - p0x) * (p1x - p0x) + (p1y - p0y) * (p1y - p0y) ) end # recursive divide&conquer approach: def recursive(points) do recursive(Enum.sort(points), Enum.sort_by(points, fn {_x,y} -> y end)) end def recursive(xP, _yP) when length(xP) <= 3, do: bruteForce(xP) def recursive(xP, yP) do {xL, xR} = Enum.split(xP, div(length(xP), 2)) {xm, _} = hd(xR) {yL, yR} = Enum.partition(yP, fn {x,_} -> x < xm end) {dL, pairL} = recursive(xL, yL) {dR, pairR} = recursive(xR, yR) {dmin, pairMin} = if dL<dR, do: {dL, pairL}, else: {dR, pairR} yS = Enum.filter(yP, fn {x,_} -> abs(xm - x) < dmin end) merge(yS, {dmin, pairMin}) end defp merge([_], acc), do: acc defp merge([h|t], acc), do: merge(t, merge_loop(h, t, acc)) defp merge_loop(_, [], acc), do: acc defp merge_loop(p0, [p1|_], {dmin,_}=acc) when dmin <= elem(p1,1) - elem(p0,1), do: acc defp merge_loop(p0, [p1|t], {dmin, pair}) do dist = distance(p0, p1) if dist < dmin, do: merge_loop(p0, t, {dist, {p0, p1}}), else: merge_loop(p0, t, {dmin, pair}) end
end
data = [{0.654682, 0.925557}, {0.409382, 0.619391}, {0.891663, 0.888594}, {0.716629, 0.996200},
{0.477721, 0.946355}, {0.925092, 0.818220}, {0.624291, 0.142924}, {0.211332, 0.221507}, {0.293786, 0.691701}, {0.839186, 0.728260}]
IO.inspect Closest_pair.bruteForce(data) IO.inspect Closest_pair.recursive(data)
data2 = for _ <- 1..5000, do: {:rand.uniform, :rand.uniform} IO.puts "\nBrute-force:" IO.inspect :timer.tc(fn -> Closest_pair.bruteForce(data2) end) IO.puts "Recursive divide&conquer:" IO.inspect :timer.tc(fn -> Closest_pair.recursive(data2) end)</lang>
- Output:
{0.07791019135517516, {{0.891663, 0.888594}, {0.925092, 0.81822}}} {0.07791019135517516, {{0.891663, 0.888594}, {0.925092, 0.81822}}} Brute-force: {9579000, {2.068674444452469e-4, {{0.9397601102440695, 0.020420581980209674}, {0.9399398976079764, 0.020522908141823986}}}} Recursive divide&conquer: {109000, {2.068674444452469e-4, {{0.9397601102440695, 0.020420581980209674}, {0.9399398976079764, 0.020522908141823986}}}}
F#
Brute force: <lang fsharp> let closest_pairs (xys: Point []) =
let n = xys.Length seq { for i in 0..n-2 do for j in i+1..n-1 do yield xys.[i], xys.[j] } |> Seq.minBy (fun (p0, p1) -> (p1 - p0).LengthSquared)
</lang> For example: <lang fsharp> closest_pairs
[|Point(0.0, 0.0); Point(1.0, 0.0); Point (2.0, 2.0)|]
</lang> gives: <lang fsharp> (0,0, 1,0) </lang>
Divide And Conquer:
<lang fsharp>
open System; open System.Drawing; open System.Diagnostics;
let Length (seg : (PointF * PointF) option) =
match seg with | None -> System.Single.MaxValue | Some(line) -> let f = fst line let t = snd line let dx = f.X - t.X let dy = f.Y - t.Y sqrt (dx*dx + dy*dy)
let Shortest a b =
if Length(a) < Length(b) then a else b
let rec ClosestBoundY from maxY (ptsByY : PointF list) =
match ptsByY with | [] -> None | hd :: tl -> if hd.Y > maxY then None else let toHd = Some(from, hd) let bestToRest = ClosestBoundY from maxY tl Shortest toHd bestToRest
let rec ClosestWithinRange ptsByY maxDy =
match ptsByY with | [] -> None | hd :: tl -> let fromHd = ClosestBoundY hd (hd.Y + maxDy) tl let fromRest = ClosestWithinRange tl maxDy Shortest fromHd fromRest
// Cuts pts half way through it's length
// Order is not maintained in result lists however
let Halve pts =
let rec ShiftToFirst first second n = match (n, second) with | 0, _ -> (first, second) // finished the split, so return current state | _, [] -> (first, []) // not enough items, so first takes the whole original list | n, hd::tl -> ShiftToFirst (hd :: first) tl (n-1) // shift 1st item from second to first, then recurse with n-1
let n = (List.length pts) / 2 ShiftToFirst [] pts n
let rec ClosestPair (pts : PointF list) =
if List.length pts < 2 then None else let ptsByX = pts |> List.sortBy(fun(p) -> p.X) let (left, right) = Halve ptsByX let leftResult = ClosestPair left let rightResult = ClosestPair right let bestInHalf = Shortest leftResult rightResult let bestLength = Length bestInHalf let divideX = List.head(right).X let inBand = pts |> List.filter(fun(p) -> Math.Abs(p.X - divideX) < bestLength) let byY = inBand |> List.sortBy(fun(p) -> p.Y) let bestCross = ClosestWithinRange byY bestLength Shortest bestInHalf bestCross
let GeneratePoints n =
let rand = new Random() [1..n] |> List.map(fun(i) -> new PointF(float32(rand.NextDouble()), float32(rand.NextDouble())))
let timer = Stopwatch.StartNew() let pts = GeneratePoints (50 * 1000) let closest = ClosestPair pts let takenMs = timer.ElapsedMilliseconds
printfn "Closest Pair '%A'. Distance %f" closest (Length closest) printfn "Took %d [ms]" takenMs </lang>
Fantom
(Based on the Ruby example.)
<lang fantom> class Point {
Float x Float y
// create a random point new make (Float x := Float.random * 10, Float y := Float.random * 10) { this.x = x this.y = y }
Float distance (Point p) { ((x-p.x)*(x-p.x) + (y-p.y)*(y-p.y)).sqrt }
override Str toStr () { "($x, $y)" }
}
class Main {
// use brute force approach static Point[] findClosestPair1 (Point[] points) { if (points.size < 2) return points // list too small Point[] closestPair := [points[0], points[1]] Float closestDistance := points[0].distance(points[1])
(1..<points.size).each |Int i| { ((i+1)..<points.size).each |Int j| { Float trydistance := points[i].distance(points[j]) if (trydistance < closestDistance) { closestPair = [points[i], points[j]] closestDistance = trydistance } } }
return closestPair }
// use recursive divide-and-conquer approach static Point[] findClosestPair2 (Point[] points) { if (points.size <= 3) return findClosestPair1(points) points.sort |Point a, Point b -> Int| { a.x <=> b.x } bestLeft := findClosestPair2 (points[0..(points.size/2)]) bestRight := findClosestPair2 (points[(points.size/2)..-1])
Float minDistance Point[] closePoints := [,] if (bestLeft[0].distance(bestLeft[1]) < bestRight[0].distance(bestRight[1])) { minDistance = bestLeft[0].distance(bestLeft[1]) closePoints = bestLeft } else { minDistance = bestRight[0].distance(bestRight[1]) closePoints = bestRight } yPoints := points.findAll |Point p -> Bool| { (points.last.x - p.x).abs < minDistance }.sort |Point a, Point b -> Int| { a.y <=> b.y }
closestPair := [,] closestDist := Float.posInf
for (Int i := 0; i < yPoints.size - 1; ++i) { for (Int j := (i+1); j < yPoints.size; ++j) { if ((yPoints[j].y - yPoints[i].y) >= minDistance) { break } else { dist := yPoints[i].distance (yPoints[j]) if (dist < closestDist) { closestDist = dist closestPair = [yPoints[i], yPoints[j]] } } } } if (closestDist < minDistance) return closestPair else return closePoints }
public static Void main (Str[] args) { Int numPoints := 10 // default value, in case a number not given on command line if ((args.size > 0) && (args[0].toInt(10, false) != null)) { numPoints = args[0].toInt(10, false) }
Point[] points := [,] numPoints.times { points.add (Point()) }
Int t1 := Duration.now.toMillis echo (findClosestPair1(points.dup)) Int t2 := Duration.now.toMillis echo ("Time taken: ${(t2-t1)}ms") echo (findClosestPair2(points.dup)) Int t3 := Duration.now.toMillis echo ("Time taken: ${(t3-t2)}ms") }
} </lang>
- Output:
$ fan closestPoints 1000 [(1.4542885676006445, 8.238581003965352), (1.4528464044751888, 8.234724407229772)] Time taken: 88ms [(1.4528464044751888, 8.234724407229772), (1.4542885676006445, 8.238581003965352)] Time taken: 80ms $ fan closestPoints 10000 [(3.454790171891945, 5.307252398266497), (3.4540208686702245, 5.308350223433488)] Time taken: 6248ms [(3.454790171891945, 5.307252398266497), (3.4540208686702245, 5.308350223433488)] Time taken: 228ms
Fortran
See Closest pair problem/Fortran
FreeBASIC
Versión de fuerza bruta: <lang freebasic> Dim As Integer i, j Dim As Double minDist = 1^30 Dim As Double x(9), y(9), dist, mini, minj
Data 0.654682, 0.925557 Data 0.409382, 0.619391 Data 0.891663, 0.888594 Data 0.716629, 0.996200 Data 0.477721, 0.946355 Data 0.925092, 0.818220 Data 0.624291, 0.142924 Data 0.211332, 0.221507 Data 0.293786, 0.691701 Data 0.839186, 0.728260
For i = 0 To 9
Read x(i), y(i)
Next i
For i = 0 To 8
For j = i+1 To 9 dist = (x(i) - x(j))^2 + (y(i) - y(j))^2 If dist < minDist Then minDist = dist mini = i minj = j End If Next j
Next i
Print "El par más cercano es "; mini; " y "; minj; " a una distancia de "; Sqr(minDist) End </lang>
- Output:
El par más cercano es 2 y 5 a una distancia de 0.07791019135517516
Go
Brute force <lang go>package main
import (
"fmt" "math" "math/rand" "time"
)
type xy struct {
x, y float64
}
const n = 1000 const scale = 100.
func d(p1, p2 xy) float64 {
return math.Hypot(p2.x-p1.x, p2.y-p1.y)
}
func main() {
rand.Seed(time.Now().Unix()) points := make([]xy, n) for i := range points { points[i] = xy{rand.Float64() * scale, rand.Float64() * scale} } p1, p2 := closestPair(points) fmt.Println(p1, p2) fmt.Println("distance:", d(p1, p2))
}
func closestPair(points []xy) (p1, p2 xy) {
if len(points) < 2 { panic("at least two points expected") } min := 2 * scale for i, q1 := range points[:len(points)-1] { for _, q2 := range points[i+1:] { if dq := d(q1, q2); dq < min { p1, p2 = q1, q2 min = dq } } } return
}</lang> O(n) <lang go>// implementation following algorithm described in // http://www.cs.umd.edu/~samir/grant/cp.pdf package main
import (
"fmt" "math" "math/rand" "time"
)
// number of points to search for closest pair const n = 1e6
// size of bounding box for points. // x and y will be random with uniform distribution in the range [0,scale). const scale = 100.
// point struct type xy struct {
x, y float64 // coordinates key int64 // an annotation used in the algorithm
}
func d(p1, p2 xy) float64 {
return math.Hypot(p2.x-p1.x, p2.y-p1.y)
}
func main() {
rand.Seed(time.Now().Unix()) points := make([]xy, n) for i := range points { points[i] = xy{rand.Float64() * scale, rand.Float64() * scale, 0} } p1, p2 := closestPair(points) fmt.Println(p1, p2) fmt.Println("distance:", d(p1, p2))
}
func closestPair(s []xy) (p1, p2 xy) {
if len(s) < 2 { panic("2 points required") } var dxi float64 // step 0 for s1, i := s, 1; ; i++ { // step 1: compute min distance to a random point // (for the case of random data, it's enough to just try // to pick a different point) rp := i % len(s1) xi := s1[rp] dxi = 2 * scale for p, xn := range s1 { if p != rp { if dq := d(xi, xn); dq < dxi { dxi = dq } } }
// step 2: filter invB := 3 / dxi // b is size of a mesh cell mx := int64(scale*invB) + 1 // mx is number of cells along a side // construct map as a histogram: // key is index into mesh. value is count of points in cell hm := map[int64]int{} for ip, p := range s1 { key := int64(p.x*invB)*mx + int64(p.y*invB) s1[ip].key = key hm[key]++ } // construct s2 = s1 less the points without neighbors s2 := make([]xy, 0, len(s1)) nx := []int64{-mx - 1, -mx, -mx + 1, -1, 0, 1, mx - 1, mx, mx + 1} for i, p := range s1 { nn := 0 for _, ofs := range nx { nn += hm[p.key+ofs] if nn > 1 { s2 = append(s2, s1[i]) break } } }
// step 3: done? if len(s2) == 0 { break } s1 = s2 } // step 4: compute answer from approximation invB := 1 / dxi mx := int64(scale*invB) + 1 hm := map[int64][]int{} for i, p := range s { key := int64(p.x*invB)*mx + int64(p.y*invB) s[i].key = key hm[key] = append(hm[key], i) } nx := []int64{-mx - 1, -mx, -mx + 1, -1, 0, 1, mx - 1, mx, mx + 1} var min = scale * 2 for ip, p := range s { for _, ofs := range nx { for _, iq := range hm[p.key+ofs] { if ip != iq { if d1 := d(p, s[iq]); d1 < min { min = d1 p1, p2 = p, s[iq] } } } } } return p1, p2
}</lang>
Groovy
Point class: <lang groovy>class Point {
final Number x, y Point(Number x = 0, Number y = 0) { this.x = x; this.y = y } Number distance(Point that) { ((this.x - that.x)**2 + (this.y - that.y)**2)**0.5 } String toString() { "{x:${x}, y:${y}}" }
}</lang>
Brute force solution. Incorporates X-only and Y-only pre-checks in two places to cut down on the square root calculations: <lang groovy>def bruteClosest(Collection pointCol) {
assert pointCol List l = pointCol int n = l.size() assert n > 1 if (n == 2) return [distance:l[0].distance(l[1]), points:[l[0],l[1]]] def answer = [distance: Double.POSITIVE_INFINITY] (0..<(n-1)).each { i -> ((i+1)..<n).findAll { j -> (l[i].x - l[j].x).abs() < answer.distance && (l[i].y - l[j].y).abs() < answer.distance }.each { j -> if ((l[i].x - l[j].x).abs() < answer.distance && (l[i].y - l[j].y).abs() < answer.distance) { def dist = l[i].distance(l[j]) if (dist < answer.distance) { answer = [distance:dist, points:[l[i],l[j]]] } } } } answer
}</lang>
Elegant (divide-and-conquer reduction) solution. Incorporates X-only and Y-only pre-checks in two places (four if you count the inclusion of the brute force solution) to cut down on the square root calculations: <lang groovy>def elegantClosest(Collection pointCol) {
assert pointCol List xList = (pointCol as List).sort { it.x } List yList = xList.clone().sort { it.y } reductionClosest(xList, xList)
}
def reductionClosest(List xPoints, List yPoints) { // assert xPoints && yPoints // assert (xPoints as Set) == (yPoints as Set)
int n = xPoints.size() if (n < 10) return bruteClosest(xPoints) int nMid = Math.ceil(n/2) List xLeft = xPoints[0..<nMid] List xRight = xPoints[nMid..<n] Number xMid = xLeft[-1].x List yLeft = yPoints.findAll { it.x <= xMid } List yRight = yPoints.findAll { it.x > xMid } if (xRight[0].x == xMid) { yLeft = xLeft.collect{ it }.sort { it.y } yRight = xRight.collect{ it }.sort { it.y } } Map aLeft = reductionClosest(xLeft, yLeft) Map aRight = reductionClosest(xRight, yRight) Map aMin = aRight.distance < aLeft.distance ? aRight : aLeft List yMid = yPoints.findAll { (xMid - it.x).abs() < aMin.distance } int nyMid = yMid.size() if (nyMid < 2) return aMin Map answer = aMin (0..<(nyMid-1)).each { i -> ((i+1)..<nyMid).findAll { j -> (yMid[j].x - yMid[i].x).abs() < aMin.distance && (yMid[j].y - yMid[i].y).abs() < aMin.distance && yMid[j].distance(yMid[i]) < aMin.distance }.each { k -> if ((yMid[k].x - yMid[i].x).abs() < answer.distance && (yMid[k].y - yMid[i].y).abs() < answer.distance) { def ikDist = yMid[i].distance(yMid[k]) if ( ikDist < answer.distance) { answer = [distance:ikDist, points:[yMid[i],yMid[k]]] } } } } answer
}</lang>
Benchmark/Test: <lang groovy>def random = new Random()
(1..4).each { def point10 = (0..<(10**it)).collect { new Point(random.nextInt(1000001) - 500000,random.nextInt(1000001) - 500000) }
def startE = System.currentTimeMillis() def closestE = elegantClosest(point10) def elapsedE = System.currentTimeMillis() - startE println """ ${10**it} POINTS
Elegant reduction: elapsed: ${elapsedE/1000} s closest: ${closestE} """
def startB = System.currentTimeMillis()
def closestB = bruteClosest(point10)
def elapsedB = System.currentTimeMillis() - startB
println """Brute force:
elapsed: ${elapsedB/1000} s
closest: ${closestB}
Speedup ratio (B/E): ${elapsedB/elapsedE}
=============================
""" }</lang>
Results:
10 POINTS ----------------------------------------- Elegant reduction: elapsed: 0.019 s closest: [distance:85758.5249173515, points:[{x:310073, y:-27339}, {x:382387, y:18761}]] Brute force: elapsed: 0.001 s closest: [distance:85758.5249173515, points:[{x:310073, y:-27339}, {x:382387, y:18761}]] Speedup ratio (B/E): 0.0526315789 ========================================= 100 POINTS ----------------------------------------- Elegant reduction: elapsed: 0.019 s closest: [distance:3166.229934796271, points:[{x:-343735, y:-244394}, {x:-341099, y:-246148}]] Brute force: elapsed: 0.027 s closest: [distance:3166.229934796271, points:[{x:-343735, y:-244394}, {x:-341099, y:-246148}]] Speedup ratio (B/E): 1.4210526316 ========================================= 1000 POINTS ----------------------------------------- Elegant reduction: elapsed: 0.241 s closest: [distance:374.22586762542215, points:[{x:411817, y:-83016}, {x:412038, y:-82714}]] Brute force: elapsed: 0.618 s closest: [distance:374.22586762542215, points:[{x:411817, y:-83016}, {x:412038, y:-82714}]] Speedup ratio (B/E): 2.5643153527 ========================================= 10000 POINTS ----------------------------------------- Elegant reduction: elapsed: 1.957 s closest: [distance:79.00632886041473, points:[{x:187928, y:-452338}, {x:187929, y:-452259}]] Brute force: elapsed: 51.567 s closest: [distance:79.00632886041473, points:[{x:187928, y:-452338}, {x:187929, y:-452259}]] Speedup ratio (B/E): 26.3500255493 =========================================
Haskell
BF solution: <lang Haskell>import Data.List (minimumBy, tails, unfoldr, foldl1') --'
import System.Random (newStdGen, randomRs)
import Control.Arrow ((&&&))
import Data.Ord (comparing)
vecLeng [[a, b], [p, q]] = sqrt $ (a - p) ^ 2 + (b - q) ^ 2
findClosestPair =
foldl1 ((minimumBy (comparing vecLeng) .) . (. return) . (:)) . concatMap (\(x:xs) -> map ((x :) . return) xs) . init . tails
testCP = do
g <- newStdGen let pts :: Double pts = take 1000 . unfoldr (Just . splitAt 2) $ randomRs (-1, 1) g print . (id &&& vecLeng) . findClosestPair $ pts
main = testCP
foldl1 = foldl1' </lang>
- Output:
<lang Haskell>*Main> testCP ([[0.8347201880148426,0.40774840545089647],[0.8348731214261784,0.4087113189531284]],9.749825850154334e-4) (4.02 secs, 488869056 bytes)</lang>
Icon and Unicon
This is a brute force solution. It combines reading the points with computing the closest pair seen so far. <lang unicon>record point(x,y)
procedure main()
minDist := 0 minPair := &null every (points := [],p1 := readPoint()) do { if *points == 1 then minDist := dSquared(p1,points[1]) every minDist >=:= dSquared(p1,p2 := !points) do minPair := [p1,p2] push(points, p1) }
if \minPair then { write("(",minPair[1].x,",",minPair[1].y,") -> ", "(",minPair[2].x,",",minPair[2].y,")") } else write("One or fewer points!")
end
procedure readPoint() # Skips lines that don't have two numbers on them
suspend !&input ? point(numeric(tab(upto(', '))), numeric((move(1),tab(0))))
end
procedure dSquared(p1,p2) # Compute the square of the distance
return (p2.x-p1.x)^2 + (p2.y-p1.y)^2 # (sufficient for closeness)
end</lang>
IS-BASIC
<lang IS-BASIC>100 PROGRAM "Closestp.bas" 110 NUMERIC X(1 TO 10),Y(1 TO 10) 120 FOR I=1 TO 10 130 READ X(I),Y(I) 140 PRINT X(I),Y(I) 150 NEXT 160 LET MN=INF 170 FOR I=1 TO 9 180 FOR J=I+1 TO 10 190 LET DSQ=(X(I)-X(J))^2+(Y(I)-Y(J))^2 200 IF DSQ<MN THEN LET MN=DSQ:LET MINI=I:LET MINJ=J 210 NEXT 220 NEXT 230 PRINT "Closest pair is (";X(MINI);",";Y(MINI);") and (";X(MINJ);",";Y(MINJ);")":PRINT "at distance";SQR(MN) 240 DATA 0.654682,0.925557 250 DATA 0.409382,0.619391 260 DATA 0.891663,0.888594 270 DATA 0.716629,0.996200 280 DATA 0.477721,0.946355 290 DATA 0.925092,0.818220 300 DATA 0.624291,0.142924 310 DATA 0.211332,0.221507 320 DATA 0.293786,0.691701 330 DATA 0.839186,0.728260</lang>
J
Solution of the simpler (brute-force) problem: <lang j>vecl =: +/"1&.:*: NB. length of each vector dist =: <@:vecl@:({: -"1 }:)\ NB. calculate all distances among vectors minpair=: ({~ > {.@($ #: I.@,)@:= <./@;)dist NB. find one pair of the closest points closestpairbf =: (; vecl@:-/)@minpair NB. the pair and their distance</lang> Examples of use: <lang j> ]pts=:10 2 ?@$ 0 0.654682 0.925557 0.409382 0.619391 0.891663 0.888594 0.716629 0.9962 0.477721 0.946355 0.925092 0.81822 0.624291 0.142924 0.211332 0.221507 0.293786 0.691701 0.839186 0.72826
closestpairbf pts
+-----------------+---------+ |0.891663 0.888594|0.0779104| |0.925092 0.81822| | +-----------------+---------+</lang> The program also works for higher dimensional vectors: <lang j> ]pts=:10 4 ?@$ 0 0.559164 0.482993 0.876 0.429769 0.217911 0.729463 0.97227 0.132175 0.479206 0.169165 0.495302 0.362738 0.316673 0.797519 0.745821 0.0598321 0.662585 0.726389 0.658895 0.653457 0.965094 0.664519 0.084712 0.20671 0.840877 0.591713 0.630206 0.99119 0.221416 0.114238 0.0991282 0.174741 0.946262 0.505672 0.776017 0.307362 0.262482 0.540054 0.707342 0.465234
closestpairbf pts
+------------------------------------+--------+ |0.217911 0.729463 0.97227 0.132175|0.708555| |0.316673 0.797519 0.745821 0.0598321| | +------------------------------------+--------+</lang>
Java
Both the brute-force and the divide-and-conquer methods are implemented.
Code: <lang Java>import java.util.*;
public class ClosestPair {
public static class Point { public final double x; public final double y; public Point(double x, double y) { this.x = x; this.y = y; } public String toString() { return "(" + x + ", " + y + ")"; } } public static class Pair { public Point point1 = null; public Point point2 = null; public double distance = 0.0; public Pair() { } public Pair(Point point1, Point point2) { this.point1 = point1; this.point2 = point2; calcDistance(); } public void update(Point point1, Point point2, double distance) { this.point1 = point1; this.point2 = point2; this.distance = distance; } public void calcDistance() { this.distance = distance(point1, point2); } public String toString() { return point1 + "-" + point2 + " : " + distance; } } public static double distance(Point p1, Point p2) { double xdist = p2.x - p1.x; double ydist = p2.y - p1.y; return Math.hypot(xdist, ydist); } public static Pair bruteForce(List<? extends Point> points) { int numPoints = points.size(); if (numPoints < 2) return null; Pair pair = new Pair(points.get(0), points.get(1)); if (numPoints > 2) { for (int i = 0; i < numPoints - 1; i++) { Point point1 = points.get(i); for (int j = i + 1; j < numPoints; j++) { Point point2 = points.get(j); double distance = distance(point1, point2); if (distance < pair.distance) pair.update(point1, point2, distance); } } } return pair; } public static void sortByX(List<? extends Point> points) { Collections.sort(points, new Comparator<Point>() { public int compare(Point point1, Point point2) { if (point1.x < point2.x) return -1; if (point1.x > point2.x) return 1; return 0; } } ); } public static void sortByY(List<? extends Point> points) { Collections.sort(points, new Comparator<Point>() { public int compare(Point point1, Point point2) { if (point1.y < point2.y) return -1; if (point1.y > point2.y) return 1; return 0; } } ); } public static Pair divideAndConquer(List<? extends Point> points) { List<Point> pointsSortedByX = new ArrayList<Point>(points); sortByX(pointsSortedByX); List<Point> pointsSortedByY = new ArrayList<Point>(points); sortByY(pointsSortedByY); return divideAndConquer(pointsSortedByX, pointsSortedByY); } private static Pair divideAndConquer(List<? extends Point> pointsSortedByX, List<? extends Point> pointsSortedByY) { int numPoints = pointsSortedByX.size(); if (numPoints <= 3) return bruteForce(pointsSortedByX); int dividingIndex = numPoints >>> 1; List<? extends Point> leftOfCenter = pointsSortedByX.subList(0, dividingIndex); List<? extends Point> rightOfCenter = pointsSortedByX.subList(dividingIndex, numPoints); List<Point> tempList = new ArrayList<Point>(leftOfCenter); sortByY(tempList); Pair closestPair = divideAndConquer(leftOfCenter, tempList); tempList.clear(); tempList.addAll(rightOfCenter); sortByY(tempList); Pair closestPairRight = divideAndConquer(rightOfCenter, tempList); if (closestPairRight.distance < closestPair.distance) closestPair = closestPairRight; tempList.clear(); double shortestDistance =closestPair.distance; double centerX = rightOfCenter.get(0).x; for (Point point : pointsSortedByY) if (Math.abs(centerX - point.x) < shortestDistance) tempList.add(point); for (int i = 0; i < tempList.size() - 1; i++) { Point point1 = tempList.get(i); for (int j = i + 1; j < tempList.size(); j++) { Point point2 = tempList.get(j); if ((point2.y - point1.y) >= shortestDistance) break; double distance = distance(point1, point2); if (distance < closestPair.distance) { closestPair.update(point1, point2, distance); shortestDistance = distance; } } } return closestPair; } public static void main(String[] args) { int numPoints = (args.length == 0) ? 1000 : Integer.parseInt(args[0]); List<Point> points = new ArrayList<Point>(); Random r = new Random(); for (int i = 0; i < numPoints; i++) points.add(new Point(r.nextDouble(), r.nextDouble())); System.out.println("Generated " + numPoints + " random points"); long startTime = System.currentTimeMillis(); Pair bruteForceClosestPair = bruteForce(points); long elapsedTime = System.currentTimeMillis() - startTime; System.out.println("Brute force (" + elapsedTime + " ms): " + bruteForceClosestPair); startTime = System.currentTimeMillis(); Pair dqClosestPair = divideAndConquer(points); elapsedTime = System.currentTimeMillis() - startTime; System.out.println("Divide and conquer (" + elapsedTime + " ms): " + dqClosestPair); if (bruteForceClosestPair.distance != dqClosestPair.distance) System.out.println("MISMATCH"); }
}</lang>
- Output:
java ClosestPair 10000 Generated 10000 random points Brute force (1594 ms): (0.9246533850872104, 0.098709007587097)-(0.924591196030625, 0.09862206991823985) : 1.0689077146927108E-4 Divide and conquer (250 ms): (0.924591196030625, 0.09862206991823985)-(0.9246533850872104, 0.098709007587097) : 1.0689077146927108E-4
JavaScript
Using bruteforce algorithm, the bruteforceClosestPair method below expects an array of objects with x- and y-members set to numbers, and returns an object containing the members distance and points.
<lang javascript>function distance(p1, p2) {
var dx = Math.abs(p1.x - p2.x); var dy = Math.abs(p1.y - p2.y); return Math.sqrt(dx*dx + dy*dy);
}
function bruteforceClosestPair(arr) {
if (arr.length < 2) { return Infinity; } else { var minDist = distance(arr[0], arr[1]); var minPoints = arr.slice(0, 2); for (var i=0; i<arr.length-1; i++) { for (var j=i+1; j<arr.length; j++) { if (distance(arr[i], arr[j]) < minDist) { minDist = distance(arr[i], arr[j]); minPoints = [ arr[i], arr[j] ]; } } } return { distance: minDist, points: minPoints }; }
}</lang>
divide-and-conquer method: <lang javascript>
var Point = function(x, y) { this.x = x; this.y = y; }; Point.prototype.getX = function() { return this.x; }; Point.prototype.getY = function() { return this.y; };
var mergeSort = function mergeSort(points, comp) { if(points.length < 2) return points;
var n = points.length,
i = 0,
j = 0,
leftN = Math.floor(n / 2),
rightN = leftN;
var leftPart = mergeSort( points.slice(0, leftN), comp),
rightPart = mergeSort( points.slice(rightN), comp );
var sortedPart = [];
while((i < leftPart.length) && (j < rightPart.length)) { if(comp(leftPart[i], rightPart[j]) < 0) { sortedPart.push(leftPart[i]); i += 1; } else { sortedPart.push(rightPart[j]); j += 1; } } while(i < leftPart.length) { sortedPart.push(leftPart[i]); i += 1; } while(j < rightPart.length) { sortedPart.push(rightPart[j]); j += 1; } return sortedPart; };
var closestPair = function _closestPair(Px, Py) { if(Px.length < 2) return { distance: Infinity, pair: [ new Point(0, 0), new Point(0, 0) ] }; if(Px.length < 3) { //find euclid distance var d = Math.sqrt( Math.pow(Math.abs(Px[1].x - Px[0].x), 2) + Math.pow(Math.abs(Px[1].y - Px[0].y), 2) ); return { distance: d, pair: [ Px[0], Px[1] ] }; }
var n = Px.length, leftN = Math.floor(n / 2), rightN = leftN;
var Xl = Px.slice(0, leftN), Xr = Px.slice(rightN), Xm = Xl[leftN - 1], Yl = [], Yr = []; //separate Py for(var i = 0; i < Py.length; i += 1) { if(Py[i].x <= Xm.x) Yl.push(Py[i]); else Yr.push(Py[i]); }
var dLeft = _closestPair(Xl, Yl), dRight = _closestPair(Xr, Yr);
var minDelta = dLeft.distance, closestPair = dLeft.pair; if(dLeft.distance > dRight.distance) { minDelta = dRight.distance; closestPair = dRight.pair; }
//filter points around Xm within delta (minDelta)
var closeY = [];
for(i = 0; i < Py.length; i += 1) {
if(Math.abs(Py[i].x - Xm.x) < minDelta) closeY.push(Py[i]);
}
//find min within delta. 8 steps max
for(i = 0; i < closeY.length; i += 1) {
for(var j = i + 1; j < Math.min( (i + 8), closeY.length ); j += 1) {
var d = Math.sqrt( Math.pow(Math.abs(closeY[j].x - closeY[i].x), 2) + Math.pow(Math.abs(closeY[j].y - closeY[i].y), 2) );
if(d < minDelta) {
minDelta = d;
closestPair = [ closeY[i], closeY[j] ]
}
}
}
return { distance: minDelta, pair: closestPair }; };
var points = [
new Point(0.748501, 4.09624),
new Point(3.00302, 5.26164),
new Point(3.61878, 9.52232),
new Point(7.46911, 4.71611),
new Point(5.7819, 2.69367),
new Point(2.34709, 8.74782),
new Point(2.87169, 5.97774),
new Point(6.33101, 0.463131),
new Point(7.46489, 4.6268),
new Point(1.45428, 0.087596)
];
var sortX = function (a, b) { return (a.x < b.x) ? -1 : ((a.x > b.x) ? 1 : 0); } var sortY = function (a, b) { return (a.y < b.y) ? -1 : ((a.y > b.y) ? 1 : 0); }
var Px = mergeSort(points, sortX); var Py = mergeSort(points, sortY);
console.log(JSON.stringify(closestPair(Px, Py))) // {"distance":0.0894096443343775,"pair":[{"x":7.46489,"y":4.6268},{"x":7.46911,"y":4.71611}]}
var points2 = [new Point(37100, 13118), new Point(37134, 1963), new Point(37181, 2008), new Point(37276, 21611), new Point(37307, 9320)];
Px = mergeSort(points2, sortX); Py = mergeSort(points2, sortY);
console.log(JSON.stringify(closestPair(Px, Py))); // {"distance":65.06919393998976,"pair":[{"x":37134,"y":1963},{"x":37181,"y":2008}]}
</lang>
jq
The solution presented here is essentially a direct translation into jq of the pseudo-code presented in the task description, but "closest_pair" is added so that any list of [x,y] points can be presented, and extra lines are added to ensure that xL and yL have the same lengths.
Infrastructure: <lang jq># This definition of "until" is included in recent versions (> 1.4) of jq
- Emit the first input that satisfied the condition
def until(cond; next):
def _until: if cond then . else (next|_until) end; _until;
- Euclidean 2d distance
def dist(x;y):
[x[0] - y[0], x[1] - y[1]] | map(.*.) | add | sqrt;</lang>
<lang jq>
- P is an array of points, [x,y].
- Emit the solution in the form [dist, [P1, P2]]
def bruteForceClosestPair(P):
(P|length) as $length | if $length < 2 then null else reduce range(0; $length-1) as $i ( null; reduce range($i+1; $length) as $j (.; dist(P[$i]; P[$j]) as $d | if . == null or $d < .[0] then [$d, [ P[$i], P[$j] ] ] else . end ) ) end;
def closest_pair:
def abs: if . < 0 then -. else . end; def ceil: floor as $floor | if . == $floor then $floor else $floor + 1 end;
# xP is an array [P(1), .. P(N)] sorted by x coordinate, and # yP is an array [P(1), .. P(N)] sorted by y coordinate (ascending order). # if N <= 3 then return closest points of xP using the brute-force algorithm. def closestPair(xP; yP): if xP|length <= 3 then bruteForceClosestPair(xP) else ((xP|length)/2|ceil) as $N | xP[0:$N] as $xL | xP[$N:] as $xR | xP[$N-1][0] as $xm # middle | (yP | map(select(.[0] <= $xm ))) as $yL0 # might be too long | (yP | map(select(.[0] > $xm ))) as $yR0 # might be too short | (if $yL0|length == $N then $yL0 else $yL0[0:$N] end) as $yL | (if $yL0|length == $N then $yR0 else $yL0[$N:] + $yR0 end) as $yR | closestPair($xL; $yL) as $pairL # [dL, pairL] | closestPair($xR; $yR) as $pairR # [dR, pairR] | (if $pairL[0] < $pairR[0] then $pairL else $pairR end) as $pair # [ dmin, pairMin] | (yP | map(select( (($xm - .[0])|abs) < $pair[0]))) as $yS | ($yS | length) as $nS | $pair[0] as $dmin | reduce range(0; $nS - 1) as $i ( [0, $pair]; # state: [k, [d, [P1,P2]]] .[0] = $i + 1 | until( .[0] as $k | $k >= $nS or ($yS[$k][1] - $yS[$i][1]) >= $dmin; .[0] as $k | dist($yS[$k]; $yS[$i]) as $d | if $d < .[1][0] then [$k+1, [ $d, [$yS[$k], $yS[$i]]]] else .[0] += 1 end) ) | .[1] end; closestPair( sort_by(.[0]); sort_by(.[1])) ;</lang>
Example from the Mathematica section: <lang jq>def data:
[[0.748501, 4.09624], [3.00302, 5.26164], [3.61878, 9.52232], [7.46911, 4.71611], [5.7819, 2.69367], [2.34709, 8.74782], [2.87169, 5.97774], [6.33101, 0.463131], [7.46489, 4.6268], [1.45428, 0.087596] ];
data | closest_pair</lang>
- Output:
$jq -M -c -n -f closest_pair.jq [0.0894096443343775,[[7.46489,4.6268],[7.46911,4.71611]]]
Julia
Brute-force algorithm: <lang julia>function closestpair(P::Vector{Vector{T}}) where T <: Number
N = length(P) if N < 2 return (Inf, ()) end mindst = norm(P[1] - P[2]) minpts = (P[1], P[2]) for i in 1:N-1, j in i+1:N tmpdst = norm(P[i] - P[j]) if tmpdst < mindst mindst = tmpdst minpts = (P[i], P[j]) end end return mindst, minpts
end
closestpair([[0, -0.3], [1., 1.], [1.5, 2], [2, 2], [3, 3]])</lang>
Kotlin
<lang scala>// version 1.1.2
typealias Point = Pair<Double, Double>
fun distance(p1: Point, p2: Point) = Math.hypot(p1.first- p2.first, p1.second - p2.second)
fun bruteForceClosestPair(p: List<Point>): Pair<Double, Pair<Point, Point>> {
val n = p.size if (n < 2) throw IllegalArgumentException("Must be at least two points") var minPoints = p[0] to p[1] var minDistance = distance(p[0], p[1]) for (i in 0 until n - 1) for (j in i + 1 until n) { val dist = distance(p[i], p[j]) if (dist < minDistance) { minDistance = dist minPoints = p[i] to p[j] } } return minDistance to Pair(minPoints.first, minPoints.second)
}
fun optimizedClosestPair(xP: List<Point>, yP: List<Point>): Pair<Double, Pair<Point, Point>> {
val n = xP.size if (n <= 3) return bruteForceClosestPair(xP) val xL = xP.take(n / 2) val xR = xP.drop(n / 2) val xm = xP[n / 2 - 1].first val yL = yP.filter { it.first <= xm } val yR = yP.filter { it.first > xm } val (dL, pairL) = optimizedClosestPair(xL, yL) val (dR, pairR) = optimizedClosestPair(xR, yR) var dmin = dR var pairMin = pairR if (dL < dR) { dmin = dL pairMin = pairL } val yS = yP.filter { Math.abs(xm - it.first) < dmin } val nS = yS.size var closest = dmin var closestPair = pairMin for (i in 0 until nS - 1) { var k = i + 1 while (k < nS && (yS[k].second - yS[i].second < dmin)) { val dist = distance(yS[k], yS[i]) if (dist < closest) { closest = dist closestPair = Pair(yS[k], yS[i]) } k++ } } return closest to closestPair
}
fun main(args: Array<String>) {
val points = listOf( listOf( 5.0 to 9.0, 9.0 to 3.0, 2.0 to 0.0, 8.0 to 4.0, 7.0 to 4.0, 9.0 to 10.0, 1.0 to 9.0, 8.0 to 2.0, 0.0 to 10.0, 9.0 to 6.0 ), listOf( 0.654682 to 0.925557, 0.409382 to 0.619391, 0.891663 to 0.888594, 0.716629 to 0.996200, 0.477721 to 0.946355, 0.925092 to 0.818220, 0.624291 to 0.142924, 0.211332 to 0.221507, 0.293786 to 0.691701, 0.839186 to 0.728260 ) ) for (p in points) { val (dist, pair) = bruteForceClosestPair(p) println("Closest pair (brute force) is ${pair.first} and ${pair.second}, distance $dist") val xP = p.sortedBy { it.first } val yP = p.sortedBy { it.second } val (dist2, pair2) = optimizedClosestPair(xP, yP) println("Closest pair (optimized) is ${pair2.first} and ${pair2.second}, distance $dist2\n") }
}</lang>
- Output:
Closest pair (brute force) is (8.0, 4.0) and (7.0, 4.0), distance 1.0 Closest pair (optimized) is (7.0, 4.0) and (8.0, 4.0), distance 1.0 Closest pair (brute force) is (0.891663, 0.888594) and (0.925092, 0.81822), distance 0.07791019135517516 Closest pair (optimized) is (0.891663, 0.888594) and (0.925092, 0.81822), distance 0.07791019135517516
Liberty BASIC
NB array terms can not be READ directly. <lang lb> N =10
dim x( N), y( N)
firstPt =0 secondPt =0
for i =1 to N
read f: x( i) =f read f: y( i) =f
next i
minDistance =1E6
for i =1 to N -1
for j =i +1 to N dxSq =( x( i) -x( j))^2 dySq =( y( i) -y( j))^2 D =abs( ( dxSq +dySq)^0.5) if D <minDistance then minDistance =D firstPt =i secondPt =j end if next j
next i
print "Distance ="; minDistance; " between ( "; x( firstPt); ", "; y( firstPt); ") and ( "; x( secondPt); ", "; y( secondPt); ")"
end
data 0.654682, 0.925557 data 0.409382, 0.619391 data 0.891663, 0.888594 data 0.716629, 0.996200 data 0.477721, 0.946355 data 0.925092, 0.818220 data 0.624291, 0.142924 data 0.211332, 0.221507 data 0.293786, 0.691701 data 0.839186, 0.72826
</lang>
Distance =0.77910191e-1 between ( 0.891663, 0.888594) and ( 0.925092, 0.81822)
Maple
<lang Maple>ClosestPair := module()
local
ModuleApply := proc(L::list,$) local Lx, Ly, out; Ly := sort(L, 'key'=(i->i[2]), 'output'='permutation'); Lx := sort(L, 'key'=(i->i[1]), 'output'='permutation'); out := Recurse(L, Lx, Ly, 1, numelems(L)); return sqrt(out[1]), out[2]; end proc; # ModuleApply
local
BruteForce := proc(L, Lx, r1:=1, r2:=numelems(L), $) local d, p, n, i, j; d := infinity; for i from r1 to r2-1 do for j from i+1 to r2 do n := dist( L[Lx[i]], L[Lx[j]] ); if n < d then d := n; p := [ L[Lx[i]], L[Lx[j]] ]; end if; end do; # j end do; # i return (d, p); end proc; # BruteForce
local dist := (p, q)->(( (p[1]-q[1])^2+(p[2]-q[2])^2 ));
local Recurse := proc(L, Lx, Ly, r1, r2)
local m, xm, rDist, rPair, lDist, lPair, minDist, minPair, S, i, j, Lyr, Lyl;
if r2-r1 <= 3 then return BruteForce(L, Lx, r1, r2); end if;
m := ceil((r2-r1)/2)+r1; xm := (L[Lx[m]][1] + L[Lx[m-1]][1])/2;
(Lyr, Lyl) := selectremove( i->L[i][1] < xm, Ly);
(rDist, rPair) := thisproc(L, Lx, Lyr, r1, m-1); (lDist, lPair) := thisproc(L, Lx, Lyl, m, r2);
if rDist < lDist then minDist := rDist; minPair := rPair; else minDist := lDist; minPair := lPair; end if;
S := [ seq( `if`(abs(xm - L[i][1])^2< minDist, L[i], NULL ), i in Ly ) ];
for i from 1 to nops(S)-1 do for j from i+1 to nops(S) do if abs( S[i][2] - S[j][2] )^2 >= minDist then break; elif dist(S[i], S[j]) < minDist then minDist := dist(S[i], S[j]); minPair := [S[i], S[j]]; end if; end do; end do;
return (minDist, minPair);
end proc; #Recurse
end module; #ClosestPair</lang>
- Output:
<lang Maple>
> L := RandomTools:-Generate(list(list(float(range=0..1),2),512)): > ClosestPair(L);
0.002576770304, [[0.4265584800, 0.7443097852], [0.4240649736, 0.7449595321]]
</lang>
Mathematica / Wolfram Language
O(n2) <lang Mathematica>nearestPair[data_] :=
Block[{pos, dist = N[Outer[EuclideanDistance, data, data, 1]]}, pos = Position[dist, Min[DeleteCases[Flatten[dist], 0.]]]; data[[pos1]]]</lang>
O(n2) output: <lang Mathematica>nearestPair[{{0.748501, 4.09624}, {3.00302, 5.26164}, {3.61878,
9.52232}, {7.46911, 4.71611}, {5.7819, 2.69367}, {2.34709, 8.74782}, {2.87169, 5.97774}, {6.33101, 0.463131}, {7.46489, 4.6268}, {1.45428, 0.087596}}]
{{7.46911, 4.71611}, {7.46489, 4.6268}}</lang>
O(nlog n)
<lang Mathematica>closestPair[ptsIn_] :=
Module[{xP, yP, pts},(*Top level function.Sorts the pts by x and by y and then \
calls closestPairR[]*)pts = N[ptsIn];
xP = Sort[pts, #11 < #21 &]; yP = Sort[pts, #12 < #22 &]; closestPairR[xP, yP]]
closestPairR[xP_, yP_] :=
Module[{n, mid, xL, xR, xm, yL, yR, dL, pairL, dmin, pairMin, yS, nS, closest, closestP, k, cDist},(*where xP is P(1).. P(n) sorted by x coordinate, and yP is P(1).. P(n) sorted by y coordinate (ascending order)*) n = Length[xP]; If[n <= 3,(*Brute Force*) Piecewise[{{{\[Infinity], {}}, n < 2}, {{EuclideanDistance[xP1, xP2], {xP1, xP2}}, n == 2}, {Last@ MinimalBy[{{EuclideanDistance[xP1, xP2], {xP1, xP2}}, {EuclideanDistance[xP1, xP3], {xP1, xP3}}, {EuclideanDistance[xP3, xP2], {xP3, xP2}}}, First], n == 3}}], mid = Ceiling[n/2]; xL = xP1 ;; mid; xR = xPmid + 1 ;; n; xm = xPmid; yL = Select[yP, #1 <= xm1 &]; yR = Select[yP, #1 > xm1 &]; {dL, pairL} = closestPairR[xL, yL]; {dmin, pairMin} = closestPairR[xR, yR]; If[dL < dmin, {dmin, pairMin} = {dL, pairL}]; yS = Select[yP, Abs[#1 - xm1] <= dmin &]; nS = Length[yS]; {closest, closestP} = {dmin, pairMin}; Table[k = i + 1; While[(k <= nS) && (ySk, 2 - ySi, 2 < dmin), cDist = EuclideanDistance[ySk, ySi]; If[cDist < closest, {closest, closestP} = {cDist, {ySk, ySi}}]; k = k + 1], {i, 1, nS - 1}]; {closest, closestP}](*end if*)]
</lang>
O(nlogn) output: <lang Mathematica>closestPair[{{0.748501, 4.09624}, {3.00302, 5.26164}, {3.61878,
9.52232}, {7.46911, 4.71611}, {5.7819, 2.69367}, {2.34709, 8.74782}, {2.87169, 5.97774}, {6.33101, 0.463131}, {7.46489, 4.6268}, {1.45428, 0.087596}}]
{0.0894096, {{7.46489, 4.6268}, {7.46911, 4.71611}}}</lang>
MATLAB
This solution is an almost direct translation of the above pseudo-code into MATLAB. <lang MATLAB>function [closest,closestpair] = closestPair(xP,yP)
N = numel(xP);
if(N <= 3) %Brute force closestpair if(N < 2) closest = +Inf; closestpair = {}; else closest = norm(xP{1}-xP{2}); closestpair = {xP{1},xP{2}};
for i = ( 1:N-1 ) for j = ( (i+1):N ) if ( norm(xP{i} - xP{j}) < closest ) closest = norm(xP{i}-xP{j}); closestpair = {xP{i},xP{j}}; end %if end %for end %for end %if (N < 2) else halfN = ceil(N/2); xL = { xP{1:halfN} }; xR = { xP{halfN+1:N} }; xm = xP{halfN}(1); %cellfun( @(p)le(p(1),xm),yP ) is the same as { p ∈ yP : px ≤ xm } yLIndicies = cellfun( @(p)le(p(1),xm),yP ); yL = { yP{yLIndicies} }; yR = { yP{~yLIndicies} };
[dL,pairL] = closestPair(xL,yL); [dR,pairR] = closestPair(xR,yR); if dL < dR dmin = dL; pairMin = pairL; else dmin = dR; pairMin = pairR; end
%cellfun( @(p)lt(norm(xm-p(1)),dmin),yP ) is the same as %{ p ∈ yP : |xm - px| < dmin } yS = {yP{ cellfun( @(p)lt(norm(xm-p(1)),dmin),yP ) }}; nS = numel(yS);
closest = dmin; closestpair = pairMin;
for i = (1:nS-1) k = i+1;
while( (k<=nS) && (yS{k}(2)-yS{i}(2) < dmin) )
if norm(yS{k}-yS{i}) < closest closest = norm(yS{k}-yS{i}); closestpair = {yS{k},yS{i}}; end
k = k+1; end %while end %for end %if (N <= 3)
end %closestPair</lang>
- Output:
<lang MATLAB>[distance,pair]=closestPair({[0 -.3],[1 1],[1.5 2],[2 2],[3 3]},{[0 -.3],[1 1],[1.5 2],[2 2],[3 3]})
distance =
0.500000000000000
pair =
[1x2 double] [1x2 double] %The pair is [1.5 2] and [2 2] which is correct</lang>
Microsoft Small Basic
<lang smallbasic>' Closest Pair Problem s="0.654682,0.925557,0.409382,0.619391,0.891663,0.888594,0.716629,0.996200,0.477721,0.946355,0.925092,0.818220,0.624291,0.142924,0.211332,0.221507,0.293786,0.691701,0.839186,0.728260,"
i=0 While s<>"" i=i+1 For j=1 To 2 k=Text.GetIndexOf(s,",") ss=Text.GetSubText(s,1,k-1) s=Text.GetSubTextToEnd(s,k+1) pxy[i][j]=ss EndFor EndWhile n=i i=1 j=2 dd=Math.Power(pxy[i][1]-pxy[j][1],2)+Math.Power(pxy[i][2]-pxy[j][2],2) ddmin=dd ii=i jj=j For i=1 To n For j=1 To n dd=Math.Power(pxy[i][1]-pxy[j][1],2)+Math.Power(pxy[i][2]-pxy[j][2],2) If dd>0 Then If dd<ddmin Then ddmin=dd ii=i jj=j EndIf EndIf EndFor EndFor sqrt1=ddmin sqrt2=ddmin/2 For i=1 To 20 If sqrt1=sqrt2 Then Goto exitfor EndIf sqrt1=sqrt2 sqrt2=(sqrt1+(ddmin/sqrt1))/2 EndFor
exitfor:
TextWindow.WriteLine("the minimum distance "+sqrt2) TextWindow.WriteLine("is between the points:") TextWindow.WriteLine(" ["+pxy[ii][1]+","+pxy[ii][2]+"] and") TextWindow.WriteLine(" ["+pxy[jj][1]+","+pxy[jj][2]+"]")</lang>
- Output:
the minimum distance 0,0779101913551750943201426138 is between the points: [0.891663,0.888594] and [0.925092,0.818220]
Nim
<lang Nim>import math, algorithm
type
Point = tuple[x, y: float] Pair = tuple[p1, p2: Point] Result = tuple[minDist: float; minPoints: Pair]
- ---------------------------------------------------------------------------------------------------
template sqr(x: float): float = x * x
- ---------------------------------------------------------------------------------------------------
func dist(point1, point2: Point): float =
sqrt(sqr(point2.x - point1.x) + sqr(point2.y - point1.y))
- ---------------------------------------------------------------------------------------------------
func bruteForceClosestPair*(points: openArray[Point]): Result =
doAssert(points.len >= 2, "At least two points required.")
result.minDist = Inf for i in 0..<points.high: for j in (i + 1)..points.high: let d = dist(points[i], points[j]) if d < result.minDist: result = (d, (points[i], points[j]))
- ---------------------------------------------------------------------------------------------------
func closestPair(xP, yP: openArray[Point]): Result =
## Recursive function which takes two open arrays as arguments: the first ## sorted by increasing values of x, the second sorted by increasing values of y.
if xP.len <= 3: return xP.bruteForceClosestPair()
let m = xP.high div 2 let xL = xP[0..m] let xR = xP[(m + 1)..^1]
let xm = xP[m].x var yL, yR: seq[Point] for p in yP: if p.x <= xm: yL.add(p) else: yR.add(p)
let (dL, pairL) = closestPair(xL, yL) let (dR, pairR) = closestPair(xR, yR) let (dMin, pairMin) = if dL < dR: (dL, pairL) else: (dR, pairR)
var yS: seq[Point] for p in yP: if abs(xm - p.x) < dmin: yS.add(p)
result = (dMin, pairMin) for i in 0..<yS.high: var k = i + 1 while k < yS.len and ys[k].y - yS[i].y < dMin: let d = dist(yS[i], yS[k]) if d < result.minDist: result = (d, (yS[i], yS[k])) inc k
- ---------------------------------------------------------------------------------------------------
func closestPair*(points: openArray[Point]): Result =
let xP = points.sortedByIt(it.x) let yP = points.sortedByIt(it.y) doAssert(points.len >= 2, "At least two points required.")
result = closestPair(xP, yP)
- ———————————————————————————————————————————————————————————————————————————————————————————————————
import random, times, strformat
randomize()
const N = 50_000 const Max = 10_000.0 var points: array[N, Point] for pt in points.mitems: pt = (rand(Max), rand(Max))
echo "Sample contains ", N, " random points." echo ""
let t0 = getTime() echo "Brute force algorithm:" echo points.bruteForceClosestPair() let t1 = getTime() echo "Optimized algorithm:" echo points.closestPair() let t2 = getTime()
echo "" echo fmt"Execution time for brute force algorithm: {(t1 - t0).inMilliseconds:>4} ms" echo fmt"Execution time for optimized algorithm: {(t2 - t1).inMilliseconds:>4} ms"</lang>
- Output:
Sample contains 50000 random points. Brute force algorithm: (minDist: 0.1177082437919083, minPoints: (p1: (x: 3686.601318778875, y: 2187.261792916939), p2: (x: 3686.483703931143, y: 2187.257104820359))) Optimized algorithm: (minDist: 0.1177082437919083, minPoints: (p1: (x: 3686.483703931143, y: 2187.257104820359), p2: (x: 3686.601318778875, y: 2187.261792916939))) Execution time for brute force algorithm: 2656 ms Execution time for optimized algorithm: 63 ms
Objective-C
See Closest-pair problem/Objective-C
OCaml
<lang ocaml>
type point = { x : float; y : float }
let cmpPointX (a : point) (b : point) = compare a.x b.x
let cmpPointY (a : point) (b : point) = compare a.y b.y
let distSqrd (seg : (point * point) option) =
match seg with | None -> max_float | Some(line) -> let a = fst line in let b = snd line in
let dx = a.x -. b.x in let dy = a.y -. b.y in dx*.dx +. dy*.dy
let dist seg =
sqrt (distSqrd seg)
let shortest l1 l2 =
if distSqrd l1 < distSqrd l2 then l1 else l2
let halve l =
let n = List.length l in BatList.split_at (n/2) l
let rec closestBoundY from maxY (ptsByY : point list) =
match ptsByY with | [] -> None | hd :: tl -> if hd.y > maxY then None else let toHd = Some(from, hd) in let bestToRest = closestBoundY from maxY tl in shortest toHd bestToRest
let rec closestInRange ptsByY maxDy =
match ptsByY with | [] -> None | hd :: tl -> let fromHd = closestBoundY hd (hd.y +. maxDy) tl in let fromRest = closestInRange tl maxDy in shortest fromHd fromRest
let rec closestPairByX (ptsByX : point list) =
if List.length ptsByX < 2 then None else let (left, right) = halve ptsByX in let leftResult = closestPairByX left in let rightResult = closestPairByX right in
let bestInHalf = shortest leftResult rightResult in let bestLength = dist bestInHalf in
let divideX = (List.hd right).x in let inBand = List.filter(fun(p) -> abs_float(p.x -. divideX) < bestLength) ptsByX in
let byY = List.sort cmpPointY inBand in let bestCross = closestInRange byY bestLength in shortest bestInHalf bestCross
let closestPair pts =
let ptsByX = List.sort cmpPointX pts in closestPairByX ptsByX
let parsePoint str =
let sep = Str.regexp_string "," in let tokens = Str.split sep str in let xStr = List.nth tokens 0 in let yStr = List.nth tokens 1 in
let xVal = (float_of_string xStr) in let yVal = (float_of_string yStr) in { x = xVal; y = yVal }
let loadPoints filename =
let ic = open_in filename in let result = ref [] in try while true do let s = input_line ic in if s <> "" then let p = parsePoint s in result := p :: !result; done; !result with End_of_file -> close_in ic; !result
let loaded = (loadPoints "Points.txt") in let start = Sys.time() in let c = closestPair loaded in let taken = Sys.time() -. start in Printf.printf "Took %f [s]\n" taken;
match c with | None -> Printf.printf "No closest pair\n" | Some(seg) ->
let a = fst seg in let b = snd seg in
Printf.printf "(%f, %f) (%f, %f) Dist %f\n" a.x a.y b.x b.y (dist c)
</lang>
Oz
Translation of pseudocode: <lang oz>declare
fun {Distance X1#Y1 X2#Y2} {Sqrt {Pow X2-X1 2.0} + {Pow Y2-Y1 2.0}} end
%% brute force fun {BFClosestPair Points=P1|P2|_} Ps = {List.toTuple unit Points} %% for efficient random access N = {Width Ps} MinDist = {NewCell {Distance P1 P2}} MinPoints = {NewCell P1#P2} in for I in 1..N-1 do for J in I+1..N do IJDist = {Distance Ps.I Ps.J} in if IJDist < @MinDist then MinDist := IJDist MinPoints := Ps.I#Ps.J end end end @MinPoints end
%% divide and conquer fun {ClosestPair Points} case {ClosestPair2 {Sort Points {LessThanBy X}} {Sort Points {LessThanBy Y}}} of Distance#Pair then Pair end end
%% XP: points sorted by X, YP: sorted by Y %% returns a pair Distance#Pair fun {ClosestPair2 XP YP} N = {Length XP} = {Length YP} in if N =< 3 then P = {BFClosestPair XP} in {Distance P.1 P.2}#P else XL XR {List.takeDrop XP (N div 2) ?XL ?XR} XM = {Nth XP (N div 2)}.X YL YR {List.partition YP fun {$ P} P.X =< XM end ?YL ?YR} DL#PairL = {ClosestPair2 XL YL} DR#PairR = {ClosestPair2 XR YR} DMin#PairMin = if DL < DR then DL#PairL else DR#PairR end YSList = {Filter YP fun {$ P} {Abs XM-P.X} < DMin end} YS = {List.toTuple unit YSList} %% for efficient random access NS = {Width YS} Closest = {NewCell DMin} ClosestPair = {NewCell PairMin} in for I in 1..NS-1 do for K in I+1..NS while:YS.K.Y - YS.I.Y < DMin do DistKI = {Distance YS.K YS.I} in if DistKI < @Closest then Closest := DistKI ClosestPair := YS.K#YS.I end end end @Closest#@ClosestPair end end
%% To access components when points are represented as pairs X = 1 Y = 2
%% returns a less-than predicate that accesses feature F fun {LessThanBy F} fun {$ A B} A.F < B.F end end
fun {Random Min Max} Min + {Int.toFloat {OS.rand}} * (Max-Min) / {Int.toFloat {OS.randLimits _}} end
fun {RandomPoint} {Random 0.0 100.0}#{Random 0.0 100.0} end Points = {MakeList 5}
in
{ForAll Points RandomPoint} {Show Points} {Show {ClosestPair Points}}</lang>
PARI/GP
Naive quadratic solution. <lang parigp>closestPair(v)={
my(r=norml2(v[1]-v[2]),at=[1,2]); for(a=1,#v-1, for(b=a+1,#v, if(norml2(v[a]-v[b])<r, at=[a,b]; r=norml2(v[a]-v[b]) ) ) ); [v[at[1]],v[at[2]]]
};</lang>
Pascal
Brute force only calc square of distance, like AWK etc... As fast as D . <lang pascal>program closestPoints; {$IFDEF FPC}
{$MODE Delphi}
{$ENDIF} const
PointCnt = 10000;//31623;
type
TdblPoint = Record ptX, ptY : double; end; tPtLst = array of TdblPoint;
tMinDIstIdx = record md1, md2 : NativeInt; end;
function ClosPointBruteForce(var ptl :tPtLst):tMinDIstIdx; Var
i,j,k : NativeInt; mindst2,dst2: double; //square of distance, no need to sqrt p0,p1 : ^TdblPoint; //using pointer, since calc of ptl[?] takes much time
Begin
i := Low(ptl); j := High(ptl); result.md1 := i;result.md2 := j; mindst2 := sqr(ptl[i].ptX-ptl[j].ptX)+sqr(ptl[i].ptY-ptl[j].ptY); repeat p0 := @ptl[i]; p1 := p0; inc(p1); For k := i+1 to j do Begin dst2:= sqr(p0^.ptX-p1^.ptX)+sqr(p0^.ptY-p1^.ptY); IF mindst2 > dst2 then Begin mindst2 := dst2; result.md1 := i; result.md2 := k; end; inc(p1); end; inc(i); until i = j;
end;
var
PointLst :tPtLst; cloPt : tMinDIstIdx; i : NativeInt;
Begin
randomize; setlength(PointLst,PointCnt); For i := 0 to PointCnt-1 do with PointLst[i] do Begin ptX := random; ptY := random; end; cloPt:= ClosPointBruteForce(PointLst) ; i := cloPt.md1; Writeln('P[',i:4,']= x: ',PointLst[i].ptX:0:8, ' y: ',PointLst[i].ptY:0:8); i := cloPt.md2; Writeln('P[',i:4,']= x: ',PointLst[i].ptX:0:8, ' y: ',PointLst[i].ptY:0:8);
end.</lang>
- Output:
PointCnt = 10000//without randomize always same results //32-Bit P[ 324]= x: 0.26211815 y: 0.45851455 P[3391]= x: 0.26217852 y: 0.45849116 real 0m0.114s //fpc 3.1.1 32 Bit -O4 -MDelphi..cpu i4330 3.5 Ghz //64-Bit doubles the speed comp switch -O2 ..-O4 same timings P[ 324]= x: 0.26211815 y: 0.45851455 P[3391]= x: 0.26217852 y: 0.45849116 real 0m0.059s //fpc 3.1.1 64 Bit -O4 -MDelphi..cpu i4330 3.5 Ghz
//with randomize P[ 47]= x: 0.12408823 y: 0.04501338 P[9429]= x: 0.12399629 y: 0.04496700 //32-Bit
PointCnt = { 10000*sqrt(10) } 31623;-> real 0m1.112s 10x times runtime
Perl
The divide & conquer technique is about 100x faster than the brute-force algorithm. <lang perl>#! /usr/bin/perl use strict; use POSIX qw(ceil);
sub dist {
my ( $a, $b) = @_; return sqrt( ($a->[0] - $b->[0])**2 + ($a->[1] - $b->[1])**2 );
}
sub closest_pair_simple {
my $ra = shift; my @arr = @$ra; my $inf = 1e600; return $inf if scalar(@arr) < 2; my ( $a, $b, $d ) = ($arr[0], $arr[1], dist($arr[0], $arr[1])); while( @arr ) {
my $p = pop @arr; foreach my $l (@arr) { my $t = dist($p, $l); ($a, $b, $d) = ($p, $l, $t) if $t < $d; }
} return ($a, $b, $d);
}
sub closest_pair {
my $r = shift; my @ax = sort { $a->[0] <=> $b->[0] } @$r; my @ay = sort { $a->[1] <=> $b->[1] } @$r; return closest_pair_real(\@ax, \@ay);
}
sub closest_pair_real {
my ($rx, $ry) = @_; my @xP = @$rx; my @yP = @$ry; my $N = @xP; return closest_pair_simple($rx) if scalar(@xP) <= 3;
my $inf = 1e600; my $midx = ceil($N/2)-1;
my @PL = @xP[0 .. $midx]; my @PR = @xP[$midx+1 .. $N-1];
my $xm = ${$xP[$midx]}[0];
my @yR = (); my @yL = (); foreach my $p (@yP) {
if ( ${$p}[0] <= $xm ) { push @yR, $p; } else { push @yL, $p; }
}
my ($al, $bl, $dL) = closest_pair_real(\@PL, \@yR); my ($ar, $br, $dR) = closest_pair_real(\@PR, \@yL);
my ($m1, $m2, $dmin) = ($al, $bl, $dL); ($m1, $m2, $dmin) = ($ar, $br, $dR) if $dR < $dL;
my @yS = (); foreach my $p (@yP) {
push @yS, $p if abs($xm - ${$p}[0]) < $dmin;
}
if ( @yS ) {
my ( $w1, $w2, $closest ) = ($m1, $m2, $dmin); foreach my $i (0 .. ($#yS - 1)) {
my $k = $i + 1; while ( ($k <= $#yS) && ( (${$yS[$k]}[1] - ${$yS[$i]}[1]) < $dmin) ) { my $d = dist($yS[$k], $yS[$i]); ($w1, $w2, $closest) = ($yS[$k], $yS[$i], $d) if $d < $closest; $k++; }
} return ($w1, $w2, $closest);
} else {
return ($m1, $m2, $dmin);
}
}
my @points = (); my $N = 5000;
foreach my $i (1..$N) {
push @points, [rand(20)-10.0, rand(20)-10.0];
}
my ($a, $b, $d) = closest_pair_simple(\@points);
print "$d\n";
my ($a1, $b1, $d1) = closest_pair(\@points); print "$d1\n";</lang>
Phix
Brute force and divide and conquer (translated from pseudocode) approaches compared <lang Phix>function bruteForceClosestPair(sequence s) atom {x1,y1} = s[1], {x2,y2} = s[2], dx = x1-x2, dy = y1-y2, mind = dx*dx+dy*dy sequence minp = s[1..2]
for i=1 to length(s)-1 do {x1,y1} = s[i] for j=i+1 to length(s) do {x2,y2} = s[j] dx = x1-x2 dx = dx*dx if dx<mind then dy = y1-y2 dx += dy*dy if dx<mind then mind = dx minp = {s[i],s[j]} end if end if end for end for return {sqrt(mind),minp}
end function
sequence testset = sq_rnd(repeat({1,1},10000)) atom t0 = time() sequence points atom d {d,points} = bruteForceClosestPair(testset) -- (Sorting the final point pair makes brute/dc more likely to tally. Note however -- when >1 equidistant pairs exist, brute and dc may well return different pairs; -- it is only a problem if they decide to return different minimum distances.) atom {{x1,y1},{x2,y2}} = sort(points) printf(1,"Closest pair: {%f,%f} {%f,%f}, distance=%f (%3.2fs)\n",{x1,y2,x2,y2,d,time()-t0})
t0 = time() constant X = 1, Y = 2 sequence xP = sort(testset)
function byY(sequence p1, p2)
return compare(p1[Y],p2[Y])
end function sequence yP = custom_sort(routine_id("byY"),testset)
function distsq(sequence p1,p2) atom {x1,y1} = p1, {x2,y2} = p2
x1 -= x2 y1 -= y2 return x1*x1 + y1*y1
end function
function closestPair(sequence xP, yP) -- where xP is P(1) .. P(N) sorted by x coordinate, and -- yP is P(1) .. P(N) sorted by y coordinate (ascending order) integer N, midN, k, nS sequence xL, xR, yL, yR, pairL, pairR, pairMin, yS, cPair atom xm, dL, dR, dmin, closest
N = length(xP) if length(yP)!=N then ?9/0 end if -- (sanity check) if N<=3 then return bruteForceClosestPair(xP) end if midN = floor(N/2) xL = xP[1..midN] xR = xP[midN+1..N] xm = xP[midN][X] yL = {} yR = {} for i=1 to N do if yP[i][X]<=xm then yL = append(yL,yP[i]) else yR = append(yR,yP[i]) end if end for {dL, pairL} = closestPair(xL, yL) {dR, pairR} = closestPair(xR, yR) {dmin, pairMin} = {dR, pairR} if dL<dR then {dmin, pairMin} = {dL, pairL} end if yS = {} for i=1 to length(yP) do if abs(xm-yP[i][X])<dmin then yS = append(yS,yP[i]) end if end for nS = length(yS) {closest, cPair} = {dmin*dmin, pairMin} for i=1 to nS-1 do k = i + 1 while k<=nS and (yS[k][Y]-yS[i][Y])<dmin do d = distsq(yS[k],yS[i]) if d<closest then {closest, cPair} = {d, {yS[k], yS[i]}} end if k += 1 end while end for return {sqrt(closest), cPair}
end function
{d,points} = closestPair(xP,yP) {{x1,y1},{x2,y2}} = sort(points) -- (see note above) printf(1,"Closest pair: {%f,%f} {%f,%f}, distance=%f (%3.2fs)\n",{x1,y2,x2,y2,d,time()-t0})</lang>
- Output:
Closest pair: {0.0328051,0.0966250} {0.0328850,0.0966250}, distance=0.000120143 (2.37s) Closest pair: {0.0328051,0.0966250} {0.0328850,0.0966250}, distance=0.000120143 (0.14s)
PicoLisp
<lang PicoLisp>(de closestPairBF (Lst)
(let Min T (use (Pt1 Pt2) (for P Lst (for Q Lst (or (== P Q) (>= (setq N (let (A (- (car P) (car Q)) B (- (cdr P) (cdr Q))) (+ (* A A) (* B B)) ) ) Min ) (setq Min N Pt1 P Pt2 Q) ) ) ) (list Pt1 Pt2 (sqrt Min)) ) ) )</lang>
Test:
: (scl 6) -> 6 : (closestPairBF (quote (0.654682 . 0.925557) (0.409382 . 0.619391) (0.891663 . 0.888594) (0.716629 . 0.996200) (0.477721 . 0.946355) (0.925092 . 0.818220) (0.624291 . 0.142924) (0.211332 . 0.221507) (0.293786 . 0.691701) (0.839186 . 0.728260) ) ) -> ((891663 . 888594) (925092 . 818220) 77910)
PL/I
<lang> /* Closest Pair Problem */ closest: procedure options (main);
declare n fixed binary;
get list (n); begin; declare 1 P(n), 2 x float, 2 y float; declare (i, ii, j, jj) fixed binary; declare (distance, min_distance initial (0) ) float;
get list (P); min_distance = sqrt( (P.x(1) - P.x(2))**2 + (P.y(1) - P.y(2))**2 ); ii = 1; jj = 2; do i = 1 to n; do j = 1 to n; distance = sqrt( (P.x(i) - P.x(j))**2 + (P.y(i) - P.y(j))**2 ); if distance > 0 then if distance < min_distance then do; min_distance = distance; ii = i; jj = j; end; end; end; put skip edit ('The minimum distance ', min_distance, ' is between the points [', P.x(ii), ',', P.y(ii), '] and [', P.x(jj), ',', P.y(jj), ']' ) (a, f(6,2)); end;
end closest; </lang>
Prolog
Brute force version, works with SWI-Prolog, tested on version 7.2.3. <lang Prolog> % main predicate, find and print closest point do_find_closest_points(Points) :- points_closest(Points, points(point(X1,Y1),point(X2,Y2),Dist)), format('Point 1 : (~p, ~p)~n', [X1,Y1]), format('Point 1 : (~p, ~p)~n', [X2,Y2]), format('Distance: ~p~n', [Dist]).
% Find the distance between two points distance(point(X1,Y1), point(X2,Y2), points(point(X1,Y1),point(X2,Y2),Dist)) :- Dx is X2 - X1, Dy is Y2 - Y1, Dist is sqrt(Dx * Dx + Dy * Dy).
% find the closest point that relatest to another point point_closest(Points, Point, Closest) :- select(Point, Points, Remaining), maplist(distance(Point), Remaining, PointList), foldl(closest, PointList, 0, Closest).
% find the closest point/dist pair for all points points_closest(Points, Closest) :- maplist(point_closest(Points), Points, ClosestPerPoint), foldl(closest, ClosestPerPoint, 0, Closest).
% used by foldl to get the lowest point/distance combination closest(points(P1,P2,Dist), 0, points(P1,P2,Dist)). closest(points(_,_,Dist), points(P1,P2,Dist2), points(P1,P2,Dist2)) :- Dist2 < Dist. closest(points(P1,P2,Dist), points(_,_,Dist2), points(P1,P2,Dist)) :- Dist =< Dist2. </lang> To test, pass in a list of points. <lang Prolog>do_find_closest_points([
point(0.654682, 0.925557), point(0.409382, 0.619391), point(0.891663, 0.888594), point(0.716629, 0.996200), point(0.477721, 0.946355), point(0.925092, 0.818220), point(0.624291, 0.142924), point(0.211332, 0.221507), point(0.293786, 0.691701), point(0.839186, 0.728260)
]). </lang>
- Output:
Point 1 : (0.925092, 0.81822) Point 1 : (0.891663, 0.888594) Distance: 0.07791019135517516 true ; false.
PureBasic
Brute force version <lang PureBasic>Procedure.d bruteForceClosestPair(Array P.coordinate(1))
Protected N=ArraySize(P()), i, j Protected mindistance.f=Infinity(), t.d Shared a, b If N<2 a=0: b=0 Else For i=0 To N-1 For j=i+1 To N t=Pow(Pow(P(i)\x-P(j)\x,2)+Pow(P(i)\y-P(j)\y,2),0.5) If mindistance>t mindistance=t a=i: b=j EndIf Next Next EndIf ProcedureReturn mindistance
EndProcedure </lang>
Implementation can be as <lang PureBasic>Structure coordinate
x.d y.d
EndStructure
Dim DataSet.coordinate(9) Define i, x.d, y.d, a, b
- - Load data from datasection
Restore DataPoints For i=0 To 9
Read.d x: Read.d y DataSet(i)\x=x DataSet(i)\y=y
Next i
If OpenConsole()
PrintN("Mindistance= "+StrD(bruteForceClosestPair(DataSet()),6)) PrintN("Point 1= "+StrD(DataSet(a)\x,6)+": "+StrD(DataSet(a)\y,6)) PrintN("Point 2= "+StrD(DataSet(b)\x,6)+": "+StrD(DataSet(b)\y,6)) Print(#CRLF$+"Press ENTER to quit"): Input()
EndIf
DataSection
DataPoints: Data.d 0.654682, 0.925557, 0.409382, 0.619391, 0.891663, 0.888594 Data.d 0.716629, 0.996200, 0.477721, 0.946355, 0.925092, 0.818220 Data.d 0.624291, 0.142924, 0.211332, 0.221507, 0.293786, 0.691701, 0.839186, 0.72826
EndDataSection</lang>
- Output:
Mindistance= 0.077910 Point 1= 0.891663: 0.888594 Point 2= 0.925092: 0.818220 Press ENTER to quit
Python
<lang python>"""
Compute nearest pair of points using two algorithms First algorithm is 'brute force' comparison of every possible pair. Second, 'divide and conquer', is based on: www.cs.iupui.edu/~xkzou/teaching/CS580/Divide-and-conquer-closestPair.ppt
"""
from random import randint, randrange from operator import itemgetter, attrgetter
infinity = float('inf')
- Note the use of complex numbers to represent 2D points making distance == abs(P1-P2)
def bruteForceClosestPair(point):
numPoints = len(point) if numPoints < 2: return infinity, (None, None) return min( ((abs(point[i] - point[j]), (point[i], point[j])) for i in range(numPoints-1) for j in range(i+1,numPoints)), key=itemgetter(0))
def closestPair(point):
xP = sorted(point, key= attrgetter('real')) yP = sorted(point, key= attrgetter('imag')) return _closestPair(xP, yP)
def _closestPair(xP, yP):
numPoints = len(xP) if numPoints <= 3: return bruteForceClosestPair(xP) Pl = xP[:numPoints/2] Pr = xP[numPoints/2:] Yl, Yr = [], [] xDivider = Pl[-1].real for p in yP: if p.real <= xDivider: Yl.append(p) else: Yr.append(p) dl, pairl = _closestPair(Pl, Yl) dr, pairr = _closestPair(Pr, Yr) dm, pairm = (dl, pairl) if dl < dr else (dr, pairr) # Points within dm of xDivider sorted by Y coord closeY = [p for p in yP if abs(p.real - xDivider) < dm] numCloseY = len(closeY) if numCloseY > 1: # There is a proof that you only need compare a max of 7 next points closestY = min( ((abs(closeY[i] - closeY[j]), (closeY[i], closeY[j])) for i in range(numCloseY-1) for j in range(i+1,min(i+8, numCloseY))), key=itemgetter(0)) return (dm, pairm) if dm <= closestY[0] else closestY else: return dm, pairm
def times():
Time the different functions import timeit
functions = [bruteForceClosestPair, closestPair] for f in functions: print 'Time for', f.__name__, timeit.Timer( '%s(pointList)' % f.__name__, 'from closestpair import %s, pointList' % f.__name__).timeit(number=1)
pointList = [randint(0,1000)+1j*randint(0,1000) for i in range(2000)]
if __name__ == '__main__':
pointList = [(5+9j), (9+3j), (2+0j), (8+4j), (7+4j), (9+10j), (1+9j), (8+2j), 10j, (9+6j)] print pointList print ' bruteForceClosestPair:', bruteForceClosestPair(pointList) print ' closestPair:', closestPair(pointList) for i in range(10): pointList = [randrange(11)+1j*randrange(11) for i in range(10)] print '\n', pointList print ' bruteForceClosestPair:', bruteForceClosestPair(pointList) print ' closestPair:', closestPair(pointList) print '\n' times() times() times()</lang>
- Output:
followed by timing comparisons
(Note how the two algorithms agree on the minimum distance, but may return a different pair of points if more than one pair of points share that minimum separation):
[(5+9j), (9+3j), (2+0j), (8+4j), (7+4j), (9+10j), (1+9j), (8+2j), 10j, (9+6j)] bruteForceClosestPair: (1.0, ((8+4j), (7+4j))) closestPair: (1.0, ((8+4j), (7+4j))) [(10+6j), (7+0j), (9+4j), (4+8j), (7+5j), (6+4j), (1+9j), (6+4j), (1+3j), (5+0j)] bruteForceClosestPair: (0.0, ((6+4j), (6+4j))) closestPair: (0.0, ((6+4j), (6+4j))) [(4+10j), (8+5j), (10+3j), (9+7j), (2+5j), (6+7j), (6+2j), (9+6j), (3+8j), (5+1j)] bruteForceClosestPair: (1.0, ((9+7j), (9+6j))) closestPair: (1.0, ((9+7j), (9+6j))) [(10+0j), (3+10j), (10+7j), (1+8j), (5+10j), (8+8j), (4+7j), (6+2j), (6+10j), (9+3j)] bruteForceClosestPair: (1.0, ((5+10j), (6+10j))) closestPair: (1.0, ((5+10j), (6+10j))) [(3+7j), (5+3j), 0j, (2+9j), (2+5j), (9+6j), (5+9j), (4+3j), (3+8j), (8+7j)] bruteForceClosestPair: (1.0, ((3+7j), (3+8j))) closestPair: (1.0, ((4+3j), (5+3j))) [(4+3j), (10+9j), (2+7j), (7+8j), 0j, (3+10j), (10+2j), (7+10j), (7+3j), (1+4j)] bruteForceClosestPair: (2.0, ((7+8j), (7+10j))) closestPair: (2.0, ((7+8j), (7+10j))) [(9+2j), (9+8j), (6+4j), (7+0j), (10+2j), (10+0j), (2+7j), (10+7j), (9+2j), (1+5j)] bruteForceClosestPair: (0.0, ((9+2j), (9+2j))) closestPair: (0.0, ((9+2j), (9+2j))) [(3+3j), (8+2j), (4+0j), (1+1j), (9+10j), (5+0j), (2+3j), 5j, (5+0j), (7+0j)] bruteForceClosestPair: (0.0, ((5+0j), (5+0j))) closestPair: (0.0, ((5+0j), (5+0j))) [(1+5j), (8+3j), (8+10j), (6+8j), (10+9j), (2+0j), (2+7j), (8+7j), (8+4j), (1+2j)] bruteForceClosestPair: (1.0, ((8+3j), (8+4j))) closestPair: (1.0, ((8+3j), (8+4j))) [(8+4j), (8+6j), (8+0j), 0j, (10+7j), (10+6j), 6j, (1+3j), (1+8j), (6+9j)] bruteForceClosestPair: (1.0, ((10+7j), (10+6j))) closestPair: (1.0, ((10+7j), (10+6j))) [(6+8j), (10+1j), 3j, (7+9j), (4+10j), (4+7j), (5+7j), (6+10j), (4+7j), (2+4j)] bruteForceClosestPair: (0.0, ((4+7j), (4+7j))) closestPair: (0.0, ((4+7j), (4+7j))) Time for bruteForceClosestPair 4.57953371169 Time for closestPair 0.122539596513 Time for bruteForceClosestPair 5.13221177552 Time for closestPair 0.124602707886 Time for bruteForceClosestPair 4.83609397284 Time for closestPair 0.119326618327 >>>
R
Brute force solution as per wikipedia pseudo-code <lang R>closest_pair_brute <-function(x,y,plotxy=F) {
xy = cbind(x,y) cp = bruteforce(xy) cat("\n\nShortest path found = \n From:\t\t(",cp[1],',',cp[2],")\n To:\t\t(",cp[3],',',cp[4],")\n Distance:\t",cp[5],"\n\n",sep="") if(plotxy) { plot(x,y,pch=19,col='black',main="Closest Pair", asp=1) points(cp[1],cp[2],pch=19,col='red') points(cp[3],cp[4],pch=19,col='red') } distance <- function(p1,p2) { x1 = (p1[1]) y1 = (p1[2]) x2 = (p2[1]) y2 = (p2[2]) sqrt((x2-x1)^2 + (y2-y1)^2) } bf_iter <- function(m,p,idx=NA,d=NA,n=1) { dd = distance(p,m[n,]) if((is.na(d) || dd<=d) && p!=m[n,]){d = dd; idx=n;} if(n == length(m[,1])) { c(m[idx,],d) } else bf_iter(m,p,idx,d,n+1) } bruteforce <- function(pmatrix,n=1,pd=c(NA,NA,NA,NA,NA)) { p = pmatrix[n,] ppd = c(p,bf_iter(pmatrix,p)) if(ppd[5]<pd[5] || is.na(pd[5])) pd = ppd if(n==length(pmatrix[,1])) pd else bruteforce(pmatrix,n+1,pd) }
}</lang>
Quicker brute force solution for R that makes use of the apply function native to R for dealing with matrices. It expects x and y to take the form of separate vectors. <lang R>closestPair<-function(x,y)
{ distancev <- function(pointsv) { x1 <- pointsv[1] y1 <- pointsv[2] x2 <- pointsv[3] y2 <- pointsv[4] sqrt((x1 - x2)^2 + (y1 - y2)^2) } pairstocompare <- t(combn(length(x),2)) pointsv <- cbind(x[pairstocompare[,1]],y[pairstocompare[,1]],x[pairstocompare[,2]],y[pairstocompare[,2]]) pairstocompare <- cbind(pairstocompare,apply(pointsv,1,distancev)) minrow <- pairstocompare[pairstocompare[,3] == min(pairstocompare[,3])] if (!is.null(nrow(minrow))) {print("More than one point at this distance!"); minrow <- minrow[1,]} cat("The closest pair is:\n\tPoint 1: ",x[minrow[1]],", ",y[minrow[1]], "\n\tPoint 2: ",x[minrow[2]],", ",y[minrow[2]], "\n\tDistance: ",minrow[3],"\n",sep="") c(distance=minrow[3],x1.x=x[minrow[1]],y1.y=y[minrow[1]],x2.x=x[minrow[2]],y2.y=y[minrow[2]]) }</lang>
This is the quickest version, that makes use of the 'dist' function of R. It takes a two-column object of x,y-values as input, or creates such an object from seperate x and y-vectors.
<lang R>closest.pairs <- function(x, y=NULL, ...){
# takes two-column object(x,y-values), or creates such an object from x and y values if(!is.null(y)) x <- cbind(x, y) distances <- dist(x) min.dist <- min(distances) point.pair <- combn(1:nrow(x), 2)[, which.min(distances)] cat("The closest pair is:\n\t", sprintf("Point 1: %.3f, %.3f \n\tPoint 2: %.3f, %.3f \n\tDistance: %.3f.\n", x[point.pair[1],1], x[point.pair[1],2], x[point.pair[2],1], x[point.pair[2],2], min.dist), sep="" ) c( x1=x[point.pair[1],1],y1=x[point.pair[1],2], x2=x[point.pair[2],1],y2=x[point.pair[2],2], distance=min.dist) }</lang>
Example<lang R>x = (sample(-1000.00:1000.00,100)) y = (sample(-1000.00:1000.00,length(x))) cp = closest.pairs(x,y)
- cp = closestPair(x,y)
plot(x,y,pch=19,col='black',main="Closest Pair", asp=1) points(cp["x1.x"],cp["y1.y"],pch=19,col='red') points(cp["x2.x"],cp["y2.y"],pch=19,col='red')
- closest_pair_brute(x,y,T)
Performance system.time(closest_pair_brute(x,y), gcFirst = TRUE) Shortest path found =
From: (32,-987) To: (25,-993) Distance: 9.219544
user system elapsed 0.35 0.02 0.37
system.time(closest.pairs(x,y), gcFirst = TRUE) The closest pair is:
Point 1: 32.000, -987.000 Point 2: 25.000, -993.000 Distance: 9.220.
user system elapsed 0.08 0.00 0.10
system.time(closestPair(x,y), gcFirst = TRUE) The closest pair is:
Point 1: 32, -987 Point 2: 25, -993 Distance: 9.219544
user system elapsed 0.17 0.00 0.19
</lang>
Using dist function for brute force, but divide and conquer (as per pseudocode) for speed: <lang R>closest.pairs.bruteforce <- function(x, y=NULL) { if (!is.null(y)) { x <- cbind(x,y) } d <- dist(x) cp <- x[combn(1:nrow(x), 2)[, which.min(d)],] list(p1=cp[1,], p2=cp[2,], d=min(d)) }
closest.pairs.dandc <- function(x, y=NULL) { if (!is.null(y)) { x <- cbind(x,y) } if (sd(x[,"x"]) < sd(x[,"y"])) { x <- cbind(x=x[,"y"],y=x[,"x"]) swap <- TRUE } else { swap <- FALSE } xp <- x[order(x[,"x"]),] .cpdandc.rec <- function(xp,yp) { n <- dim(xp)[1] if (n <= 4) { closest.pairs.bruteforce(xp) } else { xl <- xp[1:floor(n/2),] xr <- xp[(floor(n/2)+1):n,] cpl <- .cpdandc.rec(xl) cpr <- .cpdandc.rec(xr) if (cpl$d<cpr$d) cp <- cpl else cp <- cpr cp } } cp <- .cpdandc.rec(xp)
yp <- x[order(x[,"y"]),] xm <- xp[floor(dim(xp)[1]/2),"x"] ys <- yp[which(abs(xm - yp[,"x"]) <= cp$d),] nys <- dim(ys)[1] if (!is.null(nys) && nys > 1) { for (i in 1:(nys-1)) { k <- i + 1 while (k <= nys && ys[i,"y"] - ys[k,"y"] < cp$d) { d <- sqrt((ys[k,"x"]-ys[i,"x"])^2 + (ys[k,"y"]-ys[i,"y"])^2) if (d < cp$d) cp <- list(p1=ys[i,],p2=ys[k,],d=d) k <- k + 1 } } } if (swap) { list(p1=cbind(x=cp$p1["y"],y=cp$p1["x"]),p2=cbind(x=cp$p2["y"],y=cp$p2["x"]),d=cp$d) } else { cp } }
- Test functions
cat("How many points?\n") n <- scan(what=integer(),n=1) x <- rnorm(n) y <- rnorm(n) tstart <- proc.time()[3] cat("Closest pairs divide and conquer:\n") print(cp <- closest.pairs.dandc(x,y)) cat(sprintf("That took %.2f seconds.\n",proc.time()[3] - tstart)) plot(x,y) points(c(cp$p1["x"],cp$p2["x"]),c(cp$p1["y"],cp$p2["y"]),col="red") tstart <- proc.time()[3] cat("\nClosest pairs brute force:\n") print(closest.pairs.bruteforce(x,y)) cat(sprintf("That took %.2f seconds.\n",proc.time()[3] - tstart)) </lang>
- Output:
How many points? 1: 500 Read 1 item Closest pairs divide and conquer: $p1 x y 1.68807938 0.05876328 $p2 x y 1.68904694 0.05878173 $d [1] 0.0009677302 That took 0.43 seconds. Closest pairs brute force: $p1 x y 1.68807938 0.05876328 $p2 x y 1.68904694 0.05878173 $d [1] 0.0009677302 That took 6.38 seconds.
Racket
The brute force solution using complex numbers to represent pairs. <lang racket>
- lang racket
(define (dist z0 z1) (magnitude (- z1 z0))) (define (dist* zs) (apply dist zs))
(define (closest-pair zs)
(if (< (length zs) 2) -inf.0 (first (sort (for/list ([z0 zs]) (list z0 (argmin (λ(z) (if (= z z0) +inf.0 (dist z z0))) zs))) < #:key dist*))))
(define result (closest-pair '(0+1i 1+2i 3+4i))) (displayln (~a "Closest points: " result)) (displayln (~a "Distance: " (dist* result))) </lang>
The divide and conquer algorithm using a struct to represent points <lang racket>
- lang racket
(struct point (x y) #:transparent)
(define (closest-pair ps)
(check-type ps) (cond [(vector? ps) (if (> (vector-length ps) 1) (closest-pair/sorted (vector-sort ps left?) (vector-sort ps below?)) (error 'closest-pair "2 or more points are needed" ps))] [(sequence? ps) (closest-pair (for/vector ([x (in-sequences ps)]) x))] [else (error 'closest-pair "closest pair only supports sequence types (excluding hash)")]))
- accept any sequence type except hash
- any other exclusions needed?
(define (check-type ps)
(cond [(hash? ps) (error 'closest-pair "Hash tables are not supported")] [(sequence? ps) #t] [else (error 'closest-pair "Only sequence types are supported")]))
- vector -> vector -> list
(define (closest-pair/sorted Px Py)
(define L (vector-length Px)) (cond [(= L 2) (vector->list Px)] [(= L 3) (apply min-pair (combinations (vector->list Px) 2))] [else (let*-values ([(Qx Rx) (vector-split-at Px (floor (/ L 2)))] ; Rx-min is the left most point in Rx [(Rx-min) (vector-ref Rx 0)] ; instead of sorting Qx, Rx by y ; - Qy are members of Py to left of Rx-min ; - Ry are the remaining members of Py [(Qy Ry) (vector-partition Py (curryr left? Rx-min))] [(pair1) (closest-pair/sorted Qx Qy)] [(pair2) (closest-pair/sorted Rx Ry)] [(delta) (min (distance^2 pair1) (distance^2 pair2))] [(pair3) (closest-split-pair Px Py delta)]) ; pair3 is null when there are no split pairs closer than delta (min-pair pair1 pair2 pair3))]))
(define (closest-split-pair Px Py delta)
(define Lp (vector-length Px)) (define x-mid (point-x (vector-ref Px (floor (/ Lp 2))))) (define Sy (for/vector ([p (in-vector Py)] #:when (< (abs (- (point-x p) x-mid)) delta)) p)) (define Ls (vector-length Sy)) (define-values (_ best-pair) (for*/fold ([new-best delta] [new-best-pair null]) ([i (in-range (sub1 Ls))] [j (in-range (+ i 1) (min (+ i 7) Ls))] [Sij (in-value (list (vector-ref Sy i) (vector-ref Sy j)))] [dij (in-value (distance^2 Sij))] #:when (< dij new-best)) (values dij Sij))) best-pair)
- helper procedures
- same as partition except for vectors
- it's critical to maintain the relative order of elements
(define (vector-partition Py pred)
(define-values (left right) (for/fold ([Qy null] [Ry null]) ([p (in-vector Py)]) (if (pred p) (values (cons p Qy) Ry) (values Qy (cons p Ry))))) (values (list->vector (reverse left)) (list->vector (reverse right))))
- is p1 (strictly) left of p2
(define (left? p1 p2) (< (point-x p1) (point-x p2)))
- is p1 (strictly) below of p2
(define (below? p1 p2) (< (point-y p1) (point-y p2)))
- return the pair with minimum distance
(define (min-pair . pairs)
(argmin distance^2 pairs))
- pairs are passed around as a list of 2 points
- distance is only for comparison so no need to use sqrt
(define (distance^2 pair)
(cond [(null? pair) +inf.0] [else (define a (first pair)) (define b (second pair)) (+ (sqr (- (point-x b) (point-x a))) (sqr (- (point-y b) (point-y a))))]))
- points on a quadratic curve, shuffled
(define points
(shuffle (for/list ([ i (in-range 1000)]) (point i (* i i)))))
(match-define (list (point p1x p1y) (point p2x p2y)) (closest-pair points)) (printf "Closest points on a quadratic curve (~a,~a) (~a,~a)\n" p1x p1y p2x p2y) </lang>
- Output:
<lang racket> Closest points: (0+1i 1+2i) Distance: 1.4142135623730951
Closest points on a quadratic curve (0,0) (1,1) </lang>
Raku
(formerly Perl 6)
We avoid taking square roots in the slow method because the squares are just as comparable. (This doesn't always work in the fast method because of distance assumptions in the algorithm.) <lang perl6>sub MAIN ($N = 5000) {
my @points = (^$N).map: { [rand * 20 - 10, rand * 20 - 10] }
my ($af, $bf, $df) = closest_pair(@points); say "fast $df at [$af], [$bf]";
my ($as, $bs, $ds) = closest_pair_simple(@points); say "slow $ds at [$as], [$bs]";
}
sub dist-squared($a,$b) {
($a[0] - $b[0]) ** 2 + ($a[1] - $b[1]) ** 2;
}
sub closest_pair_simple(@arr is copy) {
return Inf if @arr < 2; my ($a, $b, $d) = flat @arr[0,1], dist-squared(|@arr[0,1]); while @arr { my $p = pop @arr; for @arr -> $l { my $t = dist-squared($p, $l); ($a, $b, $d) = $p, $l, $t if $t < $d; } } return $a, $b, sqrt $d;
}
sub closest_pair(@r) {
my @ax = @r.sort: { .[0] } my @ay = @r.sort: { .[1] } return closest_pair_real(@ax, @ay);
}
sub closest_pair_real(@rx, @ry) {
return closest_pair_simple(@rx) if @rx <= 3;
my @xP = @rx; my @yP = @ry; my $N = @xP; my $midx = ceiling($N/2)-1; my @PL = @xP[0 .. $midx]; my @PR = @xP[$midx+1 ..^ $N]; my $xm = @xP[$midx][0]; my @yR; my @yL; push ($_[0] <= $xm ?? @yR !! @yL), $_ for @yP; my ($al, $bl, $dL) = closest_pair_real(@PL, @yR); my ($ar, $br, $dR) = closest_pair_real(@PR, @yL); my ($m1, $m2, $dmin) = $dR < $dL ?? ($ar, $br, $dR) !! ($al, $bl, $dL); my @yS = @yP.grep: { abs($xm - .[0]) < $dmin } if @yS { my ($w1, $w2, $closest) = $m1, $m2, $dmin; for 0 ..^ @yS.end -> $i { for $i+1 ..^ @yS -> $k { last unless @yS[$k][1] - @yS[$i][1] < $dmin; my $d = sqrt dist-squared(@yS[$k], @yS[$i]); ($w1, $w2, $closest) = @yS[$k], @yS[$i], $d if $d < $closest; } } return $w1, $w2, $closest; } else { return $m1, $m2, $dmin; }
}</lang>
REXX
Programming note: this REXX version allows two (or more) points to be identical, and will
manifest itself as a minimum distance of zero (the variable dd on line 17).
<lang rexx>/*REXX program solves the closest pair of points problem (in two dimensions). */
parse arg N low high seed . /*obtain optional arguments from the CL*/
if N== | N=="," then N= 100 /*Not specified? Then use the default.*/
if low== | low=="," then low= 0 /* " " " " " " */
if high== | high=="," then high= 20000 /* " " " " " " */
if datatype(seed, 'W') then call random ,,seed /*seed for RANDOM (BIF) repeatability.*/
w= length(high); w= w + (w//2==0) /*W: for aligning the output columns.*/
/*╔══════════════════════╗*/ do j=1 for N /*generate N random points*/ /*║ generate N points. ║*/ @x.j= random(low, high) /* " a random X */ /*╚══════════════════════╝*/ @y.j= random(low, high) /* " " " Y */ end /*j*/ /*X & Y make the point.*/ A= 1; B= 2 /* [↓] MINDD is actually the squared*/
minDD= (@x.A - @x.B)**2 + (@y.A - @y.B)**2 /*distance between the first two points*/
/* [↓] use of XJ & YJ speed things up.*/ do j=1 for N-1; xj= @x.j; yj= @y.j /*find minimum distance between a ··· */ do k=j+1 for N-j-1 /* ··· point and all the other points.*/ dd= (xj - @x.k)**2 + (yj - @y.k)**2 /*compute squared distance from points.*/ if dd<minDD then parse value dd j k with minDD A B end /*k*/ /* [↑] needn't take SQRT of DD (yet).*/ end /*j*/ /* [↑] when done, A & B are the points*/ $= 'For ' N " points, the minimum distance between the two points: "
say $ center("x", w, '═')" " center('y', w, "═") ' is: ' sqrt(abs(minDD))/1 say left(, length($) - 1) "["right(@x.A, w)',' right(@y.A, w)"]" say left(, length($) - 1) "["right(@x.B, w)',' right(@y.B, w)"]" exit 0 /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ sqrt: procedure; parse arg x; if x=0 then return 0; d=digits(); m.=9; numeric form; h=d+6
numeric digits; parse value format(x,2,1,,0) 'E0' with g 'E' _ .; g= g *.5'e'_ % 2 do j=0 while h>9; m.j= h; h= h % 2 + 1; end /*j*/ do k=j+5 to 0 by -1; numeric digits m.k; g= (g+x/g)*.5; end /*k*/; return g</lang>
- output when using the default input of: 100
For 100 points, the minimum distance between the two points: ══x══ ══y══ is: 219.228192 [ 7277, 1625] [ 7483, 1700]
- output when using the input of: 200
For 200 points, the minimum distance between the two points: ══x══ ══y══ is: 39.408121 [17604, 19166] [17627, 19198]
- output when using the input of: 1000
For 1000 points, the minimum distance between the two points: ══x══ ══y══ is: 5.09901951 [ 6264, 19103] [ 6263, 19108]
Ring
<lang ring> decimals(10) x = list(10) y = list(10) x[1] = 0.654682 y[1] = 0.925557 x[2] = 0.409382 y[2] = 0.619391 x[3] = 0.891663 y[3] = 0.888594 x[4] = 0.716629 y[4] = 0.996200 x[5] = 0.477721 y[5] = 0.946355 x[6] = 0.925092 y[6] = 0.818220 x[7] = 0.624291 y[7] = 0.142924 x[8] = 0.211332 y[8] = 0.221507 x[9] = 0.293786 y[9] = 0.691701 x[10] = 0.839186 y[10] = 0.728260
min = 10000 for i = 1 to 9
for j = i+1 to 10 dsq = pow((x[i] - x[j]),2) + pow((y[i] - y[j]),2) if dsq < min min = dsq mini = i minj = j ok next
next see "closest pair is : " + mini + " and " + minj + " at distance " + sqrt(min) </lang> Output:
closest pair is : 3 and 6 at distance 0.0779101914
Ruby
<lang ruby>Point = Struct.new(:x, :y)
def distance(p1, p2)
Math.hypot(p1.x - p2.x, p1.y - p2.y)
end
def closest_bruteforce(points)
mindist, minpts = Float::MAX, [] points.combination(2) do |pi,pj| dist = distance(pi, pj) if dist < mindist mindist = dist minpts = [pi, pj] end end [mindist, minpts]
end
def closest_recursive(points)
return closest_bruteforce(points) if points.length <= 3 xP = points.sort_by(&:x) mid = points.length / 2 xm = xP[mid].x dL, pairL = closest_recursive(xP[0,mid]) dR, pairR = closest_recursive(xP[mid..-1]) dmin, dpair = dL<dR ? [dL, pairL] : [dR, pairR] yP = xP.find_all {|p| (xm - p.x).abs < dmin}.sort_by(&:y) closest, closestPair = dmin, dpair 0.upto(yP.length - 2) do |i| (i+1).upto(yP.length - 1) do |k| break if (yP[k].y - yP[i].y) >= dmin dist = distance(yP[i], yP[k]) if dist < closest closest = dist closestPair = [yP[i], yP[k]] end end end [closest, closestPair]
end
points = Array.new(100) {Point.new(rand, rand)} p ans1 = closest_bruteforce(points) p ans2 = closest_recursive(points) fail "bogus!" if ans1[0] != ans2[0]
require 'benchmark'
points = Array.new(10000) {Point.new(rand, rand)} Benchmark.bm(12) do |x|
x.report("bruteforce") {ans1 = closest_bruteforce(points)} x.report("recursive") {ans2 = closest_recursive(points)}
end</lang> Sample output
[0.005299616045889868, [#<struct Point x=0.24805908871087445, y=0.8413503128160198>, #<struct Point x=0.24355227214243136, y=0.8385620275629906>]] [0.005299616045889868, [#<struct Point x=0.24355227214243136, y=0.8385620275629906>, #<struct Point x=0.24805908871087445, y=0.8413503128160198>]] user system total real bruteforce 43.446000 0.000000 43.446000 ( 43.530062) recursive 0.187000 0.000000 0.187000 ( 0.190000)
Run BASIC
Courtesy http://dkokenge.com/rbp <lang runbasic>n =10 ' 10 data points input dim x(n) dim y(n)
pt1 = 0 ' 1st point pt2 = 0 ' 2nd point
for i =1 to n ' read in data
read x(i) read y(i)
next i
minDist = 1000000
for i =1 to n -1
for j =i +1 to n distXsq =(x(i) -x(j))^2 disYsq =(y(i) -y(j))^2 d =abs((dxSq +disYsq)^0.5) if d <minDist then minDist =d pt1 =i pt2 =j end if next j
next i
print "Distance ="; minDist; " between ("; x(pt1); ", "; y(pt1); ") and ("; x(pt2); ", "; y(pt2); ")"
end
data 0.654682, 0.925557 data 0.409382, 0.619391 data 0.891663, 0.888594 data 0.716629, 0.996200 data 0.477721, 0.946355 data 0.925092, 0.818220 data 0.624291, 0.142924 data 0.211332, 0.221507 data 0.293786, 0.691701 data 0.839186, 0.72826</lang>
Rust
<lang rust> //! We interpret complex numbers as points in the Cartesian plane, here. We also use the //! [sweepline/plane sweep closest pairs algorithm][algorithm] instead of the divide-and-conquer //! algorithm, since it's (arguably) easier to implement, and an efficient implementation does not //! require use of unsafe. //! //! [algorithm]: http://www.cs.mcgill.ca/~cs251/ClosestPair/ClosestPairPS.html extern crate num;
use num::complex::Complex; use std::cmp::{Ordering, PartialOrd}; use std::collections::BTreeSet; type Point = Complex<f32>;
/// Wrapper around `Point` (i.e. `Complex<f32>`) so that we can use a `TreeSet`
- [derive(PartialEq)]
struct YSortedPoint {
point: Point,
}
impl PartialOrd for YSortedPoint {
fn partial_cmp(&self, other: &YSortedPoint) -> Option<Ordering> { (self.point.im, self.point.re).partial_cmp(&(other.point.im, other.point.re)) }
}
impl Ord for YSortedPoint {
fn cmp(&self, other: &YSortedPoint) -> Ordering { self.partial_cmp(other).unwrap() }
}
impl Eq for YSortedPoint {}
fn closest_pair(points: &mut [Point]) -> Option<(Point, Point)> {
if points.len() < 2 { return None; }
points.sort_by(|a, b| (a.re, a.im).partial_cmp(&(b.re, b.im)).unwrap());
let mut closest_pair = (points[0], points[1]); let mut closest_distance_sqr = (points[0] - points[1]).norm_sqr(); let mut closest_distance = closest_distance_sqr.sqrt();
// the strip that we inspect for closest pairs as we sweep right let mut strip: BTreeSet<YSortedPoint> = BTreeSet::new(); strip.insert(YSortedPoint { point: points[0] }); strip.insert(YSortedPoint { point: points[1] });
// index of the leftmost point on the strip (on points) let mut leftmost_idx = 0;
// Start the sweep! for (idx, point) in points.iter().enumerate().skip(2) { // Remove all points farther than `closest_distance` away from `point` // along the x-axis while leftmost_idx < idx { let leftmost_point = &points[leftmost_idx]; if (leftmost_point.re - point.re).powi(2) < closest_distance_sqr { break; } strip.remove(&YSortedPoint { point: *leftmost_point, }); leftmost_idx += 1; }
// Compare to points in bounding box { let low_bound = YSortedPoint { point: Point { re: ::std::f32::INFINITY, im: point.im - closest_distance, }, }; let mut strip_iter = strip.iter().skip_while(|&p| p < &low_bound); loop { let point2 = match strip_iter.next() { None => break, Some(p) => p.point, }; if point2.im - point.im >= closest_distance { // we've reached the end of the box break; } let dist_sqr = (*point - point2).norm_sqr(); if dist_sqr < closest_distance_sqr { closest_pair = (point2, *point); closest_distance_sqr = dist_sqr; closest_distance = dist_sqr.sqrt(); } } }
// Insert point into strip strip.insert(YSortedPoint { point: *point }); }
Some(closest_pair)
}
pub fn main() {
let mut test_data = [ Complex::new(0.654682, 0.925557), Complex::new(0.409382, 0.619391), Complex::new(0.891663, 0.888594), Complex::new(0.716629, 0.996200), Complex::new(0.477721, 0.946355), Complex::new(0.925092, 0.818220), Complex::new(0.624291, 0.142924), Complex::new(0.211332, 0.221507), Complex::new(0.293786, 0.691701), Complex::new(0.839186, 0.728260), ]; let (p1, p2) = closest_pair(&mut test_data[..]).unwrap(); println!("Closest pair: {} and {}", p1, p2); println!("Distance: {}", (p1 - p2).norm_sqr().sqrt());
} </lang>
- Output:
Closest pair: 0.891663+0.888594i and 0.925092+0.81822i Distance: 0.07791013
Scala
<lang Scala>import scala.collection.mutable.ListBuffer import scala.util.Random
object ClosestPair {
case class Point(x: Double, y: Double){ def distance(p: Point) = math.hypot(x-p.x, y-p.y)
override def toString = "(" + x + ", " + y + ")" }
case class Pair(point1: Point, point2: Point) { val distance: Double = point1 distance point2
override def toString = { point1 + "-" + point2 + " : " + distance } }
def sortByX(points: List[Point]) = { points.sortBy(point => point.x) }
def sortByY(points: List[Point]) = { points.sortBy(point => point.y) }
def divideAndConquer(points: List[Point]): Pair = { val pointsSortedByX = sortByX(points) val pointsSortedByY = sortByY(points)
divideAndConquer(pointsSortedByX, pointsSortedByY) }
def bruteForce(points: List[Point]): Pair = { val numPoints = points.size if (numPoints < 2) return null var pair = Pair(points(0), points(1)) if (numPoints > 2) { for (i <- 0 until numPoints - 1) { val point1 = points(i) for (j <- i + 1 until numPoints) { val point2 = points(j) val distance = point1 distance point2 if (distance < pair.distance) pair = Pair(point1, point2) } } } return pair }
private def divideAndConquer(pointsSortedByX: List[Point], pointsSortedByY: List[Point]): Pair = { val numPoints = pointsSortedByX.size if(numPoints <= 3) { return bruteForce(pointsSortedByX) }
val dividingIndex = numPoints >>> 1 val leftOfCenter = pointsSortedByX.slice(0, dividingIndex) val rightOfCenter = pointsSortedByX.slice(dividingIndex, numPoints)
var tempList = leftOfCenter.map(x => x) //println(tempList) tempList = sortByY(tempList) var closestPair = divideAndConquer(leftOfCenter, tempList)
tempList = rightOfCenter.map(x => x) tempList = sortByY(tempList)
val closestPairRight = divideAndConquer(rightOfCenter, tempList)
if (closestPairRight.distance < closestPair.distance) closestPair = closestPairRight
tempList = List[Point]() val shortestDistance = closestPair.distance val centerX = rightOfCenter(0).x
for (point <- pointsSortedByY) { if (Math.abs(centerX - point.x) < shortestDistance) tempList = tempList :+ point }
closestPair = shortestDistanceF(tempList, shortestDistance, closestPair) closestPair }
private def shortestDistanceF(tempList: List[Point], shortestDistance: Double, closestPair: Pair ): Pair = { var shortest = shortestDistance var bestResult = closestPair for (i <- 0 until tempList.size) { val point1 = tempList(i) for (j <- i + 1 until tempList.size) { val point2 = tempList(j) if ((point2.y - point1.y) >= shortestDistance) return closestPair val distance = point1 distance point2 if (distance < closestPair.distance) { bestResult = Pair(point1, point2) shortest = distance } } }
closestPair }
def main(args: Array[String]) { val numPoints = if(args.length == 0) 1000 else args(0).toInt
val points = ListBuffer[Point]() val r = new Random() for (i <- 0 until numPoints) { points.+=:(new Point(r.nextDouble(), r.nextDouble())) } println("Generated " + numPoints + " random points")
var startTime = System.currentTimeMillis() val bruteForceClosestPair = bruteForce(points.toList) var elapsedTime = System.currentTimeMillis() - startTime println("Brute force (" + elapsedTime + " ms): " + bruteForceClosestPair)
startTime = System.currentTimeMillis() val dqClosestPair = divideAndConquer(points.toList) elapsedTime = System.currentTimeMillis() - startTime println("Divide and conquer (" + elapsedTime + " ms): " + dqClosestPair) if (bruteForceClosestPair.distance != dqClosestPair.distance) println("MISMATCH") }
} </lang>
- Output:
scala ClosestPair 1000 Generated 1000 random points Brute force (981 ms): (0.41984960343173994, 0.4499078600557793)-(0.4198255166110827, 0.45044969701435) : 5.423720721077961E-4 Divide and conquer (52 ms): (0.4198255166110827, 0.45044969701435)-(0.41984960343173994, 0.4499078600557793) : 5.423720721077961E-4
Seed7
This is the brute force algorithm:
<lang seed7>const type: point is new struct
var float: x is 0.0; var float: y is 0.0; end struct;
const func float: distance (in point: p1, in point: p2) is
return sqrt((p1.x-p2.x)**2+(p1.y-p2.y)**2);
const func array point: closest_pair (in array point: points) is func
result var array point: result is 0 times point.value; local var float: dist is 0.0; var float: minDistance is Infinity; var integer: i is 0; var integer: j is 0; var integer: savei is 0; var integer: savej is 0; begin for i range 1 to pred(length(points)) do for j range succ(i) to length(points) do dist := distance(points[i], points[j]); if dist < minDistance then minDistance := dist; savei := i; savej := j; end if; end for; end for; if minDistance <> Infinity then result := [] (points[savei], points[savej]); end if; end func;</lang>
Sidef
<lang ruby>func dist_squared(a, b) {
sqr(a[0] - b[0]) + sqr(a[1] - b[1])
}
func closest_pair_simple(arr) {
arr.len < 2 && return Inf var (a, b, d) = (arr[0, 1], dist_squared(arr[0,1])) arr.clone! while (arr) { var p = arr.pop for l in arr { var t = dist_squared(p, l) if (t < d) { (a, b, d) = (p, l, t) } } } return(a, b, d.sqrt)
}
func closest_pair_real(rx, ry) {
rx.len <= 3 && return closest_pair_simple(rx)
var N = rx.len var midx = (ceil(N/2)-1) var (PL, PR) = rx.part(midx)
var xm = rx[midx][0]
var yR = [] var yL = []
for item in ry { (item[0] <= xm ? yR : yL) << item }
var (al, bl, dL) = closest_pair_real(PL, yR) var (ar, br, dR) = closest_pair_real(PR, yL)
al == Inf && return (ar, br, dR) ar == Inf && return (al, bl, dL)
var (m1, m2, dmin) = (dR < dL ? [ar, br, dR]... : [al, bl, dL]...)
var yS = ry.grep { |a| abs(xm - a[0]) < dmin }
var (w1, w2, closest) = (m1, m2, dmin) for i in (0 ..^ yS.end) { for k in (i+1 .. yS.end) { yS[k][1] - yS[i][1] < dmin || break var d = dist_squared(yS[k], yS[i]).sqrt if (d < closest) { (w1, w2, closest) = (yS[k], yS[i], d) } } }
return (w1, w2, closest)
}
func closest_pair(r) {
var ax = r.sort_by { |a| a[0] } var ay = r.sort_by { |a| a[1] } return closest_pair_real(ax, ay);
}
var N = 5000 var points = N.of { [1.rand*20 - 10, 1.rand*20 - 10] } var (af, bf, df) = closest_pair(points) say "#{df} at (#{af.join(' ')}), (#{bf.join(' ')})"</lang>
Smalltalk
See Closest-pair problem/Smalltalk
Swift
<lang swift>import Foundation
struct Point {
var x: Double var y: Double
func distance(to p: Point) -> Double { let x = pow(p.x - self.x, 2) let y = pow(p.y - self.y, 2) return (x + y).squareRoot() }
}
extension Collection where Element == Point {
func closestPair() -> (Point, Point)? { let (xP, xY) = (sorted(by: { $0.x < $1.x }), sorted(by: { $0.y < $1.y })) return Self.closestPair(xP, xY)?.1 } static func closestPair(_ xP: [Element], _ yP: [Element]) -> (Double, (Point, Point))? { guard xP.count > 3 else { return xP.closestPairBruteForce() } let half = xP.count / 2 let xl = Array(xP[..<half]) let xr = Array(xP[half...]) let xm = xl.last!.x let (yl, yr) = yP.reduce(into: ([Element](), [Element]()), {cur, el in if el.x > xm { cur.1.append(el) } else { cur.0.append(el) } }) guard let (distanceL, pairL) = closestPair(xl, yl) else { return nil } guard let (distanceR, pairR) = closestPair(xr, yr) else { return nil } let (dMin, pairMin) = distanceL > distanceR ? (distanceR, pairR) : (distanceL, pairL) let ys = yP.filter({ abs(xm - $0.x) < dMin }) var (closest, pairClosest) = (dMin, pairMin) for i in 0..<ys.count { let p1 = ys[i] for k in i+1..<ys.count { let p2 = ys[k] guard abs(p2.y - p1.y) < dMin else { break } let distance = abs(p1.distance(to: p2)) if distance < closest { (closest, pairClosest) = (distance, (p1, p2)) } } } return (closest, pairClosest) } func closestPairBruteForce() -> (Double, (Point, Point))? { guard count >= 2 else { return nil } var closestPoints = (self.first!, self[index(after: startIndex)]) var minDistance = abs(closestPoints.0.distance(to: closestPoints.1)) guard count != 2 else { return (minDistance, closestPoints) } for i in 0..<count { for j in i+1..<count { let (iIndex, jIndex) = (index(startIndex, offsetBy: i), index(startIndex, offsetBy: j)) let (p1, p2) = (self[iIndex], self[jIndex]) let distance = abs(p1.distance(to: p2)) if distance < minDistance { minDistance = distance closestPoints = (p1, p2) } } } return (minDistance, closestPoints) }
}
var points = [Point]()
for _ in 0..<10_000 {
points.append(Point( x: .random(in: -10.0...10.0), y: .random(in: -10.0...10.0) ))
}
print(points.closestPair()!)</lang>
- Output:
(Point(x: 5.279430517795172, y: 8.85108182685002), Point(x: 5.278427575530877, y: 8.851990433099456))
Tcl
Each point is represented as a list of two floating-point numbers, the first being the x coordinate, and the second being the y. <lang Tcl>package require Tcl 8.5
- retrieve the x-coordinate
proc x p {lindex $p 0}
- retrieve the y-coordinate
proc y p {lindex $p 1}
proc distance {p1 p2} {
expr {hypot(([x $p1]-[x $p2]), ([y $p1]-[y $p2]))}
}
proc closest_bruteforce {points} {
set n [llength $points] set mindist Inf set minpts {} for {set i 0} {$i < $n - 1} {incr i} { for {set j [expr {$i + 1}]} {$j < $n} {incr j} { set p1 [lindex $points $i] set p2 [lindex $points $j] set dist [distance $p1 $p2] if {$dist < $mindist} { set mindist $dist set minpts [list $p1 $p2] } } } return [list $mindist $minpts]
}
proc closest_recursive {points} {
set n [llength $points] if {$n <= 3} { return [closest_bruteforce $points] } set xP [lsort -real -increasing -index 0 $points] set mid [expr {int(ceil($n/2.0))}] set PL [lrange $xP 0 [expr {$mid-1}]] set PR [lrange $xP $mid end] set procname [lindex [info level 0] 0] lassign [$procname $PL] dL pairL lassign [$procname $PR] dR pairR if {$dL < $dR} { set dmin $dL set dpair $pairL } else { set dmin $dR set dpair $pairR } set xM [x [lindex $PL end]] foreach p $xP { if {abs($xM - [x $p]) < $dmin} { lappend S $p } } set yP [lsort -real -increasing -index 1 $S] set closest Inf set nP [llength $yP] for {set i 0} {$i <= $nP-2} {incr i} { set yPi [lindex $yP $i] for {set k [expr {$i+1}]; set yPk [lindex $yP $k]} { $k < $nP-1 && ([y $yPk]-[y $yPi]) < $dmin } {incr k; set yPk [lindex $yP $k]} { set dist [distance $yPk $yPi] if {$dist < $closest} { set closest $dist set closestPair [list $yPi $yPk] } } } expr {$closest < $dmin ? [list $closest $closestPair] : [list $dmin $dpair]}
}
- testing
set N 10000 for {set i 1} {$i <= $N} {incr i} {
lappend points [list [expr {rand()*100}] [expr {rand()*100}]]
}
- instrument the number of calls to [distance] to examine the
- efficiency of the recursive solution
trace add execution distance enter comparisons proc comparisons args {incr ::comparisons}
puts [format "%-10s %9s %9s %s" method compares time closest] foreach method {bruteforce recursive} {
set ::comparisons 0 set time [time {set ::dist($method) [closest_$method $points]} 1] puts [format "%-10s %9d %9d %s" $method $::comparisons [lindex $time 0] [lindex $::dist($method) 0]]
}</lang>
- Output:
method compares time closest bruteforce 49995000 512967207 0.0015652738546658382 recursive 14613 488094 0.0015652738546658382
Note that the lindex
and llength
commands are both O(1).
Ursala
The brute force algorithm is easy. Reading from left to right, clop is defined as a function that forms the Cartesian product of its argument, and then extracts the member whose left side is a minimum with respect to the floating point comparison relation after deleting equal pairs and attaching to the left of each remaining pair the sum of the squares of the differences between corresponding coordinates. <lang Ursala>#import flo
clop = @iiK0 fleq$-&l+ *EZF ^\~& plus+ sqr~~+ minus~~bbI</lang>
The divide and conquer algorithm following the specification
given above is a little more hairy but not much longer.
The eudist
library function
is used to compute the distance between points.
<lang Ursala>#import std
- import flo
clop =
^(fleq-<&l,fleq-<&r); @blrNCCS ~&lrbhthPX2X+ ~&a^& fleq$-&l+ leql/8?al\^(eudist,~&)*altK33htDSL -+
^C/~&rr ^(eudist,~&)*tK33htDSL+ @rlrlPXPlX ~| fleq^\~&lr abs+ minus@llPrhPX, ^/~&ar @farlK30K31XPGbrlrjX3J ^/~&arlhh @W lesser fleq@bl+-</lang>
test program: <lang Ursala>test_data =
<
(1.547290e+00,3.313053e+00), (5.250805e-01,-7.300260e+00), (7.062114e-02,1.220251e-02), (-4.473024e+00,-5.393712e+00), (-2.563714e+00,-3.595341e+00), (-2.132372e+00,2.358850e+00), (2.366238e+00,-9.678425e+00), (-1.745694e+00,3.276434e+00), (8.066843e+00,-9.101268e+00), (-8.256901e+00,-8.717900e+00), (7.397744e+00,-5.366434e+00), (2.060291e-01,2.840891e+00), (-6.935319e+00,-5.192438e+00), (9.690418e+00,-9.175753e+00), (3.448993e+00,2.119052e+00), (-7.769218e+00,4.647406e-01)>
- cast %eeWWA
example = clop test_data</lang>
- Output:
The output shows the minimum distance and the two points separated by that distance. (If the brute force algorithm were used, it would have displayed the square of the distance.)
9.957310e-01: ( (-2.132372e+00,2.358850e+00), (-1.745694e+00,3.276434e+00))
VBA
<lang vb>Option Explicit
Private Type MyPoint
X As Single Y As Single
End Type
Private Type MyPair
p1 As MyPoint p2 As MyPoint
End Type
Sub Main() Dim points() As MyPoint, i As Long, BF As MyPair, d As Single, Nb As Long Dim T# Randomize Timer
Nb = 10 Do ReDim points(1 To Nb) For i = 1 To Nb points(i).X = Rnd * Nb points(i).Y = Rnd * Nb Next d = 1000000000000#
T = Timer
BF = BruteForce(points, d) Debug.Print "For " & Nb & " points, runtime : " & Timer - T & " sec." Debug.Print "point 1 : X:" & BF.p1.X & " Y:" & BF.p1.Y Debug.Print "point 2 : X:" & BF.p2.X & " Y:" & BF.p2.Y Debug.Print "dist : " & d Debug.Print "--------------------------------------------------" Nb = Nb * 10 Loop While Nb <= 10000
End Sub
Private Function BruteForce(p() As MyPoint, mindist As Single) As MyPair Dim i As Long, j As Long, d As Single, ClosestPair As MyPair
For i = 1 To UBound(p) - 1 For j = i + 1 To UBound(p) d = Dist(p(i), p(j)) If d < mindist Then mindist = d ClosestPair.p1 = p(i) ClosestPair.p2 = p(j) End If Next Next BruteForce = ClosestPair
End Function
Private Function Dist(p1 As MyPoint, p2 As MyPoint) As Single
Dist = Sqr((p1.X - p2.X) ^ 2 + (p1.Y - p2.Y) ^ 2)
End Function </lang>
- Output:
For 10 points, runtime : 0 sec. point 1 : X:7,199265 Y:7,690955 point 2 : X:7,16863 Y:7,681544 dist : 3,204883E-02 -------------------------------------------------- For 100 points, runtime : 0 sec. point 1 : X:48,97898 Y:96,54872 point 2 : X:48,78981 Y:96,95755 dist : 0,4504737 -------------------------------------------------- For 1000 points, runtime : 0,44921875 sec. point 1 : X:576,9511 Y:398,5834 point 2 : X:577,364 Y:398,3212 dist : 0,4891393 -------------------------------------------------- For 10000 points, runtime : 47,46875 sec. point 1 : X:8982,698 Y:1154,133 point 2 : X:8984,763 Y:1152,822 dist : 2,445694 --------------------------------------------------
Visual FoxPro
<lang vfp> CLOSE DATABASES ALL CREATE CURSOR pairs(id I, xcoord B(6), ycoord B(6)) INSERT INTO pairs VALUES (1, 0.654682, 0.925557) INSERT INTO pairs VALUES (2, 0.409382, 0.619391) INSERT INTO pairs VALUES (3, 0.891663, 0.888594) INSERT INTO pairs VALUES (4, 0.716629, 0.996200) INSERT INTO pairs VALUES (5, 0.477721, 0.946355) INSERT INTO pairs VALUES (6, 0.925092, 0.818220) INSERT INTO pairs VALUES (7, 0.624291, 0.142924) INSERT INTO pairs VALUES (8, 0.211332, 0.221507) INSERT INTO pairs VALUES (9, 0.293786, 0.691701) INSERT INTO pairs VALUES (10, 0.839186, 0.728260)
SELECT p1.id As id1, p2.id As id2, ; (p1.xcoord-p2.xcoord)^2 + (p1.ycoord-p2.ycoord)^2 As dist2 ; FROM pairs p1 JOIN pairs p2 ON p1.id < p2.id ORDER BY 3 INTO CURSOR tmp
GO TOP ? "Closest pair is " + TRANSFORM(id1) + " and " + TRANSFORM(id2) + "." ? "Distance is " + TRANSFORM(SQRT(dist2)) </lang>
- Output:
Visual FoxPro uses 1 based indexing, Closest pair is 3 and 6. Distance is 0.077910.
Wren
<lang ecmascript>import "/math" for Math import "/sort" for Sort
var distance = Fn.new { |p1, p2| Math.hypot(p1[0] - p2[0], p1[1] - p2[1]) }
var bruteForceClosestPair = Fn.new { |p|
var n = p.count if (n < 2) Fiber.abort("There must be at least two points.") var minPoints = [p[0], p[1]] var minDistance = distance.call(p[0], p[1]) for (i in 0...n-1) { for (j in i+1...n) { var dist = distance.call(p[i], p[j]) if (dist < minDistance) { minDistance = dist minPoints = [p[i], p[j]] } } } return [minDistance, minPoints]
}
var optimizedClosestPair // recursive so pre-declare optimizedClosestPair = Fn.new { |xP, yP|
var n = xP.count if (n <= 3) return bruteForceClosestPair.call(xP) var hn = (n/2).floor var xL = xP.take(hn).toList var xR = xP.skip(hn).toList var xm = xP[hn-1][0] var yL = yP.where { |p| p[0] <= xm }.toList var yR = yP.where { |p| p[0] > xm }.toList var ll = optimizedClosestPair.call(xL, yL) var dL = ll[0] var pairL = ll[1] var rr = optimizedClosestPair.call(xR, yR) var dR = rr[0] var pairR = rr[1] var dmin = dR var pairMin = pairR if (dL < dR) { dmin = dL pairMin = pairL } var yS = yP.where { |p| (xm - p[0]).abs < dmin }.toList var nS = yS.count var closest = dmin var closestPair = pairMin for (i in 0...nS-1) { var k = i + 1 while (k < nS && (yS[k][1] - yS[i][1] < dmin)) { var dist = distance.call(yS[k], yS[i]) if (dist < closest) { closest = dist closestPair = [yS[k], yS[i]] } k = k + 1 } } return [closest, closestPair]
}
var points = [
[ [5, 9], [9, 3], [2, 0], [8, 4], [7, 4], [9, 10], [1, 9], [8, 2], [0, 10], [9, 6] ],
[ [0.654682, 0.925557], [0.409382, 0.619391], [0.891663, 0.888594], [0.716629, 0.996200], [0.477721, 0.946355], [0.925092, 0.818220], [0.624291, 0.142924], [0.211332, 0.221507], [0.293786, 0.691701], [0.839186, 0.728260] ]
]
for (p in points) {
var dp = bruteForceClosestPair.call(p) var dist = dp[0] var pair = dp[1] System.print("Closest pair (brute force) is %(pair[0]) and %(pair[1]), distance %(dist)") var xP = Sort.merge(p) { |x, y| (x[0] - y[0]).sign } var yP = Sort.merge(p) { |x, y| (x[1] - y[1]).sign } dp = optimizedClosestPair.call(xP, yP) dist = dp[0] pair = dp[1] System.print("Closest pair (optimized) is %(pair[0]) and %(pair[1]), distance %(dist)\n")
}</lang>
- Output:
Closest pair (brute force) is [8, 4] and [7, 4], distance 1 Closest pair (optimized) is [7, 4] and [8, 4], distance 1 Closest pair (brute force) is [0.891663, 0.888594] and [0.925092, 0.81822], distance 0.077910191355175 Closest pair (optimized) is [0.891663, 0.888594] and [0.925092, 0.81822], distance 0.077910191355175
XPL0
The brute force method is simpler than the recursive solution and is perfectly adequate, even for a thousand points.
<lang XPL0>include c:\cxpl\codes; \intrinsic 'code' declarations
proc ClosestPair(P, N); \Show closest pair of points in array P real P; int N; real Dist2, MinDist2; int I, J, SI, SJ; [MinDist2:= 1e300; for I:= 0 to N-2 do
[for J:= I+1 to N-1 do [Dist2:= sq(P(I,0)-P(J,0)) + sq(P(I,1)-P(J,1)); if Dist2 < MinDist2 then \squared distances are sufficient for compares [MinDist2:= Dist2; SI:= I; SJ:= J; ]; ]; ];
IntOut(0, SI); Text(0, " -- "); IntOut(0, SJ); CrLf(0); RlOut(0, P(SI,0)); Text(0, ","); RlOut(0, P(SI,1)); Text(0, " -- "); RlOut(0, P(SJ,0)); Text(0, ","); RlOut(0, P(SJ,1)); CrLf(0); ];
real Data; [Format(1, 6); Data:= [[0.654682, 0.925557], \0 test data from BASIC examples
[0.409382, 0.619391], \1 [0.891663, 0.888594], \2 [0.716629, 0.996200], \3 [0.477721, 0.946355], \4 [0.925092, 0.818220], \5 [0.624291, 0.142924], \6 [0.211332, 0.221507], \7 [0.293786, 0.691701], \8 [0.839186, 0.728260]]; \9
ClosestPair(Data, 10); ]</lang>
- Output:
2 -- 5 0.891663,0.888594 -- 0.925092,0.818220
zkl
An ugly solution in both time and space. <lang zkl>class Point{
fcn init(_x,_y){ var[const] x=_x, y=_y; } fcn distance(p){ (p.x-x).hypot(p.y-y) } fcn toString { String("Point(",x,",",y,")") }
}
// find closest two points using brute ugly force: // find all combinations of two points, measure distance, pick smallest
fcn closestPoints(points){
pairs:=Utils.Helpers.pickNFrom(2,points); triples:=pairs.apply(fcn([(p1,p2)]){ T(p1,p2,p1.distance(p2)) }); triples.reduce(fcn([(_,_,d1)]p1,[(_,_,d2)]p2){ if(d1 < d2) p1 else p2 });
}</lang> <lang zkl>points:=T( 5.0, 9.0, 9.0, 3.0, 2.0, 0.0, 8.0, 4.0, 7.0, 4.0, 9.0, 10.0, 1.0, 9.0, 8.0, 2.0, 0.0, 10.0, 9.0, 6.0 ).pump(List,Void.Read,Point);
closestPoints(points).println(); //-->L(Point(8,4),Point(7,4),1)
points:=T( 0.654682, 0.925557, 0.409382, 0.619391,
0.891663, 0.888594, 0.716629, 0.9962,
0.477721, 0.946355, 0.925092, 0.81822, 0.624291, 0.142924, 0.211332, 0.221507, 0.293786, 0.691701, 0.839186, 0.72826) .pump(List,Void.Read,Point); closestPoints(points).println();</lang>
- Output:
L(Point(8,4),Point(7,4),1) L(Point(0.925092,0.81822),Point(0.891663,0.888594),0.0779102)
ZX Spectrum Basic
<lang zxbasic>10 DIM x(10): DIM y(10) 20 FOR i=1 TO 10 30 READ x(i),y(i) 40 NEXT i 50 LET min=1e30 60 FOR i=1 TO 9 70 FOR j=i+1 TO 10 80 LET p1=x(i)-x(j): LET p2=y(i)-y(j): LET dsq=p1*p1+p2*p2 90 IF dsq<min THEN LET min=dsq: LET mini=i: LET minj=j 100 NEXT j 110 NEXT i 120 PRINT "Closest pair is ";mini;" and ";minj;" at distance ";SQR min 130 STOP 140 DATA 0.654682,0.925557 150 DATA 0.409382,0.619391 160 DATA 0.891663,0.888594 170 DATA 0.716629,0.996200 180 DATA 0.477721,0.946355 190 DATA 0.925092,0.818220 200 DATA 0.624291,0.142924 210 DATA 0.211332,0.221507 220 DATA 0.293786,0.691701 230 DATA 0.839186,0.728260</lang>
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