Sorting algorithms/Bogosort

From Rosetta Code
Task
Sorting algorithms/Bogosort
You are encouraged to solve this task according to the task description, using any language you may know.

Bogosort a list of numbers. Bogosort simply shuffles a collection randomly until it is sorted.

"Bogosort" is a perversely inefficient algorithm only used as an in-joke. Its average run-time is O(n!) because the chance that any given shuffle of a set will end up in sorted order is about one in n factorial, and the worst case is infinite since there's no guarantee that a random shuffling will ever produce a sorted sequence. Its best case is O(n) since a single pass through the elements may suffice to order them.

Pseudocode:

while not InOrder(list) do
   Shuffle(list)
done

The Knuth shuffle may be used to implement the shuffle part of this algorithm.

ActionScript

<lang actionscript>public function bogoSort(arr:Array):Array {

   while (!sorted(arr))
   {
       shuffle(arr);
   }
   return arr;

}

public function shuffle(arr:Array):void {

   for (var i:int = 0; i < arr.length; i++)
   {
       var rand:int = Math.floor(Math.random() * arr.length);
       var tmp:* = arr[i];
       arr[i] = arr[rand];
       arr[rand] = tmp;
   }

}

public function sorted(arr:Array):Boolean {

   var last:int = arr[0];
   for (var i:int = 1; i < arr.length; i++)
   {
       if (arr[i] < last)
       {
           return false;
       }
       last = arr[i];
   }
   return true;

}</lang>

Ada

<lang ada>with Ada.Text_IO; use Ada.Text_IO; with Ada.Numerics.Discrete_Random;

procedure Test_Bogosort is

  generic
     type Ordered is private;
     type List is array (Positive range <>) of Ordered;
     with function "<" (L, R : Ordered) return Boolean is <>;
  procedure Bogosort (Data : in out List);
  procedure Bogosort (Data : in out List) is
     function Sorted return Boolean is
     begin
        for I in Data'First..Data'Last - 1 loop
           if not (Data (I) < Data (I + 1)) then
              return False;
           end if;
        end loop;
        return True;
     end Sorted;
     subtype Index is Integer range Data'Range;
     package Dices is new Ada.Numerics.Discrete_Random (Index);
     use Dices;
     Dice : Generator;
     procedure Shuffle is
        J    : Index;
        Temp : Ordered;
     begin
        for I in Data'Range loop
           J := Random (Dice);
           Temp := Data (I);
           Data (I) := Data (J);
           Data (J) := Temp;
        end loop;
     end Shuffle;
  begin
     while not Sorted loop
        Shuffle;
     end loop;
  end Bogosort;
  type List is array (Positive range <>) of Integer;
  procedure Integer_Bogosort is new Bogosort (Integer, List);
  Sequence : List := (7,6,3,9);

begin

  Integer_Bogosort (Sequence);
  for I in Sequence'Range loop
     Put (Integer'Image (Sequence (I)));
  end loop;

end Test_Bogosort;</lang> The solution is generic. The procedure Bogosort can be instantiated with any copyable comparable type. In the example given it is the standard Integer type.

Output:
 3 6 7 9

ALGOL 68

Translation of: python
Works with: ALGOL 68 version Standard - no extensions to language used
Works with: ALGOL 68G version Any - tested with release mk15-0.8b.fc9.i386
Works with: ELLA ALGOL 68 version Any (with appropriate job cards) - tested with release 1.8.8d.fc9.i386

<lang algol68>MODE TYPE = INT;

PROC random shuffle = (REF[]TYPE l)VOID: (

   INT range = UPB l - LWB l + 1;
   FOR index FROM LWB l TO UPB l DO
       TYPE tmp := l[index];
       INT other := ENTIER (LWB l + random * range);
       l[index] := l[other];
       l[other] := tmp
   OD

);

PROC in order = (REF[]TYPE l)BOOL: (

   IF LWB l >= UPB l THEN
       TRUE
   ELSE
       TYPE last := l[LWB l];
       FOR index FROM LWB l + 1 TO UPB l DO
           IF l[index] < last THEN
               GO TO return false
           FI;
           last := l[index]
       OD;
       TRUE EXIT
       return false: FALSE
   FI

);

PROC bogo sort = (REF[]TYPE l)REF[]TYPE: (

   WHILE NOT in order(l) DO
       random shuffle(l)
   OD;
   l

);

[6]TYPE sample := (61, 52, 63, 94, 46, 18); print((bogo sort(sample), new line))</lang>

Output:
       +18        +46        +52        +61        +63        +94

AutoHotkey

<lang AutoHotkey>MsgBox % Bogosort("987654") MsgBox % Bogosort("319208") MsgBox % Bogosort("fedcba") MsgBox % Bogosort("gikhjl")

Bogosort(sequence) {

 While !Sorted(sequence)
   sequence := Shuffle(sequence)
 Return sequence

}

Sorted(sequence) {

 Loop, Parse, sequence
 {
   current := A_LoopField
   rest := SubStr(sequence, A_Index)
   Loop, Parse, rest
   {
     If (current > A_LoopField)
       Return false
   }
 }
 Return true

}

Shuffle(sequence) {

 Max := StrLen(sequence) + 1
 Loop % StrLen(sequence) {
   Random, Num, 1, % Max - A_Index
   Found .= SubStr(sequence, Num, 1)
   sequence := SubStr(sequence, 1, Num-1) . SubStr(sequence, Num+1)
 }
 Return Found

}</lang>

AWK

Sort standard input and output to the standard output <lang awk>function randint(n) {

 return int(n * rand())

}

function sorted(sa, sn) {

 for(si=1; si < sn; si++) {
   if ( sa[si] > sa[si+1] ) return 0;
 }
 return 1

}

{

 line[NR] = $0

} END { # sort it with bogo sort

 while ( sorted(line, NR) == 0 ) {
   for(i=1; i <= NR; i++) {
     r = randint(NR) + 1
     t = line[i]
     line[i] = line[r]
     line[r] = t
   }
 }
 #print it
 for(i=1; i <= NR; i++) {
   print line[i]
 }

}</lang>

BBC BASIC

<lang bbcbasic> DIM test(9)

     test() = 4, 65, 2, 31, 0, 99, 2, 83, 782, 1
     
     shuffles% = 0
     WHILE NOT FNsorted(test())
       shuffles% += 1
       PROCshuffle(test())
     ENDWHILE
     PRINT ;shuffles% " shuffles required to sort "; DIM(test(),1)+1 " items."
     END
     
     DEF PROCshuffle(d())
     LOCAL I%
     FOR I% = DIM(d(),1)+1 TO 2 STEP -1
       SWAP d(I%-1), d(RND(I%)-1)
     NEXT
     ENDPROC
     
     DEF FNsorted(d())
     LOCAL I%
     FOR I% = 1 TO DIM(d(),1)
       IF d(I%) < d(I%-1) THEN = FALSE
     NEXT
     = TRUE</lang>
Output:
383150 shuffles required to sort 10 items.

Brat

<lang brat>bogosort = { list | sorted = list.sort #Kinda cheating here while { list != sorted } { list.shuffle! } list }

p bogosort [15 6 2 9 1 3 41 19]</lang>

C

<lang c>#include <stdio.h>

  1. include <stdlib.h>
  2. include <stdbool.h>

bool is_sorted(int *a, int n) {

 while ( --n >= 1 ) {
   if ( a[n] < a[n-1] ) return false;
 }
 return true;

}

void shuffle(int *a, int n) {

 int i, t, r;
 for(i=0; i < n; i++) {
   t = a[i];
   r = rand() % n;
   a[i] = a[r];
   a[r] = t;
 }

}

void bogosort(int *a, int n) {

 while ( !is_sorted(a, n) ) shuffle(a, n);

}

int main() {

 int numbers[] = { 1, 10, 9,  7, 3, 0 };
 int i;
 bogosort(numbers, 6);
 for (i=0; i < 6; i++) printf("%d ", numbers[i]);
 printf("\n");

}</lang>

C++

Uses C++11. Compile with

g++ -std=c++11 bogo.cpp

<lang cpp>#include <algorithm>

  1. include <iostream>
  2. include <iterator>
  3. include <random>

template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end,

              Predicate p) {
 std::random_device rd;
 std::mt19937 generator(rd());
 while (!std::is_sorted(begin, end, p)) {
   std::shuffle(begin, end, generator);
 }

}

template <typename RandomAccessIterator> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end) {

 bogo_sort(
     begin, end,
     std::less<
         typename std::iterator_traits<RandomAccessIterator>::value_type>());

}

int main() {

 int a[] = {100, 2, 56, 200, -52, 3, 99, 33, 177, -199};
 bogo_sort(std::begin(a), std::end(a));
 copy(std::begin(a), std::end(a), std::ostream_iterator<int>(std::cout, " "));
 std::cout << "\n";

}</lang>

Output:
-199 -52 2 3 33 56 99 100 177 200

C#

Works with: C# version 3.0+

<lang csharp>using System; using System.Collections.Generic;

namespace RosettaCode.BogoSort {

   public static class BogoSorter
   {
       public static void Sort<T>(List<T> list) where T:IComparable
       {
           while (!list.isSorted())
           {
               list.Shuffle();
           }
       }
       private static bool isSorted<T>(this IList<T> list) where T:IComparable
       {
           if(list.Count<=1)
               return true;
           for (int i = 1 ; i < list.Count; i++)
               if(list[i].CompareTo(list[i-1])<0) return false;
           return true;
       }
       private static void Shuffle<T>(this IList<T> list)
       {
           Random rand = new Random();
           for (int i = 0; i < list.Count; i++)
           {
               int swapIndex = rand.Next(list.Count);
               T temp = list[swapIndex];
               list[swapIndex] = list[i];
               list[i] = temp;
           }
       }
   }
   class TestProgram
   {
       static void Main()
       {
           List<int> testList = new List<int> { 3, 4, 1, 8, 7, 4, -2 };
           BogoSorter.Sort(testList);
           foreach (int i in testList) Console.Write(i + " ");
       }
   }

}</lang>

Clojure

We use seq-utils' shuffle, which initializes a Java ArrayList with the input sequence, shuffle it, and then return a sequence of the result.

<lang clojure>(defn in-order? [order xs]

 (or (empty? xs) 
     (apply order xs)))

(defn bogosort [order xs]

 (if (in-order? order xs) xs
   (recur order (shuffle xs))))

(println (bogosort < [7 5 12 1 4 2 23 18]))</lang>

Common Lisp

Sortedp checks that each element of a list is related by predicate to the next element of the list. I.e., (sortedp (x1 x2 … xn) pred) is true when each of (pred x1 x2), …, (pred xn-1 xn) is true.

nshuffle is the same code as in Knuth shuffle.

<lang lisp>(defun nshuffle (sequence)

 (loop for i from (length sequence) downto 2
       do (rotatef (elt sequence (random i))
                   (elt sequence (1- i ))))
 sequence)

(defun sortedp (list predicate)

 (every predicate list (rest list)))

(defun bogosort (list predicate)

 (do ((list list (nshuffle list)))
     ((sortedp list predicate) list)))</lang>

D

<lang d>import std.stdio, std.algorithm, std.random;

void bogoSort(T)(T[] data) {

   while (!isSorted(data))
       randomShuffle(data);

}

void main() {

   auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8];
   bogoSort(array);
   writeln(array);

}</lang>

Output:
[1, 2, 3, 5, 6, 7, 8, 11, 41]

E

Using the shuffle from Knuth shuffle#E.

<lang e>def isSorted(list) {

   if (list.size() == 0) { return true }
   var a := list[0]
   for i in 1..!(list.size()) {
       var b := list[i]
       if (a > b) { return false }
       a := b
   }
   return true

}

def bogosort(list, random) {

   while (!isSorted(list)) {
       shuffle(list, random)
   }

}</lang>

Eiffel

<lang Eiffel> class BOGO_SORT feature bogo_sort(ar: ARRAY[INTEGER]): ARRAY[INTEGER] do from until is_sorted (ar) = TRUE loop Result:= shuffel(ar) end end feature{NONE} is_sorted (ar:ARRAY[INTEGER]): BOOLEAN require not_void: ar /= Void local i: INTEGER do Result := True from i := 1+ 1 invariant i >= 1 + 1 and i <= ar.count + 1 until i > ar.count loop Result := Result and ar [i - 1] <= ar [i] i := i + 1 variant ar.count + 1 - i end end

shuffel(ar:ARRAY[INTEGER]): ARRAY[INTEGER] require not_void: ar/= Void local i,j:INTEGER ith: INTEGER random: V_RANDOM do create random from i:=ar.count until i<2 loop j:=random.bounded_item (1, i) ith:= ar[i] ar[i]:= ar[j] ar[j]:= ith random.forth i:=i-1 end Result:= ar end end </lang > TEST: <lang Eiffel> class APPLICATION

inherit ARGUMENTS

create make

feature {NONE} -- Initialization

make do test:= <<3,2,5,7,1>> io.put_string ("Unsorted: ") across test as t loop io.put_string (t.item.out + " ") end create testresult.make_empty create sorter testresult:= sorter.bogo_sort (test) io.put_string ("%NSorted: ") across testresult as t loop io.put_string (t.item.out + " ") end end test: ARRAY[INTEGER]

       testresult: ARRAY[INTEGER]
       sorter: BOGO_SORT

end </lang>

Output:
Unsorted: 3 2 5 7 1
Sorted: 1 2 3 5 7

Euphoria

<lang euphoria>function shuffle(sequence s)

   object temp
   integer j
   for i = length(s) to 1 by -1 do
       j = rand(i)
       if i != j then
           temp = s[i]
           s[i] = s[j]
           s[j] = temp
       end if
   end for
   return s

end function

function inOrder(sequence s)

   for i = 1 to length(s)-1 do
       if compare(s[i],s[i+1]) > 0 then
           return 0
       end if
   end for
   return 1

end function

function bogosort(sequence s)

   while not inOrder(s) do
       ? s
       s = shuffle(s)
   end while
   return s

end function

? bogosort(shuffle({1,2,3,4,5,6}))</lang>

Output:
{1,2,5,4,6,3}
{5,1,3,6,2,4}
{4,6,1,2,5,3}
.............
{1,2,6,5,4,3}
{5,3,1,2,6,4}
{1,2,3,4,5,6}

Factor

<lang factor>USING: grouping kernel math random sequences ;

sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ;
bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;</lang>

Fantom

<lang fantom> class Main {

 Bool in_order (Int[] items)
 {
   (0..<(items.size-1)).toList.all |Int i -> Bool|
   {
     items[i] <= items[i+1]
   }
 }
 Int[] bogosort (Int[] items)
 {
   while (!in_order(items))
   {
     items.shuffle
   }
   return items
 }
 Void main ()
 {
   // example
   echo ("Sorting [3,4,2,1] gives " + bogosort ([3,4,2,1]))
 }

} </lang>

Fortran

Works with: Fortran version 90 and later

<lang fortran>MODULE BOGO IMPLICIT NONE CONTAINS

 FUNCTION Sorted(a)
   LOGICAL :: Sorted
   INTEGER, INTENT(IN) :: a(:)
   INTEGER :: i
   Sorted = .TRUE.  
   DO i = 1, SIZE(a)-1
     IF(a(i) > a(i+1)) THEN
       Sorted = .FALSE.
       EXIT
     END IF
   END DO
 END FUNCTION Sorted
 SUBROUTINE SHUFFLE(a)
   INTEGER, INTENT(IN OUT) :: a(:)
   INTEGER :: i, rand, temp
   REAL :: x
   DO i = SIZE(a), 1, -1
      CALL RANDOM_NUMBER(x)
      rand = INT(x * i) + 1
      temp = a(rand)
      a(rand) = a(i)
      a(i) = temp
   END DO
 END SUBROUTINE

END MODULE

PROGRAM BOGOSORT

 USE BOGO
 IMPLICIT NONE
 INTEGER :: iter = 0
 INTEGER :: array(8) = (/2, 7, 5, 3, 4, 8, 6, 1/)
 LOGICAL :: s

 DO
   s = Sorted(array)
   IF (s) EXIT
   CALL SHUFFLE(array)
   iter = iter + 1
 END DO
 WRITE (*,*) "Array required", iter, " shuffles to sort"

END PROGRAM BOGOSORT</lang>


Go

<lang go>package main

import (

   "fmt"
   "math/rand"
   "sort"
   "time"

)

func main() {

   list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84}
   rand.Seed(time.Now().UnixNano())
   fmt.Println("unsorted:", list)
   temp := make([]int, len(list))
   copy(temp, list)
   for !sort.IntsAreSorted(temp) {
       for i, v := range rand.Perm(len(list)) {
           temp[i] = list[v]
       }
   }
   fmt.Println("sorted!  ", temp)

}</lang>

Output:

(sometimes takes a few seconds)

unsorted: [31 41 59 26 53 58 97 93 23 84]
sorted!   [23 26 31 41 53 58 59 84 93 97]

Groovy

Solution (also implicitly tracks the number of shuffles required): <lang groovy>def bogosort = { list ->

   def n = list.size()
   while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) {
       print '.'*n
       Collections.shuffle(list)
   }
   list

}</lang>

Test Program: <lang groovy>println (bogosort([3,1,2]))</lang>

Output:

trial 1

..............................[1, 2, 3]
Output:

trial 2

...................................................[1, 2, 3]

Haskell

<lang haskell>import System.Random import Data.Array.IO import Control.Monad

isSorted :: (Ord a) => [a] -> Bool isSorted (e1:e2:r) = e1 <= e2 && isSorted (e2:r) isSorted _ = True

-- from http://www.haskell.org/haskellwiki/Random_shuffle shuffle :: [a] -> IO [a] shuffle xs = do

       ar <- newArray n xs
       forM [1..n] $ \i -> do
           j <- randomRIO (i,n)
           vi <- readArray ar i
           vj <- readArray ar j
           writeArray ar j vi
           return vj
 where
   n = length xs
   newArray :: Int -> [a] -> IO (IOArray Int a)
   newArray n xs =  newListArray (1,n) xs

bogosort :: (Ord a) => [a] -> IO [a] bogosort li | isSorted li = return li

           | otherwise   = shuffle li >>= bogosort</lang>

Example:

*Main> bogosort [7,5,12,1,4,2,23,18]
[1,2,4,5,7,12,18,23]

Icon and Unicon

<lang icon>procedure shuffle(l)

  repeat {
      !l :=: ?l
      suspend l
  }

end

procedure sorted(l)

  local i
  if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1

end

procedure main()

  local l
  l := [6,3,4,5,1]
  |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l)

end</lang>

Inform 6

<lang Inform 6>[ shuffle a n i j tmp;

 for(i = n - 1: i > 0: i--)
 {
   j = random(i + 1) - 1;
   tmp = a->j;
   a->j = a->i;
   a->i = tmp;
 }

];

[ is_sorted a n i;

 for(i = 0: i < n - 1: i++)
 {
   if(a->i > a->(i + 1)) rfalse;
 }
 rtrue;

];

[ bogosort a n;

 while(~~is_sorted(a, n))
 {
   shuffle(a, n);
 }

];</lang>

Io

<lang io>List do(

   isSorted := method(
       slice(1) foreach(i, x,
           if (x < at(i), return false)
       )
       return true;
   )
   bogoSortInPlace := method(
       while(isSorted not,
           shuffleInPlace()
       )
   )

)

lst := list(2, 1, 4, 3) lst bogoSortInPlace println # ==> list(1, 2, 3, 4), hopefully :)</lang>

J

Generally, this task should be accomplished in J using /:~. Here we take an approach that's more comparable with the other examples on this page.

<lang j>bogo=: monad define

 whilst.  +./ 2 >/\ Ry  do. Ry=. (A.~ ?@!@#) y  end. Ry

)</lang>

Java

Without Collections, Lists or Iterators. With a counter. <lang java>

public class BogoSort { public static void main(String[] args) { //Enter array to be sorted here int[] arr={4,5,6,0,7,8,9,1,2,3};

BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr);

now.bogo(arr);

System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { //Keep a track of the number of shuffles int shuffle=1; for(;!isSorted(arr);shuffle++) shuffle(arr); //Boast System.out.println("This took "+shuffle+" shuffles."); } void shuffle(int[] arr) { //Standard Fisher-Yates shuffle algorithm int i=arr.length-1; while(i>0) swap(arr,i--,(int)(Math.random()*i)); } void swap(int[] arr,int i,int j) { int temp=arr[i]; arr[i]=arr[j]; arr[j]=temp; } boolean isSorted(int[] arr) {

for(int i=1;i<arr.length;i++) if(arr[i]<arr[i-1]) return false; return true; } void display1D(int[] arr) { for(int i=0;i<arr.length;i++) System.out.print(arr[i]+" "); System.out.println(); }

} </lang>

Output:
Unsorted: 4 5 6 0 7 8 9 1 2 3 
This took 23104714 shuffles.
Sorted: 0 1 2 3 4 5 6 7 8 9 


Works with: Java version 1.5+

This implementation works for all comparable types (types with compareTo defined). <lang java5>import java.util.Collections; import java.util.List; import java.util.Iterator;

public class Bogosort {

   private static <T extends Comparable<? super T>> boolean isSorted(List<T> list) {
       if (list.isEmpty())
           return true;
       Iterator<T> it = list.iterator();
       T last = it.next();
       while (it.hasNext()) {
           T current = it.next();
           if (last.compareTo(current) > 0)
               return false;
           last = current;
       }
       return true;
   }
   public static <T extends Comparable<? super T>> void bogoSort(List<T> list) {
       while (!isSorted(list))
           Collections.shuffle(list);
   }

}</lang>

JavaScript

<lang javascript>shuffle = function(v) {

   for(var j, x, i = v.length; i; j = Math.floor(Math.random() * i), x = v[--i], v[i] = v[j], v[j] = x);
   return v;

};

isSorted = function(v){

   for(var i=1; i<v.length; i++) {
       if (v[i-1] > v[i]) { return false; }
   }
   return true;

}

bogosort = function(v){

   var sorted = false;
   while(sorted == false){
       v = shuffle(v);
       sorted = isSorted(v);
   }
   return v;

}</lang>

Lua

<lang lua>function bogosort (list)

   if type (list) ~= 'table' then return list end
   -- Fisher-Yates Knuth shuffle
   local function shuffle ()
       local rand = math.random(1,#list)
       for i=1,#list do
           list[i],list[rand] = list[rand],list[i]
           rand = math.random(1,#list)
       end
   end
   -- Returns true only if list is now sorted
   local function in_order ()
       local last = list[1]
       for i,v in next,list do
           if v < last then return false end
           last = v
       end
       return true
   end
   while not in_order() do shuffle() end
   return list

end</lang>

M4

<lang M4>divert(-1) define(`randSeed',141592653) define(`setRand',

  `define(`randSeed',ifelse(eval($1<10000),1,`eval(20000-$1)',`$1'))')

define(`rand_t',`eval(randSeed^(randSeed>>13))') define(`random',

  `define(`randSeed',eval((rand_t^(rand_t<<18))&0x7fffffff))randSeed')

define(`for',

  `ifelse($#,0,``$0,
  `ifelse(eval($2<=$3),1,
  `pushdef(`$1',$2)$4`'popdef(`$1')$0(`$1',incr($2),$3,`$4')')')')

define(`set',`define(`$1[$2]',`$3')') define(`new',`set($1,size,0)') define(`get',`defn($1[$2])') define(`append',

  `set($1,size,incr(get($1,size)))`'set($1,get($1,size),$2)')

define(`deck',

  `new($1)for(`x',1,$2,
        `append(`$1',random)')')

define(`show',

  `for(`x',1,get($1,size),`get($1,x)`'ifelse(x,get($1,size),`',`, ')')')

define(`swap',`set($1,$2,get($1,$4))`'set($1,$4,$3)') define(`shuffle',

  `for(`x',1,get($1,size),
     `swap($1,x,get($1,x),eval(1+random%get($1,size)))')')

define(`inordern',

  `ifelse(eval($2>=get($1,size)),1,
     1,
     `ifelse(eval(get($1,$2)>get($1,incr($2))),1,
        0,
        `inordern(`$1',incr($2))')')')

define(`inorder',`inordern($1,1)') define(`bogosort',

  `ifelse(inorder(`$1'),0,`nope shuffle(`$1')`'bogosort(`$1')')')

divert

deck(`b',6) show(`b') bogosort(`b') show(`b')</lang>

Mathematica

<lang Mathematica>Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t]

Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}</lang>

MATLAB / Octave

<lang MATLAB>function list = bogoSort(list)

   while( ~issorted(list) ) %Check to see if it is sorted
       list = list( randperm(numel(list)) ); %Randomly sort the list
   end

end</lang>

Output:

<lang MATLAB>bogoSort([5 3 8 4 9 7 6 2 1])

ans =

    1     2     3     4     5     6     7     8     9

</lang>

MAXScript

<lang maxscript>fn notSorted arr = (

   if arr.count > 0 then
   (
       local current = arr[1]
       for i in 2 to arr.count do
       (
           if current > arr[i] then
           (
               return true
           )
           current = arr[i]
       )
   )
   false

)

fn randSort x y = (

   random -1 1

)

fn shuffle arr = (

   qsort arr randSort
   arr

)

fn bogosort arr = (

   while notSorted arr do
   (
       arr = shuffle arr
   )
   arr

)</lang>

Modula-3

<lang modula3>MODULE Bogo EXPORTS Main;

IMPORT IO, Fmt, Random;

VAR a := ARRAY [1..5] OF INTEGER {1, 2, 3, 4, 5};

   count := 0;

PROCEDURE Shuffle(VAR a: ARRAY OF INTEGER) =

 VAR temp: INTEGER;
 BEGIN
   WITH rand = NEW(Random.Default).init() DO
     FOR i := FIRST(a) TO LAST(a) - 1 DO
       WITH j = rand.integer(i, LAST(a)) DO
         temp := a[i];
         a[i] := a[j];
         a[j] := temp;
       END;
     END;
   END;
 END Shuffle;

PROCEDURE Sorted(VAR a: ARRAY OF INTEGER): BOOLEAN =

 BEGIN
   IF NUMBER(a) <= 1 THEN
     RETURN TRUE;
   END;
   FOR i := FIRST(a) + 1 TO LAST(a) DO
     IF (a[i] < a[i - 1]) THEN
       RETURN FALSE;
     END;
   END;
   RETURN TRUE;
 END Sorted;

BEGIN

 Shuffle(a);
 WHILE NOT Sorted(a) DO
   Shuffle(a);
   INC(count);
 END;
 FOR i := FIRST(a) TO LAST(a) DO
   IO.PutInt(a[i]);
   IO.Put(" ");
 END;
 IO.Put("\nRequired " & Fmt.Int(count) & " shuffles\n");

END Bogo.</lang>

Nemerle

<lang Nemerle>using System; using System.Console; using Nemerle.Imperative;

module Bogosort {

   public static Bogosort[T] (this x : array[T]) : void
     where T : IComparable
   {
       def rnd = Random();
       def shuffle(a)
       {
           foreach (i in [0 .. (a.Length - 2)])
           a[i] <-> a[(rnd.Next(i, a.Length))];
       }
       
       def isSorted(b)
       {
           when (b.Length <= 1) return true;
           foreach (i in [1 .. (b.Length - 1)])
               when (b[i].CompareTo(b[i - 1]) < 0) return false;
           true;
       }
       
       def loop()
       {
           unless (isSorted(x)) {shuffle(x); loop();};
       }
       loop()
   }
   
   Main() : void
   {
       def sortme = array[1, 5, 3, 6, 7, 3, 8, -2];
       sortme.Bogosort();
       foreach (i in sortme) Write($"$i  ");
   }

}</lang>

NetRexx

Translation of: Java

<lang NetRexx>/* NetRexx */ options replace format comments java crossref savelog symbols nobinary

import java.util.List

method isSorted(list = List) private static returns boolean

 if list.isEmpty then
   return isTrue
 it = list.iterator
 last = Comparable it.next
 loop label i_ while it.hasNext
   current = Comparable it.next
   if last.compareTo(current) > 0 then
     return isFalse
   last = current
   end i_
 return isTrue

method bogoSort(list = List) private static

 loop label s_ while \isSorted(list)
   Collections.shuffle(list)
   end s_
 return

method main(args = String[]) public constant

 samples = [int 31, 41, 59, 26, 53, 58, 97, 93, 23, 84]
 alst = ArrayList(samples.length)
 loop iv = 0 to samples.length - 1
   alst.add(Integer(samples[iv]))
   end iv
 say 'unsorted:' alst.toString
 bogoSort(alst)
 say 'sorted:  ' alst.toString
 return

method isTrue public static returns boolean

 return 1 == 1

method isFalse public static returns boolean

 return \isTrue

</lang>

Output:
unsorted: [31, 41, 59, 26, 53, 58, 97, 93, 23, 84]
sorted:   [23, 26, 31, 41, 53, 58, 59, 84, 93, 97]

Nimrod

<lang nimrod>import math randomize()

proc shuffle[T](x: var openarray[T]) =

 for i in countdown(x.high, 0):
   let j = random(i + 1)
   swap(x[i], x[j])

proc isSorted[T](s: openarray[T]): bool =

 var last = low(T)
 for c in s:
   if c < last:
     return false
   last = c
 return true

proc bogoSort[T](a: var openarray[T]) =

 while not isSorted a: shuffle a

var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a</lang>

Output:
@[-31, 0, 2, 2, 4, 65, 83, 99, 782]

Oberon-2

<lang oberon2>MODULE Bogo;

  IMPORT Out, Random;
  VAR a: ARRAY 10 OF INTEGER;
  PROCEDURE Init;
     VAR i: INTEGER;
  BEGIN
     FOR i := 0 TO LEN(a) - 1 DO
        a[i] := i + 1;
     END;
  END Init;
  PROCEDURE Sorted(VAR a: ARRAY OF INTEGER): BOOLEAN;
     VAR i: INTEGER;
  BEGIN 
     IF LEN(a) <= 1 THEN
        RETURN TRUE;
     END;
     FOR i := 1 TO LEN(a) - 1 DO
        IF (a[i] < a[i - 1]) THEN 
           RETURN FALSE;
        END;
     END;
     RETURN TRUE;
  END Sorted;
  PROCEDURE Shuffle*(VAR a: ARRAY OF INTEGER);
     VAR n, t, r: INTEGER;
  BEGIN
     FOR n := 0 TO LEN(a) - 1 DO
        r := Random.Roll(n);
        t := a[n];
        a[n] := a[r];
        a[r] := t;
     END;
  END Shuffle;

BEGIN

  Init;
  Shuffle(a);
  WHILE ~Sorted(a) DO
     Shuffle(a);
  END;
  FOR i := 0 TO LEN(a) - 1 DO
     Out.Int(a[i], 0);
     Out.String(" ");
  END;
  Out.Ln;

END Bogo.</lang>

Init initializes the array as 1 thru 10, then it is shuffled, and then the while loop continually shuffles until Sorted returns true.

OCaml

<lang ocaml>let rec is_sorted comp = function

| e1 :: e2 :: r -> comp e1 e2 <= 0 && is_sorted comp (e2 :: r)
| _             -> true

(* Fisher-Yates shuffle on lists; uses temp array *) let shuffle l =

 let ar = Array.of_list l in
   for n = Array.length ar - 1 downto 1 do
     let k = Random.int (n+1) in
     let temp = ar.(k) in (* swap ar.(k) and ar.(n) *)
       ar.(k) <- ar.(n);
       ar.(n) <- temp
   done;
   Array.to_list ar

let rec bogosort li =

 if is_sorted compare li then
   li
 else
   bogosort (shuffle li)</lang>

Example:

# bogosort [7;5;12;1;4;2;23;18] ;;
- : int list = [1; 2; 4; 5; 7; 12; 18; 23]

Oz

We use an array because that made most sense for the Knuth Shuffle task. Usually you would use lists for stuff like this in Oz.

<lang oz>declare

 proc {BogoSort Arr}
    for while:{Not {InOrder Arr}} do
       {Shuffle Arr}
    end
 end
 fun {InOrder Arr}
    for I in {Array.low Arr}+1..{Array.high Arr}

return:Return default:true

    do
       if Arr.(I-1) > Arr.I then {Return false} end
    end
 end
 proc {Shuffle Arr}
    Low = {Array.low Arr}
    High = {Array.high Arr}
 in
    for I in High..Low;~1 do

J = Low + {OS.rand} mod (I - Low + 1)

       OldI = Arr.I
    in

Arr.I := Arr.J

       Arr.J := OldI
    end
 end
 X = {Tuple.toArray unit(3 1 4 1 5 9 2 6 5)}

in

 {BogoSort X}
 {Show {Array.toRecord unit X}}</lang>

PARI/GP

This implementation sorts 9 distinct elements in only 600 milliseconds. <lang parigp>bogosort(v)={

 while(1,
   my(u=vecextract(v,numtoperm(#v,random((#v)!))));
   for(i=2,#v,if(u[i]<u[i-1], next(2)));
   return(u)
 );

};</lang>

Pascal

<lang Pascal>program bogosort;

const

 max = 5;

type

 list = array [1..max] of integer;

{ Print a list } procedure printa(a: list); var

 i: integer;

begin

 for i := 1 to max do
   write(a[i], ' ');
 writeln

end;

{ Knuth shuffle } procedure shuffle(var a: list); var

 i,k,tmp: integer;

begin

 for i := max downto 2 do begin
    k := random(i) + 1;
    if (a[i] <> a[k]) then begin
      tmp := a[i]; a[i] := a[k]; a[k] := tmp
    end
 end

end;

{ Check for sorted list } function sorted(a: list): boolean; var

 i: integer;

begin

 sorted := True;
 for i := 2 to max do
   if (a[i - 1] > a[i]) then begin
     sorted := False; exit
   end

end;

{ Bogosort } procedure bogo(var a: list); var

 i: integer;

begin

 i := 1; randomize;
 write(i,': '); printa(a);
 while not sorted(a) do begin
   shuffle(a);
   i := i + 1; write(i,': '); printa(a)
 end

end;

{ Test and display } var

 a: list;
 i: integer;

begin

 for i := 1 to max do
   a[i] := (max + 1) - i;
 bogo(a);

end.</lang>

Output:
1: 5 4 3 2 1
2: 3 5 4 1 2
. . . . . .
22: 3 2 1 5 4
23: 1 2 3 4 5

Perl

<lang perl>use List::Util qw(shuffle);

sub bogosort

{my @l = @_;
 @l = shuffle(@l) until in_order(@l);
 return @l;}

sub in_order

{my $last = shift;
 foreach (@_)
    {$_ >= $last or return 0;
     $last = $_;}
 return 1;}</lang>

Perl 6

<lang perl6>sub bogosort (@list is copy) {

   @list .= pick(*) until [<=] @list;
   return @list;

}

my @nums = (^5).map: { rand }; say @nums.sort.Str eq @nums.&bogosort.Str ?? 'ok' !! 'not ok'; </lang>

PHP

<lang php>function bogosort($l) {

   while (!in_order($l))
       shuffle($l);
   return $l;

}

function in_order($l) {

   for ($i = 1; $i < count($l); $i++)
       if ($l[$i] < $l[$i-1])
           return FALSE;
   return TRUE;

}</lang>

PicoLisp

<lang PicoLisp>(de bogosort (Lst)

  (loop
     (map
        '((L) (rot L (rand 1 (length L))))
        Lst )
     (T (apply <= Lst) Lst) ) )</lang>
Output:
: (bogosort (make (do 9 (link (rand 1 999)))))
-> (1 167 183 282 524 556 638 891 902)

: (bogosort (make (do 9 (link (rand 1 999)))))
-> (20 51 117 229 671 848 883 948 978)

: (bogosort (make (do 9 (link (rand 1 999)))))
-> (1 21 72 263 391 476 794 840 878)

PowerShell

Shuffle taken from Knuth Shuffle <lang PowerShell>function shuffle ($a) {

   $c = $a.Clone()  # make copy to avoid clobbering $a
   1..($c.Length - 1) | ForEach-Object {
       $i = Get-Random -Minimum $_ -Maximum $c.Length
       $c[$_-1],$c[$i] = $c[$i],$c[$_-1]
       $c[$_-1]  # return newly-shuffled value
   }
   $c[-1]  # last value

}

function isSorted( [Array] $data ) { $sorted = $true for( $i = 1; ( $i -lt $data.length ) -and $sorted; $i++ ) { $sorted = $data[ $i - 1 ] -le $data[ $i ] } $sorted }

function BogoSort ( [Array] $indata ) { $data = $indata.Clone() while( -not ( isSorted $data ) ) { $data = shuffle $indata } $data }

$l = 7; BogoSort ( 1..$l | ForEach-Object { $Rand = New-Object Random }{ $Rand.Next( 0, $l - 1 ) } )</lang>

PureBasic

<lang PureBasic>Procedure KnuthShuffle (Array a(1))

 Protected i, Size = ArraySize(a())
 For i = 0 To Size             
   Swap a(i), a(Random(Size)) 
 Next 

EndProcedure

Procedure isSorted(Array a(1))

 Protected i, Size = ArraySize(a())
 For i = 1 To Size
   If a(i) < a(i - 1)
     ProcedureReturn #False
   EndIf
 Next
 ProcedureReturn #True

EndProcedure

Procedure BogoSort(Array a(1))

 Protected Size = ArraySize(a()) + 1, iter
  
 While Not isSorted(a())
   iter + 1
   KnuthShuffle(a())
 Wend
 MessageRequester("Results","Array of " + Str(Size) + " integers required " + Str(iter) + " shuffles To SORT.")

EndProcedure

Dim b(10) For i = 0 To 10

 b(i) = Random(100)

Next

BogoSort(b())</lang>

Output:
Array of 10 integers required 2766901 shuffles To SORT.

Python

<lang python>import random

def bogosort(l):

   while not in_order(l):
       random.shuffle(l)
   return l

def in_order(l):

   if not l:
       return True
   last = l[0]
   for x in l[1:]:
       if x < last:
           return False
       last = x
   return True</lang>

Alternative definition for in_order (Python 2.5) <lang python>def in_order(l):

   return all( l[i] <= l[i+1] for i in xrange(0,len(l)-1))</lang>

An alternative implementation for Python 2.5 or later: <lang python>import random def bogosort(lst):

  random.shuffle(lst)  # must shuffle it first or it's a bug if lst was pre-sorted! :)
  while lst != sorted(lst):
      random.shuffle(lst)
  return lst</lang>

Another alternative implementation, using iterators for maximum efficiency:

<lang python>import operator import random from itertools import dropwhile, imap, islice, izip, repeat, starmap

def shuffled(x):

   x = x[:]
   random.shuffle(x)
   return x

bogosort = lambda l: next(dropwhile(

   lambda l: not all(starmap(operator.le, izip(l, islice(l, 1, None)))),
   imap(shuffled, repeat(l))))</lang>

Qi

<lang Qi> (define remove-element

 0   [_ | R] -> R
 Pos [A | R] -> [A | (remove-element (1- Pos) R)])

(define get-element

 Pos R -> (nth (1+ Pos) R))

(define shuffle-0

 Pos R -> [(get-element Pos R) | (shuffle (remove-element Pos R))])

(define shuffle

 [] -> []
 R  -> (shuffle-0 (RANDOM (length R)) R))

(define in-order?

 []        -> true
 [A]       -> true
 [A B | R] -> (in-order? [B | R]) where (<= A B)
 _         -> false)

(define bogosort

 Suggestion -> Suggestion where (in-order? Suggestion)
 Suggestion -> (bogosort (shuffle Suggestion)))

</lang>

R

<lang R>bogosort <- function(x) {

  is.sorted <- function(x) all(diff(x) >= 0)
  while(!is.sorted(x)) x <- sample(x)
  x

}

n <- c(1, 10, 9, 7, 3, 0) print(bogosort(n))</lang>

Racket

Only the first line is needed to implement the bogo sort, the rest is unit tests and an example.

<lang racket>

  1. lang racket

(define (bogo-sort l) (if (apply <= l) l (bogo-sort (shuffle l))))

(require rackunit) (check-equal? (bogo-sort '(6 5 4 3 2 1)) '(1 2 3 4 5 6)) (check-equal? (bogo-sort (shuffle '(1 1 1 2 2 2))) '(1 1 1 2 2 2))

(let ((unsorted (for/list ((i 10)) (random 1000))))

 (displayln unsorted)
 (displayln (bogo-sort unsorted)))

</lang>

Output:

(chances are you won't get quite this!)

(703 931 12 713 894 232 778 86 700 26)
(12 26 86 232 700 703 713 778 894 931)

REXX

true bogo sort

<lang rexx>/*REXX program performs a type of bogo sort on numbers in an array. */ parse arg list /*obtain optional list from C.L. */ if list= then list=-21 333 0 444.4 /*Not defined? Then use default.*/

  1. =words(list) /*the numer of numbers in list. */
  do i=1  for words(list);  a.i=word(list,i);  end   /*create an array.*/

call tell 'un-bogoed'

 do bogo=1
   do j=1  for #-1;  jp=j+1;  x=a.j   /*X  is a number in the A. array.*/
                              y=a.jp  /*Y  is the next number in array.*/
   if a.y>=a.x  then iterate          /*so far, so good;  keep looking.*/
   n=random(1,#);    m=random(1,#)    /*get two random numbers for swap*/
   parse value a.n a.m  with  a.m a.n /*swap 2 random numbers in array.*/
   iterate bogo                       /*go and try another bogo sort.  */
   end     /*j*/
 leave                                /*we're finished with bogo sort. */
 end       /*bogo*/

say 'number of bogo sorts performed =' bogo call tell ' bogoed' exit /*stick a fork in it, we're done.*/ /*──────────────────────────────────TELL subroutine─────────────────────*/ tell: say; say center(arg(1), 40, '─')

                do t=1  to #
                say arg(1) 'element'right(t,length(size))'='right(a.t,18)
                end   /*t*/

say return</lang>

Output:

using the default input

───────────────un-bogoed────────────────
un-bogoed element   1=               -21
un-bogoed element   2=               333
un-bogoed element   3=                 0
un-bogoed element   4=             444.4

number of bogo sorts performed = 9

───────────────   bogoed────────────────
   bogoed element   1=               -21
   bogoed element   2=                 0
   bogoed element   3=               333
   bogoed element   4=             444.4

modified bogo sort


When a number is found out of order, two random numbers between the first number's position and
the the position of the last number checked are swapped (in other words, swap two numbers within what
has already been sorted and including the number out-of-order.   The search then starts over.
This is repeated as often as it takes to finally get the array in order. <lang rexx>/*REXX program performs a type of bogo sort on numbers in an array. */ a.1 = 0  ; a.11= -64  ; a.21= 4096  ; a.31= 6291456 a.2 = 0  ; a.12= 64  ; a.22= 40960  ; a.32= 5242880 a.3 = 1  ; a.13= 256  ; a.23= 16384  ; a.33= -15728640 a.4 = 2  ; a.14= 0  ; a.24= -114688  ; a.34= -27262976 a.5 = 0  ; a.15= -768  ; a.25= -131072  ; a.35= 29360128 a.6 = -4  ; a.16= -512  ; a.26= 262144  ; a.36= 104857600 a.7 = 0  ; a.17= 2048  ; a.27= 589824  ; a.37= -16777216 a.8 = 16  ; a.18= 3072  ; a.28= -393216  ; a.38= -335544320 a.9 = 16  ; a.19= -4096  ; a.29= -2097152  ; a.39= -184549376 a.10= -32  ; a.20= -12288  ; a.30= -262144  ; a.40= 905969664

                         /* [↑]   a.1  is really the 0th Berstel number*/

size=40 /*we have a list of two score Berstel numbers.*/ call tell 'un-bogoed'

 do bogo=1
   do j=1  for size;  ?=a.j           /*?  is the next number in array.*/
     do k=j+1  to size
     if a.k>=?  then iterate          /*is this # in order?  Get next. */
     n=random(j,k);    m=random(j,k)  /*get two random numbers for swap*/
     parse value a.n a.m with a.m a.n /*swap 2 random numbers in array.*/
     iterate bogo                     /*go and try another bogo sort.  */
     end   /*k*/
   end     /*j*/
 leave                                /*we're finished with bogo sort. */
 end       /*bogo*/

say 'number of bogo sorts performed =' bogo call tell ' bogoed' exit /*stick a fork in it, we're done.*/ /*──────────────────────────────────TELL subroutine─────────────────────*/ tell: say; say center(arg(1), 40, '─')

                do t=1  to size
                say arg(1) 'element'right(t,length(size))'='right(a.t,20)
                end   /*t*/

say return</lang>

Output:
───────────────un-bogoed────────────────
un-bogoed element 1=                   0
un-bogoed element 2=                   0
un-bogoed element 3=                   1
un-bogoed element 4=                   2
un-bogoed element 5=                   0
un-bogoed element 6=                  -4
un-bogoed element 7=                   0
un-bogoed element 8=                  16
un-bogoed element 9=                  16
un-bogoed element10=                 -32
un-bogoed element11=                 -64
un-bogoed element12=                  64
un-bogoed element13=                 256
un-bogoed element14=                   0
un-bogoed element15=                -768
un-bogoed element16=                -512
un-bogoed element17=                2048
un-bogoed element18=                3072
un-bogoed element19=               -4096
un-bogoed element20=              -12288
un-bogoed element21=                4096
un-bogoed element22=               40960
un-bogoed element23=               16384
un-bogoed element24=             -114688
un-bogoed element25=             -131072
un-bogoed element26=              262144
un-bogoed element27=              589824
un-bogoed element28=             -393216
un-bogoed element29=            -2097152
un-bogoed element30=             -262144
un-bogoed element31=             6291456
un-bogoed element32=             5242880
un-bogoed element33=           -15728640
un-bogoed element34=           -27262976
un-bogoed element35=            29360128
un-bogoed element36=           104857600
un-bogoed element37=           -16777216
un-bogoed element38=          -335544320
un-bogoed element39=          -184549376
un-bogoed element40=           905969664

number of bogo sorts performed = 2344

───────────────   bogoed────────────────
   bogoed element 1=          -335544320
   bogoed element 2=          -184549376
   bogoed element 3=           -27262976
   bogoed element 4=           -16777216
   bogoed element 5=           -15728640
   bogoed element 6=            -2097152
   bogoed element 7=             -393216
   bogoed element 8=             -262144
   bogoed element 9=             -131072
   bogoed element10=             -114688
   bogoed element11=              -12288
   bogoed element12=               -4096
   bogoed element13=                -768
   bogoed element14=                -512
   bogoed element15=                 -64
   bogoed element16=                 -32
   bogoed element17=                  -4
   bogoed element18=                   0
   bogoed element19=                   0
   bogoed element20=                   0
   bogoed element21=                   0
   bogoed element22=                   0
   bogoed element23=                   1
   bogoed element24=                   2
   bogoed element25=                  16
   bogoed element26=                  16
   bogoed element27=                  64
   bogoed element28=                 256
   bogoed element29=                2048
   bogoed element30=                3072
   bogoed element31=                4096
   bogoed element32=               16384
   bogoed element33=               40960
   bogoed element34=              262144
   bogoed element35=              589824
   bogoed element36=             5242880
   bogoed element37=             6291456
   bogoed element38=            29360128
   bogoed element39=           104857600
   bogoed element40=           905969664

More tests showed that:

number of bogo sorts performed = 2583
number of bogo sorts performed = 2376
number of bogo sorts performed = 1791
number of bogo sorts performed = 2537
number of bogo sorts performed = 1856
number of bogo sorts performed = 2339
number of bogo sorts performed = 2511
number of bogo sorts performed = 2652
number of bogo sorts performed = 1697
number of bogo sorts performed = 1782
number of bogo sorts performed = 2074
number of bogo sorts performed = 4017
number of bogo sorts performed = 2469
number of bogo sorts performed = 3707
number of bogo sorts performed = 1729
number of bogo sorts performed = 1705
number of bogo sorts performed = 4071

Ruby

<lang ruby>def shuffle(l)

   l.sort_by { rand }

end

def bogosort(l)

   l = shuffle(l) until in_order(l)
   l

end

def in_order(l)

   (0..l.length-2).all? {|i| l[i] <= l[i+1] }

end</lang>

An alternative implementation:

<lang ruby>def shuffle(l)

   l.sort_by { rand }

end

def bogosort(l)

  l = shuffle(l) until l == l.sort
  l

end</lang>

Works with: Ruby version 1.8.7+

<lang ruby>def in_order(l)

   (0..l.length-2).all? {|i| l[i] <= l[i+1] }

end

def bogosort(l)

  l.shuffle! until in_order(l)
  l

end</lang>

Scala

Works with: Scala version 2.8

<lang scala>def isSorted(l: List[Int]) = l.iterator sliding 2 forall (s => s.head < s.last) def bogosort(l: List[Int]): List[Int] = if (isSorted(l)) l else bogosort(scala.util.Random.shuffle(l))</lang>

Smalltalk

Works with: GNU Smalltalk

This implementation uses closures rather than extending collections to provide a bogosort method. <lang smalltalk>Smalltalk at: #isItSorted put: [ :c |

 |isit|
 isit := false.
 (2 to: (c size)) detect: [ :i |
   ( (c at: ( i - 1 )) > (c at: i) )
 ] ifNone: [ isit := true ].
 isit

]. Smalltalk at: #bogosort put: [ :c |

 [ isItSorted value: c ] whileFalse: [
    1 to: (c size) do: [ :i |
       |r t|
       r := (Random between: 1 and: (c size)).
       t := (c at: i).
       c at: i put: (c at: r).
       c at: r put: t
    ]
 ]

].

|tobesorted| tobesorted := { 2 . 7 . 5 . 3 . 4 . 8 . 6 . 1 }. bogosort value: tobesorted. tobesorted displayNl.</lang>

SNOBOL4

<lang SNOBOL4>* Library for random() -include 'Random.sno'

  • # String -> array
       define('s2a(str,n)i') :(s2a_end)

s2a s2a = array(n); str = str ' ' sa1 str break(' ') . s2a span(' ') = :s(sa1)f(return) s2a_end

  • # Array -> string
       define('a2s(a)i') :(a2s_end)

a2s a2s = a2s a ' ' :s(a2s)f(return) a2s_end

  • # Knuth shuffle in-place
       define('shuffle(a)alen,n,k,tmp') :(shuffle_end)

shuffle n = alen = prototype(a); sh1 k = convert(random() * alen,'integer') + 1

       eq(a<n>,a<k>) :s(sh2)
       tmp = a<n>; a<n> = a<k>; a<k> = tmp

sh2 n = gt(n,1) n - 1 :s(sh1)

       shuffle = a :(return)

shuffle_end

  • # sorted( ) predicate -> Succeed/Fail
       define('sorted(a)alen,i') :(sorted_end)

sorted alen = prototype(a); i = 1 std1 i = lt(i,alen) i + 1 :f(return)

       gt(a,a) :s(freturn)f(std1)

sorted_end

  • # Bogosort
       define('bogo(a)') :(bogo_end)

bogo output = (i = i + 1) ': ' a2s(a)

       bogo = sorted(a) a :s(return)
       shuffle(a) :(bogo)

bogo_end

  • # Test and display
       bogo(s2a('5 4 3 2 1',5))

end</lang>

Output:
1: 5 4 3 2 1
2: 2 1 4 3 5 
. . . . . .
117: 3 2 1 5 4
118: 1 2 3 4 5

Swift

<lang swift>import Darwin

func shuffle<T>(inout array: [T]) {

 for i in 1..<array.count {
   let j = Int(arc4random_uniform(UInt32(i)))
   (array[i], array[j]) = (array[j], array[i])
 }

}

func issorted<T:Comparable>(ary: [T]) -> Bool {

 for i in 0..<(ary.count-1) {
   if ary[i] > ary[i+1] {
     return false
   }
 }
 return true

}

func bogosort<T:Comparable>(inout ary: [T]) {

 while !issorted(ary) {
   shuffle(&ary)
 }

}</lang>

Tcl

<lang tcl>package require Tcl 8.5

proc shuffleInPlace {listName} {

   upvar 1 $listName list
   set len [set len2 [llength $list]]
   for {set i 0} {$i < $len-1} {incr i; incr len2 -1} {
       # Pick cell to swap with
       set n [expr {int($i + $len2 * rand())}]
       # Perform swap
       set temp [lindex $list $i]
       lset list $i [lindex $list $n]
       lset list $n $temp
   }

} proc inOrder {list} {

   set prev [lindex $list 0]
   foreach item [lrange $list 1 end] {
       if {$prev > $item} {
           return false
       }
       set prev $item
   }
   return true

} proc bogosort {list} {

   while { ! [inOrder $list]} {
       shuffleInPlace list
   }
   return $list

}</lang>

TI-83 BASIC

Same IO as BozoSort (below).

:"BOGO"
:L1→L2
:Lbl A
:dim(L2)→A
:For(B,1,dim(L2)-1)
:randInt(1,A)→C
:L2(C)→D
:L2(A)→L2(C)
:D→L2(A)
:A-1→A
:End
:For(D,1,dim(L2)-1)
:If L2(D)>L2(D+1)
:Goto A
:End
:DelVar A
:DelVar B
:DelVar C
:DelVar D
:Return

This isn't a bogosort, but a bozosort. Store input into L1, run prgmSORTBOZO, outputs to L2

:L1→L2
:Lbl T
:0→B
:For(A,1,dim(L2)-1)
:If L2(A)>L2(A+1)
:1→B
:End
:If B=0
:Goto E
:randInt(1,dim(L2))→C
:randInt(1,dim(L2))→D
:L2(C)→E
:L2(C+1)→L2(C)
:E→L2(C+1)
:Goto T
:Lbl E
:DelVar A
:DelVar B
:DelVar C
:DelVar D
:DelVar E
:Stop

Ursala

<lang Ursala>#import std

  1. import nat

shuffle = @iNX ~&l->r ^jrX/~&l ~&lK8PrC

bogosort = (not ordered nleq)-> shuffle

  1. cast %nL

example = bogosort <8,50,0,12,47,51></lang>

Output:
<0,8,12,47,50,51>

VBScript

Implementation

<lang vb>sub swap( byref a, byref b ) dim tmp tmp = a a = b b = tmp end sub

'knuth shuffle (I think) function shuffle( a ) dim i dim r randomize timer for i = lbound( a ) to ubound( a ) r = int( rnd * ( ubound( a ) + 1 ) ) if r <> i then swap a(i), a(r) end if next shuffle = a end function

function inOrder( a ) dim res dim i for i = 0 to ubound( a ) - 1 res = ( a(i) <= a(i+1) ) if res = false then exit for next inOrder = res end function</lang>

Invocation

<lang vb>dim a a = array(11, 1, 2, 3, 4, 4, 6, 7, 8)

dim t t = timer while not inorder( a ) shuffle a wend wscript.echo timer-t, "seconds" wscript.echo join( a, ", " )</lang>

A few outputs (timed)
10.34766 seconds
1, 2, 3, 4, 4, 6, 7, 8, 11

0.5039063 seconds
1, 2, 3, 4, 4, 6, 7, 8, 11

1.980469 seconds
1, 2, 3, 4, 4, 6, 7, 8, 11

XPL0

<lang XPL0>code Ran=1, ChOut=8, IntOut=11;

proc BogoSort(A, L); \Sort array A of length L int A, L; int I, J, T; [loop [I:= 0;

       loop    [if A(I) > A(I+1) then quit;
               I:= I+1;
               if I >= L-1 then return;
               ];
       I:= Ran(L);  J:= Ran(L);
       T:= A(I);  A(I):= A(J);  A(J):= T;
       ];

];

int A, I; [A:= [3, 1, 4, 1, -5, 9, 2, 6, 5, 4]; BogoSort(A, 10); for I:= 0 to 10-1 do [IntOut(0, A(I)); ChOut(0, ^ )]; ]</lang>

Output:
-5 1 1 2 3 4 4 5 6 9 

zkl

<lang zkl>fcn increasing(list){

  list.len()<2 or
  list.reduce(fcn(a,b){ if(b<a) return(Void.Stop,False); b }).toBool()

}

ns:=L(5,23,1,6,123,7,23); while(not increasing(ns)){ ns=ns.shuffle() } ns.println();</lang>

Output:
L(1,5,6,7,23,23,123)