Go Fish

From Rosetta Code
Task
Go Fish
You are encouraged to solve this task according to the task description, using any language you may know.

Write a program to let the user play Go Fish against a computer opponent. Use the following rules:

  • Each player is dealt nine cards to start with.
  • On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a given rank to ask for more.
    • If the opponent has any cards of the named rank, they must hand over all such cards, and the requester can ask again.
    • If the opponent has no cards of the named rank, the requester draws a card and ends their turn.
  • A book is a collection of every card of a given rank. Whenever a player completes a book, they may remove it from their hand.
  • If at any time a player's hand is empty, they may immediately draw a new card, so long as any new cards remain in the deck.
  • The game ends when every book is complete. The player with the most books wins.

The game's AI need not be terribly smart, but it should use at least some strategy. That is, it shouldn't choose legal moves entirely at random.

You may want to use code from Playing Cards.

Aime[edit]

See Go Fish/Aime

AutoHotkey[edit]

See Go Fish/AutoHotkey

C[edit]

See Go Fish/C

C++[edit]

See Go Fish/C++

D[edit]

See Go Fish/D

Erlang[edit]

See Go Fish/Erlang

Go[edit]

See Go Fish/Go

Haskell[edit]

See Go Fish/Haskell

Icon and Unicon[edit]

See Go Fish/Unicon

J[edit]

See Go Fish/J

Java[edit]

See Go Fish/Java

Kotlin[edit]

See Go Fish/Kotlin

Locomotive Basic[edit]

See Go Fish/Locomotive Basic

Mathematica / Wolfram Language[edit]

See Go Fish/Mathematica

OCaml[edit]

See Go Fish/OCaml

Perl 6[edit]

See Go Fish/Perl 6

PicoLisp[edit]

See Go Fish/PicoLisp

PureBasic[edit]

See Go Fish/PureBasic

Python[edit]

See Go Fish/Python

Racket[edit]

See gofish.rkt. Documentation: Go Fish.

Go-fish-racket.png

Ruby[edit]

See Go Fish/Ruby

Tcl[edit]

See Go Fish/Tcl