Terminal control/Coloured text
You are encouraged to solve this task according to the task description, using any language you may know.
- Task
Display a word in various colours on the terminal.
The system palette, or colours such as Red, Green, Blue, Magenta, Cyan, and Yellow can be used.
Optionally demonstrate:
- How the system should determine if the terminal supports colour
- Setting of the background colour
- How to cause blinking or flashing (if supported by the terminal)
8086 Assembly
Prints the letter 'A' to the screen in bright cyan (color 11 in VGA)
.model small
.stack 1024
.data
.code
start:
mov ax,@data
mov ds,ax
mov ax,@code
mov es,ax
cld ;String functions are set to auto-increment
mov ax,13h ;select 320x200 VGA
int 10h
mov ah,0Eh
mov al,'A' ;select char to print
mov bx,11 ;select color to print it in
int 10h
ExitDOS:
mov ax,4C00h ;return to dos
int 21h
end start
AArch64 Assembly
/* ARM assembly AARCH64 Raspberry PI 3B */
/* program colorterminal64.s */
/*******************************************/
/* Constantes file */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly*/
.include "../includeConstantesARM64.inc"
/*******************************************/
/* Initialized data */
/*******************************************/
.data
szMessStartPgm: .asciz "Program start \n"
szMessEndPgm: .asciz "Program normal end.\n"
szMessColorRed: .asciz "Color red.\n"
szCodeInit: .asciz "\033[0m" //color reinit
szCodeRed: .asciz "\033[31m" //color red
szMessBlue: .asciz "\033[34mColor Blue\n" //color blue
szMessTwoColor: .asciz "\033[32mColor Green \033[35m Color Velvet\n"
szMessTest: .asciz "\033[33m\033[1mMessage yellow bold\n"
szCarriageReturn: .asciz "\n"
/*******************************************/
/* UnInitialized data */
/*******************************************/
.bss
/*******************************************/
/* code section */
/*******************************************/
.text
.global main
main:
ldr x0,qAdrszMessStartPgm //display start message
bl affichageMess
ldr x0,qAdrszCodeRed //color red
bl affichageMess
ldr x0,qAdrszMessColorRed
bl affichageMess
ldr x0,qAdrszMessBlue //message color blue
bl affichageMess
ldr x0,qAdrszMessTwoColor //message two colors
bl affichageMess
ldr x0,qAdrszMessTest
bl affichageMess
ldr x0,qAdrszCodeInit //color reinitialize
bl affichageMess
ldr x0,qAdrszMessEndPgm //display end message
bl affichageMess
100: //standard end of the program
mov x0,0 //return code
mov x8,EXIT //request to exit program
svc 0 //perform system call
qAdrszMessStartPgm: .quad szMessStartPgm
qAdrszMessEndPgm: .quad szMessEndPgm
qAdrszCodeInit: .quad szCodeInit
qAdrszCodeRed: .quad szCodeRed
qAdrszMessBlue: .quad szMessBlue
qAdrszMessColorRed: .quad szMessColorRed
qAdrszMessTwoColor: .quad szMessTwoColor
qAdrszMessTest: .quad szMessTest
qAdrszCarriageReturn: .quad szCarriageReturn
/********************************************************/
/* File Include fonctions */
/********************************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"
Program start Color red. Color Blue Color Green Color Velvet Message yellow bold Program normal end.
Ada
with Ada.Text_Io;
with Ansi;
procedure Coloured is
use Ada.Text_Io;
subtype Ansi_Colors is Ansi.Colors
range Ansi.Black .. Ansi.Colors'Last; -- Avoid default
begin
for Fg_Color in Ansi_Colors loop
Put ("Rosetta ");
Put (Ansi.Foreground (Fg_Color));
for Bg_Color in Ansi_Colors loop
Put (Ansi.Background (Bg_Color));
Put ("Code");
end loop;
Put (Ansi.Reset);
New_Line;
end loop;
end Coloured;
ARM Assembly
/* ARM assembly Raspberry PI */
/* program colorText.s */
/* Constantes */
.equ STDOUT, 1 @ Linux output console
.equ EXIT, 1 @ Linux syscall
.equ WRITE, 4 @ Linux syscall
.equ BUFFERSIZE, 100
/* Initialized data */
.data
szMessStartPgm: .asciz "Program start \n"
szMessEndPgm: .asciz "Program normal end.\n"
szMessColorRed: .asciz "Color red.\n"
szCodeInit: .asciz "\033[0m" @ color reinit
szCodeRed: .asciz "\033[31m" @ color red
szMessBlue: .asciz "\033[34mColor Blue\n" @ color blue
szMessTwoColor: .asciz "\033[32mColor Green \033[35m Color Velvet\n"
szMessTest: .asciz "\033[33m\033[1mMessage yellow bold\n"
szCarriageReturn: .asciz "\n"
/* UnInitialized data */
.bss
/* code section */
.text
.global main
main:
ldr r0,iAdrszMessStartPgm @ display start message
bl affichageMess
ldr r0,iAdrszCodeRed @ color red
bl affichageMess
ldr r0,iAdrszMessColorRed
bl affichageMess
ldr r0,iAdrszMessBlue @ message color blue
bl affichageMess
ldr r0,iAdrszMessTwoColor @ message two colors
bl affichageMess
ldr r0,iAdrszMessTest
bl affichageMess
ldr r0,iAdrszCodeInit @ color reinitialize
bl affichageMess
ldr r0,iAdrszMessEndPgm @ display end message
bl affichageMess
100: @ standard end of the program
mov r0, #0 @ return code
mov r7, #EXIT @ request to exit program
svc 0 @ perform system call
iAdrszMessStartPgm: .int szMessStartPgm
iAdrszMessEndPgm: .int szMessEndPgm
iAdrszCodeInit: .int szCodeInit
iAdrszCodeRed: .int szCodeRed
iAdrszMessBlue: .int szMessBlue
iAdrszMessColorRed: .int szMessColorRed
iAdrszMessTwoColor: .int szMessTwoColor
iAdrszMessTest: .int szMessTest
iAdrszCarriageReturn: .int szCarriageReturn
/******************************************************************/
/* display text with size calculation */
/******************************************************************/
/* r0 contains the address of the message */
affichageMess:
push {r0,r1,r2,r7,lr} @ save registers
mov r2,#0 @ counter length */
1: @ loop length calculation
ldrb r1,[r0,r2] @ read octet start position + index
cmp r1,#0 @ if 0 its over
addne r2,r2,#1 @ else add 1 in the length
bne 1b @ and loop
@ so here r2 contains the length of the message
mov r1,r0 @ address message in r1
mov r0,#STDOUT @ code to write to the standard output Linux
mov r7, #WRITE @ code call system "write"
svc #0 @ call system
pop {r0,r1,r2,r7,lr} @ restaur registers
bx lr @ return
Arturo
str: "Hello World"
print color #red str
print color #green str
print color #blue str
print color #magenta str
print color #yellow str
print color #cyan str
print color #black str
print color #white str
AutoHotkey
AutoHotkey is not written for the command line, so we need to use the WinAPI directly. For simplicity, this example demonstrates only the foreground colours.
DllCall( "AllocConsole" ) ; create a console if not launched from one
hConsole := DllCall( "GetStdHandle", int, STDOUT := -11 )
Loop 15
SetConsoleTextAttribute(hConsole, A_Index)
,WriteConsole(hConsole, "AutoHotkey`n")
MsgBox
SetConsoleTextAttribute(hConsole, Attributes){
return DllCall( "SetConsoleTextAttribute", UPtr, hConsole, UShort, Attributes)
}
WriteConsole(hConsole, text){
VarSetCapacity(out, 16)
If DllCall( "WriteConsole", UPtr, hConsole, Str, text, UInt, StrLen(text)
, UPtrP, out, uint, 0 )
return out
return 0
}
BaCon
' ANSI terminal coloured text
COLOR FG TO BLACK
PRINT "a word"
COLOR FG TO RED
PRINT "a word"
COLOR FG TO GREEN
PRINT "a word"
' Other colours include YELLOW, BLUE, MAGENTA, CYAN, WHITE
' Second keyword can be BG for background colour control
' The COLOR command also accepts keywords of NORMAL, INTENSE, INVERSE, RESET
BASIC
FOR n = 1 TO 15
COLOR n
PRINT "Rosetta Code"
NEXT
Commodore BASIC
Color palettes vary across the Commodore 8-bit computers that have color capability.
Commodore VIC-20
Eight (8) colors available.
10 print chr$(147)
20 for i=0 to 7
30 poke 646,i:print "rosetta code!"
40 next i
50 poke 646,0:end
Commodore 64
Sixteen (16) colors available. This program also works on the rare Commodore CBM-II P500, which featured the same VIC-II video chip as the Commodore 64. Simply change the memory address from 646 to 236.
10 print chr$(147)
20 for i=0 to 15
30 poke 646,i:print "rosetta code!"
40 next
50 poke 646,14:end
Commodore 128
Outputs 16 colors to both the 80-column and 40-column displays, however the palette between the two displays is not exactly the same.
10 graphic 5,1
20 for i=0 to 15
30 color 5,i:print "rosetta code!"
40 next i
50 graphic 0,1
60 for i=0 to 15
70 color 5,i:print "rosetta code!"
80 next i
90 end
Commodore Plus/4
This machine is capable of 8 luminance values for 15 colors, plus black, yielding a total of 121 unique colors.
10 graphic 0,1
20 for c=1 to 16
30 for b=0 to 7
40 color 1,c,b:print "rosetta code!"
50 next b:next c
60 color 1,0:end
BBC BASIC
FOR col% = 0 TO 14
COLOUR col% : REM foreground
COLOUR 128+(15-col%) : REM background
PRINT "Rosetta Code"
NEXT
Befunge
Assuming a terminal with support for ANSI escape sequences, this displays the words Red, Green, Blue, Magenta, Cyan and Yellow, using the corresponding text colour and a "complementary" background colour.
<v0"1Red"0"2Green"0"4Blue"0"5Magenta"0"6Cyan"0"3Yellow"00
,_:!#@_:"m3["39*,,,\,,"m4["39*,,,\"g"\->:#,_55+"m["39*,,,
C
On a terminal that understands ANSI escape sequences, such as color xterm, this shows you some annoyingly huge, annoyingly colorful tables.
#include <stdio.h>
void table(const char *title, const char *mode)
{
int f, b;
printf("\n\033[1m%s\033[m\n bg\t fg\n", title);
for (b = 40; b <= 107; b++) {
if (b == 48) b = 100;
printf("%3d\t\033[%s%dm", b, mode, b);
for (f = 30; f <= 97; f++) {
if (f == 38) f = 90;
printf("\033[%dm%3d ", f, f);
}
puts("\033[m");
}
}
int main(void)
{
int fg, bg, blink, inverse;
table("normal ( ESC[22m or ESC[m )", "22;");
table("bold ( ESC[1m )", "1;");
table("faint ( ESC[2m ), not well supported", "2;");
table("italic ( ESC[3m ), not well supported", "3;");
table("underline ( ESC[4m ), support varies", "4;");
table("blink ( ESC[5m )", "5;");
table("inverted ( ESC[7m )", "7;");
return 0;
}
C#
Visual Studios Intellisense will list all available colours.
static void Main(string[] args)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.BackgroundColor = ConsoleColor.Yellow;
Console.WriteLine("Red on Yellow");
Console.ForegroundColor = ConsoleColor.White;
Console.BackgroundColor = ConsoleColor.Black;
Console.WriteLine("White on black");
Console.ResetColor();
Console.WriteLine("Back to normal");
Console.ReadKey();
}
C++
Coloured text and the background colour can be set using ANSI escape codes.
For a list of these codes see: https://en.wikipedia.org/wiki/ANSI_escape_code. There are also many useful codes given in the Java example.
#include <iostream>
int main() {
std::cout << "\033[42m";
std::cout << "\033[4;37m";
std::cout << "Green background with underlined white text" << std::endl;
std::cout << "\033[0m" << std::endl;
std::cout << "\033[0;103m";
std::cout << "\033[1;34m";
std::cout << "Bright yellow background with bold blue text" << std::endl;
std::cout << "\033[0m" << std::endl;
std::cout << "\033[46m";
std::cout << "\033[1;95m";
std::cout << "Cyan background with bold bright magenta text" << std::endl;
std::cout << "\033[0m" << std::endl;
}
COBOL
Note: LOWLIGHT
and BLINK
are not well supported on modern terminals, and may have no effect.
*> Apologies for the repetitiveness.
IDENTIFICATION DIVISION.
PROGRAM-ID. coloured-text.
DATA DIVISION.
WORKING-STORAGE SECTION.
78 example-str VALUE "COBOL".
01 fore-colour PIC 9.
01 back-colour PIC 9.
01 line-num PIC 99 VALUE 1.
01 col-num PIC 99 VALUE 1.
01 pause PIC X.
PROCEDURE DIVISION.
PERFORM VARYING fore-colour FROM 0 BY 1 UNTIL fore-colour > 7
PERFORM VARYING back-colour FROM 0 BY 1
UNTIL back-colour > 7
DISPLAY example-str AT LINE line-num, COLUMN col-num
WITH FOREGROUND-COLOR fore-colour,
BACKGROUND-COLOR back-colour
ADD 6 TO col-num
END-PERFORM
ADD 1 TO line-num
MOVE 1 TO col-num
END-PERFORM
DISPLAY "With HIGHLIGHT:" AT LINE line-num, COLUMN 1
ADD 1 TO line-num
PERFORM VARYING fore-colour FROM 0 BY 1 UNTIL fore-colour > 7
PERFORM VARYING back-colour FROM 0 BY 1
UNTIL back-colour > 7
DISPLAY example-str AT LINE line-num, COLUMN col-num
WITH FOREGROUND-COLOR fore-colour,
BACKGROUND-COLOR back-colour HIGHLIGHT
ADD 6 TO col-num
END-PERFORM
ADD 1 TO line-num
MOVE 1 TO col-num
END-PERFORM
DISPLAY "With LOWLIGHT: (has no effect on many terminals)"
AT LINE line-num, COLUMN 1
ADD 1 TO line-num
PERFORM VARYING fore-colour FROM 0 BY 1 UNTIL fore-colour > 7
PERFORM VARYING back-colour FROM 0 BY 1
UNTIL back-colour > 7
DISPLAY example-str AT LINE line-num, COLUMN col-num
WITH FOREGROUND-COLOR fore-colour,
BACKGROUND-COLOR back-colour LOWLIGHT
ADD 6 TO col-num
END-PERFORM
ADD 1 TO line-num
MOVE 1 TO col-num
END-PERFORM
DISPLAY "With BLINK:" AT LINE line-num, COLUMN 1
ADD 1 TO line-num
PERFORM VARYING fore-colour FROM 0 BY 1 UNTIL fore-colour > 7
PERFORM VARYING back-colour FROM 0 BY 1
UNTIL back-colour > 7
DISPLAY example-str AT LINE line-num, COLUMN col-num
WITH FOREGROUND-COLOR fore-colour,
BACKGROUND-COLOR back-colour BLINK
ADD 6 TO col-num
END-PERFORM
ADD 1 TO line-num
MOVE 1 TO col-num
END-PERFORM
DISPLAY "Press enter to continue."
AT LINE line-num, COLUMN 1
ACCEPT pause AT LINE line-num, COLUMN 40
GOBACK
.
Common Lisp
ncurses
To interface the ncurses C library from Lisp, the croatoan library is used.
(defun coloured-text ()
(with-screen (scr :input-blocking t :input-echoing nil :cursor-visible nil)
(dolist (i '(:red :green :yellow :blue :magenta :cyan :white))
(add-string scr (format nil "~A~%" i) :fgcolor i))
(refresh scr)
;; wait for keypress
(get-char scr)))
D
For terminals that understand color escape sequences:
import
std.conv,
std.stdio;
enum Color {
fgBlack = 30,
fgRed,
fgGreen,
fgYellow,
fgBlue,
fgMagenta,
fgCyan,
fgWhite,
bgBlack = 40,
bgRed,
bgGreen,
bgYellow,
bgBlue,
bgMagenta,
bgCyan,
bgWhite
}
string color(string text, Color ink) {
return "\033["
~ ink.to!int.to!string
~ "m"
~ text
~ "\033[0m";
}
void main() {
auto colors = [
Color.fgBlack,
Color.fgRed,
Color.fgGreen,
Color.fgYellow,
Color.fgBlue,
Color.fgMagenta,
Color.fgCyan,
Color.fgWhite
];
foreach (c; colors) {
// Print the color name, in white.
c.to!string.color(Color.fgWhite).writeln;
// Print some text in the color.
"Hello, world!".color(c).writeln;
}
}
Dc
I'm just assuming an ANSI terminal like "xterm". That is what I'm working with every day. What kind of terminal is present "dc" cannot determine.
Regarding blinking... may be I add that later.
## after PARI/GP
# C: for( initcode ; condcode ; incrcode ) {body}
# .[q] [1] [2] [3] [4]
# # [initcode] [condcode] [incrcode] [body] (for)
[ [q]S. 4:.3:.2:.x [2;.x 0=. 4;.x 3;.x 0;.x]d0:.x
Os.L.o
]sF # F = for
[
27P ## ESC
91P ## Bra ... together: CSI
n ## colour 1 (fg)
[;]P ## ";"
n ## colour 2 (bg)
[;1m]P ## ";1m"
]sS
[
27P ## ESC
91P ## Bra ... together: CSI
[0m]P ## "0m"
]sR
[0q]s0 [<0 1]sL ## L: isle
## for b=40 b<=47 ++b
## for f=30 f<=37 ++f
[40sb] [lb 47 lLx] [lb 1+ sb] [
[30sf] [lf 37 lLx] [lf 1+ sf] [
lb lf lSx [colour-blind]P lRx [ ]P
] lFx ## for b
AP
] lFx ## for f
F#
open System
Console.ForegroundColor <- ConsoleColor.Red
Console.BackgroundColor <- ConsoleColor.Yellow
Console.WriteLine("Red on Yellow")
Console.ForegroundColor <- ConsoleColor.White
Console.BackgroundColor <- ConsoleColor.Black
Console.WriteLine("White on Black")
Console.ForegroundColor <- ConsoleColor.Green
Console.BackgroundColor <- ConsoleColor.Blue
Console.WriteLine("Green on Blue")
Console.ResetColor()
Console.WriteLine("Back to normal")
Console.ReadKey()
Forth
ANS/ISO Forth does not specify how screen color is handled. This demonstration creates a set of commands for an ANSI terminal that give the programmer control of text color.
( ANSI terminal control lexicon Colored Text)
DECIMAL
( support routines)
27 CONSTANT ESC
: <##> ( n -- ) ( sends n, radix 10, no spaces)
BASE @ >R 0 <# #S #> TYPE R> BASE ! ;
: ESC[ ( -- ) ESC EMIT ." [" ;
( Attributes )
1 CONSTANT BOLD 2 CONSTANT DIM 3 CONSTANT ITALIC
5 CONSTANT BLINK 7 CONSTANT REV 8 CONSTANT BLANK
( Colors )
0 CONSTANT BLACK 1 CONSTANT RED 2 CONSTANT GREEN
3 CONSTANT YELLOW 4 CONSTANT BLUE 5 CONSTANT MAGENTA
6 CONSTANT CYAN 7 CONSTANT WHITE
: ATTR ( attribute ) ESC[ <##> ." m" ; ( use: BOLD ATTR )
: TEXT ( color ) 30 + ATTR ; ( use: YELLOW TEXT )
: BACKGROUND ( color ) 40 + ATTR ; ( use: BLUE BACKGROUND )
With the code loaded into Forth, color control is a part of the language
WHITE TEXT BLUE BACKGROUND ok
BLUE TEXT BOLD ATTR ok
CYAN TEXT ok
Fortran
! Standard Fortran, should work with any modern compiler (tested gfortran 9)
! and ANSI supporting terminal (tested Linux, various terminals).
program coloured_terminal_text
use, intrinsic :: iso_fortran_env, only: ERROR_UNIT
implicit none
! Some parameters for our ANSI escape codes
character(*), parameter :: esc = achar(27) ! Escape character.
character(*), parameter :: reset = esc // '[0m' ! Terminates an ANSI code.
! Foreground(font) Colours
character(*), parameter :: red = esc // '[31m'
character(*), parameter :: green = esc // '[32m'
character(*), parameter :: yellow = esc // '[33m'
character(*), parameter :: blue = esc // '[34m'
character(*), parameter :: magenta = esc // '[35m'
character(*), parameter :: cyan = esc // '[36m'
character(*), parameter :: grey = esc // '[90m' !Bright-Black
! One background colour
character(*), parameter :: background_green = esc // '[42m'
! Some other formatting
character(*), parameter :: bold = esc // '[1m'
character(*), parameter :: bold_blink = esc // '[1;5m'
! Write to terminal (stderr, use OUTPUT_UNIT for stdout)
write(ERROR_UNIT, '(a)') bold // 'Coloured words:' // reset
write(ERROR_UNIT, '(4x, a)') &
red // 'Red' // reset, &
green // 'Green' // reset, &
yellow // 'Yellow' // reset, &
blue // 'Blue' // reset, &
magenta // 'Magenta' // reset, &
cyan // 'Cyan' // reset, &
grey // 'Grey' // reset
write(ERROR_UNIT, '(a)') bold_blink // 'THE END ;-)' // reset
write(ERROR_UNIT, '(a)') background_green // 'Bonus Round' // reset
end program coloured_terminal_text
Intel Fortran on Windows
Using Windows API functions, see for instance SetConsoleTextAttribute in MSDN. On can set foreground and background colors, available attributes are here. It's not possible to cause blinking without using a thread to change attributes at time intervals. The program reverts the console attributes to the preceding values. Failing to do that, it is still possible to reset console colors with the color command, without arguments.
program textcolor
use kernel32
implicit none
integer(HANDLE) :: hConsole
integer(BOOL) :: q
type(T_CONSOLE_SCREEN_BUFFER_INFO) :: csbi
hConsole = GetStdHandle(STD_OUTPUT_HANDLE)
if (GetConsoleScreenBufferInfo(hConsole, csbi) == 0) then
error stop "GetConsoleScreenBufferInfo failed."
end if
q = SetConsoleTextAttribute(hConsole, int(FOREGROUND_RED .or. &
FOREGROUND_INTENSITY .or. &
BACKGROUND_BLUE .or. &
BACKGROUND_RED, WORD))
print "(A)", "This is a red string."
q = SetConsoleTextAttribute(hConsole, csbi%wAttributes)
end program
FreeBASIC
Draws a 4x4 grid of coloured text with coloured backgrounds. Auto-blinking text isn't supported.
for i as uinteger = 0 to 15
color i, 15-i
print "Colour "+str(i),
if i mod 4 = 3 then color 0,0: print
next i
FunL
import console.*
bold()
blink()
if $os.toLowerCase().startsWith( 'win' )
println( 'not supported' )
else
println( 'good to go' )
reset()
println( RED + 'Red', GREEN + 'Green', BLUE + 'Blue', MAGENTA + 'Magenta', CYAN + 'Cyan', YELLOW + 'Yellow' + RESET )
Go
External command
package main
import (
"fmt"
"os"
"os/exec"
)
func main() {
color(red)
fmt.Println("Red")
color(green)
fmt.Println("Green")
color(blue)
fmt.Println("Blue")
}
const (
blue = "1"
green = "2"
red = "4"
)
func color(c string) {
cmd := exec.Command("tput", "setf", c)
cmd.Stdout = os.Stdout
cmd.Run()
}
Optional tasks
package main
import (
"fmt"
"log"
"os"
"os/exec"
)
func main() {
// set background color to blue, log error message if impossible.
if err := tput("setb", blue); err != nil {
log.Fatal("no color capability")
}
// clearing the screen will fill screen with background color
// on most terminals.
tput("clear")
tput("blink") // set blink attribute
tput("setb", red) // new background color
fmt.Println(" Blinking Red ")
tput("sgr0") // clear blink (and all other attributes)
}
const (
blue = "1"
green = "2"
red = "4"
)
func tput(args ...string) error {
cmd := exec.Command("tput", args...)
cmd.Stdout = os.Stdout
return cmd.Run()
}
ANSI escape codes
package main
import "fmt"
func main() {
fmt.Println("\033[31mRed")
fmt.Println("\033[32mGreen")
fmt.Println("\033[34mBlue")
}
Optional tasks
package main
import "fmt"
func main() {
fmt.Print("\033[44m") // set background color
fmt.Print("\033[2J") // clear screen to paint new background color
fmt.Print("\033[5;41m") // blink on, red background
fmt.Println(" Blinking Red ")
fmt.Print("\033[25;40m") // blink off, black background
}
Ncurses
package main
import (
"log"
gc "code.google.com/p/goncurses"
)
func main() {
s, err := gc.Init()
if err != nil {
log.Fatal("init:", err)
}
defer gc.End()
gc.StartColor()
const (
red = 1
green = 2
blue = 3
)
gc.InitPair(red, gc.C_RED, gc.C_BLACK)
gc.InitPair(green, gc.C_GREEN, gc.C_BLACK)
gc.InitPair(blue, gc.C_BLUE, gc.C_BLACK)
s.ColorOn(red)
s.Println("Red")
s.ColorOn(green)
s.Println("Green")
s.ColorOn(blue)
s.Println("Blue")
s.GetChar()
}
Optional tasks
package main
import (
"log"
gc "code.google.com/p/goncurses"
)
func main() {
s, err := gc.Init()
if err != nil {
log.Fatal("init:", err)
}
defer gc.End()
// determine color support
if !gc.HasColors() {
log.Fatal("no color support")
}
// set background color
gc.StartColor()
gc.InitPair(1, gc.C_WHITE, gc.C_BLUE)
s.ColorOn(1)
s.SetBackground(gc.Char(' ') | gc.ColorPair(1))
// blinking, different background color
s.AttrOn(gc.A_BLINK)
gc.InitPair(2, gc.C_WHITE, gc.C_RED)
s.ColorOn(2)
s.Print(" Blinking Red ")
s.GetChar()
}
Golo
#!/usr/bin/env golosh
----
This module demonstrates terminal colours.
----
module Terminalcontrolcoloredtext
import gololang.AnsiCodes
function main = |args| {
# these are lists of pointers to the ansi functions in the golo library.
# {} doesn't do anything so it's got no effect on the text.
let foregrounds = vector[
^fg_red, ^fg_blue, ^fg_magenta, ^fg_white, ^fg_black, ^fg_cyan, ^fg_green, ^fg_yellow
]
let backgrounds = vector[
^bg_red, ^bg_blue, ^bg_magenta, ^bg_white, ^bg_black, ^bg_cyan, ^bg_green, ^bg_yellow
]
let effects = vector[
{}, ^bold, ^blink, ^underscore, ^concealed, ^reverse_video
]
println("Terminal supports ansi code: " + likelySupported())
foreach fg in foregrounds {
foreach bg in backgrounds {
foreach effect in effects {
fg()
bg()
effect()
print("Rosetta Code")
reset()
}
}
}
println("")
}
GW-BASIC
Sixteen foreground colours, in non-flashing and flashing, and eight background colours.
10 FOR I = 0 TO 31
20 COLOR I, 7 - (I MOD 8)
30 PRINT I;
40 IF I MOD 4 = 3 THEN COLOR 7, 0 : PRINT
50 NEXT I
Haskell
#!/usr/bin/runhaskell
import System.Console.ANSI
colorStrLn :: ColorIntensity -> Color -> ColorIntensity -> Color -> String -> IO ()
colorStrLn fgi fg bgi bg str = do
setSGR [SetColor Foreground fgi fg, SetColor Background bgi bg]
putStr str
setSGR []
putStrLn ""
main = do
colorStrLn Vivid White Vivid Red "This is red on white."
colorStrLn Vivid White Dull Blue "This is white on blue."
colorStrLn Vivid Green Dull Black "This is green on black."
colorStrLn Vivid Yellow Dull Black "This is yellow on black."
colorStrLn Dull Black Vivid Blue "This is black on light blue."
J
Quite different from the fixed c solution, we flexibly construct character vectors that combine various functions. This code constructs two such sequences, DB is useful to write vertical text, and the noun J output to the terminal draws to the extent of my artistic ability the J icon at the relative position.
NB. relies on an vt100 terminal
CSI=: 27 91 { a.
'BLACK BLUE CYAN WHITE'=: 0 4 6 7
'OFF REVERSEVIDEO'=: 0 7
HIDECURSOR=: CSI,'?25l'
SHOWCURSOR=: CSI,'?25h'
csi=: (,~ (CSI , (' '&=)`(,:&';')}@:":))~
clear=: csi&'J'
attributes=: csi&'m'
color=: BLACK&$: : (attributes@:(40 30 + ,)) NB. BACKGROUND color FOREGROUND
move=: csi&'H'
upward=: csi&'A'
downward=: csi&'B'
foreward=: csi&'C'
backward=: csi&'D'
DB=: (downward , backward) ''
NB. J is character vector to simulate the J icon.
J=: (BLUE color WHITE[CYAN)
J=: J , (backward 1),' T ',(backward 1),DB,,3#,:'|',DB
J=: J , (backward 5),'* |',DB
J=: J , (backward 5),'\____/'
smoutput(color BLACK),(clear 2),(move 8 22),J,(WHITE color BLACK),(downward 2)
Java
public class TerminalControlColouredText {
public static void main(String[] args) {
System.out.print(Color.GREEN_BACKGROUND);
System.out.print(Color.WHITE_UNDERLINED);
System.out.println("Green background with underlined white text");
System.out.println(Color.RESET);
System.out.print(Color.YELLOW_BACKGROUND_BRIGHT);
System.out.print(Color.BLUE_BOLD);
System.out.println("Bright yellow background with bold blue text");
System.out.println(Color.RESET);
System.out.print(Color.CYAN_BACKGROUND);
System.out.print(Color.MAGENTA_BOLD_BRIGHT);
System.out.println("Cyan background with bold bright magenta text");
System.out.println(Color.RESET);
}
private enum Color {
// Restore original background and text colours
RESET("\033[0m"),
// Text colours
BLACK("\033[0;30m"),
RED("\033[0;31m"),
GREEN("\033[0;32m"),
YELLOW("\033[0;33m"),
BLUE("\033[0;34m"),
MAGENTA("\033[0;35m"),
CYAN("\033[0;36m"),
WHITE("\033[0;37m"),
// Bold text colours
BLACK_BOLD("\033[1;30m"),
RED_BOLD("\033[1;31m"),
GREEN_BOLD("\033[1;32m"),
YELLOW_BOLD("\033[1;33m"),
BLUE_BOLD("\033[1;34m"),
MAGENTA_BOLD("\033[1;35m"),
CYAN_BOLD("\033[1;36m"),
WHITE_BOLD("\033[1;37m"),
// Underlined text colours
BLACK_UNDERLINED("\033[4;30m"),
RED_UNDERLINED("\033[4;31m"),
GREEN_UNDERLINED("\033[4;32m"),
YELLOW_UNDERLINED("\033[4;33m"),
BLUE_UNDERLINED("\033[4;34m"),
MAGENTA_UNDERLINED("\033[4;35m"),
CYAN_UNDERLINED("\033[4;36m"),
WHITE_UNDERLINED("\033[4;37m"),
// Bright text colours
BLACK_BRIGHT("\033[0;90m"),
RED_BRIGHT("\033[0;91m"),
GREEN_BRIGHT("\033[0;92m"),
YELLOW_BRIGHT("\033[0;93m"),
BLUE_BRIGHT("\033[0;94m"),
MAGENTA_BRIGHT("\033[0;95m"),
CYAN_BRIGHT("\033[0;96m"),
WHITE_BRIGHT("\033[0;97m"),
// Bold and bright text colours
BLACK_BOLD_BRIGHT("\033[1;90m"),
RED_BOLD_BRIGHT("\033[1;91m"),
GREEN_BOLD_BRIGHT("\033[1;92m"),
YELLOW_BOLD_BRIGHT("\033[1;93m"),
BLUE_BOLD_BRIGHT("\033[1;94m"),
MAGENTA_BOLD_BRIGHT("\033[1;95m"),
CYAN_BOLD_BRIGHT("\033[1;96m"),
WHITE_BOLD_BRIGHT("\033[1;97m"),
// Background colours
BLACK_BACKGROUND("\033[40m"),
RED_BACKGROUND("\033[41m"),
GREEN_BACKGROUND("\033[42m"),
YELLOW_BACKGROUND("\033[43m"),
BLUE_BACKGROUND("\033[44m"),
MAGENTA_BACKGROUND("\033[45m"),
CYAN_BACKGROUND("\033[46m"),
WHITE_BACKGROUND("\033[47m"),
// Bright background colours
BLACK_BACKGROUND_BRIGHT("\033[0;100m"),
RED_BACKGROUND_BRIGHT("\033[0;101m"),
GREEN_BACKGROUND_BRIGHT("\033[0;102m"),
YELLOW_BACKGROUND_BRIGHT("\033[0;103m"),
BLUE_BACKGROUND_BRIGHT("\033[0;104m"),
MAGENTA_BACKGROUND_BRIGHT("\033[0;105m"),
CYAN_BACKGROUND_BRIGHT("\033[0;106m"),
WHITE_BACKGROUND_BRIGHT("\033[0;107m");
private Color(String aCode) {
code = aCode;
}
@Override
public String toString() {
return code;
}
private final String code;
}
}
jq
Adapted from Wren
Also works with gojq, the Go implmentation of jq
# Pseudosleep for at least the given number of seconds,
# and emit the actual number of seconds that have elapsed.
def sleep($seconds):
now
| . as $now
| until( . - $now >= $seconds; now)
| . - $now ;
def esc: "\u001b";
def colors: ["Black", "Red", "Green", "Yellow", "Blue", "Magenta", "Cyan", "White"];
# display words using 'bright' colors
(range(1; 1 + (colors|length)) | "\(esc)[\(30+.);1m\(colors[.])"), # red to white
sleep(3), # wait for 3 seconds
"\(esc)[47m", # set background color to white
"\(esc)[2J", # clear screen to background color
"\(esc)[H", # home the cursor
# display words again using 'blinking' colors
"\(esc)[5m", # blink on
(range(0;6) | "\(esc)[\(30+.);1m\(colors[.])"), # black to cyan
sleep(3), # wait for 3 more seconds
"\(esc)[0m", # reset all attributes
"\(esc)[2J", # clear screen to background color
"\(esc)[H" # home the cursor
Invocation Using jq: jq -nrf coloured_text.jq
Julia
Julia has rudimentary color terminal support built-in. Slightly more elaborate color and effect support is available with the AnsiColor
package.
using AnsiColor
function showbasecolors()
for color in keys(Base.text_colors)
print_with_color(color, " ", string(color), " ")
end
println()
end
function showansicolors()
for fore in keys(AnsiColor.COLORS)
print(@sprintf("%15s ", fore))
for back in keys(AnsiColor.COLORS)
print(" ", colorize(fore, "RC", background=back), " ")
end
println()
end
println()
for eff in keys(AnsiColor.MODES)
print(@sprintf(" %s ", eff), colorize("default", "RC", mode=eff))
end
println()
end
if Base.have_color
println()
println("Base Colors")
showbasecolors()
println("\nusing AnsiColor")
showansicolors()
println()
else
println("This terminal appears not to support color.")
end
- Output:
$ julia --color=yes terminal_control_color.jl
- Output:
$ julia --color=no terminal_control_color.jl This terminal appears not to support color.
Kotlin
// version 1.1.2
const val ESC = "\u001B"
const val NORMAL = ESC + "[0"
const val BOLD = ESC + "[1"
const val BLINK = ESC + "[5" // not working on my machine
const val BLACK = ESC + "[0;40m" // black background
const val WHITE = ESC + "[0;37m" // normal white foreground
fun main(args: Array<String>) {
print("${ESC}c") // clear terminal first
print(BLACK) // set background color to black
val foreColors = listOf(
";31m" to "red",
";32m" to "green",
";33m" to "yellow",
";34m" to "blue",
";35m" to "magenta",
";36m" to "cyan",
";37m" to "white"
)
for (attr in listOf(NORMAL, BOLD, BLINK)) {
for (color in foreColors) println("$attr${color.first}${color.second}")
}
println(WHITE) // set foreground color to normal white
}
Lasso
#!/usr/bin/lasso9
define ec(code::string) => {
local(esc = decode_base64('Gw=='))
local(codes = map('esc' = #esc,
'normal' = #esc + '[0m',
'blink' = #esc + '[5;31;49m',
'red' = #esc + '[31;49m',
'blue' = #esc + '[34;49m',
'green' = #esc + '[32;49m',
'magenta' = #esc + '[35;49m',
'yellowred' = #esc + '[33;41m'
))
return #codes -> find(#code)
}
stdout( ec('red'))
stdoutnl('So this is the Rosetta Code!')
stdout( ec('blue'))
stdoutnl('So this is the Rosetta Code!')
stdout( ec('green'))
stdoutnl('So this is the Rosetta Code!')
stdout( ec('magenta'))
stdoutnl('So this is the Rosetta Code!')
stdout( ec('yellowred'))
stdout('So this is the Rosetta Code!')
stdoutnl( ec('blink'))
stdoutnl('So this is the Rosetta Code!')
stdout( ec('normal'))
Locomotive Basic
10 mode 1:defint a-z
20 print "Mode 1 (4 colors):"
30 for y=0 to 3
40 for x=0 to 3
50 pen x:paper y:print "Test";
60 next
70 print
80 next
90 pen 1:paper 0
100 locate 1,25:print "<Press any key>";:call &bb06
110 ink 1,8,26
120 ink 2,21,17
130 locate 1,25:print "Flashing inks --- <Press any key>";:call &bb06
140 speed ink 8,3
150 locate 1,25:print "Different flashing --- <Press any key>";:call &bb06
160 ink 1,24:ink 2,20 ' back to defaults -- see chapter 1, page 50 in CPC manual
170 pen 1:paper 0:mode 0:speed ink 50,50
180 print "Mode 0 (16 colors):"
190 for i=0 to 15
200 pen i
210 if i=0 then paper 1 else paper 0
220 print using "##";i;
230 for j=1 to 18
240 print chr$(143);
250 next
260 next
270 pen 1:paper 0
280 print "Paper/pen 14 and 15"
290 print "are set to";
300 pen 14:print " flashing":pen 1
310 print "by default."
320 print
330 print "*End of color demo*"
340 locate 1,25:print "<Press any key>";:call &bb06
350 mode 1
Lua
Assumes an ansi-capable terminal..
print("Normal \027[1mBold\027[0m \027[4mUnderline\027[0m \027[7mInverse\027[0m")
colors = { 30,31,32,33,34,35,36,37,90,91,92,93,94,95,96,97 }
for _,bg in ipairs(colors) do
for _,fg in ipairs(colors) do
io.write("\027["..fg..";"..(bg+10).."mX")
end
print("\027[0m") -- be nice, reset
end
- Output:
(image upload is broken)
Mathematica /Wolfram Language
Delegating to tput on terminal enabled OS(Mac Os, Linux)
Run["tput setaf 1"]; Print["Coloured Text"];
Run["tput setaf 2"]; Print["Coloured Text"];
Run["tput setaf 3"]; Print["Coloured Text"]
Nim
import Terminal
setForegroundColor(fgRed)
echo "FATAL ERROR! Cannot write to /boot/vmlinuz-3.2.0-33-generic"
setBackgroundColor(bgBlue)
setForegroundColor(fgYellow)
stdout.write "This is an "
writeStyled "important"
stdout.write " word"
resetAttributes()
stdout.write "\n"
setForegroundColor(fgYellow)
echo "RosettaCode!"
setForegroundColor(fgCyan)
echo "RosettaCode!"
setForegroundColor(fgGreen)
echo "RosettaCode!"
setForegroundColor(fgMagenta)
echo "RosettaCode!"
OCaml
Using the library ANSITerminal in the interactive loop:
$ ocaml unix.cma -I +ANSITerminal ANSITerminal.cma
# open ANSITerminal ;;
# print_string [cyan; on_blue] "Hello\n" ;;
Hello
- : unit = ()
ooRexx
This program is based on the shell script in the Bash Prompt HowTo at http://www.tldp.org/, by Giles Orr. It uses object-oriented features of Open Object Rexx.
#!/usr/bin/rexx
/*.----------------------------------------------------------------------.*/
/*|bashcolours: Display a table showing all of the possible colours that |*/
/*| can be generated using ANSI escapes in bash in an xterm |*/
/*| terminal session. |*/
/*| |*/
/*|Usage: |*/
/*| |*/
/*|>>-bashcolours-.----------.-----------------------------------------><|*/
/*| |-- -? ----| |*/
/*| |-- -h ----| |*/
/*| '- --help -' |*/
/*| |*/
/*|where |*/
/*| -?, -h or --help |*/
/*| display this documentation. |*/
/*| |*/
/*|This program is based on the shell script in the Bash Prompt HowTo at |*/
/*|http://www.tldp.org/, by Giles Orr. |*/
/*| |*/
/*|This program writes the various colour codes to the terminal to |*/
/*|demonstrate what's available. Each line showshe colour code of one |*/
/*|forground colour, out of 17 (default + 16 escapes), followed by a test|*/
/*|use of that colour on all nine background colours (default + 8 |*/
/*|escapes). Additional highlighting escapes are also demonstrated. |*/
/*| |*/
/*|This program uses object-oriented features of Open Object Rexx. |*/
/*|The lineout method is used instead of say for consistency with use of |*/
/*|the charout method. |*/
/*'----------------------------------------------------------------------'*/
call usage arg(1)
trace normal
/* See if escapes work on the kind of terminal in use. */
if value('TERM',,'ENVIRONMENT') = 'LINUX' then
do
say 'The Linux console does not support ANSI escape sequences for',
'changing text colours or highlighting.'
exit 4
end
/* Set up the escape sequences. */
! = '1B'x -- ASCII escape
bg = .array~of('[40m','[41m','[42m','[43m','[44m','[45m','[46m','[47m')
fg = .array~of('[0m', '[1m', '[0;30m','[1;30m','[0;31m','[1;31m',,
'[0;32m','[1;32m','[0;33m','[1;33m','[0;34m','[1;34m',,
'[0;35m','[1;35m','[0;36m','[1;36m','[0;37m','[1;37m')
hi = .array~of('[4m','[5m','[7m','[8m')
text = 'gYw' -- The test text
.OUTPUT~lineout(' ')
.OUTPUT~lineout('Foreground | Background Codes')
.OUTPUT~lineout(!'[4mCodes '!'[0m|'||,
!'[4m~[40m ~[41m ~[42m ~[43m ~[44m ~[45m ~[46m ~[47m'!'[0m')
do f = 1 to fg~size -- write the foreground info.
prefix = '~'fg[f]~left(6)' '!||fg[f]~strip' 'text
.OUTPUT~charout(prefix)
do b = 1 to bg~size -- write the background info.
segment = !||fg[f]~strip !||bg[b]' 'text' '!||fg[1]
.OUTPUT~charout(segment)
end
.OUTPUT~lineout(' ')
end
/* Write the various highlighting escape sequences. */
prefix = '~[4m'~left(6)' '!||hi[1]'Underlined'!||fg[1]
.OUTPUT~lineout(prefix)
prefix = '~[5m'~left(6)' '!||hi[2]'Blinking'!||fg[1]
.OUTPUT~lineout(prefix)
prefix = '~[7m'~left(6)' '!||hi[3]'Inverted'!||fg[1]
.OUTPUT~lineout(prefix)
prefix = '~[8m'~left(6)' '!||hi[4]'Concealed'!||fg[1],
"(Doesn't seem to work in my xterm; might in Windows?)"
.OUTPUT~lineout(prefix)
.OUTPUT~lineout(' ')
.OUTPUT~lineout("Where ~ denotes the ASCII escape character ('1B'x).")
.OUTPUT~lineout(' ')
exit
/*.--------------------------------------------------------.*/
/*|One might expect to be able to use directory collections|*/
/*|as below instead of array collections, but there is no |*/
/*|way to guarantee that a directory's indices will be |*/
/*|iterated over in a consistent sequence, since directory |*/
/*|objects are not ordered. Oh, well... |*/
/*'--------------------------------------------------------'*/
fg = .directory~new
fg[Default] = '[0m'; fg[DefaultBold] = '[1m'
fg[Black] = '[0;30m'; fg[DarkGray] = '[1;30m'
fg[Blue] = '[0;34m'; fg[LightBlue] = '[1;34m'
fg[Green] = '[0;32m'; fg[LightGreen] = '[1;32m'
fg[Cyan] = '[0;36m'; fg[LightCyan] = '[1;36m'
fg[Red] = '[0;31m'; fg[LightRed] = '[1;31m'
fg[Purple] = '[0;35m'; fg[LightPurple] = '[1;35m'
fg[Brown] = '[0;33m'; fg[Yellow] = '[1;33m'
fg[LightGray] = '[0;37m'; fg[White] = '[1;37m'
bg = .directory~new; hi = .directory~new
bg[Black] = '[0;40m'; hi[Underlined] = '[4m'
bg[Blue] = '[0;44m'; hi[Blinking] = '[5m'
bg[Green] = '[0;42m'; hi[Inverted] = '[7m'
bg[Cyan] = '[0;46m'; hi[Concealed] = '[8m'
bg[Red] = '[0;41m'
bg[Purple] = '[0;45m'
bg[Brown] = '[0;43m'
bg[LightGray] = '[0;47m'
usage: procedure
trace normal
if arg(1) = '-h',
| arg(1) = '-?',
| arg(1) = '--help'
then
do
line = '/*|'
say
do l = 3 by 1 while line~left(3) = '/*|'
line = sourceline(l)
parse var line . '/*|' text '|*/' .
.OUTPUT~lineout(text)
end
say
exit 0
end
return
This is what the output looks like:
--Leslie 23:10, 23 September 2012 (UTC)
PARI/GP
for(b=40, 47, for(c=30, 37, printf("\e[%d;%d;1mRosetta Code\e[0m\n", c, b)))
Pascal
The CRT unit allows us to play with the console window, since at least the old Turbo Pascal days. We can clear the screen and specify colors by number or by name, among other tricks.
program Colorizer;
uses CRT;
const SampleText = 'Lorem ipsum dolor sit amet';
var fg, bg: 0..15;
begin
ClrScr;
for fg := 0 to 7 do begin
bg := 15 - fg;
TextBackground(bg);
TextColor(fg);
writeln(SampleText)
end;
TextBackground(White);
TextColor(Black);
end.
PascalABC.NET
##
uses System;
Console.ForegroundColor := ConsoleColor.Red;
Console.BackgroundColor := ConsoleColor.Yellow;
Console.WriteLine('Red on Yellow');
Console.ForegroundColor := ConsoleColor.Black;
Console.BackgroundColor := ConsoleColor.White;
Console.WriteLine('Black on White');
Perl
my %colors = (
red => "\e[1;31m",
green => "\e[1;32m",
yellow => "\e[1;33m",
blue => "\e[1;34m",
magenta => "\e[1;35m",
cyan => "\e[1;36m"
);
$clr = "\e[0m";
print "$colors{$_}$_ text $clr\n" for sort keys %colors;
# the Raku code also works
use feature 'say';
use Term::ANSIColor;
say colored('RED ON WHITE', 'bold red on_white');
say colored('GREEN', 'bold green');
say colored('BLUE ON YELLOW', 'bold blue on_yellow');
say colored('MAGENTA', 'bold magenta');
say colored('CYAN ON RED', 'bold cyan on_red');
say colored('YELLOW', 'bold yellow');
#ON WINDOWS USING POWERSHELL or WT.EXE
$ForegroundColor = {
BLACK => "\e[1;30m",
DARK_RED => "\e[1;31m",
DARK_GREEN => "\e[1;32m",
DARK_YELLOW => "\e[1;33m",
DARK_BLUE => "\e[1;34m",
DARK_MAGENTA => "\e[1;35m",
DARK_CYAN => "\e[1;36m",
LIGHT_GREY => "\e[1;37m",
DARK_GREY => "\e[1;90m",
RED => "\e[1;91m",
GREEN => "\e[1;92m",
YELLOW => "\e[1;93m",
BLUE => "\e[1;94m",
MAGENTA => "\e[1;95m",
CYAN => "\e[1;96m",
WHITE => "\e[1;97m"
};
$BackgroundColor = {
BLACK => "\e[1;40m",
DARK_RED => "\e[1;41m",
DARK_GREEN => "\e[1;42m",
DARK_YELLOW => "\e[1;43m",
DARK_BLUE => "\e[1;44m",
DARK_MAGENTA => "\e[1;45m",
DARK_CYAN => "\e[1;46m",
LIGHT_GREY => "\e[1;47m",
DARK_GREY => "\e[1;100m",
RED => "\e[1;101m",
GREEN => "\e[1;102m",
YELLOW => "\e[1;103m",
BLUE => "\e[1;104m",
MAGENTA => "\e[1;105m",
CYAN => "\e[1;106m",
WHITE => "\e[1;107m"
};
$ClearColors = "\e[1;0m";
print $ForegroundColor->{WHITE};
print $BackgroundColor->{DARK_BLUE};
print "White On Blue";
print $ClearColors;
Phix
The following builtin constants (0..15) may be used: BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, WHITE, GRAY, BRIGHT_BLUE, BRIGHT_GREEN, BRIGHT_CYAN, BRIGHT_RED, BRIGHT_MAGENTA, YELLOW, BRIGHT_WHITE
-- -- demo\rosetta\Coloured_text.exw -- ============================== -- with javascript_semantics text_color(GRAY) bk_color(BLACK) printf(1,"Background color# 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15\n") printf(1," -----------------------------------------------\n") for foreground=0 to 15 do printf(1,"Foreground color# %02d ",foreground) for background=0 to 15 do text_color(foreground) bk_color(background) printf(1,"%02d",foreground) text_color(GRAY) bk_color(BLACK) printf(1," ") end for printf(1,"\n") end for printf(1,"\n\npress enter to exit") {} = wait_key()
Output matches PureBasic
PicoLisp
(unless (member (sys "TERM") '("linux" "xterm" "xterm-color" "xterm-256color" "rxvt"))
(quit "This application requires a colour terminal") )
# Coloured text
(for X '((1 . "Red") (4 . "Blue") (3 . "Yellow"))
(call 'tput "setaf" (car X))
(prinl (cdr X)) )
# Blinking
(out '(tput "-S")
(prinl "setab 1^Jsetaf 3^Jblink") )
(prin "Flashing text")
(call 'tput 'sgr0) # reset
(prinl)
PowerShell
foreach ($color in [enum]::GetValues([System.ConsoleColor])) {Write-Host "$color color." -ForegroundColor $color}
PureBasic
If OpenConsole()
PrintN("Background color# 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15")
PrintN(" -----------------------------------------------")
Define Foreground, Background
For Foreground = 0 To 15
ConsoleColor(7, 0) ;grey foreground, black background
Print("Foreground color# " + RSet(Str(Foreground), 2, "0") + " ")
For Background = 0 To 15
ConsoleColor(Foreground, Background)
Print(RSet(Str(Foreground), 2, "0"))
ConsoleColor(7, 0) ;grey foreground, black background
Print(" ")
Next
PrintN("")
Next
ConsoleColor(7, 0) ;grey foreground, black background
Print(#CRLF$ + #CRLF$ + "Press ENTER to exit"): Input()
CloseConsole()
EndIf
Python
from colorama import init, Fore, Back, Style
init(autoreset=True)
print Fore.RED + "FATAL ERROR! Cannot write to /boot/vmlinuz-3.2.0-33-generic"
print Back.BLUE + Fore.YELLOW + "What a cute console!"
print "This is an %simportant%s word" % (Style.BRIGHT, Style.NORMAL)
print Fore.YELLOW + "Rosetta Code!"
print Fore.CYAN + "Rosetta Code!"
print Fore.GREEN + "Rosetta Code!"
print Fore.MAGENTA + "Rosetta Code!"
print Back.YELLOW + Fore.BLUE + Style.BRIGHT + " " * 40 + " == Good Bye!"
This is a windows only solution without colorama
from ctypes import *
windll.Kernel32.GetStdHandle.restype = c_ulong
h = windll.Kernel32.GetStdHandle(c_ulong(0xfffffff5))
#Default CMD colour = 7
def color(colour):
windll.Kernel32.SetConsoleTextAttribute(h, colour)
for count in range (0, 16):
color(count)
print "This Colour Is #" + str(count)
print ""
color(7)
raw_input("holding cmd")
Racket
#lang racket
;; Utility interfaces to the low-level command
(define (capability? cap) (system (~a "tput "cap" > /dev/null 2>&1")))
(define (tput . xs) (system (apply ~a 'tput " " (add-between xs " "))) (void))
(define (colorterm?) (and (capability? 'setaf) (capability? 'setab)))
(define color-map '([black 0] [red 1] [green 2] [yellow 3]
[blue 4] [magenta 5] [cyan 6] [white 7]))
(define (foreground color) (tput 'setaf (cadr (assq color color-map))))
(define (background color) (tput 'setab (cadr (assq color color-map))))
(define (reset) (tput 'sgr0) (void))
;; Demonstration of use
(if (colorterm?)
(begin (foreground 'blue)
(background 'yellow)
(displayln "Color output")
(reset))
(displayln "Monochrome only"))
(if (capability? 'blink)
(begin (tput 'blink)
(displayln "Blinking output")
(reset))
(displayln "Steady only"))
Raku
(formerly Perl 6)
use Terminal::ANSIColor;
say colored('RED ON WHITE', 'bold red on_white');
say colored('GREEN', 'bold green');
say colored('BLUE ON YELLOW', 'bold blue on_yellow');
say colored('MAGENTA', 'bold magenta');
say colored('CYAN ON RED', 'bold cyan on_red');
say colored('YELLOW', 'bold yellow');
REXX
PC/REXX or Personal REXX
This REXX program only works under PC/REXX (also called Personal REXX).
PC/REXX can execute under MSDOS (or a Windows DOS window), or OS/2.
Only Windows older than Windows 7 supports RC/REXX, newer versions of Windows won't run 16-bit code.
The prologue code (at the bottom of the program) is a collection of some general-purpose subroutines which determine:
- which environment (operating system) the REXX interpreter is running under
- if Windows/NT/XP/Vista/7/8 (the NT family) is running
- which REXX is being executed
- what literal to use to obtain the environmental variables (for the value bif)
- what the fileName, fileType/fileExt, fileMode/path is of the REXX program
- which command to use to clear the terminal screen
- invokes $H to show general documentation (1st and only arg = ?)
- invokes $H to show a flow diagram (1st and only arg = ?FLOW)
- invokes $H to show sample uses (1st and only arg = ?SAMPLE)
- invokes $H to show the author & contact info (1st and only arg = ?AUTHOR)
All the prologue was left intact to give a general feel of the scope of the boilerplate code.
The prologue code is in many REXX programs and it's easier to keep them on one line for copying purposes and sorting.
The program displays 16 lines, each of a different color with text stating the color of the text.
(The black text, of course, is essentially invisible as the background is also black.)
/*REXX program to display sixteen lines, each of a different color. */
parse arg !; if !all() then exit /*exit if documentation specified*/
if \!dos & \!os2 then exit /*if this isn't DOS, then exit. */
if \!pcrexx then exit /*if this isn't PC/REXX, exit. */
color.0 = 'black' /*┌─────────────────────────────┐*/
color.1 = 'dark blue' /*│ Normally, all programs issue│*/
color.2 = 'dark green' /*│ the (above) error messages │*/
color.3 = 'dark cyan/turquois' /*│ through another REXX program│*/
color.4 = 'dark red' /*│ ($ERR) which has more │*/
color.5 = 'dark pink/magenta' /*│ verbiage and explanations, │*/
color.6 = 'dark yellow (orange)' /*│ and issues the error text in│*/
color.7 = 'dark white' /*│ red (if color is available).│*/
color.8 = 'brite black (grey/gray)' /*└─────────────────────────────┘*/
color.9 = 'bright blue'
color.10 = 'bright green'
color.11 = 'bright cyan/turquois'
color.12 = 'bright red'
color.13 = 'bright pink/magenta'
color.14 = 'bright yellow'
color.15 = 'bright white'
do j=0 to 15 /*show all sixteen color codes. */
call scrwrite ,,'color code=['right(j,2)"]" color.j,,,j; say
end /*j*/ /*the "SAY" forces a NEWLINE. */
exit /*stick a fork in it, we're done.*/
/*══════════════════════════════════general 1-line subs═════════════════*/
!all:!!=!;!=space(!);upper !;call !fid;!nt=right(!var('OS'),2)=='NT';!cls=word('CLS VMFCLEAR CLRSCREEN',1+!cms+!tso*2);if arg(1)\==1 then return 0;if wordpos(!,'? ?SAMPLES ?AUTHOR ?FLOW')==0 then return 0;!call=']$H';call '$H' !fn !;!call=;return 1
!cal:if symbol('!CALL')\=="VAR" then !call=;return !call
!env:!env='ENVIRONMENT';if !sys=='MSDOS'|!brexx|!r4|!roo then !env='SYSTEM';if !os2 then !env='OS2'!env;!ebcdic=1=='f0'x;return
!fid:parse upper source !sys !fun !fid . 1 . . !fn !ft !fm .;call !sys;if !dos then do;_=lastpos('\',!fn);!fm=left(!fn,_);!fn=substr(!fn,_+1);parse var !fn !fn '.' !ft;end;return word(0 !fn !ft !fm,1+('0'arg(1)))
!rex:parse upper version !ver !vernum !verdate .;!brexx='BY'==!vernum;!kexx='KEXX'==!ver;!pcrexx='REXX/PERSONAL'==!ver|'REXX/PC'==!ver;!r4='REXX-R4'==!ver;!regina='REXX-REGINA'==left(!ver,11);!roo='REXX-ROO'==!ver;call !env;return
!sys:!cms=!sys=='CMS';!os2=!sys=='OS2';!tso=!sys=='TSO'|!sys=='MVS';!vse=!sys=='VSE';!dos=pos('DOS',!sys)\==0|pos('WIN',!sys)\==0|!sys=='CMD';call !rex;return
!var:call !fid;if !kexx then return space(dosenv(arg(1)));return space(value(arg(1),,!env))
Ring
# Project : Terminal control/Coloured text
load "consolecolors.ring"
forecolors = [CC_FG_BLACK,CC_FG_RED,CC_FG_GREEN,CC_FG_YELLOW,
CC_FG_BLUE,CC_FG_MAGENTA,CC_FG_CYAN,CC_FG_GRAY,CC_BG_WHITE]
for n = 1 to len(forecolors)
forecolor = forecolors[n]
cc_print(forecolor | CC_BG_WHITE, "Rosetta Code" + nl)
next
Output image:
https://www.dropbox.com/s/d313jguinhr6jyl/Colors.jpg?dl=0
Ruby
#!/usr/bin/ruby -w
require 'rubygems'
require 'colored'
print 'Colors are'.bold
print ' black'.black
print ' blue'.blue
print ' cyan'.cyan
print ' green'.green
print ' magenta'.magenta
print ' red'.red
print ' white '.white
print 'and'.underline, ' yellow'.yellow, "\n"
puts 'black on blue'.black_on_blue
puts 'black on cyan'.black_on_cyan
puts 'black on green'.black_on_green
puts 'black on magenta'.black_on_magenta
puts 'black on red'.black_on_red
puts 'white on black'.white_on_black
puts 'white on blue'.white_on_blue
puts 'white on cyan'.white_on_cyan
puts 'white on green'.white_on_green
puts 'white on magenta'.white_on_magenta
puts 'white on red'.white_on_red
Rust
const ESC: &str = "\x1B[";
const RESET: &str = "\x1B[0m";
fn main() {
println!("Foreground¦Background--------------------------------------------------------------");
print!(" ¦");
for i in 40..48 {
print!(" ESC[{}m ", i);
}
println!("\n----------¦------------------------------------------------------------------------");
for i in 30..38 {
print!("{}ESC[{}m ¦{}{1}m", RESET, i, ESC);
for j in 40..48 {
print!("{}{}m Rosetta ", ESC, j);
}
println!("{}", RESET);
print!("{}ESC[{};1m ¦{}{1};1m", RESET, i, ESC);
for j in 40..48 {
print!("{}{}m Rosetta ", ESC, j);
}
println!("{}", RESET);
}
}
Scala
Scala idiom (Functional Programming)
object ColouredText extends App {
val ESC = "\u001B"
val (normal, bold, blink, black, white) =
(ESC + "[0", ESC + "[1"
, ESC + "[5" // not working on my machine
, ESC + "[0;40m" // black background
, ESC + "[0;37m" // normal white foreground
)
print(s"${ESC}c") // clear terminal first
print(black) // set background color to black
def foreColors = Map(
";31m" -> "red",
";32m" -> "green",
";33m" -> "yellow",
";34m" -> "blue",
";35m" -> "magenta",
";36m" -> "cyan",
";37m" -> "white")
Seq(normal, bold, blink).flatMap(attr => foreColors.map(color => (attr, color)))
.foreach { case (attr, (seq, text)) => println(s"$attr${seq}${text}") }
println(white) // set foreground color to normal white
}
Sidef
var a = frequire('Term::ANSIColor');
say a.colored('RED ON WHITE', 'bold red on_white');
say a.colored('GREEN', 'bold green');
say a.colored('BLUE ON YELLOW', 'bold blue on_yellow');
say a.colored('MAGENTA', 'bold magenta');
say a.colored('CYAN ON RED', 'bold cyan on_red');
say a.colored('YELLOW', 'bold yellow');
Tcl
This only works on Unix terminals as it delegates to the system tput command.
# Utility interfaces to the low-level command
proc capability cap {expr {![catch {exec tput -S << $cap}]}}
proc colorterm {} {expr {[capability setaf] && [capability setab]}}
proc tput args {exec tput -S << $args >/dev/tty}
array set color {black 0 red 1 green 2 yellow 3 blue 4 magenta 5 cyan 6 white 7}
proc foreground x {exec tput -S << "setaf $::color($x)" > /dev/tty}
proc background x {exec tput -S << "setab $::color($x)" > /dev/tty}
proc reset {} {exec tput sgr0 > /dev/tty}
# Demonstration of use
if {[colorterm]} {
foreground blue
background yellow
puts "Color output"
reset
} else {
puts "Monochrome only"
}
if {[capability blink]} {
tput blink
puts "Blinking output"
reset
} else {
puts "Steady only"
}
TPP
--color red
This is red
--color green
This is green
--color blue
This is blue
--color cyan
This is cyan
--color magenta
This is magenta
--color yellow
This is yellow
True BASIC
FOR n = 1 TO 15
SET COLOR n
PRINT "Rosetta Code"
NEXT n
END
UNIX Shell
#!/bin/sh
# Check if the terminal supports colour
# We should know from the TERM evironment variable whether the system
# is comfigured for a colour terminal or not, but we can also check the
# tput utility to check the terminal capability records.
COLORS=8 # Assume initially that the system supports eight colours
case $TERM in
linux)
;; # We know this is a colour terminal
rxvt)
;; # We know this is a colour terminal
*)
COLORS=`tput colors 2> /dev/null` # Get the number of colours from the termcap file
esac
if [ -z $COLORS ] ; then
COLORS=1 # Watch out for an empty returned value
fi
if [ $COLORS -le 2 ] ; then
# The terminal is not colour
echo "HW65000 This application requires a colour terminal" >&2
exit 252 #ERLHW incompatible hardware
fi
# We know at this point that the terminal is colour
# Coloured text
tput setaf 1 #red
echo "Red"
tput setaf 4 #blue
echo "Blue"
tput setaf 3 # yellow
echo "Yellow"
# Blinking
tput setab 1 # red background
tput setaf 3 # yellow foreground
#tput blink # enable blinking (but does not work on some terminals)
echo "Flashing text"
tput sgr0 # reset everything before exiting
Wren
import "timer" for Timer
var colors = ["Black", "Red", "Green", "Yellow", "Blue", "Magenta", "Cyan", "White"]
// display words using 'bright' colors
for (i in 1..7) System.print("\e[%(30+i);1m%(colors[i])") // red to white
Timer.sleep(3000) // wait for 3 seconds
System.write("\e[47m") // set background color to white
System.write("\e[2J") // clear screen to background color
System.write("\e[H") // home the cursor
// display words again using 'blinking' colors
System.write("\e[5m") // blink on
for (i in 0..6) System.print("\e[%(30+i);1m%(colors[i])") // black to cyan
Timer.sleep(3000) // wait for 3 more seconds
System.write("\e[0m") // reset all attributes
System.write("\e[2J") // clear screen to background color
System.write("\e[H") // home the cursor
XPL0
Device 6 is similar to the standard console output device 0, but it supports color. When light colors are used for background (in a text rather than graphic display mode) they are displayed as standard (dim) colors and the foreground color flashes. A BIOS call (int 10h, func 10h, sub 03h) can be used to disable flashing and enable bright backgrounds.
It's possible to detect monochrome displays with a BIOS call, but monochrome is so ancient it's not worth demonstrating. Actually the older 16-bit versions of the language made it easy to detect monochrome using the Equip(ment) intrinsic, but the newer 32-bit version doesn't provide the Equip intrinsic.
Of course these features are provided by the hardware of IBM-compatible PCs and by simulators, such as DOSBox, on other computers.
code ChOut=8, Attrib=69;
def Black, Blue, Green, Cyan, Red, Magenta, Brown, White, \attribute colors
Gray, LBlue, LGreen, LCyan, LRed, LMagenta, Yellow, BWhite; \EGA palette
[ChOut(6,^C); \default white on black background
Attrib(Red<<4+White); \white on red
ChOut(6,^o);
Attrib(Green<<4+Red); \red on green
ChOut(6,^l);
Attrib(Blue<<4+LGreen); \light green on blue
ChOut(6,^o);
Attrib(LRed<<4+White); \flashing white on (standard/dim) red
ChOut(6,^u);
Attrib(Cyan<<4+Black); \black on cyan
ChOut(6,^r);
]
zkl
Terminal window on Linux, prints tables of colored glyphs.
fcn table(title,mode){
println("\n\e[1m%s\e[m\n bg\t fg".fmt(title));
foreach b in ([40..48].chain([100..107])){
print("%3d\t\e[%s%dm".fmt(b,mode,b));
foreach f in ([30..38].chain([90..97])){ print("\e[%dm%3d ".fmt(f,f)) }
println("\e[m");
}
}
table("normal ( ESC[22m or ESC[m )", "22;");
table("bold ( ESC[1m )", "1;");
table("faint ( ESC[2m ), not well supported", "2;");
table("italic ( ESC[3m ), not well supported", "3;");
table("underline ( ESC[4m ), support varies", "4;");
table("blink ( ESC[5m )", "5;");
table("inverted ( ESC[7m )", "7;");
ZX Spectrum Basic
The ZX Spectrum will always output colour. However if the television is black and white, these will show as various levels of luminence corresponding to the numerical colour value.
10 FOR l=0 TO 7
20 READ c$: REM get our text for display
30 INK l: REM set the text colour
40 PRINT c$
50 NEXT l
60 PAPER 2: REM red background
70 INK 6: REM yellow forground
80 FLASH 1: REM activate flashing
90 PRINT "Flashing!": REM this will flash red and yellow (alternating inverse)
100 PAPER 7: INK 0: FLASH 0: REM normalize colours before exit
110 STOP
900 DATA "Black","Blue","Red","Magenta","Green","Cyan","Yellow","White"
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