Averages/Pythagorean means: Difference between revisions

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[[Category:Geometry]]
{{task}}
{{task}}


;Task
{{task heading}}


Compute all three of the [[wp:Pythagorean means|Pythagorean means]] of the set of integers <big>1</big> through <big>10</big> (inclusive).
Compute all three of the [[wp:Pythagorean means|Pythagorean means]] of the set of integers <big>1</big> through <big>10</big> (inclusive).
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=={{header|11l}}==
=={{header|11l}}==
<syntaxhighlight lang=11l>F amean(num)
<syntaxhighlight lang="11l">F amean(num)
R sum(num)/Float(num.len)
R sum(num)/Float(num.len)
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=={{header|Action!}}==
=={{header|Action!}}==
{{libheader|Action! Tool Kit}}
{{libheader|Action! Tool Kit}}
<syntaxhighlight lang=Action!>INCLUDE "D2:REAL.ACT" ;from the Action! Tool Kit
<syntaxhighlight lang="action!">INCLUDE "D2:REAL.ACT" ;from the Action! Tool Kit


PROC InverseI(INT a,result)
PROC InverseI(INT a,result)
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=={{header|ActionScript}}==
=={{header|ActionScript}}==
<syntaxhighlight lang=ActionScript>function arithmeticMean(v:Vector.<Number>):Number
<syntaxhighlight lang="actionscript">function arithmeticMean(v:Vector.<Number>):Number
{
{
var sum:Number = 0;
var sum:Number = 0;
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pythagorean_means.ads:
pythagorean_means.ads:
<syntaxhighlight lang=Ada>package Pythagorean_Means is
<syntaxhighlight lang="ada">package Pythagorean_Means is
type Set is array (Positive range <>) of Float;
type Set is array (Positive range <>) of Float;
function Arithmetic_Mean (Data : Set) return Float;
function Arithmetic_Mean (Data : Set) return Float;
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pythagorean_means.adb:
pythagorean_means.adb:
<syntaxhighlight lang=Ada>with Ada.Numerics.Generic_Elementary_Functions;
<syntaxhighlight lang="ada">with Ada.Numerics.Generic_Elementary_Functions;
package body Pythagorean_Means is
package body Pythagorean_Means is
package Math is new Ada.Numerics.Generic_Elementary_Functions (Float);
package Math is new Ada.Numerics.Generic_Elementary_Functions (Float);
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example main.adb:
example main.adb:
<syntaxhighlight lang=Ada>with Ada.Text_IO;
<syntaxhighlight lang="ada">with Ada.Text_IO;
with Pythagorean_Means;
with Pythagorean_Means;
procedure Main is
procedure Main is
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{{works with|ALGOL 68G|Any - tested with release [http://sourceforge.net/projects/algol68/files/algol68g/algol68g-1.18.0/algol68g-1.18.0-9h.tiny.el5.centos.fc11.i386.rpm/download 1.18.0-9h.tiny]}}
{{works with|ALGOL 68G|Any - tested with release [http://sourceforge.net/projects/algol68/files/algol68g/algol68g-1.18.0/algol68g-1.18.0-9h.tiny.el5.centos.fc11.i386.rpm/download 1.18.0-9h.tiny]}}
{{wont work with|ELLA ALGOL 68|Any (with appropriate job cards) - argc and argv implementation dependent}}
{{wont work with|ELLA ALGOL 68|Any (with appropriate job cards) - argc and argv implementation dependent}}
<syntaxhighlight lang=algol68>main: (
<syntaxhighlight lang="algol68">main: (
INT count:=0;
INT count:=0;
LONG REAL f, sum:=0, prod:=1, resum:=0;
LONG REAL f, sum:=0, prod:=1, resum:=0;
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=={{header|ALGOL W}}==
=={{header|ALGOL W}}==
<syntaxhighlight lang=algolw>begin
<syntaxhighlight lang="algolw">begin
% returns the arithmetic mean of the elements of n from lo to hi %
% returns the arithmetic mean of the elements of n from lo to hi %
real procedure arithmeticMean ( real array n ( * ); integer value lo, hi ) ;
real procedure arithmeticMean ( real array n ( * ); integer value lo, hi ) ;
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=={{header|Amazing Hopper}}==
=={{header|Amazing Hopper}}==
Think about "talk" programming...
Think about "talk" programming...
<syntaxhighlight lang=Amazing Hopper>
<syntaxhighlight lang="amazing hopper">
#include <hopper.h>
#include <hopper.h>


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=={{header|APL}}==
=={{header|APL}}==
<syntaxhighlight lang=APL>
<syntaxhighlight lang="apl">
arithmetic←{(+/⍵)÷⍴⍵}
arithmetic←{(+/⍵)÷⍴⍵}
geometric←{(×/⍵)*÷⍴⍵}
geometric←{(×/⍵)*÷⍴⍵}
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=={{header|AppleScript}}==
=={{header|AppleScript}}==
{{trans|JavaScript}}
{{trans|JavaScript}}
<syntaxhighlight lang=AppleScript>-- arithmetic_mean :: [Number] -> Number
<syntaxhighlight lang="applescript">-- arithmetic_mean :: [Number] -> Number
on arithmetic_mean(xs)
on arithmetic_mean(xs)
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end mReturn</syntaxhighlight>
end mReturn</syntaxhighlight>
{{Out}}
{{Out}}
<syntaxhighlight lang=AppleScript>{values:{arithmetic:5.5, geometric:4.528728688117, harmonic:3.414171521474},
<syntaxhighlight lang="applescript">{values:{arithmetic:5.5, geometric:4.528728688117, harmonic:3.414171521474},
inequalities:{|A >= G|:true}, |G >= H|:true}</syntaxhighlight>
inequalities:{|A >= G|:true}, |G >= H|:true}</syntaxhighlight>


=={{header|Arturo}}==
=={{header|Arturo}}==


<syntaxhighlight lang=rebol>arithmeticMean: function [arr]->
<syntaxhighlight lang="rebol">arithmeticMean: function [arr]->
average arr
average arr


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=={{header|AutoHotkey}}==
=={{header|AutoHotkey}}==
<syntaxhighlight lang=autohotkey>A := ArithmeticMean(1, 10)
<syntaxhighlight lang="autohotkey">A := ArithmeticMean(1, 10)
G := GeometricMean(1, 10)
G := GeometricMean(1, 10)
H := HarmonicMean(1, 10)
H := HarmonicMean(1, 10)
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=={{header|AWK}}==
=={{header|AWK}}==
<syntaxhighlight lang=awk>#!/usr/bin/awk -f
<syntaxhighlight lang="awk">#!/usr/bin/awk -f
{
{
x = $1; # value of 1st column
x = $1; # value of 1st column
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=={{header|BBC BASIC}}==
=={{header|BBC BASIC}}==
The arithmetic and harmonic means use BBC BASIC's built-in array operations; only the geometric mean needs a loop.
The arithmetic and harmonic means use BBC BASIC's built-in array operations; only the geometric mean needs a loop.
<syntaxhighlight lang=bbcbasic> DIM a(9)
<syntaxhighlight lang="bbcbasic"> DIM a(9)
a() = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
a() = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
PRINT "Arithmetic mean = " ; FNarithmeticmean(a())
PRINT "Arithmetic mean = " ; FNarithmeticmean(a())
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Geometric mean = 4.52872869
Geometric mean = 4.52872869
Harmonic mean = 3.41417152</pre>
Harmonic mean = 3.41417152</pre>

=={{header|BQN}}==
<syntaxhighlight lang="bqn">A ← +´÷≠
G ← ≠√×´
H ← A⌾÷

⋈⟜(∧´ ¯1⊸↓ ≥ 1⊸↓) (A∾G∾H) 1+↕10</syntaxhighlight>
{{out}}
<pre>⟨ ⟨ 5.5 4.528728688116765 3.414171521474055 ⟩ 1 ⟩</pre>


=={{header|C}}==
=={{header|C}}==
<syntaxhighlight lang=c>#include <stdio.h>
<syntaxhighlight lang="c">#include <stdio.h>
#include <stdlib.h> // atoi()
#include <stdlib.h> // atoi()
#include <math.h> // pow()
#include <math.h> // pow()
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{{works with|C sharp|C#|3}}
{{works with|C sharp|C#|3}}


<syntaxhighlight lang=csharp>using System;
<syntaxhighlight lang="csharp">using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics;
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=={{header|C++}}==
=={{header|C++}}==
<syntaxhighlight lang=cpp>#include <vector>
<syntaxhighlight lang="cpp">#include <vector>
#include <iostream>
#include <iostream>
#include <numeric>
#include <numeric>
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=={{header|Clojure}}==
=={{header|Clojure}}==
<syntaxhighlight lang=Clojure>(use '[clojure.contrib.math :only (expt)])
<syntaxhighlight lang="clojure">(use '[clojure.contrib.math :only (expt)])
(defn a-mean [coll]
(defn a-mean [coll]
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=={{header|CoffeeScript}}==
=={{header|CoffeeScript}}==
<syntaxhighlight lang=coffeescript>a = [ 1..10 ]
<syntaxhighlight lang="coffeescript">a = [ 1..10 ]
arithmetic_mean = (a) -> a.reduce(((s, x) -> s + x), 0) / a.length
arithmetic_mean = (a) -> a.reduce(((s, x) -> s + x), 0) / a.length
geometic_mean = (a) -> Math.pow(a.reduce(((s, x) -> s * x), 1), (1 / a.length))
geometic_mean = (a) -> Math.pow(a.reduce(((s, x) -> s * x), 1), (1 / a.length))
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=={{header|Common Lisp}}==
=={{header|Common Lisp}}==
<syntaxhighlight lang=lisp>(defun generic-mean (nums reduce-op final-op)
<syntaxhighlight lang="lisp">(defun generic-mean (nums reduce-op final-op)
(funcall final-op (reduce reduce-op nums)))
(funcall final-op (reduce reduce-op nums)))


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(format t "g-mean ~a~%" g-mean)
(format t "g-mean ~a~%" g-mean)
(format t "h-mean ~a~%" h-mean)))</syntaxhighlight>
(format t "h-mean ~a~%" h-mean)))</syntaxhighlight>

=={{header|Craft Basic}}==
<syntaxhighlight lang="basic">precision 6

define bxsum = 1, sum = 0, sum1i = 0
define average = 0, geometric = 0, harmonic = 0

for i = 1 to 10

let sum = sum + i
let bxsum = bxsum * i
let sum1i = sum1i + (1 / i)

next i

let average = sum / 10
let geometric = bxsum ^ (1 / 10)
let harmonic = 10 / sum1i

print "arithmetic mean: ", average
print "geometric mean: ", geometric
print "harmonic mean: ", harmonic

if average >= geometric and geometric >= harmonic then

print "true"
end

endif

print "false"</syntaxhighlight>
{{out| Output}}<pre>
arithmetic mean: 5.500000
geometric mean: 4.528729
harmonic mean: 3.414172
true
</pre>


=={{header|D}}==
=={{header|D}}==
The output for the harmonic mean is wrong.
The output for the harmonic mean is wrong.
<syntaxhighlight lang=d>import std.stdio, std.algorithm, std.range, std.functional;
<syntaxhighlight lang="d">import std.stdio, std.algorithm, std.range, std.functional;


auto aMean(T)(T data) pure nothrow @nogc {
auto aMean(T)(T data) pure nothrow @nogc {
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=={{header|Delphi}}==
=={{header|Delphi}}==
<syntaxhighlight lang=Delphi>program AveragesPythagoreanMeans;
<syntaxhighlight lang="delphi">program AveragesPythagoreanMeans;


{$APPTYPE CONSOLE}
{$APPTYPE CONSOLE}
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Given that we're defining all three together, it makes sense to express their regularities:
Given that we're defining all three together, it makes sense to express their regularities:


<syntaxhighlight lang=e>def makeMean(base, include, finish) {
<syntaxhighlight lang="e">def makeMean(base, include, finish) {
return def mean(numbers) {
return def mean(numbers) {
var count := 0
var count := 0
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def H := makeMean(0, fn b,x { b+1/x }, fn acc,n { n / acc })</syntaxhighlight>
def H := makeMean(0, fn b,x { b+1/x }, fn acc,n { n / acc })</syntaxhighlight>


<syntaxhighlight lang=e>? A(1..10)
<syntaxhighlight lang="e">? A(1..10)
# value: 5.5
# value: 5.5


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? H(1..10)
? H(1..10)
# value: 3.414171521474055</syntaxhighlight>
# value: 3.414171521474055</syntaxhighlight>

=={{header|EasyLang}}==
{{trans|C}}
<syntaxhighlight>
proc mean . v[] a g h .
prod = 1
for v in v[]
sum += v
prod *= v
resum += 1 / v
.
a = sum / len v[]
g = pow prod (1 / len v[])
h = len v[] / resum
.
a[] = [ 1 2 3 4 5 6 7 8 9 10 ]
mean a[] a g h
print a
print g
print h
</syntaxhighlight>


=={{header|EchoLisp}}==
=={{header|EchoLisp}}==
<syntaxhighlight lang=scheme>
<syntaxhighlight lang="scheme">
(define (A xs) (// (for/sum ((x xs)) x) (length xs)))
(define (A xs) (// (for/sum ((x xs)) x) (length xs)))


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=={{header|Elixir}}==
=={{header|Elixir}}==
<syntaxhighlight lang=elixir>defmodule Means do
<syntaxhighlight lang="elixir">defmodule Means do
def arithmetic(list) do
def arithmetic(list) do
Enum.sum(list) / length(list)
Enum.sum(list) / length(list)
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=={{header|Erlang}}==
=={{header|Erlang}}==


<syntaxhighlight lang=Erlang>%% Author: Abhay Jain <abhay_1303@yahoo.co.in>
<syntaxhighlight lang="erlang">%% Author: Abhay Jain <abhay_1303@yahoo.co.in>


-module(mean_calculator).
-module(mean_calculator).
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=={{header|ERRE}}==
=={{header|ERRE}}==
<lang>
<syntaxhighlight lang="text">
PROGRAM MEANS
PROGRAM MEANS


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=={{header|Euler Math Toolbox}}==
=={{header|Euler Math Toolbox}}==


<syntaxhighlight lang=Euler Math Toolbox>
<syntaxhighlight lang="euler math toolbox">
>function A(x) := mean(x)
>function A(x) := mean(x)
>function G(x) := exp(mean(log(x)))
>function G(x) := exp(mean(log(x)))
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Alternatively, e.g.,
Alternatively, e.g.,


<syntaxhighlight lang=Euler Math Toolbox>
<syntaxhighlight lang="euler math toolbox">
>function G(x) := prod(x)^(1/length(x))
>function G(x) := prod(x)^(1/length(x))
</syntaxhighlight>
</syntaxhighlight>


=={{header|Euphoria}}==
=={{header|Euphoria}}==
<syntaxhighlight lang=euphoria>function arithmetic_mean(sequence s)
<syntaxhighlight lang="euphoria">function arithmetic_mean(sequence s)
atom sum
atom sum
if length(s) = 0 then
if length(s) = 0 then
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Use the functions : AVERAGE, GEOMEAN and HARMEAN
Use the functions : AVERAGE, GEOMEAN and HARMEAN


<syntaxhighlight lang=Excel>
<syntaxhighlight lang="excel">
=AVERAGE(1;2;3;4;5;6;7;8;9;10)
=AVERAGE(1;2;3;4;5;6;7;8;9;10)
=GEOMEAN(1;2;3;4;5;6;7;8;9;10)
=GEOMEAN(1;2;3;4;5;6;7;8;9;10)
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=={{header|F_Sharp|F#}}==
=={{header|F_Sharp|F#}}==
<syntaxhighlight lang=fsharp>let P = [1.0; 2.0; 3.0; 4.0; 5.0; 6.0; 7.0; 8.0; 9.0; 10.0]
<syntaxhighlight lang="fsharp">let P = [1.0; 2.0; 3.0; 4.0; 5.0; 6.0; 7.0; 8.0; 9.0; 10.0]


let arithmeticMean (x : float list) =
let arithmeticMean (x : float list) =
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=={{header|Factor}}==
=={{header|Factor}}==
<syntaxhighlight lang=factor>: a-mean ( seq -- mean )
<syntaxhighlight lang="factor">: a-mean ( seq -- mean )
[ sum ] [ length ] bi / ;
[ sum ] [ length ] bi / ;


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=={{header|Fantom}}==
=={{header|Fantom}}==


<syntaxhighlight lang=fantom>
<syntaxhighlight lang="fantom">
class Main
class Main
{
{
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=={{header|Forth}}==
=={{header|Forth}}==
<syntaxhighlight lang=forth>: famean ( faddr n -- f )
<syntaxhighlight lang="forth">: famean ( faddr n -- f )
0e
0e
tuck floats bounds do
tuck floats bounds do
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=={{header|Fortran}}==
=={{header|Fortran}}==
{{works with|Fortran|90}}
{{works with|Fortran|90}}
<syntaxhighlight lang=fortran>program Mean
<syntaxhighlight lang="fortran">program Mean


real :: a(10) = (/ (i, i=1,10) /)
real :: a(10) = (/ (i, i=1,10) /)
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=={{header|FreeBASIC}}==
=={{header|FreeBASIC}}==
<syntaxhighlight lang=freebasic>
<syntaxhighlight lang="freebasic">
' FB 1.05.0 Win64
' FB 1.05.0 Win64


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=={{header|FunL}}==
=={{header|FunL}}==
<syntaxhighlight lang=funl>import lists.zip
<syntaxhighlight lang="funl">import lists.zip


def
def
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=={{header|Futhark}}==
=={{header|Futhark}}==


<syntaxhighlight lang=Futhark>
<syntaxhighlight lang="futhark">
fun arithmetic_mean(as: [n]f64): f64 =
fun arithmetic_mean(as: [n]f64): f64 =
reduce (+) 0.0 (map (/f64(n)) as)
reduce (+) 0.0 (map (/f64(n)) as)
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harmonic_mean as)
harmonic_mean as)
</syntaxhighlight>
</syntaxhighlight>

=={{header|FutureBasic}}==
<syntaxhighlight lang="FutureBasic>

Double ari = 1, geo = 0, har = 0
Short i, n = 10

for i = 1 to n
ari += i
geo *= i
har += 1 \ i
next

print "ari:", ari \ n
print "geo:", geo^( 1 \ n )
print "har:", n \ har

handleevents
</syntaxhighlight>
<pre>

ari: 5.5
geo: 4.528728688116765
har: 3.414171521474055

</pre>


=={{header|GAP}}==
=={{header|GAP}}==
<syntaxhighlight lang=gap># The first two work with rationals or with floats
<syntaxhighlight lang="gap"># The first two work with rationals or with floats
# (but bear in mind that support of floating point is very poor in GAP)
# (but bear in mind that support of floating point is very poor in GAP)
mean := v -> Sum(v) / Length(v);
mean := v -> Sum(v) / Length(v);
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=={{header|Go}}==
=={{header|Go}}==
<syntaxhighlight lang=go>package main
<syntaxhighlight lang="go">package main


import (
import (
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=={{header|Groovy}}==
=={{header|Groovy}}==
Solution:
Solution:
<syntaxhighlight lang=groovy>def arithMean = { list ->
<syntaxhighlight lang="groovy">def arithMean = { list ->
list == null \
list == null \
? null \
? null \
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Test:
Test:
<syntaxhighlight lang=groovy>def list = 1..10
<syntaxhighlight lang="groovy">def list = 1..10
def A = arithMean(list)
def A = arithMean(list)
def G = geomMean(list)
def G = geomMean(list)
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The [[wp:Generalized mean|general function]] given here yields an arithmetic mean when its first argument is <code>1</code>, a geometric mean when its first argument is <code>0</code>, and a harmonic mean when its first argument is <code>-1</code>.
The [[wp:Generalized mean|general function]] given here yields an arithmetic mean when its first argument is <code>1</code>, a geometric mean when its first argument is <code>0</code>, and a harmonic mean when its first argument is <code>-1</code>.


<syntaxhighlight lang=haskell>import Data.List (genericLength)
<syntaxhighlight lang="haskell">import Data.List (genericLength)
import Control.Monad (zipWithM_)
import Control.Monad (zipWithM_)


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These three functions (each combining the length of a list with some kind of fold over the elements of that same list), all share the same applicative structure.
These three functions (each combining the length of a list with some kind of fold over the elements of that same list), all share the same applicative structure.


<syntaxhighlight lang=haskell>import Data.List (genericLength)
<syntaxhighlight lang="haskell">import Data.List (genericLength)


-- ARITHMETIC, GEOMETRIC AND HARMONIC MEANS ---------------
-- ARITHMETIC, GEOMETRIC AND HARMONIC MEANS ---------------
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=={{header|HicEst}}==
=={{header|HicEst}}==
<syntaxhighlight lang=HicEst>AGH = ALIAS( A, G, H ) ! named vector elements
<syntaxhighlight lang="hicest">AGH = ALIAS( A, G, H ) ! named vector elements
AGH = (0, 1, 0)
AGH = (0, 1, 0)
DO i = 1, 10
DO i = 1, 10
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=={{header|Icon}} and {{header|Unicon}}==
=={{header|Icon}} and {{header|Unicon}}==
<syntaxhighlight lang=Icon>link numbers # for a/g/h means
<syntaxhighlight lang="icon">link numbers # for a/g/h means


procedure main()
procedure main()
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{{libheader|Icon Programming Library}}
{{libheader|Icon Programming Library}}
[http://www.cs.arizona.edu/icon/library/src/procs/numbers.icn numbers:amean, numbers:gmean, and numbers:hmean] are shown below:
[http://www.cs.arizona.edu/icon/library/src/procs/numbers.icn numbers:amean, numbers:gmean, and numbers:hmean] are shown below:
<syntaxhighlight lang=Icon>procedure amean(L[]) #: arithmetic mean
<syntaxhighlight lang="icon">procedure amean(L[]) #: arithmetic mean
local m
local m
if *L = 0 then fail
if *L = 0 then fail
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=={{header|IS-BASIC}}==
=={{header|IS-BASIC}}==
<syntaxhighlight lang=IS-BASIC>100 PROGRAM "Averages.bas"
<syntaxhighlight lang="is-basic">100 PROGRAM "Averages.bas"
110 NUMERIC ARR(1 TO 10)
110 NUMERIC ARR(1 TO 10)
120 FOR I=LBOUND(ARR) TO UBOUND(ARR)
120 FOR I=LBOUND(ARR) TO UBOUND(ARR)
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=={{header|J}}==
=={{header|J}}==
'''Solution:'''
'''Solution:'''
<syntaxhighlight lang=j>amean=: +/ % #
<syntaxhighlight lang="j">amean=: +/ % #
gmean=: # %: */
gmean=: # %: */
hmean=: amean&.:%</syntaxhighlight>
hmean=: amean&.:%</syntaxhighlight>


'''Example Usage:'''
'''Example Usage:'''
<syntaxhighlight lang=j> (amean , gmean , hmean) >: i. 10
<syntaxhighlight lang="j"> (amean , gmean , hmean) >: i. 10
5.5 4.528729 3.414172
5.5 4.528729 3.414172
assert 2 >:/\ (amean , gmean , hmean) >: i. 10 NB. check amean >= gmean and gmean >= hmean</syntaxhighlight>
assert 2 >:/\ (amean , gmean , hmean) >: i. 10 NB. check amean >= gmean and gmean >= hmean</syntaxhighlight>
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Note that gmean could have instead been defined as mean under logarithm, for example:
Note that gmean could have instead been defined as mean under logarithm, for example:


<syntaxhighlight lang=j>gmean=:amean&.:^.</syntaxhighlight>
<syntaxhighlight lang="j">gmean=:amean&.:^.</syntaxhighlight>


(and this variant should probably be preferred - especially if the argument list is long, to avoid problems with floating point infinity.)
(and this variant should probably be preferred - especially if the argument list is long, to avoid problems with floating point infinity.)


=={{header|Java}}==
=={{header|Java}}==
<syntaxhighlight lang=java>import java.util.Arrays;
<syntaxhighlight lang="java">import java.util.Arrays;
import java.util.List;
import java.util.List;


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{{works with|Java|1.8}}
{{works with|Java|1.8}}
We can rewrite the 3 methods using the new JAVA Stream API:
We can rewrite the 3 methods using the new JAVA Stream API:
<syntaxhighlight lang=java>
<syntaxhighlight lang="java">
public static double arithmAverage(double array[]){
public static double arithmAverage(double array[]){
if (array == null ||array.length == 0) {
if (array == null ||array.length == 0) {
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===ES5===
===ES5===
<syntaxhighlight lang=javascript>(function () {
<syntaxhighlight lang="javascript">(function () {
'use strict';
'use strict';


Line 1,753: Line 1,847:


{{Out}}
{{Out}}
<syntaxhighlight lang=JavaScript>{
<syntaxhighlight lang="javascript">{
"values": {
"values": {
"Arithmetic": 5.5,
"Arithmetic": 5.5,
Line 1,763: Line 1,857:


===ES6===
===ES6===
<syntaxhighlight lang=JavaScript>(() => {
<syntaxhighlight lang="javascript">(() => {


// arithmeticMean :: [Number] -> Number
// arithmeticMean :: [Number] -> Number
Line 1,827: Line 1,921:
})();</syntaxhighlight>
})();</syntaxhighlight>
{{Out}}
{{Out}}
<syntaxhighlight lang=JavaScript>{
<syntaxhighlight lang="javascript">{
"values": {
"values": {
"Arithmetic": 5.5,
"Arithmetic": 5.5,
Line 1,837: Line 1,931:


=={{header|jq}}==
=={{header|jq}}==
<syntaxhighlight lang=jq>def amean: add/length;
<syntaxhighlight lang="jq">def amean: add/length;


def logProduct: map(log) | add;
def logProduct: map(log) | add;
Line 1,859: Line 1,953:
Julia has a `mean` function to compute the arithmetic mean of a collections
Julia has a `mean` function to compute the arithmetic mean of a collections
of numbers. We can redefine it as follows.
of numbers. We can redefine it as follows.
<syntaxhighlight lang=Julia>amean(A) = sum(A)/length(A)
<syntaxhighlight lang="julia">amean(A) = sum(A)/length(A)


gmean(A) = prod(A)^(1/length(A))
gmean(A) = prod(A)^(1/length(A))
Line 1,874: Line 1,968:


=={{header|K}}==
=={{header|K}}==
<syntaxhighlight lang=K>
<syntaxhighlight lang="k">
am:{(+/x)%#x}
am:{(+/x)%#x}
gm:{(*/x)^(%#x)}
gm:{(*/x)^(%#x)}
Line 1,884: Line 1,978:


=={{header|Kotlin}}==
=={{header|Kotlin}}==
<syntaxhighlight lang=kotlin>import kotlin.math.round
<syntaxhighlight lang="kotlin">import kotlin.math.round
import kotlin.math.pow
import kotlin.math.pow


Line 1,912: Line 2,006:


=={{header|Lasso}}==
=={{header|Lasso}}==
<syntaxhighlight lang=Lasso>define arithmetic_mean(a::staticarray)::decimal => {
<syntaxhighlight lang="lasso">define arithmetic_mean(a::staticarray)::decimal => {
//sum of the list divided by its length
//sum of the list divided by its length
return (with e in #a sum #e) / decimal(#a->size)
return (with e in #a sum #e) / decimal(#a->size)
Line 1,937: Line 2,031:


=={{header|Liberty BASIC}}==
=={{header|Liberty BASIC}}==
<syntaxhighlight lang=lb>for i = 1 to 10
<syntaxhighlight lang="lb">for i = 1 to 10
a = a + i
a = a + i
next
next
Line 1,965: Line 2,059:


=={{header|Logo}}==
=={{header|Logo}}==
<syntaxhighlight lang=logo>to compute_means :count
<syntaxhighlight lang="logo">to compute_means :count
local "sum
local "sum
make "sum 0
make "sum 0
Line 1,990: Line 2,084:


=={{header|Lua}}==
=={{header|Lua}}==
<syntaxhighlight lang=lua>function fsum(f, a, ...) return a and f(a) + fsum(f, ...) or 0 end
<syntaxhighlight lang="lua">function fsum(f, a, ...) return a and f(a) + fsum(f, ...) or 0 end
function pymean(t, f, finv) return finv(fsum(f, unpack(t)) / #t) end
function pymean(t, f, finv) return finv(fsum(f, unpack(t)) / #t) end
nums = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
nums = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
Line 2,011: Line 2,105:




<syntaxhighlight lang=M2000 Interpreter>
<syntaxhighlight lang="m2000 interpreter">
Module CheckIt {
Module CheckIt {
sum=lambda -> {
sum=lambda -> {
Line 2,067: Line 2,161:


=={{header|Maple}}==
=={{header|Maple}}==
<syntaxhighlight lang=Maple>x := [ seq( 1 .. 10 ) ];
<syntaxhighlight lang="maple">x := [ seq( 1 .. 10 ) ];
Means := proc( x )
Means := proc( x )
uses Statistics;
uses Statistics;
Line 2,084: Line 2,178:


=={{header|Mathematica}} / {{header|Wolfram Language}}==
=={{header|Mathematica}} / {{header|Wolfram Language}}==
<syntaxhighlight lang=Mathematica>Print["{Arithmetic Mean, Geometric Mean, Harmonic Mean} = ",
<syntaxhighlight lang="mathematica">Print["{Arithmetic Mean, Geometric Mean, Harmonic Mean} = ",
N@Through[{Mean, GeometricMean, HarmonicMean}[Range@10]]]</syntaxhighlight>
N@Through[{Mean, GeometricMean, HarmonicMean}[Range@10]]]</syntaxhighlight>
{{out}}
{{out}}
Line 2,090: Line 2,184:


=={{header|MATLAB}}==
=={{header|MATLAB}}==
<syntaxhighlight lang=MATLAB>function [A,G,H] = pythagoreanMeans(list)
<syntaxhighlight lang="matlab">function [A,G,H] = pythagoreanMeans(list)
A = mean(list);
A = mean(list);
Line 2,100: Line 2,194:
A solution that works for both, Matlab and Octave, is this
A solution that works for both, Matlab and Octave, is this


<syntaxhighlight lang=MATLAB>function [A,G,H] = pythagoreanMeans(list)
<syntaxhighlight lang="matlab">function [A,G,H] = pythagoreanMeans(list)
A = mean(list); % arithmetic mean
A = mean(list); % arithmetic mean
G = exp(mean(log(list))); % geometric mean
G = exp(mean(log(list))); % geometric mean
Line 2,107: Line 2,201:


Solution:
Solution:
<syntaxhighlight lang=MATLAB>>> [A,G,H]=pythagoreanMeans((1:10))
<syntaxhighlight lang="matlab">>> [A,G,H]=pythagoreanMeans((1:10))


A =
A =
Line 2,124: Line 2,218:


=={{header|Maxima}}==
=={{header|Maxima}}==
<syntaxhighlight lang=maxima>/* built-in */
<syntaxhighlight lang="maxima">/* built-in */
L: makelist(i, i, 1, 10)$
L: makelist(i, i, 1, 10)$


Line 2,130: Line 2,224:
geometric_mean(L), numer; /* 4.528728688116765 */
geometric_mean(L), numer; /* 4.528728688116765 */
harmonic_mean(L), numer; /* 3.414171521474055 */</syntaxhighlight>
harmonic_mean(L), numer; /* 3.414171521474055 */</syntaxhighlight>

=={{header|min}}==
<syntaxhighlight lang="min">'avg ^A
(dup product 1 rolldown size / pow) ^G
('size keep (1 swap /) (+) map-reduce /) ^H

(((1 10)) range (((A) (G) (H))) cleave) => (puts!) foreach</syntaxhighlight>
{{out}}
<pre>5.5
4.528728688116765
3.414171521474055</pre>


=={{header|Modula-2}}==
=={{header|Modula-2}}==
<syntaxhighlight lang=modula2>MODULE PythagoreanMeans;
<syntaxhighlight lang="modula2">MODULE PythagoreanMeans;
FROM FormatString IMPORT FormatString;
FROM FormatString IMPORT FormatString;
FROM LongMath IMPORT power;
FROM LongMath IMPORT power;
Line 2,214: Line 2,319:
=={{header|MUMPS}}==
=={{header|MUMPS}}==


<syntaxhighlight lang=MUMPS>Pyth(n) New a,ii,g,h,x
<syntaxhighlight lang="mumps">Pyth(n) New a,ii,g,h,x
For ii=1:1:n set x(ii)=ii
For ii=1:1:n set x(ii)=ii
;
;
Line 2,239: Line 2,344:
=={{header|NetRexx}}==
=={{header|NetRexx}}==
{{trans|ooRexx}}
{{trans|ooRexx}}
<syntaxhighlight lang=NetRexx>/* NetRexx */
<syntaxhighlight lang="netrexx">/* NetRexx */
options replace format comments java crossref symbols nobinary
options replace format comments java crossref symbols nobinary


Line 2,294: Line 2,399:


=={{header|Nim}}==
=={{header|Nim}}==
<syntaxhighlight lang=nim>import math, sequtils, sugar
<syntaxhighlight lang="nim">import math, sequtils, sugar
proc amean(num: seq[float]): float =
proc amean(num: seq[float]): float =
Line 2,324: Line 2,429:
=={{header|Oberon-2}}==
=={{header|Oberon-2}}==
Oxford Oberon-2
Oxford Oberon-2
<syntaxhighlight lang=oberon2>
<syntaxhighlight lang="oberon2">
MODULE PythMean;
MODULE PythMean;
IMPORT Out, ML := MathL;
IMPORT Out, ML := MathL;
Line 2,370: Line 2,475:
=={{header|Objeck}}==
=={{header|Objeck}}==
{{trans|Java}}
{{trans|Java}}
<syntaxhighlight lang=objeck>class PythagMeans {
<syntaxhighlight lang="objeck">class PythagMeans {
function : Main(args : String[]) ~ Nil {
function : Main(args : String[]) ~ Nil {
array := [1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0];
array := [1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0];
Line 2,428: Line 2,533:
The three means in one function
The three means in one function


<syntaxhighlight lang=ocaml>let means v =
<syntaxhighlight lang="ocaml">let means v =
let n = Array.length v
let n = Array.length v
and a = ref 0.0
and a = ref 0.0
Line 2,448: Line 2,553:
Another implementation using <code>[http://caml.inria.fr/pub/docs/manual-ocaml/libref/Array.html#VALfold_left Array.fold_left]</code> instead of a '''for''' loop:
Another implementation using <code>[http://caml.inria.fr/pub/docs/manual-ocaml/libref/Array.html#VALfold_left Array.fold_left]</code> instead of a '''for''' loop:


<syntaxhighlight lang=ocaml>let means v =
<syntaxhighlight lang="ocaml">let means v =
let (a, b, c) =
let (a, b, c) =
Array.fold_left
Array.fold_left
Line 2,459: Line 2,564:


=={{header|Octave}}==
=={{header|Octave}}==
<syntaxhighlight lang=Octave>
<syntaxhighlight lang="octave">
A = mean(list); % arithmetic mean
A = mean(list); % arithmetic mean
G = mean(list,'g'); % geometric mean
G = mean(list,'g'); % geometric mean
Line 2,469: Line 2,574:
=={{header|Oforth}}==
=={{header|Oforth}}==


<syntaxhighlight lang=Oforth>import: mapping
<syntaxhighlight lang="oforth">import: mapping


: A ( x )
: A ( x )
Line 2,495: Line 2,600:


=={{header|ooRexx}}==
=={{header|ooRexx}}==
<syntaxhighlight lang=ooRexx>a = .array~of(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0)
<syntaxhighlight lang="oorexx">a = .array~of(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0)
say "Arithmetic =" arithmeticMean(a)", Geometric =" geometricMean(a)", Harmonic =" harmonicMean(a)
say "Arithmetic =" arithmeticMean(a)", Geometric =" geometricMean(a)", Harmonic =" harmonicMean(a)


Line 2,540: Line 2,645:


=={{header|Oz}}==
=={{header|Oz}}==
<syntaxhighlight lang=oz>declare
<syntaxhighlight lang="oz">declare
%% helpers
%% helpers
fun {Sum Xs} {FoldL Xs Number.'+' 0.0} end
fun {Sum Xs} {FoldL Xs Number.'+' 0.0} end
Line 2,574: Line 2,679:
=={{header|PARI/GP}}==
=={{header|PARI/GP}}==
General implementations:
General implementations:
<syntaxhighlight lang=parigp>arithmetic(v)={
<syntaxhighlight lang="parigp">arithmetic(v)={
sum(i=1,#v,v[i])/#v
sum(i=1,#v,v[i])/#v
};
};
Line 2,588: Line 2,693:


Specific to the first ''n'' positive integers:
Specific to the first ''n'' positive integers:
<syntaxhighlight lang=parigp>arithmetic_first(n)={
<syntaxhighlight lang="parigp">arithmetic_first(n)={
(n+1)/2
(n+1)/2
};
};
Line 2,611: Line 2,716:


=={{header|Perl}}==
=={{header|Perl}}==
<syntaxhighlight lang=perl>sub A
<syntaxhighlight lang="perl">sub A
{
{
my $a = 0;
my $a = 0;
Line 2,639: Line 2,744:


=={{header|Phix}}==
=={{header|Phix}}==
<!--<syntaxhighlight lang=Phix>(phixonline)-->
<!--<syntaxhighlight lang="phix">(phixonline)-->
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">arithmetic_mean</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">arithmetic_mean</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
Line 2,671: Line 2,776:


=={{header|PHP}}==
=={{header|PHP}}==
<syntaxhighlight lang=PHP><?php
<syntaxhighlight lang="php"><?php
// Created with PHP 7.0
// Created with PHP 7.0


Line 2,709: Line 2,814:


=={{header|PicoLisp}}==
=={{header|PicoLisp}}==
<syntaxhighlight lang=PicoLisp>(load "@lib/math.l")
<syntaxhighlight lang="picolisp">(load "@lib/math.l")


(let (Lst (1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0) Len (length Lst))
(let (Lst (1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0) Len (length Lst))
Line 2,730: Line 2,835:


=={{header|PL/I}}==
=={{header|PL/I}}==
<syntaxhighlight lang=PL/I>
<syntaxhighlight lang="pl/i">
declare n fixed binary,
declare n fixed binary,
(Average, Geometric, Harmonic) float;
(Average, Geometric, Harmonic) float;
Line 2,761: Line 2,866:


=={{header|PostScript}}==
=={{header|PostScript}}==
<lang>
<syntaxhighlight lang="text">
/pythamean{
/pythamean{
/x exch def
/x exch def
Line 2,794: Line 2,899:


{{libheader|initlib}}
{{libheader|initlib}}
<syntaxhighlight lang=postscript>
<syntaxhighlight lang="postscript">
/numbers {[1 10] 1 range}.
/numbers {[1 10] 1 range}.
/recip {1 exch div}.
/recip {1 exch div}.
Line 2,807: Line 2,912:


=={{header|PowerShell}}==
=={{header|PowerShell}}==
<syntaxhighlight lang=PowerShell>$A = 0
<syntaxhighlight lang="powershell">$A = 0
$LogG = 0
$LogG = 0
$InvH = 0
$InvH = 0
Line 2,839: Line 2,944:


=={{header|Processing}}==
=={{header|Processing}}==
<syntaxhighlight lang=Processing>void setup() {
<syntaxhighlight lang="processing">void setup() {
float[] numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
float[] numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
println("Arithmetic mean: " + arithmeticMean(numbers));
println("Arithmetic mean: " + arithmeticMean(numbers));
Line 2,878: Line 2,983:


=={{header|PureBasic}}==
=={{header|PureBasic}}==
<syntaxhighlight lang=PureBasic>Procedure.d ArithmeticMean()
<syntaxhighlight lang="purebasic">Procedure.d ArithmeticMean()
For a = 1 To 10
For a = 1 To 10
mean + a
mean + a
Line 2,907: Line 3,012:
=={{header|Python}}==
=={{header|Python}}==
{{works with|Python|3}}
{{works with|Python|3}}
<syntaxhighlight lang=Python>from operator import mul
<syntaxhighlight lang="python">from operator import mul
from functools import reduce
from functools import reduce


Line 2,936: Line 3,041:
Uses <code>root</code> from [[Integer roots#Quackery]].
Uses <code>root</code> from [[Integer roots#Quackery]].


<syntaxhighlight lang=Quackery> [] 10 times [ i^ 1+ join ]
<syntaxhighlight lang="quackery"> [] 10 times [ i^ 1+ join ]


say "Arithmetic mean:" sp
say "Arithmetic mean:" sp
Line 2,962: Line 3,067:
=={{header|R}}==
=={{header|R}}==
Initialise x
Initialise x
<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
x <- 1:10
x <- 1:10
</syntaxhighlight>
</syntaxhighlight>
Arithmetic mean
Arithmetic mean
<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
a <- sum(x)/length(x)
a <- sum(x)/length(x)


</syntaxhighlight>
</syntaxhighlight>
or
or
<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
a <- mean(x)
a <- mean(x)
</syntaxhighlight>
</syntaxhighlight>


The geometric mean
The geometric mean
<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
g <- prod(x)^(1/length(x))
g <- prod(x)^(1/length(x))
</syntaxhighlight>
</syntaxhighlight>


The harmonic mean (no error checking that <math>x_i\ne 0,\text{ } \forall \text{ }i=1\ldots n</math>)
The harmonic mean (no error checking that <math>x_i\ne 0,\text{ } \forall \text{ }i=1\ldots n</math>)
<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
h <- length(x)/sum(1/x)
h <- length(x)/sum(1/x)
</syntaxhighlight>
</syntaxhighlight>
Line 2,987: Line 3,092:
Then:
Then:


<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
a > g
a > g
</syntaxhighlight>
</syntaxhighlight>
Line 2,993: Line 3,098:
and
and


<syntaxhighlight lang=R>
<syntaxhighlight lang="r">
g > h
g > h
</syntaxhighlight>
</syntaxhighlight>
Line 3,002: Line 3,107:


=={{header|Racket}}==
=={{header|Racket}}==
<syntaxhighlight lang=racket>
<syntaxhighlight lang="racket">
#lang racket
#lang racket
Line 3,035: Line 3,140:
{{works with|Rakudo|2015.12}}
{{works with|Rakudo|2015.12}}


<syntaxhighlight lang=perl6>sub A { ([+] @_) / @_ }
<syntaxhighlight lang="raku" line>sub A { ([+] @_) / @_ }
sub G { ([*] @_) ** (1 / @_) }
sub G { ([*] @_) ** (1 / @_) }
sub H { @_ / [+] 1 X/ @_ }
sub H { @_ / [+] 1 X/ @_ }
Line 3,052: Line 3,157:
REXX doesn't have a &nbsp; '''POW''' &nbsp; function, so an &nbsp; '''IROOT''' &nbsp; ('''i'''nteger '''root''') &nbsp; function is included here; &nbsp; it includes an
REXX doesn't have a &nbsp; '''POW''' &nbsp; function, so an &nbsp; '''IROOT''' &nbsp; ('''i'''nteger '''root''') &nbsp; function is included here; &nbsp; it includes an
<br>extra error check if used as a general purpose function that would otherwise yield a complex result.
<br>extra error check if used as a general purpose function that would otherwise yield a complex result.
<syntaxhighlight lang=rexx>/*REXX program computes and displays the Pythagorean means [Amean, Gmean, Hmean]. */
<syntaxhighlight lang="rexx">/*REXX program computes and displays the Pythagorean means [Amean, Gmean, Hmean]. */
numeric digits 20 /*use a little extra for the precision.*/
numeric digits 20 /*use a little extra for the precision.*/
parse arg n . /*obtain the optional argument from CL.*/
parse arg n . /*obtain the optional argument from CL.*/
Line 3,098: Line 3,203:


=={{header|Ring}}==
=={{header|Ring}}==
<syntaxhighlight lang=ring>
<syntaxhighlight lang="ring">
decimals(8)
decimals(8)
array = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
array = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
Line 3,134: Line 3,239:
geometric mean = 4.52872869
geometric mean = 4.52872869
harmonic mean = 3.41417152
harmonic mean = 3.41417152
</pre>

=={{header|RPL}}==
These words can be used either on vectors or lists.
{{works with|HP|28}}
≪ → array op
≪ array 1 GET 2 array SIZE
'''IF''' DUP2 > '''THEN''' DROP2 '''ELSE FOR''' j array GET op EVAL '''NEXT END'''
≫ ≫ '<span style="color:blue">REDUCE</span>' STO
≪ DUP ≪ + ≫ <span style="color:blue">REDUCE</span> SWAP SIZE /
≫ '<span style="color:blue">AMEAN</span>' STO
≪ DUP ≪ * ≫ <span style="color:blue">REDUCE</span> SWAP SIZE INV ^
≫ '<span style="color:blue">GMEAN</span>' STO
≪ SIZE LAST ≪ INV + ≫ <span style="color:blue">REDUCE</span> /
≫ '<span style="color:blue">HMEAN</span>' STO

{ 1 2 3 4 5 6 7 8 9 0 } <span style="color:blue">AMEAN</span>
{ 1 2 3 4 5 6 7 8 9 0 } <span style="color:blue">GMEAN</span>
[ 1 2 3 4 5 6 7 8 9 0 ] <span style="color:blue">HMEAN</span>
{{out}}
<pre>
3: 5.5
2: 4.52872868812
1: 3.41417152147
</pre>
</pre>


=={{header|Ruby}}==
=={{header|Ruby}}==
{{works with|Ruby|1.9+}}
{{works with|Ruby|1.9+}}
<syntaxhighlight lang=ruby>class Array
<syntaxhighlight lang="ruby">class Array
def arithmetic_mean
def arithmetic_mean
inject(0.0, :+) / length
inject(0.0, :+) / length
Line 3,176: Line 3,308:


=={{header|Run BASIC}}==
=={{header|Run BASIC}}==
<syntaxhighlight lang=runbasic>bXsum = 1
<syntaxhighlight lang="runbasic">bXsum = 1
for i = 1 to 10
for i = 1 to 10
sum = sum + i ' sum of 1 -> 10
sum = sum + i ' sum of 1 -> 10
Line 3,200: Line 3,332:


=={{header|Rust}}==
=={{header|Rust}}==
<syntaxhighlight lang=rust>fn main() {
<syntaxhighlight lang="rust">fn main() {
let mut sum = 0.0;
let mut sum = 0.0;
let mut prod = 1;
let mut prod = 1;
Line 3,224: Line 3,356:
=={{header|Scala}}==
=={{header|Scala}}==
{{works with|Scala|2.8+}}
{{works with|Scala|2.8+}}
<syntaxhighlight lang=scala>def arithmeticMean(n: Seq[Int]) = n.sum / n.size.toDouble
<syntaxhighlight lang="scala">def arithmeticMean(n: Seq[Int]) = n.sum / n.size.toDouble
def geometricMean(n: Seq[Int]) = math.pow(n.foldLeft(1.0)(_*_), 1.0 / n.size.toDouble)
def geometricMean(n: Seq[Int]) = math.pow(n.foldLeft(1.0)(_*_), 1.0 / n.size.toDouble)
def harmonicMean(n: Seq[Int]) = n.size / n.map(1.0 / _).sum
def harmonicMean(n: Seq[Int]) = n.size / n.map(1.0 / _).sum
Line 3,245: Line 3,377:
=={{header|Scheme}}==
=={{header|Scheme}}==
{{Works with|Scheme|R<math>^5</math>RS}}
{{Works with|Scheme|R<math>^5</math>RS}}
<syntaxhighlight lang=scheme>(define (a-mean l)
<syntaxhighlight lang="scheme">(define (a-mean l)
(/ (apply + l) (length l)))
(/ (apply + l) (length l)))


Line 3,269: Line 3,401:
(newline))</syntaxhighlight>
(newline))</syntaxhighlight>
{{out}}
{{out}}
<lang>11/2 >= 4.528728688116765 >= 25200/7381
<syntaxhighlight lang="text">11/2 >= 4.528728688116765 >= 25200/7381
#t</syntaxhighlight>
#t</syntaxhighlight>


=={{header|Seed7}}==
=={{header|Seed7}}==
<syntaxhighlight lang=seed7>$ include "seed7_05.s7i";
<syntaxhighlight lang="seed7">$ include "seed7_05.s7i";
include "float.s7i";
include "float.s7i";


Line 3,303: Line 3,435:


=={{header|Sidef}}==
=={{header|Sidef}}==
<syntaxhighlight lang=sidef>func A(a) { a.sum / a.len }
<syntaxhighlight lang="sidef">func A(a) { a.sum / a.len }
func G(a) { a.prod.root(a.len) }
func G(a) { a.prod.root(a.len) }
func H(a) { a.len / a.map{1/_}.sum }</syntaxhighlight>
func H(a) { a.len / a.map{1/_}.sum }</syntaxhighlight>


The same thing, using hyper-operators:
The same thing, using hyper-operators:
<syntaxhighlight lang=sidef>func A(a) { a«+» / a.len }
<syntaxhighlight lang="sidef">func A(a) { a«+» / a.len }
func G(a) { a«*» ** (1/a.len) }
func G(a) { a«*» ** (1/a.len) }
func H(a) { a.len / (a«/«1 «+») }</syntaxhighlight>
func H(a) { a.len / (a«/«1 «+») }</syntaxhighlight>


Calling the functions:
Calling the functions:
<syntaxhighlight lang=sidef>say("A(1,...,10) = ", A(1..10));
<syntaxhighlight lang="sidef">say("A(1,...,10) = ", A(1..10));
say("G(1,...,10) = ", G(1..10));
say("G(1,...,10) = ", G(1..10));
say("H(1,...,10) = ", H(1..10));</syntaxhighlight>
say("H(1,...,10) = ", H(1..10));</syntaxhighlight>
Line 3,326: Line 3,458:
This extends the class Collection, so these three methods can be called over any kind of collection, it is enough the the objects of the collection understand +, *, raisedTo, reciprocal and /.
This extends the class Collection, so these three methods can be called over any kind of collection, it is enough the the objects of the collection understand +, *, raisedTo, reciprocal and /.


<syntaxhighlight lang=smalltalk>Collection extend
<syntaxhighlight lang="smalltalk">Collection extend
[
[
arithmeticMean
arithmeticMean
Line 3,363: Line 3,495:
=={{header|SQL}}==
=={{header|SQL}}==
It may not be possible to calculate a geometric mean in a query, but the other two are easy enough.
It may not be possible to calculate a geometric mean in a query, but the other two are easy enough.
<syntaxhighlight lang=sql>
<syntaxhighlight lang="sql">
--setup
--setup
create table averages (val integer);
create table averages (val integer);
Line 3,392: Line 3,524:
=={{header|Stata}}==
=={{header|Stata}}==
The command [http://www.stata.com/help.cgi?ameans ameans] prints the arithmetic, geometric and harmonic means, together with confidence intervals.
The command [http://www.stata.com/help.cgi?ameans ameans] prints the arithmetic, geometric and harmonic means, together with confidence intervals.
<lang>clear all
<syntaxhighlight lang="text">clear all
set obs 10
set obs 10
gen x=_n
gen x=_n
Line 3,403: Line 3,535:
| Harmonic 10 3.414172 2.035664 10.57602
| Harmonic 10 3.414172 2.035664 10.57602
-----------------------------------------------------------------------------</syntaxhighlight>
-----------------------------------------------------------------------------</syntaxhighlight>
=={{header|Swift}}==
<syntaxhighlight lang="text">
// Utility for easy creation of Double from any Numeric
extension Double {
init(withNum v: any Numeric) {
switch v {
case let ii as any BinaryInteger: self.init(ii)
case let ff as any BinaryFloatingPoint: self.init(ff)
default: self.init()
}
}
}
// Extension for numeric collections
extension Collection where Element: Numeric {
var arithmeticMean: Double {
self.reduce(0.0, {$0 + Double(withNum: $1)})/Double(self.count)
}
var geometricMean: Double {
pow(self.reduce(1.0, {$0 * Double(withNum: $1)}), 1.0/Double(self.count))
}
var harmonicMean: Double {
Double(self.count) / self.reduce(0.0, {$0 + 1.0/Double(withNum:$1)})
}
}
//Usage:
var c: [Int] = (1...10).map {$0}

print(c.arithmeticMean)
print(c.geometricMean)
print(c.harmonicMean)

// output:
// 5.5
// 4.528728688116765
// 3.414171521474055
</syntaxhighlight>


=={{header|Tcl}}==
=={{header|Tcl}}==
<syntaxhighlight lang=tcl>proc arithmeticMean list {
<syntaxhighlight lang="tcl">proc arithmeticMean list {
set sum 0.0
set sum 0.0
foreach value $list { set sum [expr {$sum + $value}] }
foreach value $list { set sum [expr {$sum + $value}] }
Line 3,438: Line 3,606:
=={{header|Ursala}}==
=={{header|Ursala}}==


<syntaxhighlight lang=Ursala>#import std
<syntaxhighlight lang="ursala">#import std
#import flo
#import flo


Line 3,458: Line 3,626:
Most valac setups will need "-X -lm" added to the compile command to include the C math library.
Most valac setups will need "-X -lm" added to the compile command to include the C math library.


<syntaxhighlight lang=vala>
<syntaxhighlight lang="vala">
double arithmetic(int[] list){
double arithmetic(int[] list){
double mean;
double mean;
Line 3,522: Line 3,690:
=={{header|VBA}}==
=={{header|VBA}}==
Uses Excel VBA.
Uses Excel VBA.
<syntaxhighlight lang=vb>Private Function arithmetic_mean(s() As Variant) As Double
<syntaxhighlight lang="vb">Private Function arithmetic_mean(s() As Variant) As Double
arithmetic_mean = WorksheetFunction.Average(s)
arithmetic_mean = WorksheetFunction.Average(s)
End Function
End Function
Line 3,543: Line 3,711:


=={{header|VBScript}}==
=={{header|VBScript}}==
<syntaxhighlight lang=vb>
<syntaxhighlight lang="vb">
Function arithmetic_mean(arr)
Function arithmetic_mean(arr)
sum = 0
sum = 0
Line 3,582: Line 3,750:
=={{header|Visual Basic .NET}}==
=={{header|Visual Basic .NET}}==
{{trans|C#}}
{{trans|C#}}
<syntaxhighlight lang=vbnet>Imports System.Runtime.CompilerServices
<syntaxhighlight lang="vbnet">Imports System.Runtime.CompilerServices


Module Module1
Module Module1
Line 3,615: Line 3,783:
Harmonic mean 3.41417152147406</pre>
Harmonic mean 3.41417152147406</pre>


=={{header|Vlang}}==
=={{header|V (Vlang)}}==
Updated for Vlang version 0.2.2
Updated for Vlang version 0.2.2
<syntaxhighlight lang=go>import math
<syntaxhighlight lang="go">import math


fn main() {
fn main() {
Line 3,648: Line 3,816:


=={{header|Wren}}==
=={{header|Wren}}==
<syntaxhighlight lang=ecmascript>var rng = 1..10
<syntaxhighlight lang="wren">var rng = 1..10
var count = rng.count
var count = rng.count
var A = rng.reduce { |acc, x| acc + x }/count
var A = rng.reduce { |acc, x| acc + x }/count
Line 3,670: Line 3,838:


=={{header|XPL0}}==
=={{header|XPL0}}==
<syntaxhighlight lang=XPL0>include c:\cxpl\codes;
<syntaxhighlight lang="xpl0">include c:\cxpl\codes;


func real Power(X, Y); \X raised to the Y power
func real Power(X, Y); \X raised to the Y power
Line 3,708: Line 3,876:


=={{header|zkl}}==
=={{header|zkl}}==
<syntaxhighlight lang=zkl>ns:=T(1,2,3,4,5,6,7,8,9,10);
<syntaxhighlight lang="zkl">ns:=T(1,2,3,4,5,6,7,8,9,10);
ns.sum(0.0)/ns.len(); // Arithmetic mean
ns.sum(0.0)/ns.len(); // Arithmetic mean
ns.reduce('*,1.0).pow(1.0/ns.len()); // Geometric mean
ns.reduce('*,1.0).pow(1.0/ns.len()); // Geometric mean
Line 3,718: Line 3,886:
3.41417
3.41417
</pre>
</pre>

[[Category:Geometry]]

Latest revision as of 18:56, 17 February 2024

Task
Averages/Pythagorean means
You are encouraged to solve this task according to the task description, using any language you may know.
Task

Compute all three of the Pythagorean means of the set of integers 1 through 10 (inclusive).

Show that for this set of positive integers.

  • The most common of the three means, the arithmetic mean, is the sum of the list divided by its length:
  • The geometric mean is the th root of the product of the list:
  • The harmonic mean is divided by the sum of the reciprocal of each item in the list:


See also



11l

F amean(num)
   R sum(num)/Float(num.len)
 
F gmean(num)
   R product(num) ^ (1.0/num.len)
 
F hmean(num)
   return num.len / sum(num.map(n -> 1.0/n))
 
V numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
print(amean(numbers))
print(gmean(numbers))
print(hmean(numbers))
Output:
5.5
4.52873
3.41417

Action!

INCLUDE "D2:REAL.ACT" ;from the Action! Tool Kit

PROC InverseI(INT a,result)
  REAL one,x

  IntToReal(1,one)
  IntToReal(a,x)
  RealDiv(one,x,result)
RETURN

PROC ArithmeticMean(INT ARRAY a INT count REAL POINTER result)
  INT i
  REAL x,sum,tmp

  IntToReal(0,sum)
  FOR i=0 TO count-1
  DO
    IntToReal(a(i),x)
    RealAdd(sum,x,tmp)
    RealAssign(tmp,sum)
  OD
  IntToReal(count,tmp)
  RealDiv(sum,tmp,result)
RETURN

PROC GeometricMean(INT ARRAY a INT count REAL POINTER result)
  INT i
  REAL x,prod,tmp

  IntToReal(1,prod)
  FOR i=0 TO count-1
  DO
    IntToReal(a(i),x)
    RealMult(prod,x,tmp)
    RealAssign(tmp,prod)
  OD
  InverseI(count,tmp)
  Power(prod,tmp,result)
RETURN

PROC HarmonicMean(INT ARRAY a INT count REAL POINTER result)
  INT i
  REAL x,sum,tmp

  IntToReal(0,sum)
  FOR i=0 TO count-1
  DO
    InverseI(a(i),x)
    RealAdd(sum,x,tmp)
    RealAssign(tmp,sum)
  OD
  IntToReal(count,tmp)
  RealDiv(tmp,sum,result)
RETURN

PROC Main()
  BYTE i
  INT ARRAY a=[1 2 3 4 5 6 7 8 9 10]
  REAL result

  Put(125) PutE() ;clear screen

  ArithmeticMean(a,10,result)
  Print("Arithmetic mean=") PrintRE(result)
  GeometricMean(a,10,result)
  Print(" Geometric mean=") PrintRE(result)
  HarmonicMean(a,10,result)
  Print("  Harmonic mean=") PrintRE(result)
RETURN
Output:

Screenshot from Atari 8-bit computer

Arithmetic mean=5.5
 Geometric mean=4.52872861
  Harmonic mean=3.41417153

ActionScript

function arithmeticMean(v:Vector.<Number>):Number
{
	var sum:Number = 0;
	for(var i: uint = 0; i < v.length; i++)
		sum += v[i];
	return sum/v.length;
}
function geometricMean(v:Vector.<Number>):Number
{
	var product:Number = 1;
	for(var i: uint = 0; i < v.length; i++)
		product *= v[i];
	return Math.pow(product, 1/v.length);
}
function harmonicMean(v:Vector.<Number>):Number
{
	var sum:Number = 0;
	for(var i: uint = 0; i < v.length; i++)
		sum += 1/v[i];
	return v.length/sum;
}
var list:Vector.<Number> = Vector.<Number>([1,2,3,4,5,6,7,8,9,10]);
trace("Arithmetic: ", arithmeticMean(list));
trace("Geometric: ", geometricMean(list));
trace("Harmonic: ", harmonicMean(list));

Ada

pythagorean_means.ads:

package Pythagorean_Means is
   type Set is array (Positive range <>) of Float;
   function Arithmetic_Mean (Data : Set) return Float;
   function Geometric_Mean  (Data : Set) return Float;
   function Harmonic_Mean   (Data : Set) return Float;
end Pythagorean_Means;

pythagorean_means.adb:

with Ada.Numerics.Generic_Elementary_Functions;
package body Pythagorean_Means is
   package Math is new Ada.Numerics.Generic_Elementary_Functions (Float);
   function "**" (Left, Right : Float) return Float renames Math."**";

   function Arithmetic_Mean (Data : Set) return Float is
      Sum : Float := 0.0;
   begin
      for I in Data'Range loop
         Sum := Sum + Data (I);
      end loop;
      return Sum / Float (Data'Length);
   end Arithmetic_Mean;

   function Geometric_Mean (Data : Set) return Float is
      Product : Float := 1.0;
   begin
      for I in Data'Range loop
         Product := Product * Data (I);
      end loop;
      return Product**(1.0/Float(Data'Length));
   end Geometric_Mean;

   function Harmonic_Mean (Data : Set) return Float is
      Reciprocal_Sum : Float := 0.0;
   begin
      for I in Data'Range loop
         Reciprocal_Sum := Reciprocal_Sum + Data (I)**(-1);
      end loop;
      return Float (Data'Length) / Reciprocal_Sum;
   end Harmonic_Mean;

end Pythagorean_Means;

example main.adb:

with Ada.Text_IO;
with Pythagorean_Means;
procedure Main is
   My_Set : Pythagorean_Means.Set := (1.0, 2.0, 3.0, 4.0,  5.0,
                                      6.0, 7.0, 8.0, 9.0, 10.0);
   Arithmetic_Mean : Float := Pythagorean_Means.Arithmetic_Mean (My_Set);
   Geometric_Mean  : Float := Pythagorean_Means.Geometric_Mean  (My_Set);
   Harmonic_Mean   : Float := Pythagorean_Means.Harmonic_Mean   (My_Set);
begin
   Ada.Text_IO.Put_Line (Float'Image (Arithmetic_Mean) & " >= " &
                         Float'Image (Geometric_Mean)  & " >= " &
                         Float'Image (Harmonic_Mean));
end Main;

ALGOL 68

Translation of: C
Works with: ALGOL 68G version Any - tested with release 1.18.0-9h.tiny
main: (
  INT count:=0;
  LONG REAL f, sum:=0, prod:=1, resum:=0;

  FORMAT real = $g(0,4)$; # preferred real format #

  FILE fbuf; STRING sbuf; associate(fbuf,sbuf);

  BOOL opts := TRUE;

  FOR i TO argc DO
    IF opts THEN # skip args up to the - token #
      opts := argv(i) NE "-"
    ELSE
      rewind(fbuf); sbuf := argv(i); get(fbuf,f);
      count +:= 1;
      sum +:= f;
      prod *:= f;
      resum +:= 1/f
    FI
  OD;
  printf(($"c: "f(real)l"s: "f(real)l"p: "f(real)l"r: "f(real)l$,count,sum,prod,resum));
  printf(($"Arithmetic mean = "f(real)l$,sum/count));
  printf(($"Geometric mean = "f(real)l$,prod**(1/count)));
  printf(($"Harmonic mean = "f(real)l$,count/resum))
)

Lunix command:

a68g Averages_Pythagorean_means.a68 - 1 2 3 4 5 6 7 8 9 10
Output:
c: 10.0000
s: 55.0000
p: 3628800.0000
r: 2.9290
Arithmetic mean = 5.5000
Geometric mean = 4.5287
Harmonic mean = 3.4142

ALGOL W

begin
    % returns the arithmetic mean of the elements of n from lo to hi %
    real procedure arithmeticMean ( real array n ( * ); integer value lo, hi ) ;
    begin
        real sum;
        sum := 0;
        for i := lo until hi do sum := sum + n( i );
        sum / ( 1 + ( hi - lo ) )
    end arithmeticMean ;
    % returns the geometric mean of the elements of n from lo to hi %
    real procedure geometricMean ( real array n ( * ); integer value lo, hi ) ;
    begin
        real product;
        product := 1;
        for i := lo until hi do product := product * n( i );
        exp( ln( product ) / ( 1 + ( hi - lo ) ) )
    end geometricMean ;
    % returns the harminic mean of the elements of n from lo to hi %
    real procedure harmonicMean ( real array n ( * ); integer value lo, hi ) ;
    begin
        real sum;
        sum := 0;
        for i := lo until hi do sum := sum + ( 1 / n( i ) );
        ( 1 + ( hi - lo ) ) / sum
    end harmonicMean ;

    real array v ( 1 :: 10 );
    for i := 1 until 10 do v( i ) := i;

    r_w := 10; r_d := 5; r_format := "A"; s_w := 0; % set output format %

    write( "Arithmetic mean: ", arithmeticMean( v, 1, 10 ) );
    write( "Geometric  mean: ",  geometricMean( v, 1, 10 ) );
    write( "Harmonic   mean: ",   harmonicMean( v, 1, 10 ) )

end.
Output:
Arithmetic mean:    5.50000
Geometric  mean:    4.52872
Harmonic   mean:    3.41417

Amazing Hopper

Think about "talk" programming...

#include <hopper.h>

/* An example of definitions in pseudo-natural language, with synonimous.
   These definitions can be inside a definition file (xxxx.h) */
#define getasinglelistof(_X_)   {_X_},
#synon  getasinglelistof        getalistof
#define integerrandomnumbers    _V1000_=-1,rand array(_V1000_),mulby(10),ceil,
#define randomnumbers           _V1000_=-1,rand array(_V1000_)
#define rememberitin(_X_)       _X_=0,cpy(_X_)
#synon  rememberitin            rememberthisnumbersin
#define rememberas(_X_)         mov(_X_)
#define remember(_X_)           {_X_}
//#synon  remember            with   ---> this exist in HOPPER.H
#defn   nowconsiderthis(_X_)    #ATOM#CMPLX,print
#synon  nowconsiderthis         nowconsider,considerthis,consider,nowputtext,puttext,andprint
#define andprintwithanewline    {"\n"}print
#synon  andprintwithanewline    printwithanewline
//#defn   andprint(_X_)           #ATOM#CMPLX,print
#define putanewline             {"\n"}
#define withanewline            "\n"
#define andprintit              print
#synon  andprintit              printit,andprint
#define showit                  show
#define afterdoingit            emptystack?,not,do{ {"I cannot continue due to retentive data "},throw(1001) }
#synon  afterdoingit            secondly,finally
#define then                    emptystack?do{ {"I cannot continue because data is missing "},throw(1000) }
/* why "#context" and not "#define"?
   becose "#context" need a value in the stack for continue. 
   Internally, "domeanit" tranform to "gosub(calculatearithmeticmean)",
   and "gosub" works only if it finds a data in the stack */
#context  calculatethegeometricmean
#synon    calculatethegeometricmean   calculategeometricmean,getgeometricmean
#context  calculatetheharmonicmean
#synon    calculatetheharmonicmean    calculateharmonicmean,getharmonicmean
#context  calculatearitmethicmean
#synon    calculatearitmethicmean     calculatesinglemean,calculatemean,domeanit

main:
  consider this ("Arithmetic Mean: ")
  get a list of '10,10' integer random numbers; remember this numbers in 'list of numbers';
  then, do mean it, and print with a new line.
  after doing it, consider ("Geometric Mean: "), remember 'list of numbers', calculate the geometric mean;
  then, put a new line, and print it.
  /*
       Okay. This can be a bit long, if we have to write the program;
       But what if we just had to talk, and the language interpreter takes care of the rest?
  */
  secondly, now consider ("Harmonic Mean: "), with 'list of numbers', get harmonic mean, and print with a new line.
  finally, put text ("Original Array:\n"), and print (list of numbers, with a new line)
exit(0)
.locals
calculate aritmethic mean:
  stats(MEAN)
back
calculate the geometric mean:
  stats(GEOMEAN)
back
calculatetheharmonicmean:
  stats(HARMEAN)
back
Output:
Arithmetic Mean: 5.51
Geometric Mean: 4.47333
Harmonic Mean: 3.29515
Original Array:
4 3 10 6 10 1 1 10 4 1
7 4 5 8 9 7 3 8 1 10
5 5 2 5 8 9 1 5 10 10
6 4 3 5 9 2 6 9 2 9
10 9 3 4 6 2 1 8 10 1
7 5 5 9 9 3 7 9 7 7
9 2 10 1 7 9 3 2 7 4
1 6 2 4 10 7 5 1 5 5
1 2 9 5 10 7 7 6 6 4
3 4 5 2 4 1 10 6 3 7

Notice:

  The line "stats(GEOMEAN)" is identical to:
     stats(MULTIPLICATORY),POW BY({1}div by (100))
  and...
     #defn reciprocalof(_X_)  {1},#ATOM#CMPLX,postfix,div,postfix
  then:
     stats(MULTIPLICATORY),POW BY( reciprocal of (100) )
  or...
     #defn   N-ROOTof(_DATA_,_N_)  #ATOM#CMPLX,{1}div by(_N_),postfix,pow,postfix
     #define Multiplicatoryof(_DATA_)   {_DATA_}stats(MULTIPLICATORY)
  then:
     N-ROOT of ( Multiplicatory of (list of numbers), 100)
  etc.

APL

 arithmetic{(+/)÷⍴}
 geometric{(×/)*÷⍴}
 harmonic{()÷(+/÷)}


 x10

 arithmetic x
5.5
 geometric x
4.528728688
 harmonic x
3.414171521

AppleScript

Translation of: JavaScript
-- arithmetic_mean :: [Number] -> Number
on arithmetic_mean(xs)
    
    -- sum :: Number -> Number -> Number
    script sum
        on |λ|(accumulator, x)
            accumulator + x
        end |λ|
    end script
    
    foldl(sum, 0, xs) / (length of xs)
end arithmetic_mean

-- geometric_mean :: [Number] -> Number
on geometric_mean(xs)
    
    -- product :: Number -> Number -> Number
    script product
        on |λ|(accumulator, x)
            accumulator * x
        end |λ|
    end script
    
    foldl(product, 1, xs) ^ (1 / (length of xs))
end geometric_mean

-- harmonic_mean :: [Number] -> Number
on harmonic_mean(xs)
    
    -- addInverse :: Number -> Number -> Number
    script addInverse
        on |λ|(accumulator, x)
            accumulator + (1 / x)
        end |λ|
    end script
    
    (length of xs) / (foldl(addInverse, 0, xs))
end harmonic_mean

-- TEST -----------------------------------------------------------------------
on run
    set {A, G, H} to ap({arithmetic_mean, geometric_mean, harmonic_mean}, ¬
        {{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}})
    
    {values:{arithmetic:A, geometric:G, harmonic:H}, inequalities:¬
        {|A >= G|:A  G}, |G >= H|:G  H}
end run


-- GENERIC FUNCTIONS ----------------------------------------------------------

-- A list of functions applied to a list of arguments
-- (<*> | ap) :: [(a -> b)] -> [a] -> [b]
on ap(fs, xs)
    set {nf, nx} to {length of fs, length of xs}
    set acc to {}
    repeat with i from 1 to nf
        tell mReturn(item i of fs)
            repeat with j from 1 to nx
                set end of acc to |λ|(contents of (item j of xs))
            end repeat
        end tell
    end repeat
    return acc
end ap

-- foldl :: (a -> b -> a) -> a -> [b] -> a
on foldl(f, startValue, xs)
    tell mReturn(f)
        set v to startValue
        set lng to length of xs
        repeat with i from 1 to lng
            set v to |λ|(v, item i of xs, i, xs)
        end repeat
        return v
    end tell
end foldl

-- map :: (a -> b) -> [a] -> [b]
on map(f, xs)
    tell mReturn(f)
        set lng to length of xs
        set lst to {}
        repeat with i from 1 to lng
            set end of lst to |λ|(item i of xs, i, xs)
        end repeat
        return lst
    end tell
end map

-- Lift 2nd class handler function into 1st class script wrapper 
-- mReturn :: Handler -> Script
on mReturn(f)
    if class of f is script then
        f
    else
        script
            property |λ| : f
        end script
    end if
end mReturn
Output:
{values:{arithmetic:5.5, geometric:4.528728688117, harmonic:3.414171521474}, 
inequalities:{|A >= G|:true}, |G >= H|:true}

Arturo

arithmeticMean: function [arr]->
    average arr

geometricMean: function [arr]->
    (product arr) ^ 1//size arr 

harmonicMean: function [arr]->
    (size arr) // sum map arr 'i [1//i]

print arithmeticMean 1..10
print geometricMean 1..10
print harmonicMean 1..10
Output:
5.5
4.528728688116765
3.414171521474055

AutoHotkey

A := ArithmeticMean(1, 10)
G := GeometricMean(1, 10)
H := HarmonicMean(1, 10)

If G Between %H% And %A%
    Result := "True"
Else
    Result := "False"

MsgBox, %A%`n%G%`n%H%`n%Result%


;---------------------------------------------------------------------------
ArithmeticMean(a, b) { ; of integers a through b
;---------------------------------------------------------------------------
    n := b - a + 1
    Loop, %n%
        Sum += (a + A_Index - 1)
    Return, Sum / n
}


;---------------------------------------------------------------------------
GeometricMean(a, b) { ; of integers a through b
;---------------------------------------------------------------------------
    n := b - a + 1
    Prod := 1
    Loop, %n%
        Prod *= (a + A_Index - 1)
    Return, Prod ** (1 / n)
}


;---------------------------------------------------------------------------
HarmonicMean(a, b) { ; of integers a through b
;---------------------------------------------------------------------------
    n := b - a + 1
    Loop, %n%
        Sum += 1 / (a + A_Index - 1)
    Return, n / Sum
}

Message box shows:

5.500000
4.528729
3.414172
True

AWK

#!/usr/bin/awk -f
{
    x  = $1;   # value of 1st column
    A += x;  
    G += log(x);  
    H += 1/x;
    N++;	
}

END {
   print "Arithmethic mean: ",A/N;
   print "Geometric mean  : ",exp(G/N);
   print "Harmonic mean   : ",N/H;
}

BBC BASIC

The arithmetic and harmonic means use BBC BASIC's built-in array operations; only the geometric mean needs a loop.

      DIM a(9)
      a() = 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
      PRINT "Arithmetic mean = " ; FNarithmeticmean(a())
      PRINT "Geometric mean =  " ; FNgeometricmean(a())
      PRINT "Harmonic mean =  " ; FNharmonicmean(a())
      END
      
      DEF FNarithmeticmean(a())
      = SUM(a()) / (DIM(a(),1)+1)
      
      DEF FNgeometricmean(a())
      LOCAL a, I%
      a = 1
      FOR I% = 0 TO DIM(a(),1)
        a *= a(I%)
      NEXT
      = a ^ (1/(DIM(a(),1)+1))
      
      DEF FNharmonicmean(a())
      LOCAL b()
      DIM b(DIM(a(),1))
      b() = 1/a()
      = (DIM(a(),1)+1) / SUM(b())
Output:
Arithmetic mean = 5.5
Geometric mean =  4.52872869
Harmonic mean =  3.41417152

BQN

A  +´÷≠
G  ≠√×´
H  A÷

(´ ¯1  1) (A∾G∾H) 1+↕10
Output:
⟨ ⟨ 5.5 4.528728688116765 3.414171521474055 ⟩ 1 ⟩

C

#include <stdio.h>
#include <stdlib.h> // atoi()
#include <math.h> // pow()

int main(int argc, char* argv[])
{
  int i, count=0;
  double f, sum=0.0, prod=1.0, resum=0.0;

  for (i=1; i<argc; ++i) {
    f = atof(argv[i]);
    count++;
    sum += f;
    prod *= f;
    resum += (1.0/f);
  }
  //printf(" c:%d\n s:%f\n p:%f\n r:%f\n",count,sum,prod,resum);
  printf("Arithmetic mean = %f\n",sum/count);
  printf("Geometric mean = %f\n",pow(prod,(1.0/count)));
  printf("Harmonic mean = %f\n",count/resum);

  return 0;
}

C#

The standard Linq extension method Average provides arithmetic mean. This example adds two more extension methods for the geometric and harmonic means.

Works with: C# version 3
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;

namespace PythMean
{
    static class Program
    {
        static void Main(string[] args) {
            var nums = from n in Enumerable.Range(1, 10) select (double)n;

            var a = nums.Average();
            var g = nums.Gmean();
            var h = nums.Hmean();

            Console.WriteLine("Arithmetic mean {0}", a);
            Console.WriteLine("Geometric mean  {0}", g);
            Console.WriteLine("Harmonic mean   {0}", h);

            Debug.Assert(a >= g && g >= h);
        }

        // Geometric mean extension method.
        static double Gmean(this IEnumerable<double> n) {
            return Math.Pow(n.Aggregate((s, i) => s * i), 1.0 / n.Count());
        }

        // Harmonic mean extension method.
        static double Hmean(this IEnumerable<double> n) {
            return n.Count() / n.Sum(i => 1.0 / i);
        }
    }
}
Output:
Arithmetic mean 5.5
Geometric mean  4.52872868811677
Harmonic mean   3.41417152147406

C++

#include <vector>
#include <iostream>
#include <numeric>
#include <cmath>
#include <algorithm>

double toInverse ( int i ) {
   return  1.0 / i  ;
}

int main( ) {
   std::vector<int> numbers ;
   for ( int i = 1 ; i < 11 ; i++ ) 
      numbers.push_back( i ) ;
   double arithmetic_mean = std::accumulate( numbers.begin( ) , numbers.end( ) , 0 ) / 10.0 ;
   double geometric_mean =
      pow( std::accumulate( numbers.begin( ) , numbers.end( ) , 1 , std::multiplies<int>( ) ), 0.1 ) ;
   std::vector<double> inverses ;
   inverses.resize( numbers.size( ) ) ;
   std::transform( numbers.begin( ) , numbers.end( ) , inverses.begin( ) , toInverse ) ;  
   double harmonic_mean = 10 / std::accumulate( inverses.begin( ) , inverses.end( ) , 0.0 ); //initial value of accumulate must be a double!
   std::cout << "The arithmetic mean is " << arithmetic_mean << " , the geometric mean " 
      << geometric_mean << " and the harmonic mean " << harmonic_mean << " !\n" ;
   return 0 ;
}
Output:
The arithmetic mean is 5.5 , the geometric mean 4.52873 and the harmonic mean 3.41417 !

Clojure

(use '[clojure.contrib.math :only (expt)])
 
(defn a-mean [coll]
  (/ (apply + coll) (count coll)))
 
(defn g-mean [coll]
  (expt (apply * coll) (/ (count coll))))
 
(defn h-mean [coll]
  (/ (count coll) (apply + (map / coll))))
 
(let [numbers (range 1 11)
      a (a-mean numbers) g (g-mean numbers) h (h-mean numbers)]
  (println a ">=" g ">=" h)
  (>= a g h))

CoffeeScript

a = [ 1..10 ]
arithmetic_mean = (a) -> a.reduce(((s, x) -> s + x), 0) / a.length
geometic_mean = (a) -> Math.pow(a.reduce(((s, x) -> s * x), 1), (1 / a.length))
harmonic_mean = (a) -> a.length / a.reduce(((s, x) -> s + 1 / x), 0)

A = arithmetic_mean a
G = geometic_mean a
H = harmonic_mean a

console.log "A = ", A, " G = ", G, " H = ", H
console.log "A >= G : ", A >= G, " G >= H : ", G >= H
Output:
A =  5.5  G =  4.528728688116765  H =  3.414171521474055
A >= G :  true  G >= H :  true

Common Lisp

(defun generic-mean (nums reduce-op final-op)
  (funcall final-op (reduce reduce-op nums)))

(defun a-mean (nums)
  (generic-mean nums #'+ (lambda (x) (/ x (length nums)))))

(defun g-mean (nums)
  (generic-mean nums #'* (lambda (x) (expt x (/ 1 (length nums))))))

(defun h-mean (nums)
  (generic-mean nums 
                (lambda (x y) (+ x
                                 (/ 1 y)))
                (lambda (x) (/ (length nums) x))))

(let ((numbers (loop for i from 1 to 10 collect i)))
  (let ((a-mean (a-mean numbers))
        (g-mean (g-mean numbers))
        (h-mean (h-mean numbers)))
    (assert (> a-mean g-mean h-mean))
    (format t "a-mean ~a~%" a-mean)
    (format t "g-mean ~a~%" g-mean)
    (format t "h-mean ~a~%" h-mean)))

Craft Basic

precision 6

define bxsum = 1, sum = 0, sum1i = 0
define average = 0, geometric = 0, harmonic = 0

for i = 1 to 10

	let sum = sum + i
	let bxsum = bxsum * i
	let sum1i = sum1i + (1 / i)

next i

let average = sum / 10
let geometric = bxsum ^ (1 / 10)
let harmonic = 10 / sum1i

print "arithmetic mean: ", average
print "geometric mean: ", geometric
print "harmonic mean: ", harmonic

if average >= geometric and geometric >= harmonic then

	print "true"
	end

endif

print "false"
Output:

arithmetic mean: 5.500000 geometric mean: 4.528729 harmonic mean: 3.414172 true

D

The output for the harmonic mean is wrong.

import std.stdio, std.algorithm, std.range, std.functional;

auto aMean(T)(T data) pure nothrow @nogc {
    return data.sum / data.length;
}

auto gMean(T)(T data) pure /*@nogc*/ {
    return data.reduce!q{a * b} ^^ (1.0 / data.length);
}

auto hMean(T)(T data) pure /*@nogc*/ {
    return data.length / data.reduce!q{ 1.0 / a + b };
}

void main() {
    immutable m = [adjoin!(hMean, gMean, aMean)(iota(1.0L, 11.0L))[]];
    writefln("%(%.19f %)", m);
    assert(m.isSorted);
}
Output:
0.9891573712076470036 4.5287286881167647619 5.5000000000000000000

Delphi

program AveragesPythagoreanMeans;

{$APPTYPE CONSOLE}

uses Types, Math;

function ArithmeticMean(aArray: TDoubleDynArray): Double;
var
  lValue: Double;
begin
  Result := 0;
  for lValue in aArray do
    Result := Result + lValue;
  if Result > 0 then
    Result := Result / Length(aArray);
end;

function GeometricMean(aArray: TDoubleDynArray): Double;
var
  lValue: Double;
begin
  Result := 1;
  for lValue in aArray do
    Result := Result * lValue;
  Result := Power(Result, 1 / Length(aArray));
end;

function HarmonicMean(aArray: TDoubleDynArray): Double;
var
  lValue: Double;
begin
  Result := 0;
  for lValue in aArray do
    Result := Result + 1 / lValue;
  Result := Length(aArray) / Result;
end;

var
  lSourceArray: TDoubleDynArray;
  AMean, GMean, HMean: Double;
begin
  lSourceArray := TDoubleDynArray.Create(1,2,3,4,5,6,7,8,9,10);
  AMean := ArithmeticMean(lSourceArray));
  GMean := GeometricMean(lSourceArray));
  HMean := HarmonicMean(lSourceArray));
  if (AMean >= GMean) and (GMean >= HMean) then
    Writeln(AMean, "  ", GMean, "  ", HMean)
  else
    writeln("Error!");
end.

E

Given that we're defining all three together, it makes sense to express their regularities:

def makeMean(base, include, finish) {
    return def mean(numbers) {
        var count := 0
        var acc := base
        for x in numbers {
            acc := include(acc, x)
            count += 1
        }
        return finish(acc, count)
    }
}

def A := makeMean(0, fn b,x { b+x   }, fn acc,n { acc / n      })
def G := makeMean(1, fn b,x { b*x   }, fn acc,n { acc ** (1/n) })
def H := makeMean(0, fn b,x { b+1/x }, fn acc,n { n / acc      })
? A(1..10)
# value: 5.5

? G(1..10)
# value: 4.528728688116765

? H(1..10)
# value: 3.414171521474055

EasyLang

Translation of: C
proc mean . v[] a g h .
   prod = 1
   for v in v[]
      sum += v
      prod *= v
      resum += 1 / v
   .
   a = sum / len v[]
   g = pow prod (1 / len v[])
   h = len v[] / resum
.
a[] = [ 1 2 3 4 5 6 7 8 9 10 ]
mean a[] a g h
print a
print g
print h

EchoLisp

(define (A xs) (// (for/sum ((x xs)) x) (length xs)))

(define (G xs) (expt (for/product ((x xs)) x) (// (length xs))))

(define (H xs) (// (length xs) (for/sum ((x xs)) (// x))))

(define xs (range 1 11))
(and (>= (A xs) (G xs)) (>= (G xs) (H xs)))
     #t

Elixir

defmodule Means do
  def arithmetic(list) do
    Enum.sum(list) / length(list)
  end 
  def geometric(list) do
    :math.pow(Enum.reduce(list, &(*/2)), 1 / length(list))
  end 
  def harmonic(list) do
    1 / arithmetic(Enum.map(list, &(1 / &1)))
  end 
end

list = Enum.to_list(1..10)
IO.puts "Arithmetic mean: #{am = Means.arithmetic(list)}"
IO.puts "Geometric mean:  #{gm = Means.geometric(list)}"
IO.puts "Harmonic mean:   #{hm = Means.harmonic(list)}"
IO.puts "(#{am} >= #{gm} >= #{hm}) is #{am >= gm and gm >= hm}"
Output:
Arithmetic mean: 5.5
Geometric mean:  4.528728688116765
Harmonic mean:   3.414171521474055
(5.5 >= 4.528728688116765 >= 3.414171521474055) is true

Erlang

%% Author: Abhay Jain <abhay_1303@yahoo.co.in>

-module(mean_calculator).
-export([find_mean/0]).

find_mean() ->
%% This is function calling. First argument is the the beginning number
%% and second argument is the initial value of sum for AM & HM and initial value of product for GM.
	arithmetic_mean(1, 0),
	geometric_mean(1, 1),
	harmonic_mean(1, 0).

%% Function to calculate Arithmetic Mean
arithmetic_mean(Number, Sum) when Number > 10 ->
	AM = Sum / 10,
	io:format("Arithmetic Mean ~p~n", [AM]);
arithmetic_mean(Number, Sum) ->
	NewSum = Sum + Number,
	arithmetic_mean(Number+1, NewSum).

%% Function to calculate Geometric Mean
geometric_mean(Number, Product) when Number > 10 ->
	GM = math:pow(Product, 0.1),
	io:format("Geometric Mean ~p~n", [GM]);
geometric_mean(Number, Product) ->
	NewProd = Product * Number,
	geometric_mean(Number+1, NewProd).
	
%% Function to calculate Harmonic Mean
harmonic_mean(Number, Sum) when Number > 10 ->
	HM = 10 / Sum,
	io:format("Harmonic Mean ~p~n", [HM]);
harmonic_mean(Number, Sum) ->
	NewSum = Sum + (1/Number),
	harmonic_mean(Number+1, NewSum).
Output:
Arithmetic Mean 5.5
Geometric Mean 4.528728688116765
Harmonic Mean 3.414171521474055 

ERRE

PROGRAM MEANS

DIM A[9]

PROCEDURE ARITHMETIC_MEAN(A[]->M)
      LOCAL S,I%
      NEL%=UBOUND(A,1)
      S=0
      FOR I%=0 TO NEL% DO
        S+=A[I%]
      END FOR
      M=S/(NEL%+1)
END PROCEDURE

PROCEDURE GEOMETRIC_MEAN(A[]->M)
      LOCAL S,I%
      NEL%=UBOUND(A,1)
      S=1
      FOR I%=0 TO NEL% DO
        S*=A[I%]
      END FOR
      M=S^(1/(NEL%+1))
END PROCEDURE

PROCEDURE HARMONIC_MEAN(A[]->M)
      LOCAL S,I%
      NEL%=UBOUND(A,1)
      S=0
      FOR I%=0 TO NEL% DO
        S+=1/A[I%]
      END FOR
      M=(NEL%+1)/S
END PROCEDURE

BEGIN
      A[]=(1,2,3,4,5,6,7,8,9,10)
      ARITHMETIC_MEAN(A[]->M)
      PRINT("Arithmetic mean = ";M)
      GEOMETRIC_MEAN(A[]->M)
      PRINT("Geometric mean =  ";M)
      HARMONIC_MEAN(A[]->M)
      PRINT("Harmonic mean =  ";M)
END PROGRAM

Euler Math Toolbox

>function A(x) := mean(x)
>function G(x) := exp(mean(log(x)))
>function H(x) := 1/mean(1/x)
>x=1:10; A(x), G(x), H(x)
 5.5
 4.52872868812
 3.41417152147

Alternatively, e.g.,

>function G(x) := prod(x)^(1/length(x))

Euphoria

function arithmetic_mean(sequence s)
    atom sum
    if length(s) = 0 then
        return 0
    else
        sum = 0
        for i = 1 to length(s) do   
            sum += s[i]
        end for
        return sum/length(s)
    end if
end function

function geometric_mean(sequence s)
    atom p
    p = 1
    for i = 1 to length(s) do
        p *= s[i]
    end for
    return power(p,1/length(s))
end function

function harmonic_mean(sequence s)
    atom sum
    if length(s) = 0 then
        return 0
    else
        sum = 0
        for i = 1 to length(s) do
            sum += 1/s[i]
        end for
        return length(s) / sum
    end if
end function

function true_or_false(atom x)
    if x then
        return "true"
    else
        return "false"
    end if
end function

constant s = {1,2,3,4,5,6,7,8,9,10}
constant arithmetic = arithmetic_mean(s),
    geometric = geometric_mean(s),
    harmonic = harmonic_mean(s)
printf(1,"Arithmetic: %g\n", arithmetic)
printf(1,"Geometric: %g\n", geometric)
printf(1,"Harmonic: %g\n", harmonic)
printf(1,"Arithmetic>=Geometric>=Harmonic: %s\n",
    {true_or_false(arithmetic>=geometric and geometric>=harmonic)})
Output:
Arithmetic: 5.5
Geometric: 4.52873
Harmonic: 3.41417
Arithmetic>=Geometric>=Harmonic: true

Excel

Use the functions : AVERAGE, GEOMEAN and HARMEAN

=AVERAGE(1;2;3;4;5;6;7;8;9;10)
=GEOMEAN(1;2;3;4;5;6;7;8;9;10)
=HARMEAN(1;2;3;4;5;6;7;8;9;10)
Output:
5.5
4.528728688
3,414171521

F#

let P = [1.0; 2.0; 3.0; 4.0; 5.0; 6.0; 7.0; 8.0; 9.0; 10.0]

let arithmeticMean (x : float list) = 
    x |> List.sum
      |> (fun acc -> acc / float (List.length(x)))

let geometricMean (x: float list) =
    x |> List.reduce (*)
      |> (fun acc -> Math.Pow(acc, 1.0 / (float (List.length(x)))))
        
let harmonicMean (x: float list) =
    x |> List.map (fun a -> 1.0 / a)
      |> List.sum
      |> (fun acc -> float (List.length(x)) / acc)

printfn "Arithmetic Mean: %A" (arithmeticMean P)
printfn "Geometric Mean: %A" (geometricMean P)
printfn "Harmonic Mean: %A" (harmonicMean P)

Factor

: a-mean ( seq -- mean )
    [ sum ] [ length ] bi / ;

: g-mean ( seq -- mean )
    [ product ] [ length recip ] bi ^ ;

: h-mean ( seq -- mean )
    [ length ] [ [ recip ] map-sum ] bi / ;
( scratchpad ) 10 [1,b] [ a-mean ] [ g-mean ] [ h-mean ] tri
               "%f >= %f >= %f\n" printf
5.500000 >= 4.528729 >= 3.414172

Fantom

class Main
{
  static Float arithmeticMean (Int[] nums)
  {
    if (nums.size == 0) return 0.0f
    sum := 0
    nums.each |n| { sum += n }
    return sum.toFloat / nums.size
  }

  static Float geometricMean (Int[] nums)
  {
    if (nums.size == 0) return 0.0f
    product := 1
    nums.each |n| { product *= n }
    return product.toFloat.pow(1f/nums.size)
  }

  static Float harmonicMean (Int[] nums)
  {
    if (nums.size == 0) return 0.0f 
    reciprocals := 0f
    nums.each |n| { reciprocals += 1f / n }
    return nums.size.toFloat / reciprocals
  }

  public static Void main ()
  {
    items := (1..10).toList
    // display results
    echo (arithmeticMean (items))
    echo (geometricMean (items))
    echo (harmonicMean (items))
    // check given relation
    if ((arithmeticMean (items) >= geometricMean (items)) &&
        (geometricMean (items) >= harmonicMean (items)))
      echo ("relation holds")
    else
      echo ("relation failed")
  }
}

Forth

: famean ( faddr n -- f )
  0e
  tuck floats bounds do
    i f@ f+
  float +loop
  0 d>f f/ ;

: fgmean ( faddr n -- f )
  1e
  tuck floats bounds do
    i f@ f*
  float +loop
  0 d>f 1/f f** ;

: fhmean ( faddr n -- f )
  dup 0 d>f  0e
  floats bounds do
    i f@ 1/f f+
  float +loop
  f/ ;

create test 1e f, 2e f, 3e f, 4e f, 5e f, 6e f, 7e f, 8e f, 9e f, 10e f,
test 10 famean fdup f.
test 10 fgmean fdup fdup f.
test 10 fhmean fdup f.
( A G G H )
f>= . f>= .  \ -1 -1

Fortran

Works with: Fortran version 90
program Mean

  real :: a(10) = (/ (i, i=1,10) /)
  real :: amean, gmean, hmean

  amean = sum(a) / size(a)
  gmean = product(a)**(1.0/size(a))
  hmean = size(a) / sum(1.0/a)

  if ((amean < gmean) .or. (gmean < hmean)) then
    print*, "Error!" 
  else
    print*, amean, gmean, hmean
  end if

end program Mean

FreeBASIC

' FB 1.05.0 Win64

Function ArithmeticMean(array() As Double) As Double
  Dim length As Integer = Ubound(array) - Lbound(array) + 1
  Dim As Double sum = 0.0
  For i As Integer = LBound(array) To UBound(array)
    sum += array(i)
  Next
  Return sum/length
End Function

Function GeometricMean(array() As Double) As Double
  Dim length As Integer = Ubound(array) - Lbound(array) + 1
  Dim As Double product = 1.0
  For i As Integer = LBound(array) To UBound(array)
    product *= array(i)
  Next
  Return product ^ (1.0 / length) 
End Function

Function HarmonicMean(array() As Double) As Double
  Dim length As Integer = Ubound(array) - Lbound(array) + 1
  Dim As Double sum = 0.0
  For i As Integer = LBound(array) To UBound(array)
    sum += 1.0 / array(i)
  Next
  Return length / sum
End Function
  
Dim vector(1 To 10) As Double
For i As Integer = 1 To 10
  vector(i) = i
Next

Print "Arithmetic mean is :"; ArithmeticMean(vector())
Print "Geometric mean is  :"; GeometricMean(vector())
Print "Harmonic mean is   :"; HarmonicMean(vector())
Print
Print "Press any key to quit the program"
Sleep
Output:
Arithmetic mean is : 5.5
Geometric mean is  : 4.528728688116765
Harmonic mean is   : 3.414171521474055

FunL

import lists.zip

def
  mean( s, 0 ) = product( s )^(1/s.length())
  mean( s, p ) = (1/s.length() sum( x^p | x <- s ))^(1/p)

def
  monotone( [_], _ ) = true
  monotone( a1:a2:as, p ) = p( a1, a2 ) and monotone( a2:as, p )
  
means = [mean( 1..10, m ) | m <- [1, 0, -1]]

for (m, l) <- zip( means, ['Arithmetic', 'Geometric', 'Harmonic'] )
  println( "$l: $m" + (if m is Rational then " or ${m.doubleValue()}" else '') )

println( monotone(means, (>=)) )
Output:
Arithmetic: 11/2 or 5.5
Geometric: 4.528728688116765
Harmonic: 25200/7381 or 3.414171521474055
true

Futhark

fun arithmetic_mean(as: [n]f64): f64 =
  reduce (+) 0.0 (map (/f64(n)) as)

fun geometric_mean(as: [n]f64): f64 =
  reduce (*) 1.0 (map (**(1.0/f64(n))) as)

fun harmonic_mean(as: [n]f64): f64 =
  f64(n) / reduce (+) 0.0 (map (1.0/) as)

fun main(as: [n]f64): (f64,f64,f64) =
  (arithmetic_mean as,
   geometric_mean as,
   harmonic_mean as)

FutureBasic

Double ari = 1, geo = 0, har = 0
Short i, n = 10

for i = 1 to n
  ari += i
  geo *= i
  har += 1 \ i
next

print "ari:", ari \ n
print "geo:", geo^( 1 \ n )
print "har:", n \ har

handleevents

ari: 	5.5
geo: 	4.528728688116765
har: 	3.414171521474055

GAP

# The first two work with rationals or with floats
# (but bear in mind that support of floating point is very poor in GAP)
mean := v -> Sum(v) / Length(v);
harmean := v -> Length(v) / Sum(v, Inverse);
geomean := v -> EXP_FLOAT(Sum(v, LOG_FLOAT) / Length(v));

mean([1 .. 10]);
# 11/2
harmean([1 .. 10]); 
# 25200/7381

v := List([1..10], FLOAT_INT);;
mean(v);
# 5.5
harmean(v); 
# 3.41417
geomean(v);
# 4.52873

Go

package main

import (
    "fmt"
    "math"
)

func main() {
    sum, sumr, prod := 0., 0., 1.
    for n := 1.; n <= 10; n++ {
        sum += n
        sumr += 1 / n
        prod *= n
    }
    a, g, h := sum/10, math.Pow(prod, .1), 10/sumr
    fmt.Println("A:", a, "G:", g, "H:", h)
    fmt.Println("A >= G >= H:", a >= g && g >= h)
}
Output:
A: 5.5 G: 4.528728688116765 H: 3.414171521474055
A >= G >= H: true

Groovy

Solution:

def arithMean = { list ->
    list == null \
        ? null \
        : list.empty \
            ? 0 \
            : list.sum() / list.size()
}

def geomMean = { list ->
    list == null \
        ? null \
        : list.empty \
            ? 1 \
            : list.inject(1) { prod, item -> prod*item } ** (1 / list.size())
}

def harmMean = { list ->
    list == null \
        ? null \
        : list.empty \
            ? 0 \
            : list.size() / list.collect { 1.0/it }.sum()
}

Test:

def list = 1..10
def A = arithMean(list)
def G = geomMean(list)
assert A >= G
def H = harmMean(list)
assert G >= H
println """
list: ${list}
   A: ${A}
   G: ${G}
   H: ${H}
"""
Output:
list: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
   A: 5.5
   G: 4.528728688116765
   H: 3.4141715214

Haskell

One generalized function

The general function given here yields an arithmetic mean when its first argument is 1, a geometric mean when its first argument is 0, and a harmonic mean when its first argument is -1.

import Data.List (genericLength)
import Control.Monad (zipWithM_)

mean :: Double -> [Double] -> Double
mean 0 xs = product xs ** (1 / genericLength xs)
mean p xs = (1 / genericLength xs * sum (map (** p) xs)) ** (1/p)

main = do
  let ms = zipWith ((. flip mean [1..10]). (,)) "agh" [1, 0, -1]
  mapM_ (\(t,m) -> putStrLn $ t : ": " ++ show m) ms
  putStrLn $ " a >= g >= h is " ++  show ((\(_,[a,g,h])-> a>=g && g>=h) (unzip ms))

Three applicatively defined functions

These three functions (each combining the length of a list with some kind of fold over the elements of that same list), all share the same applicative structure.

import Data.List (genericLength)

-- ARITHMETIC, GEOMETRIC AND HARMONIC MEANS ---------------
arithmetic, geometric, harmonic :: [Double] -> Double
arithmetic = (/) . sum <*> genericLength

geometric = (**) . product <*> ((1 /) . genericLength)

harmonic = (/) . genericLength <*> foldr ((+) . (1 /)) 0

-- TEST ---------------------------------------------------
xs :: [Double]
xs = [arithmetic, geometric, harmonic] <*> [[1 .. 10]]

main :: IO ()
main =
  (putStrLn . unlines)
    [ zip ["Arithmetic", "Geometric", "Harmonic"] xs >>= show
    , mappend "\n A >= G >= H is " $ --
      (show . and) $ zipWith (>=) xs (tail xs)
    ]
Output:
("Arithmetic",5.5)("Geometric",4.528728688116765)("Harmonic",3.414171521474055)

 a >= g >= h is True

HicEst

AGH = ALIAS( A, G, H ) ! named vector elements
AGH = (0, 1, 0)
DO i = 1, 10
   A = A + i
   G = G * i
   H = H + 1/i
ENDDO
AGH = (A/10, G^0.1, 10/H)

WRITE(ClipBoard, Name) AGH, "Result = " // (A>=G) * (G>=H)

! A=5.5; G=4.528728688; H=3.414171521; Result = 1;

Icon and Unicon

link numbers     # for a/g/h means

procedure main()
every put(x := [], 1 to 10)
writes("x := [ "); every writes(!x," "); write("]")

write("Arithmetic mean:", a := amean!x)
write("Geometric mean:",g := gmean!x)
write("Harmonic mean:", h := hmean!x)
write(" a >= g >= h is ", if a >= g >= h then "true" else "false")
end

numbers:amean, numbers:gmean, and numbers:hmean are shown below:

procedure amean(L[])		#: arithmetic mean
   local m
   if *L = 0 then fail
   m := 0.0
   every m +:= !L
   return m / *L
end

procedure gmean(L[])		#: geometric mean
   local m
   if *L = 0 then fail
   m := 1.0
   every m *:= !L
   m := abs(m)
   if m > 0.0 then
      return exp (log(m) / *L)
   else
      fail
end
   
procedure hmean(L[])		#: harmonic mean
   local m, r
   if *L = 0 then fail
   m := 0.0
   every r := !L do {
      if r = 0.0 then fail
      else m +:= 1.0 / r
      }
   return *L / m
end
Output:
#means.exe
x := [ 1 2 3 4 5 6 7 8 9 10 ]
Arithmetic mean:5.5
Geometric mean:4.528728688116765
Harmonic mean:3.414171521474055
 a >= g >= h is true

IS-BASIC

100 PROGRAM "Averages.bas"
110 NUMERIC ARR(1 TO 10)
120 FOR I=LBOUND(ARR) TO UBOUND(ARR)
130   LET ARR(I)=I
140 NEXT
150 PRINT "Arithmetic mean =";ARITHM(ARR)
160 PRINT "Geometric mean  =";GEOMETRIC(ARR)
170 PRINT "Harmonic mean   =";HARMONIC(ARR)
180 DEF ARITHM(REF A)
190   LET T=0
200   FOR I=LBOUND(A) TO UBOUND(A)
210     LET T=T+A(I)
220   NEXT 
230   LET ARITHM=T/SIZE(A)
240 END DEF
250 DEF GEOMETRIC(REF A)
260   LET T=1
270   FOR I=LBOUND(A) TO UBOUND(A)
280     LET T=T*A(I)
290   NEXT 
300   LET GEOMETRIC=T^(1/SIZE(A))
310 END DEF
320 DEF HARMONIC(REF A)
330   LET T=0
340   FOR I=LBOUND(A) TO UBOUND(A)
350     LET T=T+(1/A(I))
360   NEXT 
370   LET HARMONIC=SIZE(A)/T
380 END DEF

J

Solution:

amean=: +/ % #
gmean=: # %: */
hmean=: amean&.:%

Example Usage:

   (amean , gmean , hmean) >: i. 10
5.5 4.528729 3.414172
   assert 2 >:/\ (amean , gmean , hmean) >: i. 10    NB. check amean >= gmean and gmean >= hmean

Note that gmean could have instead been defined as mean under logarithm, for example:

gmean=:amean&.:^.

(and this variant should probably be preferred - especially if the argument list is long, to avoid problems with floating point infinity.)

Java

import java.util.Arrays;
import java.util.List;

public class PythagoreanMeans {
    public static double arithmeticMean(List<Double> numbers) {
        if (numbers.isEmpty()) return Double.NaN;
        double mean = 0.0;
        for (Double number : numbers) {
            mean += number;
        }
        return mean / numbers.size();
    }

    public static double geometricMean(List<Double> numbers) {
        if (numbers.isEmpty()) return Double.NaN;
        double mean = 1.0;
        for (Double number : numbers) {
            mean *= number;
        }
        return Math.pow(mean, 1.0 / numbers.size());
    }

    public static double harmonicMean(List<Double> numbers) {
        if (numbers.isEmpty() || numbers.contains(0.0)) return Double.NaN;
        double mean = 0.0;
        for (Double number : numbers) {
            mean += (1.0 / number);
        }
        return numbers.size() / mean;
    }

    public static void main(String[] args) {
        Double[] array = {1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0};
        List<Double> list = Arrays.asList(array);
        double arithmetic = arithmeticMean(list);
        double geometric = geometricMean(list);
        double harmonic = harmonicMean(list);
        System.out.format("A = %f  G = %f  H = %f%n", arithmetic, geometric, harmonic);
        System.out.format("A >= G is %b, G >= H is %b%n", (arithmetic >= geometric), (geometric >= harmonic));
    }
}
Output:
A = 5.500000  G = 4.528729  H = 3.414172
A >= G is true, G >= H is true
Works with: Java version 1.8

We can rewrite the 3 methods using the new JAVA Stream API:

   public static double arithmAverage(double array[]){
       if (array == null ||array.length == 0) {
         return 0.0;
      }
      else {
         return DoubleStream.of(array).average().getAsDouble();
      }
   }

    public static double geomAverage(double array[]){
      if (array == null ||array.length == 0) {
         return 0.0;
      }
      else {
         double aver = DoubleStream.of(array).reduce(1, (x, y) -> x * y);
         return   Math.pow(aver, 1.0 / array.length);
      }
   }

     public static double harmAverage(double array[]){
         if (array == null ||array.length == 0) {
         return 0.0;
      }
      else {
         double aver = DoubleStream.of(array)
                  // remove null values
                  .filter(n -> n > 0.0)
                  // generate 1/n array
                  .map( n-> 1.0/n)
                  // accumulating
                  .reduce(0, (x, y) -> x + y);
                  // just this reduce is not working- need to do in 2 steps
                 // .reduce(0, (x, y) -> 1.0/x + 1.0/y);
         return   array.length / aver ;
      }
   }

JavaScript

ES5

(function () {
    'use strict';

    // arithmetic_mean :: [Number] -> Number
    function arithmetic_mean(ns) {
        return (
            ns.reduce( // sum
                function (sum, n) {
                    return (sum + n);
                },
                0
            ) / ns.length
        );
    }

    // geometric_mean :: [Number] -> Number
    function geometric_mean(ns) {
        return Math.pow(
            ns.reduce( // product
                function (product, n) {
                    return (product * n);
                },
                1
            ),
            1 / ns.length
        );
    }

    // harmonic_mean :: [Number] -> Number
    function harmonic_mean(ns) {
        return (
            ns.length / ns.reduce( // sum of inverses
                function (invSum, n) {
                    return (invSum + (1 / n));
                },
                0
            )
        );
    }

    var values = [arithmetic_mean, geometric_mean, harmonic_mean]
        .map(function (f) {
            return f([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]);
        }),
        mean = {
            Arithmetic: values[0], // arithmetic
            Geometric: values[1], // geometric
            Harmonic: values[2] // harmonic
        }

    return JSON.stringify({
        values: mean,
        test: "is A >= G >= H ? " +
            (
                mean.Arithmetic >= mean.Geometric &&
                mean.Geometric >= mean.Harmonic ? "yes" : "no"
            )
    }, null, 2);

})();
Output:
{
  "values": {
    "Arithmetic": 5.5,
    "Geometric": 4.528728688116765,
    "Harmonic": 3.414171521474055
  },
  "test": "is A >= G >= H ? yes"
}

ES6

(() => {

    // arithmeticMean :: [Number] -> Number
    const arithmeticMean = xs =>
        foldl((sum, n) => sum + n, 0, xs) / length(xs);

    // geometricMean :: [Number] -> Number
    const geometricMean = xs =>
        raise(foldl((product, x) => product * x, 1, xs), 1 / length(xs));

    // harmonicMean :: [Number] -> Number
    const harmonicMean = xs =>
        length(xs) / foldl((invSum, n) => invSum + (1 / n), 0, xs);

    // GENERIC FUNCTIONS ------------------------------------------------------

    // A list of functions applied to a list of arguments
    // <*> :: [(a -> b)] -> [a] -> [b]
    const ap = (fs, xs) => //
        [].concat.apply([], fs.map(f => //
            [].concat.apply([], xs.map(x => [f(x)]))));

    // foldl :: (b -> a -> b) -> b -> [a] -> b
    const foldl = (f, a, xs) => xs.reduce(f, a);

    // length :: [a] -> Int
    const length = xs => xs.length;

    // mapFromList :: [(k, v)] -> Dictionary
    const mapFromList = kvs =>
        foldl((a, [k, v]) =>
            (a[(typeof k === 'string' && k) || show(k)] = v, a), {}, kvs);

    // raise :: Num -> Int -> Num
    const raise = (n, e) => Math.pow(n, e);

    // show :: a -> String
    // show :: a -> Int -> String
    const show = (...x) =>
        JSON.stringify.apply(
            null, x.length > 1 ? [x[0], null, x[1]] : x
        );

    // zip :: [a] -> [b] -> [(a,b)]
    const zip = (xs, ys) =>
        xs.slice(0, Math.min(xs.length, ys.length))
        .map((x, i) => [x, ys[i]]);

    // TEST -------------------------------------------------------------------
    // mean :: Dictionary
    const mean = mapFromList(zip(
        ['Arithmetic', 'Geometric', 'Harmonic'],
        ap([arithmeticMean, geometricMean, harmonicMean], [
            [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
        ])
    ));

    return show({
        values: mean,
        test: `is A >= G >= H ? ${mean.Arithmetic >= mean.Geometric &&
            mean.Geometric >= mean.Harmonic ? "yes" : "no"}`
    }, 2);
})();
Output:
{
  "values": {
    "Arithmetic": 5.5,
    "Geometric": 4.528728688116765,
    "Harmonic": 3.414171521474055
  },
  "test": "is A >= G >= H ? yes"
}

jq

def amean: add/length;

def logProduct: map(log) | add;

def gmean:  (logProduct / length) | exp;

def hmean: length / (map(1/.) | add);

# Tasks:
 [range(1;11) ] | [amean, gmean, hmean] as $ans
 | ( $ans[],
   "amean > gmean > hmean => \($ans[0] > $ans[1] and $ans[1] > $ans[2] )" )
Output:
5.5
4.528728688116766
3.414171521474055
"amean > gmean > hmean => true"

Julia

Julia has a `mean` function to compute the arithmetic mean of a collections of numbers. We can redefine it as follows.

amean(A) = sum(A)/length(A)

gmean(A) = prod(A)^(1/length(A))

hmean(A) = length(A)/sum(1./A)
Output:
julia> map(f-> f(1:10), [amean, gmean, hmean]) 
3-element Array{Float64,1}:
 5.5    
 4.52873
 3.41417
julia> ans[1] > ans[2] > ans[3]
true

K

  am:{(+/x)%#x}
  gm:{(*/x)^(%#x)}
  hm:{(#x)%+/%:'x}
  
  {(am x;gm x;hm x)} 1+!10
5.5 4.528729 3.414172

Kotlin

import kotlin.math.round
import kotlin.math.pow

fun Collection<Double>.geometricMean() =
    if (isEmpty()) Double.NaN
    else (reduce { n1, n2 -> n1 * n2 }).pow(1.0 / size)
    
fun Collection<Double>.harmonicMean() =
    if (isEmpty() || contains(0.0)) Double.NaN
    else size / fold(0.0) { n1, n2 -> n1 + 1.0 / n2 }

fun Double.toFixed(len: Int = 6) =
    round(this * 10.0.pow(len)) / 10.0.pow(len)
    
fun main() {
    val list = listOf(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0)
    val a = list.average()  // arithmetic mean
    val g = list.geometricMean()
    val h = list.harmonicMean()
    println("A = $a  G = ${g.toFixed()}  H = ${h.toFixed()}")
    println("A >= G is ${a >= g}, G >= H is ${g >= h}")
    require(g in h..a)
}
Output:
A = 5.500000  G = 4.528729  H = 3.414172
A >= G is true, G >= H is true

Lasso

define arithmetic_mean(a::staticarray)::decimal => {
	//sum of the list divided by its length
	return (with e in #a sum #e) / decimal(#a->size)
}
define geometric_mean(a::staticarray)::decimal => {
	// The geometric mean is the nth root of the product of the list
	local(prod = 1)
	with e in #a do => { #prod *= #e }
	return math_pow(#prod,1/decimal(#a->size))
}
define harmonic_mean(a::staticarray)::decimal => {
	// The harmonic mean is n divided by the sum of the reciprocal of each item in the list
	return decimal(#a->size)/(with e in #a sum 1/decimal(#e))
}

arithmetic_mean(generateSeries(1,10)->asStaticArray)
geometric_mean(generateSeries(1,10)->asStaticArray)
harmonic_mean(generateSeries(1,10)->asStaticArray)
Output:
5.500000
4.528729
3.414172

Liberty BASIC

for i = 1 to 10
    a = a + i
next
ArithmeticMean = a/10

b = 1
for i = 1 to 10
    b = b * i
next
GeometricMean = b ^ (1/10)

for i = 1 to 10
    c = c + (1/i)
next
HarmonicMean = 10/c

print "ArithmeticMean: ";ArithmeticMean
print "Geometric Mean: ";GeometricMean
print "Harmonic Mean: ";HarmonicMean

if (ArithmeticMean>=GeometricMean) and (GeometricMean>=HarmonicMean) then
print "True"
else
print "False"
end if

to compute_means :count
  local "sum
  make "sum     0
  local "product
  make "product 1
  local "reciprocal_sum
  make "reciprocal_sum  0

  repeat :count [
    make "sum sum :sum repcount
    make "product product :product repcount
    make "reciprocal_sum sum :reciprocal_sum (quotient repcount)
  ]

  output (sentence (quotient :sum :count) (power :product (quotient :count))
                   (quotient :count :reciprocal_sum))
end

make "means compute_means 10
print sentence [Arithmetic mean is] item 1 :means
print sentence [Geometric mean is] item 2 :means
print sentence [Harmonic mean is] item 3 :means
bye

Lua

function fsum(f, a, ...) return a and f(a) + fsum(f, ...) or 0 end
function pymean(t, f, finv) return finv(fsum(f, unpack(t)) / #t) end
nums = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}

--arithmetic
a = pymean(nums, function(n) return n end, function(n) return n end)
--geometric
g = pymean(nums, math.log, math.exp)
--harmonic
h = pymean(nums, function(n) return 1/n end, function(n) return 1/n end)
print(a, g, h)
assert(a >= g and g >= h)

M2000 Interpreter

Dimension(m,0) is the base (lower bound) for each dimension in an array, and can be 0 or 1. Len(a) or len(M()) return length of a pointer to array and an array, as number of array elements. For one dimension arrays len() is equal to Dimension(m(),1) where 1 is the first dimension Dim A(10,10) : Print Len(A())=100


Module CheckIt {
      sum=lambda -> {
              Read m as array
              if len(m)=0 then =0 : exit
              sum=Array(m, Dimension(m,0))
              If len(m)=1 then =sum : exit 
              k=each(m,2,-1)
              While k {
                  sum+=Array(k)
            }
            =sum
      }
      mean=lambda sum (a as array) ->{
            =sum(a)/len(a)
      }
      prod=lambda -> {
              m=array
              if len(m)=0 then =0 : exit
              prod=Array(m, Dimension(m,0))
              If len(m)=1 then =prod : exit 
              k=each(m,2,-1)
              While k {
                  prod*=Array(k)
            }
            =prod
      }
      geomean=lambda prod (a as array) -> {
            =prod(a)^(1/len(a))
      }
      harmomean=lambda (a as array) -> {
              if len(a)=0 then =0 : exit
              sum=1/Array(a, Dimension(a,0))
              If len(a)=1 then =1/sum : exit 
              k=each(a,2,-1)
              While k {
                  sum+=1/Array(k)
            }
            =len(a)/sum      
      }
      Print sum((1,2,3,4,5))=15
      Print prod((1,2,3,4,5))=120
      Print mean((1,2,3,4,5))==3
      \\ use == to apply rounding before comparison
      Print geomean((1,2,3,4,5))==2.60517108469735
      Print harmomean((1,2,3,4,5))==2.18978102189784
      Generator =lambda x=1 ->{=x : x++}
      dim a(10)<<Generator()
      Print mean(a())==5.5
      Print geomean(a())==4.52872868811677
      Print harmomean(a())==3.41417152147412
}
CheckIt

Maple

x := [ seq( 1 .. 10 ) ];
Means := proc( x )
    uses Statistics;
    return Mean( x ), GeometricMean( x ), HarmonicMean( x );
end proc:
Arithmeticmean, Geometricmean, Harmonicmean := Means( x );

is( Arithmeticmean >= Geometricmean and Geometricmean >= Harmonicmean );
Output:
Arithmeticmean, Geometricmean, Harmonicmean := 5.50000000000000, 4.52872868811677, 3.41417152147406

true

Mathematica / Wolfram Language

Print["{Arithmetic Mean, Geometric Mean, Harmonic Mean} = ", 
 N@Through[{Mean, GeometricMean, HarmonicMean}[Range@10]]]
Output:
{Arithmetic Mean, Geometric Mean, Harmonic Mean} = {5.5,4.52873,3.41417}

MATLAB

function [A,G,H] = pythagoreanMeans(list)
    
    A = mean(list);
    G = geomean(list);
    H = harmmean(list);
    
end

A solution that works for both, Matlab and Octave, is this

function [A,G,H] = pythagoreanMeans(list)
    A = mean(list);           % arithmetic mean
    G = exp(mean(log(list))); % geometric mean
    H = 1./mean(1./list);     % harmonic mean
end

Solution:

>> [A,G,H]=pythagoreanMeans((1:10))

A =

   5.500000000000000


G =

   4.528728688116765


H =

   3.414171521474055

Maxima

/* built-in */
L: makelist(i, i, 1, 10)$

mean(L), numer;            /* 5.5 */
geometric_mean(L), numer;  /* 4.528728688116765 */
harmonic_mean(L), numer;   /* 3.414171521474055 */

min

'avg ^A
(dup product 1 rolldown size / pow) ^G
('size keep (1 swap /) (+) map-reduce /) ^H

(((1 10)) range (((A) (G) (H))) cleave) => (puts!) foreach
Output:
5.5
4.528728688116765
3.414171521474055

Modula-2

MODULE PythagoreanMeans;
FROM FormatString IMPORT FormatString;
FROM LongMath IMPORT power;
FROM LongStr IMPORT RealToStr;
FROM Terminal IMPORT WriteString,WriteLn,ReadChar;

PROCEDURE ArithmeticMean(numbers : ARRAY OF LONGREAL) : LONGREAL;
VAR
    i,cnt : CARDINAL;
    mean : LONGREAL;
BEGIN
    mean := 0.0;
    cnt := 0;
    FOR i:=0 TO HIGH(numbers) DO
        mean := mean + numbers[i];
        INC(cnt);
    END;
    RETURN mean / LFLOAT(cnt)
END ArithmeticMean;

PROCEDURE GeometricMean(numbers : ARRAY OF LONGREAL) : LONGREAL;
VAR
    i,cnt : CARDINAL;
    mean : LONGREAL;
BEGIN
    mean := 1.0;
    cnt := 0;
    FOR i:=0 TO HIGH(numbers) DO
        mean := mean * numbers[i];
        INC(cnt);
    END;
    RETURN power(mean, 1.0 / LFLOAT(cnt))
END GeometricMean;

PROCEDURE HarmonicMean(numbers : ARRAY OF LONGREAL) : LONGREAL;
VAR
    i,cnt : CARDINAL;
    mean : LONGREAL;
BEGIN
    mean := 0.0;
    cnt := 0;
    FOR i:=0 TO HIGH(numbers) DO
        mean := mean + ( 1.0 / numbers[i]);
        INC(cnt);
    END;
    RETURN LFLOAT(cnt) / mean
END HarmonicMean;


CONST Size = 10;
TYPE DA = ARRAY[1..Size] OF LONGREAL;

VAR
    buf : ARRAY[0..63] OF CHAR;
    array : DA;
    arithmetic,geometric,harmonic : LONGREAL;
BEGIN
    array := DA{1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0};

    arithmetic := ArithmeticMean(array);
    geometric := GeometricMean(array);
    harmonic := HarmonicMean(array);

    WriteString("A = ");
    RealToStr(arithmetic, buf);
    WriteString(buf);
    WriteString(" G = ");
    RealToStr(geometric, buf);
    WriteString(buf);
    WriteString(" H = ");
    RealToStr(harmonic, buf);
    WriteString(buf);
    WriteLn;

    FormatString("A >= G is %b, G >= H is %b\n", buf, arithmetic >= geometric, geometric >= harmonic);
    WriteString(buf);

    ReadChar
END PythagoreanMeans.

MUMPS

Pyth(n)	New a,ii,g,h,x
	For ii=1:1:n set x(ii)=ii
	;
	; Average
	Set a=0 For ii=1:1:n Set a=a+x(ii)
	Set a=a/n
	;
	; Geometric
	Set g=1 For ii=1:1:n Set g=g*x(ii)
	Set g=g**(1/n)
	;
	; Harmonic
	Set h=0 For ii=1:1:n Set h=1/x(ii)+h
	Set h=n/h
	;
	Write !,"Pythagorean means for 1..",n,":",!
	Write "Average = ",a," >= Geometric ",g," >= harmonic ",h,!
	Quit
Do Pyth(10)
 
Pythagorean means for 1..10:
Average = 5.5 >= Geometric 4.528728688116178495 >= harmonic 3.414171521474055006

NetRexx

Translation of: ooRexx
/* NetRexx */
options replace format comments java crossref symbols nobinary

numeric digits 20

a1 = ArrayList(Arrays.asList([Rexx 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0]))
say "Arithmetic =" arithmeticMean(a1)", Geometric =" geometricMean(a1)", Harmonic =" harmonicMean(a1)

return

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
method arithmeticMean(numbers = java.util.List) public static returns Rexx
  -- somewhat arbitrary return for ooRexx
  if numbers.isEmpty then return "NaN"

  mean = 0
  number = Rexx
  loop number over numbers
      mean = mean + number
  end
  return mean / numbers.size

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
method geometricMean(numbers = java.util.List) public static returns Rexx
  -- somewhat arbitrary return for ooRexx
  if numbers.isEmpty then return "NaN"

  mean = 1
  number = Rexx
  loop number over numbers
      mean = mean * number
  end
  return Math.pow(mean, 1 / numbers.size)

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
method harmonicMean(numbers = java.util.List) public static returns Rexx
  -- somewhat arbitrary return for ooRexx
  if numbers.isEmpty then return "NaN"

  mean = 0
  number = Rexx
  loop number over numbers
      if number = 0 then return "Nan"
      mean = mean + (1 / number)
  end

  -- problem here...
  return numbers.size / mean
Output:
Arithmetic = 5.5, Geometric = 4.528728688116765, Harmonic = 3.4141715214740550062

Nim

import math, sequtils, sugar
 
proc amean(num: seq[float]): float =
  sum(num) / float(len(num))
 
proc gmean(num: seq[float]): float =
  result = 1
  for n in num: result *= n
  result = pow(result, 1.0 / float(num.len))
 
proc hmean(num: seq[float]): float =
  for n in num: result += 1.0 / n
  result = float(num.len) / result
 
proc ameanFunctional(num: seq[float]): float =
  sum(num) / float(num.len)
 
proc gmeanFunctional(num: seq[float]): float =
  num.foldl(a * b).pow(1.0 / float(num.len))
 
proc hmeanFunctional(num: seq[float]): float =
  float(num.len) / sum(num.mapIt(1.0 / it))
 
let numbers = toSeq(1..10).map((x: int) => float(x))
echo amean(numbers), " ", gmean(numbers), " ", hmean(numbers)
Output:
5.5 4.528728688116765 3.414171521474055

Oberon-2

Oxford Oberon-2

MODULE PythMean;
IMPORT Out, ML := MathL;

PROCEDURE Triplets(a: ARRAY OF INTEGER;VAR triplet: ARRAY OF LONGREAL);
VAR
	i: INTEGER;
BEGIN
	triplet[0] := 0.0;triplet[1] := 0.0; triplet[2] := 0.0;
	FOR i:= 0 TO LEN(a) - 1 DO
		triplet[0] := triplet[0] + a[i];
		triplet[1] := triplet[1] + ML.Ln(a[i]);
		triplet[2] := triplet[2] + (1 / a[i])
	END
END Triplets;

PROCEDURE Means*(a: ARRAY OF INTEGER);
VAR 
	triplet: ARRAY 3 OF LONGREAL;
BEGIN
	Triplets(a,triplet);
	Out.String("A(1 .. 10): ");Out.LongReal(triplet[0] / LEN(a));Out.Ln;
	Out.String("G(1 .. 10): ");Out.LongReal(ML.Exp(triplet[1]/ LEN(a)));Out.Ln;
	Out.String("H(1 .. 10): ");Out.LongReal(LEN(a) / triplet[2]);Out.Ln;
END Means;

VAR
	nums: ARRAY 10 OF INTEGER;
	i: INTEGER;
BEGIN
	FOR i := 0 TO LEN(nums) - 1 DO
		nums[i] := i + 1
	END;
	Means(nums)
END PythMean.
Output:
A(1 .. 10): 5.50000000000
G(1 .. 10): 4.52872868812
H(1 .. 10): 3.41417152147

Objeck

Translation of: Java
class PythagMeans {
  function : Main(args : String[]) ~ Nil {
    array := [1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0];
    arithmetic := ArithmeticMean(array);
    geometric := GeometricMean(array);
    harmonic := HarmonicMean(array);

    arith_geo := arithmetic >= geometric;
    geo_harm := geometric >= harmonic;

    "A = {$arithmetic}, G = {$geometric}, H = {$harmonic}"->PrintLine();
    "A >= G is {$arith_geo}, G >= H is {$geo_harm}"->PrintLine();
  }

  function : native : ArithmeticMean(numbers : Float[]) ~ Float {
    if(numbers->Size() = 0) { return -1.0; };

    mean := 0.0;
    each(i : numbers) {
      mean += numbers[i];
    };

    return mean / numbers->Size();
  }

  function : native : GeometricMean(numbers : Float[]) ~ Float {
    if(numbers->Size() = 0) { return -1.0; };

    mean := 1.0;
    each(i : numbers) {
      mean *= numbers[i];
    };
    
    return mean->Power(1.0 / numbers->Size());
  }

  function : native : HarmonicMean(numbers : Float[]) ~ Float {
    if(numbers->Size() = 0) { return -1.0; };

    mean := 0.0;
    each(i : numbers) {
      mean += (1.0 / numbers[i]);
    };
    
    return numbers->Size() / mean;
  }
}

Output:

A = 5.500, G = 4.529, H = 3.414
A >= G is true, G >= H is true

OCaml

The three means in one function

let means v =
  let n = Array.length v
  and a = ref 0.0
  and b = ref 1.0
  and c = ref 0.0 in
  for i=0 to n-1 do
    a := !a +. v.(i);
    b := !b *. v.(i);
    c := !c +. 1.0/.v.(i);
  done;
  let nn = float_of_int n in
  (!a /. nn, !b ** (1.0/.nn), nn /. !c)
;;
Output:
means (Array.init 10 (function i -> (float_of_int (i+1)))) ;;
(* (5.5, 4.5287286881167654, 3.4141715214740551) *)

Another implementation using Array.fold_left instead of a for loop:

let means v =
  let (a, b, c) =
    Array.fold_left
      (fun (a, b, c) x -> (a+.x, b*.x, c+.1./.x))
      (0.,1.,0.) v
  in
  let n = float_of_int (Array.length v) in
  (a /. n, b ** (1./.n), n /. c)
;;

Octave

    A = mean(list);     % arithmetic mean
    G = mean(list,'g'); % geometric mean
    H = mean(list,'a'); % harmonic mean

See also Matlab implementation #MATLAB

Oforth

import: mapping

: A ( x )
   x sum 
   x size dup ifZero: [ 2drop null ] else: [ >float / ]
;

: G( x )   #* x reduce  x size inv powf ;

: H( x )   x size x map( #inv ) sum / ;

: averages
| g |
   "Geometric mean  :" . 10 seq G dup .cr ->g
   "Arithmetic mean :" . 10 seq A dup . g >= ifTrue: [ " ==> A >= G" .cr ]
   "Harmonic mean   :" . 10 seq H dup . g <= ifTrue: [ " ==> G >= H" .cr ]
;
Output:
Geometric mean  : 4.52872868811677
Arithmetic mean : 5.5 ==> A >= G
Harmonic mean   : 3.41417152147406 ==> G >= H

ooRexx

a = .array~of(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0)
say "Arithmetic =" arithmeticMean(a)", Geometric =" geometricMean(a)", Harmonic =" harmonicMean(a)

::routine arithmeticMean
  use arg numbers
  -- somewhat arbitrary return for ooRexx
  if numbers~isEmpty then return "NaN"

  mean = 0
  loop number over numbers
      mean += number
  end
  return mean / numbers~items

::routine geometricMean
  use arg numbers
  -- somewhat arbitrary return for ooRexx
  if numbers~isEmpty then return "NaN"

  mean = 1
  loop number over numbers
      mean *= number
  end

  return rxcalcPower(mean, 1 / numbers~items)

::routine harmonicMean
  use arg numbers
  -- somewhat arbitrary return for ooRexx
  if numbers~isEmpty then return "NaN"

  mean = 0
  loop number over numbers
      if number = 0 then return "Nan"
      mean += 1 / number
  end

  -- problem here....
  return numbers~items / mean

::requires rxmath LIBRARY
Output:
Arithmetic = 5.5, Geometric = 4.52872869, Harmonic = 3.41417153

Oz

declare
  %% helpers
  fun {Sum Xs} {FoldL Xs Number.'+' 0.0} end
  fun {Product Xs} {FoldL Xs Number.'*' 1.0} end
  fun {Len Xs} {Int.toFloat {Length Xs}} end

  fun {AMean Xs}
     {Sum Xs}
     /
     {Len Xs}
  end

  fun {GMean Xs}
     {Pow
      {Product Xs}
      1.0/{Len Xs}}
  end

  fun {HMean Xs}
     {Len Xs}
     /
     {Sum {Map Xs fun {$ X} 1.0 / X end}}
  end

  Numbers = {Map {List.number 1 10 1} Int.toFloat}

  [A G H] = [{AMean Numbers} {GMean Numbers} {HMean Numbers}]
in
  {Show [A G H]}
  A >= G = true
  G >= H = true

PARI/GP

General implementations:

arithmetic(v)={
  sum(i=1,#v,v[i])/#v
};
geometric(v)={
  prod(i=1,#v,v[i])^(1/#v)
};
harmonic(v)={
  #v/sum(i=1,#v,1/v[i])
};

v=vector(10,i,i);
[arithmetic(v),geometric(v),harmonic(v)]

Specific to the first n positive integers:

arithmetic_first(n)={
  (n+1)/2
};
geometric_first(n)={
  n!^(1/n)
};
harmonic_first(n)={
  n/if(n>1000,
    log(n)+Euler+1/(n+n)+1/(12*n^2)-1/(120*n^4)+1/(252*n^6)-1/(240*n^8)+1/(132*n^10)
  ,
    n/sum(k=1,n,1/k)
  )
};

[arithmetic_first(10),geometric_first(10),harmonic_first(10)]
%[1]>=%[2] && %[2] >= %[3]

These are, asymptotically, n/2, n/e, and n/log n.

Pascal

See Delphi

Perl

sub A
{
        my $a = 0;
        $a += $_ for @_;
        return $a / @_;
}
sub G
{
        my $p = 1;
        $p *= $_ for @_;
        return  $p**(1/@_); # power of 1/n == root of n
}
sub H
{
        my $h = 0;
        $h += 1/$_ for @_;
        return @_/$h;
}
my @ints = (1..10);

my $a = A(@ints);
my $g = G(@ints);
my $h = H(@ints);

print "A=$a\nG=$g\nH=$h\n";
die "Error" unless $a >= $g and $g >= $h;

Phix

with javascript_semantics
function arithmetic_mean(sequence s)
    return sum(s)/length(s)
end function
 
function geometric_mean(sequence s)
    return power(product(s),1/length(s))
end function
 
function harmonic_mean(sequence s)
    return length(s)/sum(sq_div(1,s))
end function
 
constant s = {1,2,3,4,5,6,7,8,9,10}
constant arithmetic = arithmetic_mean(s),
         geometric = geometric_mean(s),
         harmonic = harmonic_mean(s)
printf(1,"Arithmetic: %.10g\n", arithmetic)
printf(1,"Geometric: %.10g\n", geometric)
printf(1,"Harmonic: %.10g\n", harmonic)
printf(1,"Arithmetic>=Geometric>=Harmonic: %t\n", {arithmetic>=geometric and geometric>=harmonic})
Output:
Arithmetic: 5.5
Geometric: 4.528728688
Harmonic: 3.414171521
Arithmetic>=Geometric>=Harmonic: true

PHP

<?php
// Created with PHP 7.0

function ArithmeticMean(array $values)
{
    return array_sum($values) / count($values);
}

function GeometricMean(array $values)
{
    return array_product($values) ** (1 / count($values));
}

function HarmonicMean(array $values)
{
    $sum = 0;

    foreach ($values as $value) {
        $sum += 1 / $value;
    }

    return count($values) / $sum;
}

$values = array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10);

echo "Arithmetic: " . ArithmeticMean($values) . "\n";
echo "Geometric: " . GeometricMean($values) . "\n";
echo "Harmonic: " . HarmonicMean($values) . "\n";
Output:
Arithmetic: 5.5
Geometric: 4.5287286881168
Harmonic: 3.4141715214741

PicoLisp

(load "@lib/math.l")

(let (Lst (1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0)  Len (length Lst))
   (prinl "Arithmetic mean: "
      (format
         (/ (apply + Lst) Len)
         *Scl ) )
   (prinl "Geometric mean: "
      (format
         (pow (*/ (apply * Lst) (** 1.0 (dec Len))) (/ 1.0 Len))
         *Scl ) )
   (prinl "Harmonic mean: "
      (format
         (*/ (* 1.0 Len) 1.0 (sum '((N) (*/ 1.0 1.0 N)) Lst))
         *Scl ) ) )
Output:
Arithmetic mean: 5.500000
Geometric mean: 4.528729
Harmonic mean: 3.414172

PL/I

declare n fixed binary,
        (Average, Geometric, Harmonic) float;
declare A(10) float static initial (1,2,3,4,5,6,7,8,9,10);

n = hbound(A,1);

/* compute the average */
Average = sum(A)/n;

/* Compute the geometric mean: */
Geometric = prod(A)**(1/n);

/* Compute the Harmonic mean: */
Harmonic = n / sum(1/A);

put skip data (Average);
put skip data (Geometric);
put skip data (Harmonic);

if Average < Geometric then put skip list ('Error');
if Geometric < Harmonic then put skip list ('Error');

Results:

AVERAGE= 5.50000E+0000;
GEOMETRIC= 4.52873E+0000;
HARMONIC= 3.41417E+0000;

PostScript

/pythamean{
/x exch def
/sum 0 def
/prod 1 def
/invsum 0 def
/i 1 def

x{
/sum sum i add def
/prod prod i mul def
/invsum invsum i -1 exp add def
/i i 1 add def
}repeat
(Arithmetic Mean : ) print
sum x div =
(Geometric Mean : ) print
prod x -1 exp exp =
(Harmonic Mean : ) print
x invsum div =
}def

10 pythamean
Output:
Arithmetic Mean : 5.5
Geometric Mean : 4.52873
Harmonic Mean : 3.41417
Library: initlib
/numbers {[1 10] 1 range}.
/recip {1 exch div}.

% Arithmetic mean 
numbers dup 0 {+} fold exch length div
% Geometric mean
numbers dup 1 {*} fold exch length recip exp
% Harmonic mean
numbers dup 0 {recip +} fold exch length exch div

PowerShell

$A = 0
$LogG = 0
$InvH = 0

$ii = 1..10
foreach($i in $ii) {
	# Arithmetic mean is computed directly
	$A += $i / $ii.Count
	# Geometric mean is computed using Logarithms
	$LogG += [Math]::Log($i) / $ii.Count
	# Harmonic mean is computed using its inverse
	$InvH += 1 / ($i * $ii.Count)
}

$G = [Math]::Exp($LogG)
$H = 1/$InvH

write-host "Arithmetic mean: A = $A"
write-host "Geometric mean:  G = $G"
write-host "Harmonic mean:   H = $H"

write-host "Is A >= G ? $($A -ge $G)"
write-host "Is G >= H ? $($G -ge $H)"
Output:
Arithmetic mean: A = 5.5
Geometric mean:  G = 4.52872868811676
Harmonic mean:   H = 3.41417152147405
Is A >= G ? True
Is G >= H ? True

Processing

void setup() {
  float[] numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
  println("Arithmetic mean: " + arithmeticMean(numbers));
  println("Geometric mean: " + geometricMean(numbers));
  println("Harmonic mean: " + harmonicMean(numbers));
}

float arithmeticMean(float[] nums) {
  float mean = 0;
  for (float n : nums) {
    mean += n;
  }
  mean = mean / nums.length;
  return mean;
}

float geometricMean(float[] nums) {
  float mean = 1;
  for (float n : nums) {
    mean *= n;
  }
  mean = pow(mean, 1.0 / nums.length);
  return mean;
}

float harmonicMean(float[] nums) {
  float mean = 0;
  for (float n : nums) {
    mean += 1 / n;
  }
  mean = nums.length / mean;
  return mean;
}
Output:
Arithmetic mean: 5.5
Geometric mean: 4.528729
Harmonic mean: 3.4141712

PureBasic

Procedure.d ArithmeticMean()
  For a = 1 To 10
    mean + a
  Next
  ProcedureReturn mean / 10
EndProcedure
Procedure.d GeometricMean()
  mean = 1
  For a = 1 To 10
    mean * a
  Next
  ProcedureReturn Pow(mean, 1 / 10)
EndProcedure
Procedure.d HarmonicMean()
  For a = 1 To 10
    mean.d + 1 / a
  Next
  ProcedureReturn 10 / mean
EndProcedure

If HarmonicMean() <= GeometricMean() And GeometricMean() <= ArithmeticMean()
  Debug "true"
EndIf
Debug ArithmeticMean()
Debug GeometricMean()
Debug HarmonicMean()

Python

Works with: Python version 3
from operator import mul
from functools import reduce


def amean(num):
    return sum(num) / len(num)


def gmean(num):
    return reduce(mul, num, 1)**(1 / len(num))


def hmean(num):
    return len(num) / sum(1 / n for n in num)


numbers = range(1, 11)  # 1..10
a, g, h = amean(numbers), gmean(numbers), hmean(numbers)
print(a, g, h)
assert a >= g >= h
Output:
5.5 4.52872868812 3.41417152147

These are the same in Python 2 apart from requiring explicit float division (either through float() casts or float literals such as 1./n); or better, do a from __future__ import division, which works on Python 2.2+ as well as Python 3, and makes division work consistently like it does in Python 3.

Quackery

Uses root from Integer roots#Quackery.

  [] 10 times [ i^ 1+ join ]

  say "Arithmetic mean:" sp
  0 over witheach +
  over size 8 point$ echo$
  cr
  say " Geometric mean:" sp
  1 over witheach *
  over size 80 ** * 10 root
  10 8 ** 8 point$ echo$
  cr
  say "  Harmonic mean:" sp
  dup size dip
    [ 0 n->v rot
      witheach [ n->v 1/v v+ ] ]
  n->v 2swap v/ 8 point$ echo$
Output:
Arithmetic mean: 5.5
 Geometric mean: 4.52872868
  Harmonic mean: 3.41417152

R

Initialise x

 x <- 1:10

Arithmetic mean

a <- sum(x)/length(x)

or

a <- mean(x)

The geometric mean

g <- prod(x)^(1/length(x))

The harmonic mean (no error checking that )

h <- length(x)/sum(1/x)

Then:

a > g

and

g > h

give both

[1] TRUE

Racket

#lang racket
 
(define (arithmetic xs)
  (/ (for/sum ([x xs]) x)
     (length xs)))
 
(define (geometric xs)
  (expt (for/product ([x xs]) x)
        (/ (length xs))))
 
(define (harmonic xs)
  (/ (length xs)
     (for/sum ([x xs]) (/ x))))

(define xs (range 1 11))
(arithmetic xs)
(geometric xs)
(harmonic xs)
(>= (arithmetic xs) (geometric xs) (harmonic xs))
Output:
5 1/2
4.528728688116765
3 3057/7381
#t

Raku

(formerly Perl 6)

Works with: Rakudo version 2015.12
sub A { ([+] @_) / @_ }
sub G { ([*] @_) ** (1 / @_) }
sub H { @_ / [+] 1 X/ @_ }

say "A(1,...,10) = ", A(1..10);
say "G(1,...,10) = ", G(1..10);
say "H(1,...,10) = ", H(1..10);
Output:
A(1,...,10) = 5.5
G(1,...,10) = 4.52872868811677
H(1,...,10) = 3.41417152147406

REXX

REXX doesn't have a   POW   function, so an   IROOT   (integer root)   function is included here;   it includes an
extra error check if used as a general purpose function that would otherwise yield a complex result.

/*REXX program  computes and displays the   Pythagorean means  [Amean,  Gmean,  Hmean]. */
numeric digits 20                                /*use a little extra for the precision.*/
parse arg n .                                    /*obtain the optional argument from CL.*/
if n=='' | n==","  then n= 10                    /*None specified?  Then use the default*/
sum= 0;  prod= 1;  rSum= 0                       /*initialize sum/product/reciprocal sum*/
$=;                       do #=1  for n;  $= $ # /*generate list by appending # to list.*/
                          sum = sum   +   #      /*compute the sum of all the elements. */
                          prod= prod  *   #      /*compute the product of all elements. */
                          rSum= rSum  + 1/#      /*compute the sum of the reciprocals.  */
                          end   /*#*/
say ' list ='$                                   /*display the list of numbers used.    */
say 'Amean ='  sum / n                           /*calculate & display  arithmetic mean.*/
say 'Gmean ='  Iroot(prod, n)                    /*    "     "     "    geometric    "  */
if result=="[n/a]"  then say '***error***: root' y "can't be even if 1st argument is < 0."
say 'Hmean ='  n   / rSum                        /*    "     "     "    harmonic     "  */
exit 0                                           /*stick a fork in it,  we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
Iroot: procedure; parse arg x 1 ox, y 1 oy       /*get both args, and also a copy of X&Y*/
       if x=0 | x=1 | y=1  then return x         /*handle special case of zero and unity*/
       if y=0              then return 1         /*   "      "      "   " a   zero root.*/
       if x<0 & y//2==0    then return  '[n/a]'  /*indicate result is "not applicable". */
       x= abs(x);          y= abs(y);   m= y - 1 /*use the absolute value for  X and Y. */
       oDigs= digits();    a= oDigs + 5          /*save original digits;  add five digs.*/
       g= (x+1) / y*2                            /*use this as the first guesstimate.   */
       d= 5                                      /*start with 5 dec digs, saves CPU time*/
           do  until d==a;      d= min(d + d, a) /*keep going as digits are increased.  */
           numeric digits d;    f= d - 2         /*limit digits to  original digits + 5.*/
           og=                                   /*use a non─guess for the old G (guess)*/
              do forever;       gm= g**m         /*keep computing at the   Yth   root.  */
              _= format( (m*g*gm + x)/(y*gm),,f) /*this is the nitty─gritty calculation.*/
              if _=g  |  _=og  then leave        /*are we close enough yet?             */
              og= g;            g= _             /*save guess ──► OG; set the new guess.*/
              end   /*forever*/
           end      /*until  */

       g= g * sign(ox);  if oy<0  then  g= 1 / g /*adjust for original X sign; neg. root*/
       numeric digits oDigs;      return   g / 1 /*normalize to original decimal digits.*/
output   when using the default input:
 list = 1 2 3 4 5 6 7 8 9 10
Amean = 5.5
Gmean = 4.5287286881167647622
Hmean = 3.4141715214740550062

Ring

decimals(8)
array = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
see "arithmetic mean = "  + arithmeticMean(array) + nl
see "geometric mean =  "  + geometricMean(array) + nl
see "harmonic mean =  "  + harmonicMean(array) + nl
 
func arithmeticMean a
     return summary(a) / len(a)
 
func geometricMean a
     b = 1
     for i = 1 to len(a)
         b *= a[i]
     next
     return pow(b, (1/len(a)))
 
func harmonicMean a
     b = list(len(a))
     for nr = 1 to len(a)
         b[nr] = 1/a[nr]
     next 
     return len(a) / summary(b)

func summary s
     sum = 0
     for n = 1 to len(s)
         sum += s[n]
     next  
     return sum

Output:

arithmetic mean = 5.50000000
geometric mean =  4.52872869
harmonic mean =  3.41417152

RPL

These words can be used either on vectors or lists.

Works with: HP version 28
≪ → array op 
  ≪ array 1 GET 2 array SIZE
     IF DUP2 > THEN DROP2 ELSE FOR j array GET op EVAL NEXT END      
≫ ≫ 'REDUCE' STO

≪ DUP ≪ + ≫ REDUCE SWAP SIZE /
≫ 'AMEAN' STO
 
≪ DUP ≪ * ≫ REDUCE SWAP SIZE INV ^
≫ 'GMEAN' STO
 
≪ SIZE LAST ≪ INV + ≫ REDUCE /
≫ 'HMEAN' STO
{ 1 2 3 4 5 6 7 8 9 0 } AMEAN
{ 1 2 3 4 5 6 7 8 9 0 } GMEAN
[ 1 2 3 4 5 6 7 8 9 0 ] HMEAN
Output:
3:                 5.5
2:       4.52872868812
1:       3.41417152147

Ruby

Works with: Ruby version 1.9+
class Array
  def arithmetic_mean
    inject(0.0, :+) / length
  end
  
  def geometric_mean
    inject(:*) ** (1.0 / length)
  end
  
  def harmonic_mean
    length / inject(0.0) {|s, m| s + 1.0/m}
  end
end

class Range
  def method_missing(m, *args)
    case m
    when /_mean$/ then to_a.send(m)
    else super
    end
  end
end

p a = (1..10).arithmetic_mean
p g = (1..10).geometric_mean
p h = (1..10).harmonic_mean
# is h < g < a ??
p g.between?(h, a)
Output:
5.5
4.528728688116765
3.414171521474055
true

Run BASIC

bXsum   = 1
for i   = 1 to 10
  sum   = sum + i                ' sum of 1 -> 10
  bXsum = bXsum * i              ' sum i * i
  sum1i = sum1i + (1/i)          ' sum 1/i
next

average   = sum / 10
geometric = bXsum ^ (1/10)
harmonic  = 10/sum1i
  
 print "ArithmeticMean:";average
 print "Geometric Mean:";geometric
 print " Harmonic Mean:";harmonic
  
 if (average >= geometric) and (geometric >= harmonic) then print "True" else print "False"
Output:
Arithmetic Mean:5.5
 Geometric Mean:4.52872869
  Harmonic Mean:3.41417132
True

Rust

fn main() {
    let mut sum = 0.0;
    let mut prod = 1;
    let mut recsum = 0.0;
    for i in 1..11{
        sum += i as f32;
        prod *= i;
        recsum += 1.0/(i as f32);
    } 
    let avg = sum/10.0;
    let gmean = (prod as f32).powf(0.1);
    let hmean = 10.0/recsum;
    println!("Average: {}, Geometric mean: {}, Harmonic mean: {}", avg, gmean, hmean);
    assert!( ( (avg >= gmean) && (gmean >= hmean) ), "Incorrect calculation");

}
Output:
Average: 5.5, Geometric mean:4.528729, Harmonic mean: 3.4141712

Scala

Works with: Scala version 2.8+
def arithmeticMean(n: Seq[Int]) = n.sum / n.size.toDouble
def geometricMean(n: Seq[Int])  = math.pow(n.foldLeft(1.0)(_*_), 1.0 / n.size.toDouble)
def harmonicMean(n: Seq[Int])   = n.size / n.map(1.0 / _).sum

var nums = 1 to 10
var a = arithmeticMean(nums)
var g = geometricMean(nums)
var h = harmonicMean(nums)

println("Arithmetic mean " + a)
println("Geometric mean  " + g)
println("Harmonic mean   " + h)

assert(a >= g && g >= h)
Output:
Arithmetic mean 5.5
Geometric mean  4.528728688116765
Harmonic mean   3.414171521474055

Scheme

Works with: Scheme version RRS
(define (a-mean l)
  (/ (apply + l) (length l)))

(define (g-mean l)
  (expt (apply * l) (/ (length l))))

(define (h-mean l)
  (/ (length l) (apply + (map / l))))

(define (iota start stop)
  (if (> start stop)
      (list)
      (cons start (iota (+ start 1) stop))))

(let* ((l (iota 1 10)) (a (a-mean l)) (g (g-mean l)) (h (h-mean l)))
  (display a)
  (display " >= ")
  (display g)
  (display " >= ")
  (display h)
  (newline)
  (display (>= a g h))
  (newline))
Output:
11/2 >= 4.528728688116765 >= 25200/7381
#t

Seed7

$ include "seed7_05.s7i";
  include "float.s7i";

const array float: numbers is [] (1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0);

const func proc: main is func
  local
    var float: number is 0.0;
    var float: sum is 0.0;
    var float: product is 1.0;
    var float: reciprocalSum is 0.0;
  begin
    for number range numbers do
      sum +:= number;
      product *:= number;
      reciprocalSum +:= 1.0 / number;
    end for;
    writeln("Arithmetic mean: " <& sum / flt(length(numbers)));
    writeln("Geometric mean:  " <& product ** (1.0 / flt(length(numbers))));
    writeln("Harmonic mean:   " <& flt(length(numbers)) / reciprocalSum);
  end func;
Output:
Arithmetic mean: 5.5
Geometric mean:  4.528728961944580078125
Harmonic mean:   3.4141712188720703125

Sidef

func A(a) { a.sum / a.len }
func G(a) { a.prod.root(a.len) }
func H(a) { a.len / a.map{1/_}.sum }

The same thing, using hyper-operators:

func A(a) { a«+» / a.len }
func G(a) { a«*» ** (1/a.len) }
func H(a) { a.len / (a«/«1 «+») }

Calling the functions:

say("A(1,...,10) = ", A(1..10));
say("G(1,...,10) = ", G(1..10));
say("H(1,...,10) = ", H(1..10));
Output:
A(1,...,10) = 5.5
G(1,...,10) = 4.528728688116764762203309337195508793499
H(1,...,10) = 3.414171521474055006096734859775098225173

Smalltalk

Works with: GNU Smalltalk

This extends the class Collection, so these three methods can be called over any kind of collection, it is enough the the objects of the collection understand +, *, raisedTo, reciprocal and /.

Collection extend
[
    arithmeticMean
    [
	^ (self fold: [:a :b| a + b ]) / (self size)
    ]

    geometricMean
    [
	^ (self fold: [:a :b| a * b]) raisedTo: (self size reciprocal)
    ]

    harmonicMean
    [
	^ (self size) / ((self collect: [:x|x reciprocal]) fold: [:a :b| a + b ] )
    ]
]

|a|
a := #(1 2 3 4 5 6 7 8 9 10).

a arithmeticMean asFloat displayNl.
a geometricMean asFloat displayNl.
a harmonicMean asFloat displayNl.

((a arithmeticMean) >= (a geometricMean)) displayNl.
((a geometricMean) >= (a harmonicMean)) displayNl.
Output:
5.5
4.528728688116765
3.414171521474055
true
true

SQL

It may not be possible to calculate a geometric mean in a query, but the other two are easy enough.

--setup
create table averages (val integer);
insert into averages values (1);
insert into averages values (2);
insert into averages values (3);
insert into averages values (4);
insert into averages values (5);
insert into averages values (6);
insert into averages values (7);
insert into averages values (8);
insert into averages values (9);
insert into averages values (10);
-- calculate means
select
  1/avg(1/val) as harm,
  avg(val) as arith
from
  averages;
Output:
      HARM      ARITH
---------- ----------
3.41417152        5.5

Stata

The command ameans prints the arithmetic, geometric and harmonic means, together with confidence intervals.

clear all
set obs 10
gen x=_n
ameans x

    Variable |    Type             Obs        Mean       [95% Conf. Interval]
-------------+---------------------------------------------------------------
           x | Arithmetic           10         5.5        3.334149   7.665851 
             |  Geometric           10    4.528729        2.680672   7.650836 
             |   Harmonic           10    3.414172        2.035664   10.57602 
-----------------------------------------------------------------------------

Swift

    // Utility for easy creation of Double from any Numeric
extension Double {
	init(withNum v: any Numeric) {
		switch v {
		case let ii as any BinaryInteger: self.init(ii)
		case let ff as any BinaryFloatingPoint: self.init(ff)
		default: self.init()
		}
	}
}
    // Extension for numeric collections
extension Collection where Element: Numeric {
	var arithmeticMean: Double {
		self.reduce(0.0, {$0 + Double(withNum: $1)})/Double(self.count)
	}
	var geometricMean: Double {
		pow(self.reduce(1.0, {$0 * Double(withNum: $1)}), 1.0/Double(self.count))
	}
	var harmonicMean: Double {
		Double(self.count) / self.reduce(0.0, {$0 + 1.0/Double(withNum:$1)})
	}
}
//Usage:
var c: [Int] = (1...10).map {$0}

print(c.arithmeticMean)
print(c.geometricMean)
print(c.harmonicMean)

// output:
// 5.5
// 4.528728688116765
// 3.414171521474055

Tcl

proc arithmeticMean list {
    set sum 0.0
    foreach value $list { set sum [expr {$sum + $value}] }
    return [expr {$sum / [llength $list]}]
}
proc geometricMean list {
    set product 1.0
    foreach value $list { set product [expr {$product * $value}] }
    return [expr {$product ** (1.0/[llength $list])}]
}
proc harmonicMean list {
    set sum 0.0
    foreach value $list { set sum [expr {$sum + 1.0/$value}] }
    return [expr {[llength $list] / $sum}]
}

set nums {1 2 3 4 5 6 7 8 9 10}
set A10 [arithmeticMean $nums]
set G10 [geometricMean $nums]
set H10 [harmonicMean $nums]
puts "A10=$A10, G10=$G10, H10=$H10"
if {$A10 >= $G10} { puts "A10 >= G10" }
if {$G10 >= $H10} { puts "G10 >= H10" }
Output:
A10=5.5, G10=4.528728688116765, H10=3.414171521474055
A10 >= G10
G10 >= H10

Ursala

#import std
#import flo

data = ari10(1.,10.)   # arithmetic progression, length 10 with endpoints 1 and 10

a = mean data
g = exp mean ln* data
h = div/1. mean div/*1. data

#cast %eLbX

main = ^(~&,ordered not fleq) <a,g,h>
Output:
(
   <5.500000e+00,4.528729e+00,3.414172e+00>,
   true)

Vala

Most valac setups will need "-X -lm" added to the compile command to include the C math library.

double arithmetic(int[] list){
	double mean;
	double sum = 0;
	foreach(int number in list){
		sum += number;
	} // foreach
	
	mean = sum / list.length;
	
	return mean;
} // end arithmetic mean

double geometric(int[] list){
	double mean;
	double product = 1;
	foreach(int number in list){
		product *= number;
	} // foreach

	mean = Math.pow(product, (1 / (double) list.length));
	
	return mean;
} // end geometric mean

double harmonic(int[] list){
	double mean;
	double sum_inverse = 0;
	foreach(int number in list){
		sum_inverse += (1 / (double) number);
	} // foreach
	
	mean = (double) list.length / sum_inverse;
	
	return mean;
} // end harmonic mean

public static void main(){
	int[] list = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
	
	double arithmetic_mean = arithmetic(list);
	double geometric_mean = geometric(list);
	double harmonic_mean = harmonic(list);
	
	// should be 5.5
	stdout.printf("Arithmetic mean: %s\n", arithmetic_mean.to_string());
	
	// should be 4.528728688116765
	stdout.printf("Geometric mean: %s\n", geometric_mean.to_string());
	
	// should be 4.528728688116765
	stdout.printf("Harmonic mean: %s\n", harmonic_mean.to_string());
}
Output:
Arithmetic mean: 5.5
Geometric mean: 4.5287286881167654
Harmonic mean: 3.4141715214740551

VBA

Uses Excel VBA.

Private Function arithmetic_mean(s() As Variant) As Double
    arithmetic_mean = WorksheetFunction.Average(s)
End Function
Private Function geometric_mean(s() As Variant) As Double
    geometric_mean = WorksheetFunction.GeoMean(s)
End Function
Private Function harmonic_mean(s() As Variant) As Double
    harmonic_mean = WorksheetFunction.HarMean(s)
End Function
Public Sub pythagorean_means()
    Dim s() As Variant
    s = [{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}]
    Debug.Print "A ="; arithmetic_mean(s)
    Debug.Print "G ="; geometric_mean(s)
    Debug.Print "H ="; harmonic_mean(s)
End Sub
Output:
A = 5,5 
G = 4,52872868811677 
H = 3,41417152147406 

VBScript

Function arithmetic_mean(arr)
	sum = 0
	For i = 0 To UBound(arr)
		sum = sum + arr(i)
	Next
	arithmetic_mean = sum / (UBound(arr)+1)
End Function

Function geometric_mean(arr)
	product = 1
	For i = 0 To UBound(arr)
		product = product * arr(i)
	Next
	geometric_mean = product ^ (1/(UBound(arr)+1))
End Function

Function harmonic_mean(arr)
	sum = 0
	For i = 0 To UBound(arr)
		sum = sum + (1/arr(i))
	Next
	harmonic_mean = (UBound(arr)+1) / sum
End Function

WScript.StdOut.WriteLine arithmetic_mean(Array(1,2,3,4,5,6,7,8,9,10))
WScript.StdOut.WriteLine geometric_mean(Array(1,2,3,4,5,6,7,8,9,10))
WScript.StdOut.WriteLine harmonic_mean(Array(1,2,3,4,5,6,7,8,9,10))
Output:
5.5
4.52872868811677
3.41417152147406

Visual Basic .NET

Translation of: C#
Imports System.Runtime.CompilerServices

Module Module1

    <Extension()>
    Function Gmean(n As IEnumerable(Of Double)) As Double
        Return Math.Pow(n.Aggregate(Function(s, i) s * i), 1.0 / n.Count())
    End Function

    <Extension()>
    Function Hmean(n As IEnumerable(Of Double)) As Double
        Return n.Count() / n.Sum(Function(i) 1.0 / i)
    End Function

    Sub Main()
        Dim nums = From n In Enumerable.Range(1, 10) Select CDbl(n)

        Dim a = nums.Average()
        Dim g = nums.Gmean()
        Dim h = nums.Hmean()

        Console.WriteLine("Arithmetic mean {0}", a)
        Console.WriteLine(" Geometric mean {0}", g)
        Console.WriteLine("  Harmonic mean {0}", h)
        Debug.Assert(a >= g AndAlso g >= h)
    End Sub

End Module
Output:
Arithmetic mean 5.5
 Geometric mean 4.52872868811677
  Harmonic mean 3.41417152147406

V (Vlang)

Updated for Vlang version 0.2.2

import math

fn main() {
    mut sum := 0.0
    mut prod :=1.0
    mut recip_sum := 0.0
    n := 10
    
    for val in 1..(n + 1) {
        sum += val
        prod *= val
        recip_sum = recip_sum + ( 1.0 / val )
    }
    
    a := sum / n
    g := math.pow( prod, ( 1.0 / f32(n) ) )
    h := n / recip_sum
    
    result := 'Arithmetic Mean: ${a:3.2f} \nGeometric Mean: ${g:3.2f}\nHarmonic Mean: ${h:3.2f}'
    println( result )
    
    compare := if a >= g && g >= h { "Yes" } else { "Nope" } 
    println('Is A >= G >= H? $compare')
}
Output:
Arithmetic Mean: 5.50
Geometric Mean: 4.53
Harmonic Mean: 3.41
Is A >= G >= H? Yes

Wren

var rng = 1..10
var count = rng.count
var A = rng.reduce { |acc, x| acc + x }/count
var G = rng.reduce { |prod, x| prod * x}.pow(1/count)
var H = rng.reduce { |acc, x| acc + 1/x}.pow(-1) * count

System.print("For the numbers %(rng):")
System.print("  Arithmetic mean = %(A)")
System.print("  Geometric mean  = %(G)")
System.print("  Harmonic mean   = %(H)") 
System.print("  A >= G >= H     = %(A >= G && G >= H)")
Output:
For the numbers 1..10:
  Arithmetic mean = 5.5
  Geometric mean  = 4.5287286881168
  Harmonic mean   = 3.4141715214741
  A >= G >= H     = true

XPL0

include c:\cxpl\codes;

func real Power(X, Y);          \X raised to the Y power
real X, Y;                      \ (from StdLib.xpl)
return Exp(Y * Ln(X));

int  N, Order;
real R, A, A1, G, G1, H, H1;
[A1:= 0.0;  G1:= 1.0;  H1:= 0.0;
Order:= true;
for N:= 1 to 10 do
        [R:= float(N);          \convert integer N to real R
        A1:= A1 + R;
        A:= A1/R;               \arithmetic mean
        G1:= G1 * R;
        G:= Power(G1, 1.0/R);   \geometric mean (Nth root of G1)
        if G>A then Order:= false;
        H1:= H1 + 1.0/R;
        H:= R/H1;               \harmonic mean
        if H>G then Order:= false;
        ];
RlOut(0, A); CrLf(0);
RlOut(0, G); CrLf(0);
RlOut(0, H); CrLf(0);
if not Order then Text(0, "NOT "); 
Text(0, "ALWAYS DECREASING ORDER
");
]
Output:
    5.50000
    4.52873
    3.41417
ALWAYS DECREASING ORDER

zkl

ns:=T(1,2,3,4,5,6,7,8,9,10);
ns.sum(0.0)/ns.len();					   // Arithmetic mean
ns.reduce('*,1.0).pow(1.0/ns.len());			   // Geometric mean
ns.len().toFloat() / ns.reduce(fcn(p,n){ p + 1.0/n },0.0); // Harmonic mean
Output:
5.5
4.52873
3.41417