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Record sound

From Rosetta Code
Task
Record sound
You are encouraged to solve this task according to the task description, using any language you may know.

Record a monophonic 16-bit PCM sound into either memory space, a file or array.

(This task neglects to specify the sample rate, and whether to use signed samples. The programs in this page might use signed 16-bit or unsigned 16-bit samples, at 8000 Hz, 44100 Hz, or any other sample rate. Therefore, these programs might not record sound in the same format.)

AutoHotkey[edit]

name := "sample"
waitsec := 5
Tooltip Recording %name%.wav
MCI_SendString("close all wait")
MCI_SendString("open new type waveaudio alias " . name)
MCI_SendString("set " . name . " time format ms wait")
;MCI_SendString("set " . name . " bitspersample 16 wait")
;MCI_SendString("set " . name . " channels 1 wait")
;MCI_SendString("set " . name . " samplespersec 16000 wait")
;MCI_SendString("set " . name . " alignment 1 wait")
;MCI_SendString("set " . name . " bytespersec 8000 wait")
MCI_SendString("record " . name)
Sleep waitsec*1000
MCI_SendString("stop " . name . " wait")
MCI_SendString("save " . name . " """ . name . ".wav""")
Tooltip Finished ... Playing
MCI_SendString("delete " . name)
MCI_SendString("close " . name . " wait")
MCI_SendString("open """ . name . ".wav"" type waveaudio alias " . name)
MCI_SendString("play " . name . " wait")
MCI_SendString("close " . name . " wait")
Tooltip
Return
 
MCI_SendString(p_lpszCommand,ByRef r_lpszReturnString="",p_hwndCallback=0) {
VarSetCapacity(r_lpszReturnString,512,0)
Return DllCall("winmm.dll\mciSendString" . (A_IsUnicode ? "W":"A")
,"Str",p_lpszCommand ;-- lpszCommand
,"Str",r_lpszReturnString ;-- lpszReturnString
,"UInt",512 ;-- cchReturn
,A_PtrSize ? "Ptr":"UInt",p_hwndCallback ;-- hwndCallback
,"Cdecl Int") ;-- Return type
}
; For more intuitive functions, see the MCI library by jballi.
; doc: http://www.autohotkey.net/~jballi/MCI/v1.1/MCI.html
; download: http://www.autohotkey.net/~jballi/MCI/v1.1/MCI.ahk

BBC BASIC[edit]

      wavfile$ = @dir$ + "capture.wav"
bitspersample% = 16
channels% = 2
samplespersec% = 44100
 
alignment% = bitspersample% * channels% / 8
bytespersec% = alignment% * samplespersec%
 
params$ = " bitspersample " + STR$(bitspersample%) + \
\ " channels " + STR$(channels%) + \
\ " alignment " + STR$(alignment%) + \
\ " samplespersec " + STR$(samplespersec%) + \
\ " bytespersec " + STR$(bytespersec%)
 
SYS "mciSendString", "close all", 0, 0, 0
SYS "mciSendString", "open new type waveaudio alias capture", 0, 0, 0
SYS "mciSendString", "set capture" + params$, 0, 0, 0 TO res%
IF res% ERROR 100, "Couldn't set capture parameters: " + STR$(res% AND &FFFF)
 
PRINT "Press SPACE to start recording..."
REPEAT UNTIL INKEY(1) = 32
 
SYS "mciSendString", "record capture", 0, 0, 0 TO res%
IF res% ERROR 100, "Couldn't start audio capture: " + STR$(res% AND &FFFF)
 
PRINT "Recording, press SPACE to stop..."
REPEAT UNTIL INKEY(1) = 32
 
SYS "mciSendString", "stop capture", 0, 0, 0
SYS "mciSendString", "save capture " + wavfile$, 0, 0, 0 TO res%
IF res% ERROR 100, "Couldn't save to WAV file: " + STR$(res% AND &FFFF)
 
SYS "mciSendString", "delete capture", 0, 0, 0
SYS "mciSendString", "close capture", 0, 0, 0
 
PRINT "Captured audio is stored in " wavfile$

C[edit]

Read/write raw device /dev/dsp. On Linux you need access to said device, meaning probably you should be in audio user group.

#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <fcntl.h>
 
void * record(size_t bytes)
{
int fd;
if (-1 == (fd = open("/dev/dsp", O_RDONLY))) return 0;
void *a = malloc(bytes);
read(fd, a, bytes);
close(fd);
return a;
}
 
int play(void *buf, size_t len)
{
int fd;
if (-1 == (fd = open("/dev/dsp", O_WRONLY))) return 0;
write(fd, buf, len);
close(fd);
return 1;
}
 
int main()
{
void *p = record(65536);
play(p, 65536);
return 0;
}

C++[edit]

Uses Windows MCI

 
#include <iostream>
#include <string>
#include <windows.h>
#include <mmsystem.h>
 
#pragma comment ( lib, "winmm.lib" )
using namespace std;
 
class recorder
{
public:
void start()
{
paused = rec = false; action = "IDLE";
while( true )
{
cout << endl << "==" << action << "==" << endl << endl;
cout << "1) Record" << endl << "2) Play" << endl << "3) Pause" << endl << "4) Stop" << endl << "5) Quit" << endl;
char c; cin >> c;
if( c > '0' && c < '6' )
{
switch( c )
{
case '1': record(); break;
case '2': play(); break;
case '3': pause(); break;
case '4': stop(); break;
case '5': stop(); return;
}
}
}
}
private:
void record()
{
if( mciExecute( "open new type waveaudio alias my_sound") )
{
mciExecute( "record my_sound" );
action = "RECORDING"; rec = true;
}
}
void play()
{
if( paused )
mciExecute( "play my_sound" );
else
if( mciExecute( "open tmp.wav alias my_sound" ) )
mciExecute( "play my_sound" );
 
action = "PLAYING";
paused = false;
}
void pause()
{
if( rec ) return;
mciExecute( "pause my_sound" );
paused = true; action = "PAUSED";
}
void stop()
{
if( rec )
{
mciExecute( "stop my_sound" );
mciExecute( "save my_sound tmp.wav" );
mciExecute( "close my_sound" );
action = "IDLE"; rec = false;
}
else
{
mciExecute( "stop my_sound" );
mciExecute( "close my_sound" );
action = "IDLE";
}
}
bool mciExecute( string cmd )
{
if( mciSendString( cmd.c_str(), NULL, 0, NULL ) )
{
cout << "Can't do this: " << cmd << endl;
return false;
}
return true;
}
 
bool paused, rec;
string action;
};
 
int main( int argc, char* argv[] )
{
recorder r; r.start();
return 0;
}
 

ChucK[edit]

// chuck this with other shreds to record to file
// example> chuck foo.ck bar.ck rec
 
// arguments: rec:<filename>
 
// get name
me.arg(0) => string filename;
if( filename.length() == 0 ) "foo.wav" => filename;
 
// pull samples from the dac
dac => Gain g => WvOut w => blackhole;
// this is the output file name
filename => w.wavFilename;
<<<"writing to file:", "'" + w.filename() + "'">>>;
// any gain you want for the output
.5 => g.gain;
 
// temporary workaround to automatically close file on remove-shred
null @=> w;
 
// infinite time loop...
// ctrl-c will stop it, or modify to desired duration
while( true ) 1::second => now;

Common Lisp[edit]

Translation of: C
 
(defun record (n)
(with-open-file (in "/dev/dsp" :element-type '(unsigned-byte 8))
(loop repeat n collect (read-byte in))
)
)
(defun play (byte-list)
(with-open-file (out "/dev/dsp" :direction :output :element-type '(unsigned-byte 8) :if-exists :append)
(mapcar (lambda (b) (write-byte b out)) byte-list)
)
)
(play (record 65536))
 

GUISS[edit]

Here we activate the Microsoft Windows '95 Sound Recorder:

Start,Programs,Accessories,Sound Recorder,Button:Record


Liberty BASIC[edit]

LB can easily send a MCI string to the OS, or extra routines eg SOX, so a minimal solution could be

 
run "sndrec32.exe"
 

A more direct way is..

 
print "Starting 5 sec. recording..."
r$ =mciSendString$( "open new type waveaudio alias capture")
r$ =mciSendString$( "set capture time format ms bitspersample 16")
r$ =mciSendString$( "set capture channels 1 samplespersec 8000")
r$ =mciSendString$( "set capture alignment 1 bytespersec 8000")
r$ =mciSendString$( "record capture")
timer 5000, [on]
wait
[on]
timer 0
print " .... now stopping the recording."
r$ =mciSendString$( "stop capture")
r$ =mciSendString$( "save capture " +chr$( 34) +"sample.wav" +chr$( 34))
r$ =mciSendString$( "close capture")
print "Done recording."
r$=mciSendString$( "open " +q$ +"sample.wav" +q$ +" type waveaudio alias sfx")
r$=mciSendString$( "play sfx wait")
r$=mciSendString$( "close sfx")
print "Done playing back."
end
 
function mciSendString$( s$)
print s$
buffer$ =space$( 1024) +chr$( 0)
calldll #winmm, "mciSendStringA", s$ as ptr, buffer$ as ptr, 1028 as long, 0 as long, r as long
buffer$ =left$( buffer$, instr( buffer$, chr$( 0)) -1)
if r >0 then
mciSendString$ ="error"
print "returned "; mciSendString$
else
mciSendString$ =""'buffer$
print "OK"
end if
end function
 


LiveCode[edit]

This example sets some aspects of a sound recording individually and also shows use of the sound input dialog where a user can conveniently set them as well, either may be used.
command makeRecording
set the dontUseQT to false -- on windows use true
set the recordFormat to "wave" -- can be wav,aiff, au
set the recordRate to 44.1 -- sample at 44100 Hz
set the recordSampleSize to 16 --default is 8 bit
ask file "Save recording as"
if it is not empty then
answer record --show sound input dialog with presets above
record sound file it -- actual record command
wait 10 seconds
stop recording
end if
end makeRecording

Mathematica[edit]

SystemDialogInput["RecordSound"]

Nim[edit]

Translation of: C
proc record(bytes): auto =
var f = open("/dev/dsp")
result = newSeq[int8](bytes)
discard f.readBytes(result, 0, bytes)
 
proc play(buf) =
var f = open("/dev/dsp", fmWrite)
f.write(buf)
f.close
 
var p = record(65536)
play(p)

OCaml[edit]

Translation of: C
#load "unix.cma"
 
let record bytes =
let buf = String.make bytes '\000' in
let ic = open_in "/dev/dsp" in
let chunk = 4096 in
for i = 0 to pred (bytes / chunk) do
ignore (input ic buf (i * chunk) chunk)
done;
close_in ic;
(buf)
 
let play buf len =
let oc = open_out "/dev/dsp" in
output_string oc buf;
close_out oc
 
let () =
let bytes = 65536 in
let p = record bytes in
play p bytes

PicoLisp[edit]

(in '(rec -q -c1 -tu16 - trim 0 2)  # Record 2 seconds
(make
(while (rd 2)
(link @) ) ) )

Output:

-> (16767 19071 17279 ... 5503 9343 14719)  # 96000 numbers

Python[edit]

import pyaudio
 
chunk = 1024
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 44100
 
p = pyaudio.PyAudio()
 
stream = p.open(format = FORMAT,
channels = CHANNELS,
rate = RATE,
input = True,
frames_per_buffer = chunk)
 
data = stream.read(chunk)
print [ord(i) for i in data]

Racket[edit]

Translation of: C
 
#lang racket
(define (record n) (with-input-from-file "/dev/dsp" ( () (read-bytes n))))
(define (play bs) (display-to-file bs "/dev/dsp" #:exists 'append))
(play (record 65536))
 

Scala[edit]

Library: Scala
import java.io.{File, IOException}
import javax.sound.sampled.{AudioFileFormat, AudioFormat, AudioInputStream}
import javax.sound.sampled.{AudioSystem, DataLine, LineUnavailableException, TargetDataLine}
 
object SoundRecorder extends App {
// record duration, in milliseconds
final val RECORD_TIME = 60000 // 1 minute
 
// path and format of the wav file
val (wavFile, fileType) = (new File("RecordAudio.wav"), AudioFileFormat.Type.WAVE)
val format = new AudioFormat(/*sampleRate =*/ 16000f,
/*sampleSizeInBits =*/ 16,
/*channels =*/ 2,
/*signed =*/ true,
/*bigEndian =*/ true)
 
val info = new DataLine.Info(classOf[TargetDataLine], format)
val line: TargetDataLine = AudioSystem.getLine(info).asInstanceOf[TargetDataLine]
 
// Entry to run the program
 
// Creates a new thread that waits for a specified of time before stopping
new Thread(new Runnable() {
def run() {
try {
Thread.sleep(RECORD_TIME)
} catch {
case ex: InterruptedException => ex.printStackTrace()
}
finally {
line.stop()
line.close()
}
println("Finished")
}
}).start()
 
//Captures the sound and record into a WAV file
try {
// checks if system supports the data line
if (AudioSystem.isLineSupported(info)) {
line.open(format)
line.start() // start capturing
println("Recording started")
AudioSystem.write(new AudioInputStream(line), fileType, wavFile)
} else println("Line not supported")
} catch {
case ex: LineUnavailableException => ex.printStackTrace()
case ioe: IOException => ioe.printStackTrace()
}
}

Tcl[edit]

Library: Snack
package require sound
 
# Helper to do a responsive wait
proc delay t {after $t {set ::doneDelay ok}; vwait ::doneDelay}
 
# Make an in-memory recording object
set recording [snack::sound -encoding "Lin16" -rate 44100 -channels 1]
 
# Set it doing the recording, wait for a second, and stop
$recording record -append true
delay 1000
$recording stop
 
# Convert the internal buffer to viewable numbers, and print them out
binary scan [$recording data -byteorder littleEndian] s* words
puts [join $words ", "]
 
# Destroy the recording object
$recording destroy