Category:Limbo: Difference between revisions
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Limbo is the application programming language for Inferno. Syntactically similar to [[C]], it has several features that make it simpler, safer and yet more powerful and better suited to the development of concurrent, distributed systems. The Limbo compiler generates architecture independent object code which is then interpreted by the Inferno Virtual Machine or compiled just before runtime to improve performance. This ensures that Limbo applications are completely portable across all Inferno platforms.[[#Citation|[1]]] |
Limbo is the application programming language for Inferno. Syntactically similar to [[C]], it has several features that make it simpler, safer and yet more powerful and better suited to the development of concurrent, distributed systems. The Limbo compiler generates architecture independent object code which is then interpreted by the Inferno Virtual Machine or compiled just before runtime to improve performance. This ensures that Limbo applications are completely portable across all Inferno platforms.[[#Citation|[1]]] |
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Limbo's approach to concurrency was inspired by Hoare's Communicating Sequential Processes (CSP).[[#Citation|[2]]] |
Limbo's approach to concurrency was inspired by Hoare's Communicating Sequential Processes ([[CSP]]).[[#Citation|[2]]] |
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==Citations== |
==Citations== |
Revision as of 12:17, 14 May 2010
Limbo
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Limbo.
This programming language may be used to instruct a computer to perform a task.
Official website |
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Garbage collected: | Yes |
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See Also: |
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Limbo is the application programming language for Inferno. Syntactically similar to C, it has several features that make it simpler, safer and yet more powerful and better suited to the development of concurrent, distributed systems. The Limbo compiler generates architecture independent object code which is then interpreted by the Inferno Virtual Machine or compiled just before runtime to improve performance. This ensures that Limbo applications are completely portable across all Inferno platforms.[1]
Limbo's approach to concurrency was inspired by Hoare's Communicating Sequential Processes (CSP).[2]
Citations
See Also
Subcategories
This category has the following 3 subcategories, out of 3 total.
@
- Limbo examples needing attention (empty)
- Limbo Implementations (empty)
- Limbo User (2 P)
Pages in category "Limbo"
The following 24 pages are in this category, out of 24 total.