Category:GDScript
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GDScript
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using GDScript.
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (bytecode) |
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Garbage collected: | Yes |
Parameter passing methods: | By reference, By value |
Type safety: | Safe |
Type checking: | Dynamic, Static |
Lang tag(s): | GDScript |
See Also: |
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GDScript is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).
The GDScript documentation can be found here : Documentation
Pages in category "GDScript"
The following 26 pages are in this category, out of 26 total.