Category:GDScript

From Rosetta Code
Language
GDScript
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Parameter passing methods: By reference, By value
Type safety: Safe
Type checking: Dynamic, Static
Lang tag(s): GDScript
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using GDScript.

GDScript is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

The GDScript documentation can be found here : Documentation

The GDScript grammar

Frequently asked questions

Pages in category "GDScript"

The following 2 pages are in this category, out of 2 total.