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Category:Futhark

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Revision as of 16:08, 12 September 2016 by rosettacode>Athas (Add some content)
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Language
Futhark
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (machine code)
Garbage collected: Yes
Parameter passing methods: By value
Type strength: Strong
Type expression: Implicit
Type checking: Static
Lang tag(s): futhark
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using Futhark.

Futhark is a small programming language designed to be compiled to efficient GPU code. It is a statically typed, data-parallel, and purely functional array language, and comes with a heavily optimising ahead-of-time compiler that generates GPU code via OpenCL. Futhark is not designed for graphics programming, but instead uses the compute power of the GPU to accelerate data-parallel array computations. The language support regular nested data-parallelism, as well as a form of imperative-style in-place modification of arrays, while still preserving the purity of the language via the use of a uniqueness type system.

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