In this task, the goal is to create an associative array (also known as a dictionary, map, or hash).

Task
Associative array/Creation
You are encouraged to solve this task according to the task description, using any language you may know.

ActionScript

Because ActionScript does not have associative arrays in the normal sense, Object objects are used instead and keys are simply properties on those objects. <lang actionscript>var map:Object = {key1: "value1", key2: "value2"}; trace(map['key1']); // outputs "value1"

// Dot notation can also be used trace(map.key2); // outputs "value2"

// More keys and values can then be added map['key3'] = "value3"; trace(map['key3']); // outputs "value3"</lang> Note: The Object only supports String keys. To use an object as a key, try the flash.utils.Dictionary class.

Ada

Works with: GNAT version GPL 2007

<lang ada>with Ada.Containers.Ordered_Maps; with Ada.Strings.Unbounded; use Ada.Strings.Unbounded; with Ada.Text_IO;

procedure Associative_Array is

  -- Instantiate the generic package Ada.Containers.Ordered_Maps
  package Associative_Int is new Ada.Containers.Ordered_Maps(Unbounded_String, Integer);
  use Associative_Int;
 
  Color_Map : Map;
  Color_Cursor : Cursor;
  Success : Boolean;
  Value : Integer;

begin

  -- Add values to the ordered map
  Color_Map.Insert(To_Unbounded_String("Red"), 10, Color_Cursor, Success);
  Color_Map.Insert(To_Unbounded_String("Blue"), 20, Color_Cursor, Success);
  Color_Map.Insert(To_Unbounded_String("Yellow"), 5, Color_Cursor, Success);
  -- retrieve values from the ordered map and print the value and key
  -- to the screen
  Value := Color_Map.Element(To_Unbounded_String("Red"));
  Ada.Text_Io.Put_Line("Red:" & Integer'Image(Value));
  Value := Color_Map.Element(To_Unbounded_String("Blue"));
  Ada.Text_IO.Put_Line("Blue:" & Integer'Image(Value));
  Value := Color_Map.Element(To_Unbounded_String("Yellow"));
  Ada.Text_IO.Put_Line("Yellow:" & Integer'Image(Value));

end Associative_Array;</lang>

ALGOL 68

Translation of: C++
Works with: ALGOL 68 version Standard - no extensions to language used
Works with: ALGOL 68G version Any - tested with release mk15-0.8b.fc9.i386

<lang algol68>main:(

 MODE COLOR = BITS;
 FORMAT color repr = $"16r"16r6d$;
 # This is an associative array which maps strings to ints #
 MODE ITEM = STRUCT(STRING key, COLOR value);
 REF[]ITEM color map items := LOC[0]ITEM;
 PROC color map find = (STRING color)REF COLOR:(
   REF COLOR out;
  1. linear search! #
   FOR index FROM LWB key OF color map items TO UPB key OF color map items DO
     IF color = key OF color map items[index] THEN 
       out := value OF color map items[index]; GO TO found
     FI
   OD;
     NIL EXIT
   found:
     out
 );
 PROC color map = (STRING color)REF COLOR:(
   REF COLOR out = color map find(color);
   IF out :=: REF COLOR(NIL) THEN # extend color map array #
     HEAP[UPB key OF color map items + 1]ITEM color map append;
     color map append[:UPB key OF color map items] := color map items;
     color map items := color map append;
     value OF (color map items[UPB value OF color map items] := (color, 16r000000)) # black #
   ELSE
     out
   FI
 );
 
 # First, populate it with some values #
 color map("red") := 16rff0000;
 color map("green") := 16r00ff00;
 color map("blue") := 16r0000ff;
 color map("my favourite color") := 16r00ffff;
 
 # then, get some values out #
 COLOR color := color map("green"); # color gets 16r00ff00 # 
 color := color map("black"); # accessing unassigned values assigns them to 16r0 #
 
 # get some value out without accidentally inserting new ones #
 REF COLOR value = color map find("green");
 IF value :=: REF COLOR(NIL) THEN
   put(stand error, ("color not found!", new line))
 ELSE
   printf(($"green: "f(color repr)l$, value))
 FI;
 
 # Now I changed my mind about my favourite color, so change it #
 color map("my favourite color") := 16r337733;
 
 # print out all defined colors #
 FOR index FROM LWB color map items TO UPB color map items DO
   ITEM item = color map items[index];
   putf(stand error, ($"color map("""g""") = "f(color repr)l$, item))
 OD;
 FORMAT fmt;
 FORMAT comma sep = $"("n(UPB color map items-1)(f(fmt)", ")f(fmt)")"$;
 fmt := $""""g""""$;
 printf(($g$,"keys: ", comma sep, key OF color map items, $l$));
 fmt := color repr;
 printf(($g$,"values: ", comma sep, value OF color map items, $l$))

)</lang> Output: <lang algol68>green: 16r00ff00 color map("red") = 16rff0000 color map("green") = 16r00ff00 color map("blue") = 16r0000ff color map("my favourite color") = 16r337733 color map("black") = 16r000000 keys: ("red", "green", "blue", "my favourite color", "black") values: (16rff0000, 16r00ff00, 16r0000ff, 16r337733, 16r000000)</lang>

APL

Works with: Dyalog APL

<lang apl>⍝ Create a namespace ("hash")

     X←⎕NS ⍬
     
     ⍝ Assign some names
     X.this←'that'
     X.foo←88
     
     ⍝  Access the names
     X.this

that

     ⍝  Or do it the array way
     X.(foo this)

88 that

     ⍝  Namespaces are first class objects
     sales ← ⎕NS ⍬
     sales.(prices quantities) ← (100 98.4 103.4 110.16) (10  12 8  10)
     sales.(revenue ← prices +.× quantities)
     sales.revenue

4109.6</lang>

AWK

Arrays in AWK are indeed associative arrays. <lang awk>BEGIN {

 a["red"] = 0xff0000
 a["green"] = 0x00ff00
 a["blue"] = 0x0000ff
 for (i in a) {
   printf "%8s %06x\n", i, a[i] 
 }
 # deleting a key/value
 delete a["red"]
 for (i in a) {
   print i
 }
 # check if a key exists
 print ( "red" in a )   # print 0
 print ( "blue" in a )  # print 1

}</lang>

AutoHotkey

AutoHotkey does not have typical arrays. However, variable names can be concatenated, simulating associative arrays. Just without the syntactic sugar of '[]'. <lang AutoHotkey>arrayX1 = first arrayX2 = second arrayX3 = foo arrayX4 = bar Loop, 4

 Msgbox % arrayX%A_Index%</lang>

C

Standard C libraries have not an associative array facility. So programmer must implement their own hashes, or use existing non standard libraries. I have not found de facto standard libraries (i.e. libraries so widespread and well-known that could be considered standard).

Here I have used Judy.

Library: Judy

<lang c>#include <stdio.h>

  1. include <Judy.h>

int main() {

 Pvoid_t assarray = (Pvoid_t) NULL;
 PWord_t value;
 int retval;
 /* populating */
 JSLI(value, assarray, "red");
 *value = 0xff0000;
 JSLI(value, assarray, "green");
 *value = 0x00ff00;
 JSLI(value, assarray, "blue");
 *value = 0x0000ff;
 /* retrieving existent */
 JSLG(value, assarray, "blue");
 printf("blue is #%06x\n", *value);
 /* unknown key */
 JSLG(value, assarray, "nonexistingkey");
 if ( value == NULL ) { fprintf(stderr, "key 'nonexistingkey' does not exists\n"); }
 /* deleting */
 JSLD(retval, assarray, "red");
 JSLG(value, assarray, "red");
 if ( value == NULL ) { fprintf(stderr, "key red does not exist anymore\n"); }
 JudySLFreeArray(&assarray, PJE0);
 return 0;

}</lang>

C++

The C++ standard defines std::map as a means of creating an association between a key of one arbitrary type and a value of another arbitrary type. This requires the inclusion of the standard header map.

<lang cpp>#include <map></lang>

Creation

To create a simple map whose key is of type A and whose value is of type B, one would define the variable like so: <lang cpp>std::map<A, B> exampleMap</lang>

If one wanted to us a key type of int and a value of double, you would define it like so:

<lang cpp>std::map<int, double> exampleMap</lang>

Insertion

Once we've created our map, we've got a couple different ways to insert the value. Let's use an example key of 7, and an exable value of 3.14.

Operator[]

The first method is using the [] operator. <lang cpp>exampleMap[7] = 3.14</lang>

Of course, you can use a variable (or any rvalue of the correct type) for the key or value parameters: <lang cpp>int myKey = 7; double myValue = 3.14; exampleMap[myKey] = myValue;</lang>

insert()

The second approach is a little more complicated. We have to use the pair<> template: <lang cpp>exampleMap.insert(std::pair<int, double>(7,3.14));</lang>

Lookup

As with insertion, there are a couple ways we can retrieve the value.

operator[]

We use it as an rvalue, supplying the correct key: <lang cpp>myValue = exampleMap[myKey]</lang> If the value doesn't already exist, a default-constructed object of the value's type will be inserted using the key you specified, and that default value will be returned.

find()

Alternatively, you can look up a value by using find(), storing its return value in an iterator, and comparing the iterator against the map's end() sentinal value: <lang cpp>double myValue = 0.0; std::map<int, double>::iterator myIterator = exampleMap.find(myKey); if(exampleMap.end() != myIterator) {

 // Return the value for that key.
 myValue = myIterator->second;</lang cpp>

}</lang>

The need for the ->second code is because our iterator points to a pair<>(), and our value is the second member of that pair.

This code assigns a 0 to myValue if the map contained a value.

Example

This simple program creates a map, assigns a value to that map, retrieves a value from that map, and prints the value to STDOUT. <lang cpp>#include <map>

  1. include <iostreams>

int main() {

 // Create the map.
 std::map<int, double> exampleMap;
 // Choose our key
 int myKey = 7;
 // Choose our value
 double myValue = 3.14;
 // Assign a value to the map with the specified key.
 exampleMap[myKey] = myValue;
 // Retrieve the value
 double myRetrievedValue = exampleMap[myKey];
 // Display our retrieved value.
 std::cout << myRetrievedValue << std::endl;
 // main() must return 0 on success.
 return 0;

}</lang>

C#

Platform: .NET 1.x <lang csharp>System.Collections.HashTable map = new System.Collections.HashTable(); map["key1"] = "foo";</lang>

Platform: .NET 2.0 <lang csharp>Dictionary<string, string> map = new Dictionary<string,string>(); map[ "key1" ] = "foo";</lang>

Works with: C# version 3.0+

<lang csharp>var map = new Dictionary<string, string> Template:"key1", "foo";</lang>

ColdFusion

<lang cfm><cfset myHash = structNew()> <cfset myHash.key1 = "foo"> <cfset myHash["key2"] = "bar"> <cfset myHash.put("key3","java-style")></lang>

In ColdFusion, a map is literally a java.util.HashMap, thus the above 3rd method is possible.

Common Lisp

<lang lisp>;; default :test is #'eql, which is suitable for numbers only,

or for implementation identity for other types!
Use #'equalp if you want case-insensitive keying on strings.

(setf my-hash (make-hash-table :test #'equal)) (setf (gethash "H2O" my-hash) "Water") (setf (gethash "HCl" my-hash) "Hydrochloric Acid") (setf (gethash "CO" my-hash) "Carbon Monoxide")

That was actually a hash table, an associative array or
alist is written like this

(defparameter *legs* '((cow . 4) (flamingo . 2) (centipede . 100)))

you can use assoc to do lookups and cons new elements onto it to make it longer.</lang>

D

<lang d>int[string] hash = ["foo":42, "bar":100]; assert("foo" in hash);</lang>

E

<lang e>[].asMap() # immutable, empty ["one" => 1, "two" => 2] # immutable, 2 mappings [].asMap().diverge() # mutable, empty ["one" => 2].diverge(String, float64) # mutable, initial contents,

                                       #   typed (coerces to float)</lang>

Factor

Associative mappings follow the associative protocol. See the docs. Here's an example using a hashtable that can be run in the listener : <lang factor>H{ { "one" 1 } { "two" 2 } } { [ "one" swap at . ]

 [ 2 swap value-at . ]
 [ "three" swap at . ]
 [ [ 3 "three" ] dip set-at ]
 [ "three" swap at . ] } cleave</lang>

Forth

Works with: GNU Forth version 0.6.2

The Forth dictionary is normally only used for function and symbol definitions, but you can also define separate wordlists for holding functions or data. There is no special syntax in the language for this, but you can define your own. All of Forth's defining words are available for adding things to the wordlist, but CREATE is most generic.

<lang forth>: get ( key len table -- data ) \ 0 if not present

 search-wordlist if
   >body @
 else 0 then ;
put ( data key len table -- )
 >r 2dup r@ search-wordlist if
   r> drop nip nip
   >body !
 else
   r> get-current >r set-current      \ switch definition word lists
   nextname create ,
   r> set-current
 then ;
wordlist constant bar

5 s" alpha" bar put 9 s" beta" bar put 2 s" gamma" bar put s" alpha" bar get . \ 5 8 s" Alpha" bar put \ Forth dictionaries are normally case-insensitive s" alpha" bar get . \ 8</lang> This is not necessarily a good option in all Forths, as the dictionary may be implemented as a simple linked list (normally not a problem because the dictionary is only used for compiling and interactive interpretation). GNU Forth and many other hosted Forths use hash tables for the dictionary, so this is a fine choice. If you need case-sensitive keys, GNU Forth has table and table-find, replacing wordlist and search-wordlist, respectively.

(The use of nextname ( str len -- ) is a GNU Forth extension to create; there is no means in the ANS standard to use a string on the stack to create a dictionary entry.)

Hashtable for mapping strings to integer <lang forth>include ffl/hct.fs

\ Create a hash table 'table' in the dictionary with a starting size of 10

10 hct-create htable

\ Insert entries

5 s" foo" htable hct-insert

10 s" bar" htable hct-insert 15 s" baz" htable hct-insert

\ Get entry from the table

s" bar" htable hct-get [IF]

 .( Value:) . cr

[ELSE]

 .( Entry not present.) cr

[THEN]</lang>

Groovy

Create an empty map and add values <lang groovy>map = [:] map[7] = 7 map['foo'] = 'foovalue' map.put('bar', 'barvalue') map.moo = 'moovalue'

assert 7 == map[7] assert 'foovalue' == map.foo assert 'barvalue' == map['bar'] assert 'moovalue' == map.get('moo')</lang>

Create a pre-populated map and verify values <lang groovy>map = [7:7, foo:'foovalue', bar:'barvalue', moo:'moovalue']

assert 7 == map[7] assert 'foovalue' == map.foo assert 'barvalue' == map['bar'] assert 'moovalue' == map.get('moo')</lang>

Haskell

Works with: GHC

<lang haskell>import Data.Map

dict = fromList [("key1","val1"), ("key2","val2")]</lang>

Icon

<lang icon>procedure main()

  local t
  t := table() 
  t["foo"] := "bar"
  write(t["foo"])

end</lang>

J

<lang J> coclass 'assocArray'

 create=: 3 :'erase COCREATOR'
 get=: ".
 set=:4 :'(x)=:y'</lang>

Example use:

   example=: conew~'assocArray'
   'foo' set__example 1 2 3
1 2 3
   'bar' set__example 4 5 6
4 5 6
   get__example 'foo'
1 2 3
   foo__example
1 2 3
   bletch__example=: 7 8 9
   get__example 'bletch'
7 8 9

Java

Works with: Java version 1.5+

Defining the Map: <lang java5>Map<String, Integer> map = new HashMap<String, Integer>(); map.put("foo", 5); map.put("bar", 10); map.put("baz", 15); map.put("foo", 6);</lang> "Putting" a value for a key that already exists ("map.put("foo", 6)" in this example) will replace and return the old value for the key.

Initializing a Map as a class member: <lang java5>public static Map<String, Integer> map = new HashMap<String, Integer>(){{

  put("foo", 5);
  put("bar", 10);
  put("baz", 15);
  put("foo", 6);

}};</lang> Retrieving a value: <lang java5>map.get("foo"); // => 5 map.get("invalid"); // => null</lang> Note that it is possible to put null as a value, so null being returned by get is not sufficient for determining that the key is not in the Map. There is a containsKey method for that.

Iterate over keys: <lang java5>for (String key: map.keySet())

  System.out.println(key);</lang>

Iterate over values: <lang java5>for (int value: map.values())

  System.out.println(value);</lang>

Iterate over key, value pairs: <lang java5>for (Map.Entry<String, Integer> entry: map.entrySet())

  System.out.println(entry.getKey() + " => " + entry.getValue());</lang>

JavaScript

In Javascript we make an associative array from an empty object, otherwise if we make it from an array we'll get all the Array object's method and properties when we iterate over it <lang javascript>var assoc = {}; assoc['foo'] = 'bar'; assoc['another-key'] = 3; assoc.thirdKey = 'we can also do this!'; for(key in assoc) {

 alert('key:"'+key+'", value:"'+assoc[key]+'"');

}</lang>

The above associative array can also be constructed using Javascript's object literal syntax <lang javascript>var assoc = {

 foo:'bar',
 'another-key':3, //the key can either be enclosed by quotes or not

};</lang>

Notice the quotes on some names. When quoting the names you avoid potential collisions with reserved JavaScript key words. http://www.quackit.com/javascript/javascript_reserved_words.cfm

UCB Logo has "property lists" which associate names with values. They have their own namespace. <lang logo>pprop "animals "cat 5 pprop "animals "dog 4 pprop "animals "mouse 11 print gprop "animals "cat  ; 5 remprop "animals "dog show plist "animals  ; [mouse 11 cat 5]</lang>

Lua

Lua tables are Hashes <lang lua>hash = {} hash[ "key-1" ] = "val1" hash[ "key-2" ] = 1 hash[ "key-3" ] = {}</lang> Returns nil on unknown key.

Objective-C

Works with: gcc

You can use a NSDictionary to create an immutable hash. A dictionary can contain only objects; if you want store non objects like integer, you have to box it in NSNumber. <lang objc>NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys:

   @"Joe Doe", @"name",
   [NSNumber numberWithUnsignedInt:42], @"age",
   [NSNull null], @"extra",
   nil];</lang>

To create a mutable dictionary, use NSMutableDictionary: <lang objc>NSMutableDictionary *dict = [NSMutableDictionary dictionary]; [dict setObject:@"Joe Doe" forKey:@"name"]; [dict setObject:[NSNumber numberWithInt:42] forKey:@"age"];</lang>

You can access value with objectForKey:. If a key does not exists, nil is returned. <lang objc>NSString *name = [dict objectForKey:@"name"]; unsigned age = [dict objectForKey:@"age"] unsignedIntValue]; id missing = [dict objectForKey:@"missing"];</lang>

OCaml

Hash table

A simple idiom to create a hash table mapping strings to integers: <lang ocaml>let hash = Hashtbl.create 0;; List.iter (fun (key, value) -> Hashtbl.add hash key value)

 ["foo", 5; "bar", 10; "baz", 15];;</lang>

To retrieve a value: <lang ocaml>let bar = Hashtbl.find hash "bar";; (* bar = 10 *)</lang> To retrieve a value, returning a default if the key is not found: <lang ocaml>let quux = try Hashtbl.find hash "quux" with Not_found -> some_value;;</lang>

Binary tree

A simple idiom to create a persistent binary tree mapping strings to integers: <lang ocaml>module String = struct

  type t = string
  let compare = Pervasives.compare

end module StringMap = Map.Make(String);;

let map =

 List.fold_left
   (fun map (key, value) -> StringMap.add key value map)
   StringMap.empty
   ["foo", 5; "bar", 10; "baz", 15]
</lang>

To retrieve a value: <lang ocaml>let bar = StringMap.find "bar" map;; (* bar = 10 *)</lang> To retrieve a value, returning a default if the key is not found: <lang ocaml>let quux = try StringMap.find "quux" map with Not_found -> some_value;;</lang>

Oz

A mutable map is called a 'dictionary' in Oz: <lang oz>declare

 Dict = {Dictionary.new}

in

 Dict.foo := 5
 Dict.bar := 10
 Dict.baz := 15
 Dict.foo := 20
 {Inspect Dict}</lang>

'Records' can be consideres immutable maps: <lang oz>declare

 Rec = name(foo:5 bar:10 baz:20)

in

 {Inspect Rec}</lang>

Perl

Hash

Definition: <lang perl># using => key does not need to be quoted unless it contains special chars my %hash = (

 key1 => 'val1',
 'key-2' => 2,
 three => -238.83,
 4 => 'val3',

);

  1. using , both key and value need to be quoted if containing something non-numeric in nature

my %hash = (

 'key1', 'val1',
 'key-2', 2,
 'three', -238.83,
 4, 'val3',

);</lang>

Use: <lang perl>print $hash{key1};

$hash{key1} = 'val1';

@hash{'key1', 'three'} = ('val1', -238.83);</lang>

HashRef

Definition: <lang perl>my $hashref = {

key1 => 'val1',
 'key-2' => 2,
 three => -238.83,
 4 => 'val3',

}</lang>

Use: <lang perl>print $hash->{key1};

$hash->{key1} = 'val1';

@hash->{'key1', 'three'} = ('val1', -238.83);</lang>

Perl 6

Works with: Rakudo version #22 "Thousand Oaks"

The fatarrow, =>, is no longer just a quoting comma; it now constructs a Pair object. But you can still define a hash with an ordinary list of even length.

<lang perl6>my %h1 = key1 => 'val1', 'key-2' => 2, three => -238.83, 4 => 'val3'; my %h2 = 'key1', 'val1', 'key-2', 2, 'three', -238.83, 4, 'val3';</lang>

Hash elements and hash slices now use the same sigil as the whole hash. This is construed as a feature. Curly braces no longer auto-quote, but Perl 6's qw (shortcut < ... >) now auto-subscripts.

<lang perl6>say %h1{'key1'}; say %h1<key1>; %h1<key1> = 'val1'; %h1<key1 three> = 'val1', -238.83;</lang>

Special syntax is no longer necessary to access a hash stored in a scalar.

<lang perl6>my $h = {key1 => 'val1', 'key-2' => 2, three => -238.83, 4 => 'val3'}; say $h<key1>;</lang>

PHP

<lang php>$array = array(); $array['foo'] = 'bar'; $array['bar'] = 'foo';

echo($array['foo']); // bar echo($array['moo']); // Undefined index

//alternative (inline) way $array2 = array('fruit' => 'apple',

               'price' => 12.96,
               'colour' => 'green');</lang>

Iterate over key/value

<lang php>foreach($array as $key => $value) {

  echo "Key: $key Value: $value";

}</lang>

PicoLisp

Here we use symbol properties. Other possiblities could be index trees or association lists.

<lang PicoLisp>(put 'A 'foo 5) (put 'A 'bar 10) (put 'A 'baz 15) (put 'A 'foo 20)

(get 'A 'bar)

-> 10

(get 'A 'foo)

-> 20

(show 'A)

A NIL

  foo 20
  bar 10
  baz 15</lang>

Pop11

<lang pop11>;;; Create expandable hash table of initial size 50 and with default

value 0 (default value is returned when the item is absent).

vars ht = newmapping([], 50, 0, true);

Set value corresponding to string 'foo'

12 -> ht('foo');

print it

ht('foo') =>

Set value corresponding to vector {1 2 3}

17 -> ht({1 2 3});

print it

ht({1 2 3}) =>

Set value corresponding to number 42 to vector {0 1}

{0 1} -> ht(42);

print it

ht(42) =>

Iterate over keys printing keys and values.
appproperty(ht,
   procedure (key, value);
     printf(value, '%p\t');
     printf(key, '%p\n');
    endprocedure);</lang>

PowerShell

Am empty hash table can be created with <lang powershell>$hashtable = @{}</lang> A hash table can be initialized with key/value pairs: <lang powershell>$hashtable = @{

   "key1" = "value 1"
   "key2" = 5

}</lang> Individual values can be assigned or replaced by either using a property-style access method or indexing into the table with the given key: <lang powershell>$hashtable.foo = "bar" $hashtable['bar'] = 42 $hashtable."a b" = 3.14 # keys can contain spaces, property-style access needs quotation marks, then $hashtable[5] = 8 # keys don't need to be strings</lang> Similarly, values can be retrieved using either syntax: <lang powershell>$hashtable.key1 # value 1 $hashtable['key2'] # 5</lang>

PureBasic

Hashes are a built-in type called Map in Purebasic.

<lang python>NewMap dict.s() dict("country") = "Germany" Debug dict("country")</lang>

Python

Hashes are a built-in type called dictionaries (or mappings) in Python.

<lang python>hash = dict() # 'dict' is the dictionary type. hash = dict(red="FF0000", green="00FF00", blue="0000FF") hash = { 'key1':1, 'key2':2, } value = hash[key]</lang>

Numerous methods exist for the mapping type http://docs.python.org/lib/typesmapping.html

<lang python># empty dictionary d = {} d['spam'] = 1 d['eggs'] = 2

  1. dictionaries with two keys

d1 = {'spam': 1, 'eggs': 2} d2 = dict(spam=1, eggs=2)

  1. dictionaries from tuple list

d1 = dict([('spam', 1), ('eggs', 2)]) d2 = dict(zip(['spam', 'eggs'], [1, 2]))

  1. iterating over keys

for key in d:

 print key, d[key]
  1. iterating over (key, value) pairs

for key, value in d.iteritems():

 print key, value</lang>

Note: Python dictionary keys can be of any arbitrary "hashable" type. The following contains several distinct key value pairs:

<lang python>myDict = { '1': 'a string', 1: 'an integer', 1.0: 'a floating point number', (1,): 'a tuple' }</lang>

(Some other languages such as awk and Perl evaluate all keys such that numerically or lexically equivalent expressions become identical entries in the hash or associative array).

User defined classes which implement the __hash__() special method can also be used as dictionary keys. It's the responsibility of the programmer to ensure the properties of the resultant hash value. The instance object's unique ID (accessible via the id() built-in function) is commonly used for this purpose.

R

The R object which is the most similar to an associative array is called list; a list can take labels (tags) <lang R>a <- list(a=1, b=2, c=3.14, d="xyz")</lang>

If tags are omitted, numerical tags in increasing order (from 1) are assigned.

<lang R>print(a$a) # [1] 1 print(a$d) # [1] "xyz"</lang>

But we can always access the element of a list with its numeric index, or take directly the value:

<lang R>print(a[4])</lang>

outputs:

$d
[1] "xyz"

while

<lang R>print(a4)</lang>

outputs "xyz"


Raven

<lang raven>{ 'a' 1 'b' 2 'c' 3.14 'd' 'xyz' } as a_hash a_hash print

hash (4 items)

a => 1
b => 2
c => 3.14
d => "xyz"

a_hash 'c' get # get key 'c' 6.28 a_hash 'c' set # set key 'c' a_hash.'c' # get key 'c' shorthand 6.28 a_hash:'c' # set key 'c' shorthand</lang>

Null is returned for unknown keys.

Ruby

A hash object that returns nil for unknown keys <lang ruby>hash={} hash[666]='devil' hash[777] # => nil hash[666] # => 'devil'</lang>

A hash object that returns 'unknown key' for unknown keys <lang ruby>hash=Hash.new('unknown key') hash[666]='devil' hash[777] # => 'unknown key' hash[666] # => 'devil'</lang>

A hash object that returns "unknown key #{key}" for unknown keys <lang ruby>hash=Hash.new{|h,k|h[k]="unknown key #{k}"} hash[666]='devil' hash[777] # => 'unknown key 777' hash[666] # => 'devil'</lang>

Scala

<lang scala>// immutable maps var map = Map(1 -> 2, 3 -> 4, 5 -> 6) map(3) // 4 map = map + (44 -> 99) // maps are immutable, so we have to assign the result of adding elements map.isDefinedAt(33) // false map.isDefinedAt(44) // true</lang>

<lang scala>// mutable maps (HashSets) import scala.collection.mutable.HashMap val hash = new HashMap[int, int] hash(1) = 2 hash += (1 -> 2) // same as hash(1) = 2 hash += (3 -> 4, 5 -> 6, 44 -> 99) hash(44) // 99 hash.contains(33) // false hash.isDefinedAt(33) // same as contains hash.contains(44) // true</lang>

<lang scala>// iterate over key/value hash.foreach {e => println("key "+e._1+" value "+e._2)} // e is a 2 element Tuple // same with for syntax for((k,v) <- hash) println("key " + k + " value " + v)</lang>

<lang scala>// items in map where the key is greater than 3 map.filter {k => k._1 > 3} // Map(5 -> 6, 44 -> 99) // same with for syntax for((k, v) <- map; if k > 3) yield (k,v)</lang>

Slate

<lang slate>{'MI' -> 'Michigan'. 'MN' -> 'Minnesota'} as: Dictionary.</lang>

Smalltalk

<lang smalltalk>states := Dictionary new. states at: 'MI' put: 'Michigan'. states at: 'MN' put: 'Minnesota'.</lang>

SNOBOL4

<lang snobol4> t = table() t<"red"> = "#ff0000" t<"green"> = "#00ff00" t<"blue"> = "#0000ff"

output = t<"red"> output = t<"blue"> output = t<"green"> end</lang>

Tcl

All arrays in Tcl are associative.

<lang tcl># Create one element at a time: set hash(foo) 5

  1. Create in bulk:

array set hash {

   foo 5
   bar 10
   baz 15

}

  1. Access one element:

set value $hash(foo)

  1. Output all values:

foreach key [array names hash] {

   puts $hash($key)

}</lang>

Tcl also provides associative map values (called “dictionaries”) from 8.5 onwards.

Works with: Tcl version 8.5

<lang tcl># Create in bulk set d [dict create foo 5 bar 10 baz 15]

  1. Create/update one element

dict set d foo 5

  1. Access one value

set value [dict get $d foo]

  1. Output all values

dict for {key value} $d {

   puts $value

}

  1. Alternatively...

foreach value [dict values $d] {

   puts $value

}

  1. Output the whole dictionary (since it is a Tcl value itself)

puts $d</lang>

Toka

Toka provides associative arrays via a library.

<lang toka>needs asarray

( create an associative array ) 1024 cells is-asarray foo

( store 100 as the "first" element in the array ) 100 " first" foo asarray.put

( store 200 as the "second" element in the array ) 200 " second" foo asarray.put

( obtain and print the values ) " first" foo asarray.get . " second" foo asarray.get .</lang>

UnixPipes

A key value file can be considered as an associative array <lang bash>map='p.map'

function init() { cat <<EOF > $map apple a boy b cat c dog d elephant e EOF }

function put() {

   k=$1; v=$2;
   del $k
   echo $v $k >> $map
}

function get() {

   k=$1
   for v in $(cat $map | grep "$k$"); do
       echo $v
       break
   done
}

function del() {

   k=$1
   temp=$(mktemp)
   mv $map $temp
   cat $temp | grep -v "$k$" > $map

}

function dump() {

   echo "-- Dump begin --"
   cat $map
   echo "-- Dump complete --"

}

init get c put c cow get c dump</lang>