Category:EC

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Programming Language
EC is a programming language. It may be used to instruct computers to accomplish a variety of tasks which may or may not be domain-specific.

Listed below are all of the tasks on Rosetta Code which have been solved using EC.

See also: EC on the HOPL


eC (Ecere C) is an object-oriented language derived from and compatible with C designed and developed by Ecere Corporation. It aims at being fast, light and easy to write.

It is supported by a cross-platform runtime library including its own GUI toolkit, 2D/3D graphics engine as well as networking support.

The Ecere SDK is completely free and includes a full-featured Integrated Development Environment as well as a compiling tools for the eC language.

Some of eC Features

  • Full C compatibility (Only exception: few additional reserved keywords such as 'class')
  • Object-oriented class definitions supporting single inheritance
  • Per instance virtual methods
  • Import feature removing the need for header files
  • Properties
  • Automatic conversions
  • Context sensitive enumerations
  • Component object model enabling dynamic lookup of classes, methods, objects serialization and broking, runtime code class aggregation

[edit] Sample Code

Properties & Conversions in eC

class Pen
{
   Color color;
   public property Color color
   {
      get { return color; }
      set { color = value; }
   }
}

// Example Usage
Pen pen { red };
Pen pen { color = red };
pen.color = ~pen.color; 
pen.color += 10;
pen.color.r = 255;
pen.color = 0xFF0000;
pen.color = { 255, 0, 0 };
pen.color = ColorHSV { 0, 100, 100 };
pen.color = ColorLab { 53, 79, 66 };
pen.color = ColorCMYK { 0, 100, 100, 0 };

[edit] External links

Articles in category "EC"

There are 3 articles in this category.

E

U

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