Category SETL4
Category SETL4
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Category SETL4.
This programming language may be used to instruct a computer to perform a task.
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SETL4 is a new implementation of SETL, written in the SPITBOL language.
SETL4 was designed and implemented the first implementation of SETL in 1970. SETL4 is the fourth implementation produced by members of the SETL Project; hence the name SETL4.
Source and binaries are available from http://github.com/setl4/setl4.