String length: Difference between revisions

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===Character Length===
===Character Length===
<lang yorick>strlen("Hello, world!")</lang>
<lang yorick>strlen("Hello, world!")</lang>

=={{header|zkl}}==
Although zkl handles 8 bit ASCII natively, it also knows UTF-8 up to 6 bytes. In a string, \uabcd (hex) and \U???; encode 2 and n byte Unicode characters. It does not handle UTF-16 or 4 byte Unicode. It also knows about the bad spots in UTF-8 (such as overlongs).

If you terminal/editor deals with with UTF-8 (mine doesn't), you don't need to use the escapes.
===Character Length===
<lang zkl>"abc".len() //-->3
"\ufeff\u00A2 \u20ac".len() //-->9 "BOM¢ €"</lang>
===Byte Length===
<lang zkl>"abc".len() //-->3
"\ufeff\u00A2 \u20ac".len() //-->9
Data(0,Int,"\ufeff\u00A2 \u20ac") //-->Data(9) (bytes)
"J\u0332o\u0332s\u0332e\u0301\u0332".len() //-->14
"\U1D518;\U1D52B;\U1D526;\U1D520;\U1D52C;\U1D521;\U1D522;".len() //-->28</lang>
===Character Length===
UTF-8 characters are counted, modifiers (such as underscore) are counts as separate characters.
<lang zkl>"abc".len(8) //-->3
"\ufeff\u00A2 \u20ac".len(8) //-->4
"\U1000;".len(8) //-->Exception thrown: ValueError(Invalid UTF-8 string)
"\uD800" //-->SyntaxError : Line 2: Bad Unicode constant (\uD800-\uDFFF)
"J\u0332o\u0332s\u0332e\u0301\u0332".len(8) //-->9
"\U1D518;\U1D52B;\U1D526;\U1D520;\U1D52C;\U1D521;\U1D522;".len(8) //-->7</lang>


{{omit from|GUISS|Can use Microsoft Word document properties, but this might not be accurate}}
{{omit from|GUISS|Can use Microsoft Word document properties, but this might not be accurate}}

Revision as of 09:13, 17 April 2014

Task
String length
You are encouraged to solve this task according to the task description, using any language you may know.

In this task, the goal is to find the character and byte length of a string. This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters. By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters. For example, the character length of "møøse" is 5 but the byte length is 7 in UTF-8 and 10 in UTF-16.

Non-BMP code points (those between 0x10000 and 0x10FFFF) must also be handled correctly: answers should produce actual character counts in code points, not in code unit counts. Therefore a string like "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" (consisting of the 7 Unicode characters U+1D518 U+1D52B U+1D526 U+1D520 U+1D52C U+1D521 U+1D522) is 7 characters long, not 14 UTF-16 code units; and it is 28 bytes long whether encoded in UTF-8 or in UTF-16.

Please mark your examples with ===Character Length=== or ===Byte Length===. If your language is capable of providing the string length in graphemes, mark those examples with ===Grapheme Length===. For example, the string "J̲o̲s̲é̲" ("J\x{332}o\x{332}s\x{332}e\x{301}\x{332}") has 4 user-visible graphemes, 9 characters (code points), and 14 bytes when encoded in UTF-8.

4D

Byte Length

<lang 4d>$length:=Length("Hello, world!")</lang>

ActionScript

Byte length

This uses UTF-8 encoding. For other encodings, the ByteArray's writeMultiByte() method can be used. <lang ActionScript> package {

   import flash.display.Sprite;
   import flash.events.Event;
   import flash.utils.ByteArray;

   public class StringByteLength extends Sprite {
 
       public function StringByteLength() {
           if ( stage ) _init();
           else addEventListener(Event.ADDED_TO_STAGE, _init);
       }

       private function _init(e:Event = null):void {
           var s1:String = "The quick brown fox jumps over the lazy dog";
           var s2:String = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
           var s3:String = "José";
           
           var b:ByteArray = new ByteArray();
           b.writeUTFBytes(s1);
           trace(b.length);  // 43
           
           b.clear();
           b.writeUTFBytes(s2);
           trace(b.length);  // 28
           
           b.clear();
           b.writeUTFBytes(s3);
           trace(b.length);  // 5
       }

   }

} </lang>

Character Length

<lang actionscript> var s1:String = "The quick brown fox jumps over the lazy dog"; var s2:String = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"; var s3:String = "José"; trace(s1.length, s2.length, s3.length); // 43, 14, 4 </lang>

Ada

Works with: GCC version 4.1.2

Byte Length

<lang ada>Str  : String := "Hello World"; Length : constant Natural := Str'Size / 8;</lang> The 'Size attribute returns the size of an object in bits. Provided that under "byte" one understands an octet of bits, the length in "bytes" will be 'Size divided to 8. Note that this is not necessarily the machine storage unit. In order to make the program portable, System.Storage_Unit should be used instead of "magic number" 8. System.Storage_Unit yields the number of bits in a storage unit on the current machine. Further, the length of a string object is not the length of what the string contains in whatever measurement units. String as an object may have a "dope" to keep the array bounds. In fact the object length can even be 0, if the compiler optimized the object away. So in most cases "byte length" makes no sense in Ada.

Character Length

<lang ada>Latin_1_Str  : String  := "Hello World"; UCS_16_Str  : Wide_String  := "Hello World"; Unicode_Str  : Wide_Wide_String := "Hello World"; Latin_1_Length : constant Natural := Latin_1_Str'Length; UCS_16_Length  : constant Natural := UCS_16_Str'Length; Unicode_Length : constant Natural := Unicode_Str'Length;</lang> The attribute 'Length yields the number of elements of an array. Since strings in Ada are arrays of characters, 'Length is the string length. Ada supports strings of Latin-1, UCS-16 and full Unicode characters. In the example above character length of all three strings is 11. The length of the objects in bits will differ.

Aime

Byte Length

<lang aime>length("Hello, World!")</lang>

ALGOL 68

Bits and Bytes Length

<lang algol68>BITS bits := bits pack((TRUE, TRUE, FALSE, FALSE)); # packed array of BOOL # BYTES bytes := bytes pack("Hello, world"); # packed array of CHAR # print((

 "BITS and BYTES are fixed width:", new line,
 "bits width:", bits width, ", max bits: ", max bits, ", bits:", bits, new line,
 "bytes width: ",bytes width, ", UPB:",UPB STRING(bytes), ", string:", STRING(bytes),"!", new line

))</lang> Output:

BITS and BYTES are fixed width:
bits width:        +32, max bits: TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT, bits:TTFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
bytes width:         +32, UPB:        +32, string:Hello, world!

Character Length

<lang algol68>STRING str := "hello, world"; INT length := UPB str; printf(($"Length of """g""" is "g(3)l$,str,length));

printf(($l"STRINGS can start at -1, in which case LWB must be used:"l$)); STRING s := "abcd"[@-1]; print(("s:",s, ", LWB:", LWB s, ", UPB:",UPB s, ", LEN:",UPB s - LWB s + 1))</lang> Output:

Length of "hello, world" is +12
STRINGS can start at -1, in which case LWB must be used:
s:abcd, LWB:         -1, UPB:         +2, LEN:         +4

AppleScript

Byte Length

<lang applescript>count of "Hello World"</lang> Mac OS X 10.5 (Leopard) includes AppleScript 2.0 which uses only Unicode (UTF-16) character strings. This example has been tested on OSX 10.8.5. Added a combining char for testing. <lang applescript> set inString to "Hello é̦世界" set byteCount to 0

repeat with c in inString set t to id of c if ((count of t) > 0) then repeat with i in t set byteCount to byteCount + doit(i) end repeat else set byteCount to byteCount + doit(t) end if end repeat

byteCount

on doit(cid) set n to (cid as integer) if n > 67108863 then -- 0x3FFFFFF return 6 else if n > 2097151 then -- 0x1FFFFF return 5 else if n > 65535 then -- 0xFFFF return 4 else if n > 2047 then -- 0x07FF return 3 else if n > 127 then -- 0x7F return 2 else return 1 end if end doit</lang>

Character Length

<lang applescript>count of "Hello World"</lang> Or: <lang applescript>count "Hello World"</lang>

Applesoft BASIC

<lang ApplesoftBASIC>? LEN("HELLO, WORLD!")</lang>

AutoHotkey

Character Length

<lang AutoHotkey>Msgbox % StrLen("Hello World")</lang> Or: <lang AutoHotkey>String := "Hello World" StringLen, Length, String Msgbox % Length</lang>

AWK

Byte Length

From within any code block: <lang awk>w=length("Hello, world!") # static string example x=length("Hello," s " world!") # dynamic string example y=length($1) # input field example z=length(s) # variable name example</lang> Ad hoc program from command line:

 echo "Hello, wørld!" | awk '{print length($0)}'   # 14

From executable script: (prints for every line arriving on stdin) <lang awk>#!/usr/bin/awk -f {print"The length of this line is "length($0)}</lang>

Batch File

Byte Length

<lang dos>@echo off setlocal enabledelayedexpansion call :length %1 res echo length of %1 is %res% goto :eof

length

set str=%~1 set cnt=0

loop

if "%str%" equ "" ( set %2=%cnt% goto :eof ) set str=!str:~1! set /a cnt = cnt + 1 goto loop</lang>

BASIC

Character Length

Works with: QBasic
Works with: Liberty BASIC
Works with: PowerBASIC version PB/CC, PB/DOS

BASIC only supports single-byte characters. The character "ø" is converted to "°" for printing to the console and length functions, but will still output to a file as "ø". <lang qbasic> INPUT a$

PRINT LEN(a$)</lang>

ZX Spectrum Basic

The ZX Spectrum needs line numbers:

<lang zxbasic>10 INPUT a$ 20 PRINT LEN(a$)</lang>

BBC BASIC

Character Length

<lang bbcbasic> INPUT text$

     PRINT LEN(text$)</lang>

Byte Length

<lang bbcbasic> CP_ACP = 0

     CP_UTF8 = &FDE9
     
     textA$ = "møøse"
     textW$ = "                 "
     textU$ = "                 "
     
     SYS "MultiByteToWideChar", CP_ACP, 0, textA$, -1, !^textW$, LEN(textW$)/2 TO nW%
     SYS "WideCharToMultiByte", CP_UTF8, 0, textW$, -1, !^textU$, LEN(textU$), 0, 0
     PRINT "Length in bytes (ANSI encoding) = " ; LEN(textA$)
     PRINT "Length in bytes (UTF-16 encoding) = " ; 2*(nW%-1)
     PRINT "Length in bytes (UTF-8 encoding) = " ; LEN($$!^textU$)</lang>

Output:

Length in bytes (ANSI encoding) = 5
Length in bytes (UTF-16 encoding) = 10
Length in bytes (UTF-8 encoding) = 7

Bracmat

The solutions work with UTF-8 encoded strings.

Byte Length

<lang bracmat>(ByteLength=

 length

. @(!arg:? [?length)

 & !length

);

out$ByteLength$𝔘𝔫𝔦𝔠𝔬𝔡𝔢</lang> Answer:

28

Character Length

<lang bracmat>(CharacterLength=

 length c 

. 0:?length

   & @( !arg
      :   ?
          ( %?c
          & utf$!c:?k
          & 1+!length:?length
          & ~
          )
          ?
      )
 | !length

);

out$CharacterLength$𝔘𝔫𝔦𝔠𝔬𝔡𝔢</lang> Answer:

7

An improved version scans the input string character wise, not byte wise. Thus many string positions that are deemed not to be possible starting positions of UTF-8 are not even tried. The patterns [!p and [?p implement a ratchet mechanism. [!p indicates the start of a character and [?p remembers the end of the character, which becomes the start position of the next byte. <lang bracmat>(CharacterLength=

 length c p

. 0:?length:?p

   & @( !arg
      :   ?
          ( [!p %?c
          & utf$!c:?k
          & 1+!length:?length
          )
          ([?p&~)
          ?
      )
 | !length

);</lang>

C

Byte Length

Works with: ANSI C
Works with: GCC version 3.3.3

<lang c>#include <string.h>

int main(void) {

 const char *string = "Hello, world!";
 size_t length = strlen(string);
        
 return 0;

}</lang> or by hand:

<lang c>int main(void) {

 const char *string = "Hello, world!";
 size_t length = 0;
 
 const char *p = string;
 while (*p++ != '\0') length++;                                         
 
 return 0;

}</lang>

or (for arrays of char only)

<lang c>#include <stdlib.h>

int main(void) {

 char s[] = "Hello, world!";
 size_t length = sizeof s - 1;
 
 return 0;

}</lang>

Character Length

For wide character strings (usually Unicode uniform-width encodings such as UCS-2 or UCS-4):

<lang c>#include <stdio.h>

  1. include <wchar.h>

int main(void) {

  wchar_t *s = L"\x304A\x306F\x3088\x3046"; /* Japanese hiragana ohayou */
  size_t length;
  length = wcslen(s);
  printf("Length in characters = %d\n", length);
  printf("Length in bytes      = %d\n", sizeof(s) * sizeof(wchar_t));
  
  return 0;

}</lang>

Dealing with raw multibyte string

Following code is written in UTF-8, and environment locale is assumed to be UTF-8 too. Note that "møøse" is here directly written in the source code for clarity, which is not a good idea in general. mbstowcs(), when passed NULL as the first argument, effectively counts the number of chars in given string under current locale. <lang c>#include <stdio.h>

  1. include <stdlib.h>
  2. include <locale.h>

int main() { setlocale(LC_CTYPE, ""); char moose[] = "møøse"; printf("bytes: %d\n", sizeof(moose) - 1); printf("chars: %d\n", (int)mbstowcs(0, moose, 0));

return 0;

}</lang>output

bytes: 7
chars: 5

C++

Byte Length

Works with: ISO C++
Works with: g++ version 4.0.2

<lang cpp>#include <string> // (not <string.h>!) using std::string;

int main() {

 string s = "Hello, world!";
 string::size_type length = s.length(); // option 1: In Characters/Bytes
 string::size_type size = s.size();     // option 2: In Characters/Bytes
 // In bytes same as above since sizeof(char) == 1
 string::size_type bytes = s.length() * sizeof(string::value_type); 

}</lang> For wide character strings:

<lang cpp>#include <string> using std::wstring;

int main() {

 wstring s = L"\u304A\u306F\u3088\u3046";
 wstring::size_type length = s.length() * sizeof(wstring::value_type); // in bytes

}</lang>

Character Length

Works with: C++98
Works with: g++ version 4.0.2

For wide character strings:

<lang cpp>#include <string> using std::wstring;

int main() {

 wstring s = L"\u304A\u306F\u3088\u3046";
 wstring::size_type length = s.length();

}</lang>

For narrow character strings:

Works with: C++11
Works with: clang++ version 3.0

<lang cpp>#include <iostream>

  1. include <codecvt>

int main() {

   std::string utf8 = "\x7a\xc3\x9f\xe6\xb0\xb4\xf0\x9d\x84\x8b"; // U+007a, U+00df, U+6c34, U+1d10b
   std::cout << "Byte length: " << utf8.size() << '\n';
   std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> conv;
   std::cout << "Character length: " << conv.from_bytes(utf8).size() << '\n';

}</lang>

Works with: C++98
Works with: g++ version 4.1.2 20061115 (prerelease) (SUSE Linux)

<lang cpp>#include <cwchar> // for mbstate_t

  1. include <locale>

// give the character length for a given named locale std::size_t char_length(std::string const& text, char const* locale_name) {

 // locales work on pointers; get length and data from string and
 // then don't touch the original string any more, to avoid
 // invalidating the data pointer
 std::size_t len = text.length();
 char const* input = text.data();
 // get the named locale
 std::locale loc(locale_name);
 // get the conversion facet of the locale
 typedef std::codecvt<wchar_t, char, std::mbstate_t> cvt_type;
 cvt_type const& cvt = std::use_facet<cvt_type>(loc);
 // allocate buffer for conversion destination
 std::size_t bufsize = cvt.max_length()*len;
 wchar_t* destbuf = new wchar_t[bufsize];
 wchar_t* dest_end;
 // do the conversion
 mbstate_t state = mbstate_t();
 cvt.in(state, input, input+len, input, destbuf, destbuf+bufsize, dest_end);
 // determine the length of the converted sequence
 std::size_t length = dest_end - destbuf;
 // get rid of the buffer
 delete[] destbuf;
 // return the result
 return length;

}</lang>

Example usage (note that the locale names are OS specific):

<lang cpp>#include <iostream>

int main() {

 // Tür (German for door) in UTF8
 std::cout << char_length("\x54\xc3\xbc\x72", "de_DE.utf8") << "\n"; // outputs 3
 // Tür in ISO-8859-1
 std::cout << char_length("\x54\xfc\x72", "de_DE") << "\n"; // outputs 3

}</lang>

Note that the strings are given as explicit hex sequences, so that the encoding used for the source code won't matter.

C#

Platform: .NET

Works with: C # version 1.0+

Character Length

<lang csharp>string s = "Hello, world!"; int characterLength = s.Length;</lang>

Byte Length

Strings in .NET are stored in Unicode. <lang csharp>using System.Text;

string s = "Hello, world!"; int byteLength = Encoding.Unicode.GetByteCount(s);</lang> To get the number of bytes that the string would require in a different encoding, e.g., UTF8: <lang csharp>int utf8ByteLength = Encoding.UTF8.GetByteCount(s);</lang>

Clean

Byte Length

Clean Strings are unboxed arrays of characters. Characters are always a single byte. The function size returns the number of elements in an array.

<lang clean>import StdEnv

strlen :: String -> Int strlen string = size string

Start = strlen "Hello, world!"</lang>

Clojure

Byte Length

<lang clojure>(def utf-8-octet-length #(-> % (.getBytes "UTF-8") count)) (map utf-8-octet-length ["møøse" "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" "J\u0332o\u0332s\u0332e\u0301\u0332"]) ; (7 28 14)

(def utf-16-octet-length (comp (partial * 2) count)) (map utf-16-octet-length ["møøse" "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" "J\u0332o\u0332s\u0332e\u0301\u0332"]) ; (10 28 18)

(def code-unit-length count) (map code-unit-length ["møøse" "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" "J\u0332o\u0332s\u0332e\u0301\u0332"]) ; (5 14 9)</lang>

Character length

<lang clojure>(def character-length #(.codePointCount % 0 (count %))) (map character-length ["møøse" "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" "J\u0332o\u0332s\u0332e\u0301\u0332"]) ; (5 7 9)</lang>

Grapheme Length

<lang clojure>(def grapheme-length

 #(->> (doto (java.text.BreakIterator/getCharacterInstance)
         (.setText %))
       (partial (memfn next))
       repeatedly
       (take-while (partial not= java.text.BreakIterator/DONE))
       count))

(map grapheme-length ["møøse" "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" "J\u0332o\u0332s\u0332e\u0301\u0332"]) ; (5 7 4)</lang>

COBOL

Byte Length

<lang cobol>FUNCTION BYTE-LENGTH(str)</lang>

Alternative, non-standard extensions:

Works with: GNU Cobol

<lang cobol>LENGTH OF str</lang>

Works with: GNU Cobol
Works with: Visual COBOL

<lang cobol>FUNCTION LENGTH-AN(str)</lang>

Character Length

<lang cobol>FUNCTION LENGTH(str)</lang>

ColdFusion

Byte Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang cfm>#len("Hello World")#</lang>

Character Length

<lang cfm>#len("Hello World")#</lang>

Common Lisp

Byte Length

In Common Lisp, there is no standard way to examine byte representations of characters, except perhaps to write a string to a file, then reopen the file as binary. However, specific implementations will have ways to do so. For example:

Works with: SBCL

<lang lisp>(length (sb-ext:string-to-octets "Hello Wørld"))</lang> returns 12.

Character Length

Common Lisp represents strings as sequences of characters, not bytes, so there is no ambiguity about the encoding. The length function always returns the number of characters in a string. <lang lisp>(length "Hello World")</lang> returns 11, and

(length "Hello Wørld")

returns 11 too.

Component Pascal

Component Pascal encodes strings in UTF-16, which represents each character with 16-bit value.

Character Length

<lang oberon2> MODULE TestLen;

IMPORT Out;

PROCEDURE DoCharLength*; VAR s: ARRAY 16 OF CHAR; len: INTEGER; BEGIN s := "møøse"; len := LEN(s$); Out.String("s: "); Out.String(s); Out.Ln; Out.String("Length of characters: "); Out.Int(len, 0); Out.Ln END DoCharLength;

END TestLen. </lang>

A symbol $ in LEN(s$) in Component Pascal allows to copy sequence of characters up to null-terminated character. So, LEN(s$) returns a real length of characters instead of allocated by variable.

Running command TestLen.DoCharLength gives following output:

s: møøse
Length of characters: 5

Byte Length

<lang oberon2> MODULE TestLen;

IMPORT Out;

PROCEDURE DoByteLength*; VAR s: ARRAY 16 OF CHAR; len, v: INTEGER; BEGIN s := "møøse"; len := LEN(s$); v := SIZE(CHAR) * len; Out.String("s: "); Out.String(s); Out.Ln; Out.String("Length of characters in bytes: "); Out.Int(v, 0); Out.Ln END DoByteLength;

END TestLen. </lang>

Running command TestLen.DoByteLength gives following output:

s: møøse
Length of characters in bytes: 10

D

Byte Length

<lang d>import std.stdio;

void showByteLen(T)(T[] str) {

   writefln("Byte length: %2d - %(%02x%)",
            str.length * T.sizeof, cast(ubyte[])str);

}

void main() {

   string s1a = "møøse"; // UTF-8
   showByteLen(s1a);
   wstring s1b = "møøse"; // UTF-16
   showByteLen(s1b);
   dstring s1c = "møøse"; // UTF-32
   showByteLen(s1c);
   writeln();
   string s2a = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showByteLen(s2a);
   wstring s2b = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showByteLen(s2b);
   dstring s2c = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showByteLen(s2c);
   writeln();
   string s3a = "J̲o̲s̲é̲";
   showByteLen(s3a);
   wstring s3b = "J̲o̲s̲é̲";
   showByteLen(s3b);
   dstring s3c = "J̲o̲s̲é̲";
   showByteLen(s3c);

}</lang>

Output:
Byte length:  7 - 6dc3b8c3b87365
Byte length: 10 - 6d00f800f80073006500
Byte length: 20 - 6d000000f8000000f80000007300000065000000

Byte length: 28 - f09d9498f09d94abf09d94a6f09d94a0f09d94acf09d94a1f09d94a2
Byte length: 28 - 35d818dd35d82bdd35d826dd35d820dd35d82cdd35d821dd35d822dd
Byte length: 28 - 18d501002bd5010026d5010020d501002cd5010021d5010022d50100

Byte length: 14 - 4accb26fccb273ccb265cc81ccb2
Byte length: 18 - 4a0032036f00320373003203650001033203
Byte length: 36 - 4a000000320300006f000000320300007300000032030000650000000103000032030000

Character Length

<lang d>import std.stdio, std.range, std.conv;

void showCodePointsLen(T)(T[] str) {

   writefln("Character length: %2d - %(%x %)",
            str.walkLength(), cast(uint[])to!(dchar[])(str));

}

void main() {

   string s1a = "møøse"; // UTF-8
   showCodePointsLen(s1a);
   wstring s1b = "møøse"; // UTF-16
   showCodePointsLen(s1b);
   dstring s1c = "møøse"; // UTF-32
   showCodePointsLen(s1c);
   writeln();
   string s2a = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showCodePointsLen(s2a);
   wstring s2b = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showCodePointsLen(s2b);
   dstring s2c = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢";
   showCodePointsLen(s2c);
   writeln();
   string s3a = "J̲o̲s̲é̲";
   showCodePointsLen(s3a);
   wstring s3b = "J̲o̲s̲é̲";
   showCodePointsLen(s3b);
   dstring s3c = "J̲o̲s̲é̲";
   showCodePointsLen(s3c);

}</lang>

Output:
Character length:  5 - 6d f8 f8 73 65
Character length:  5 - 6d f8 f8 73 65
Character length:  5 - 6d f8 f8 73 65

Character length:  7 - 1d518 1d52b 1d526 1d520 1d52c 1d521 1d522
Character length:  7 - 1d518 1d52b 1d526 1d520 1d52c 1d521 1d522
Character length:  7 - 1d518 1d52b 1d526 1d520 1d52c 1d521 1d522

Character length:  9 - 4a 332 6f 332 73 332 65 301 332
Character length:  9 - 4a 332 6f 332 73 332 65 301 332
Character length:  9 - 4a 332 6f 332 73 332 65 301 332

Dc

Character Length

The following code output 5, which is the length of the string "abcde" <lang Dc>[abcde]Zp</lang>

Déjà Vu

Byte Length

Byte length depends on the encoding, which internally is UTF-8, but users of the language can only get at the raw bytes after encoding a string into a blob. <lang dejavu>!. len !encode!utf-8 "møøse" !. len !encode!utf-8 "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"</lang>

Output:
7
28

Character Length

<lang dejavu>!. len "møøse" !. len "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"</lang>

Output:
5
7

E

Character Length

<lang e>"Hello World".size()</lang>

Emacs Lisp

Character Length

<lang lisp>(length "hello") => 5</lang>

Byte Length

<lang lisp>(string-bytes "\u1D518\u1D52B\u1D526") => 12</lang>

string-bytes is the length of Emacs' internal representation. In Emacs 23 up this is utf-8. In earlier versions it was "emacs-mule".

Display Length

string-width is the displayed width of a string in the current frame and window. This is not the same as grapheme length since various Asian characters may display in 2 columns, depending on the type of tty or GUI.

<lang lisp>(let ((str (apply 'string

                 (mapcar (lambda (c) (decode-char 'ucs c))
                         '(#x1112 #x1161 #x11ab #x1100 #x1173 #x11af)))))
 (list (length str)
       (string-bytes str)
       (string-width str)))

=> (6 18 4)  ;; in emacs 23 up</lang>

Erlang

Character Length

Strings are lists of integers in Erlang. So "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" is the list [120088,120107,120102,120096,120108,120097,120098].

9> U = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢".
[120088,120107,120102,120096,120108,120097,120098]
10> erlang:length(U).
7

Euphoria

Character Length

<lang Euphoria>print(1,length("Hello World"))</lang>

F#

This is delegated to the standard .Net framework string and encoding functions.

Byte Length

<lang fsharp>open System.Text let byte_length str = Encoding.UTF8.GetByteCount(str)</lang>

Character Length

<lang fsharp>"Hello, World".Length</lang>

Factor

Byte Length

Here are two words to compute the byte length of strings. The first one doesn't allocate new memory, the second one can easily be adapted to measure the byte length of encodings other than UTF8. <lang factor>: string-byte-length ( string -- n ) [ code-point-length ] map-sum ;

string-byte-length-2 ( string -- n ) utf8 encode length ;</lang>

Character Length

length works on any sequece, of which strings are one. Strings are UTF8 encoded. <lang factor>length</lang>

Fantom

Byte length

A string can be converted into an instance of Buf to treat the string as a sequence of bytes according to a given charset: the default is UTF8, but 16-bit representations can also be used.

<lang fantom> fansh> c := "møøse" møøse fansh> c.toBuf.size // find the byte length of the string in default (UTF8) encoding 7 fansh> c.toBuf.toHex // display UTF8 representation 6dc3b8c3b87365 fansh> c.toBuf(Charset.utf16LE).size // byte length in UTF16 little-endian 10 fansh> c.toBuf(Charset.utf16LE).toHex // display as UTF16 little-endian 6d00f800f80073006500 fansh> c.toBuf(Charset.utf16BE).size // byte length in UTF16 big-endian 10 fansh> c.toBuf(Charset.utf16BE).toHex // display as UTF16 big-endian 006d00f800f800730065 </lang>

Character length

<lang fantom> fansh> c := "møøse" møøse fansh> c.size 5 </lang>

Forth

Works with: ANS Forth

Byte Length

Strings in Forth come in two forms, neither of which are the null-terminated form commonly used in the C standard library.

Counted string

A counted string is a single pointer to a short string in memory. The string's first byte is the count of the number of characters in the string. This is how symbols are stored in a Forth dictionary.

<lang forth>CREATE s ," Hello world" \ create string "s" s C@ ( -- length=11 ) s COUNT ( addr len ) \ convert to a stack string, described below</lang>

Stack string

A string on the stack is represented by a pair of cells: the address of the string data and the length of the string data (in characters). The word COUNT converts a counted string into a stack string. The STRING utility wordset of ANS Forth works on these addr-len pairs. This representation has the advantages of not requiring null-termination, easy representation of substrings, and not being limited to 255 characters.

<lang forth>S" string" ( addr len) DUP . \ 6</lang>

Character Length

The 1994 ANS standard does not have any notion of a particular character encoding, although it distinguishes between character and machine-word addresses. (There is some ongoing work on standardizing an "XCHAR" wordset for dealing with strings in particular encodings such as UTF-8.)

The following code will count the number of UTF-8 characters in a null-terminated string. It relies on the fact that all bytes of a UTF-8 character except the first have the the binary bit pattern "10xxxxxx".

<lang forth>2 base !

utf8+ ( str -- str )
 begin
   char+
   dup c@
   11000000 and
   10000000 <>
 until ;

decimal</lang>

<lang forth>: count-utf8 ( zstr -- n )

 0
 begin
   swap dup c@
 while
   utf8+
   swap 1+
 repeat drop ;</lang>

GAP

<lang gap>Length("abc");

  1. or same result with

Size("abc");</lang>

Gnuplot

Byte Length

<lang gnuplot>print strlen("hello") => 5</lang>

Go

Byte Length

<lang go>package main

import "fmt"

func main() {

   m := "møøse"
   u := "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"
   j := "J̲o̲s̲é̲"
   fmt.Printf("%d %s % x\n", len(m), m, m)
   fmt.Printf("%d %s %x\n", len(u), u, u)
   fmt.Printf("%d %s % x\n", len(j), j, j)

}</lang> Output:

7 møøse 6d c3 b8 c3 b8 73 65
28 𝔘𝔫𝔦𝔠𝔬𝔡𝔢 f09d9498f09d94abf09d94a6f09d94a0f09d94acf09d94a1f09d94a2
14 J̲o̲s̲é̲ 4a cc b2 6f cc b2 73 cc b2 65 cc 81 cc b2

Character Length

<lang go>package main

import (

   "fmt"
   "unicode/utf8"

)

func main() {

   m := "møøse"
   u := "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"
   j := "J̲o̲s̲é̲"
   fmt.Printf("%d %s %x\n", utf8.RuneCountInString(m), m, []rune(m))
   fmt.Printf("%d %s %x\n", utf8.RuneCountInString(u), u, []rune(u))
   fmt.Printf("%d %s %x\n", utf8.RuneCountInString(j), j, []rune(j))

}</lang> Output:

5 møøse [6d f8 f8 73 65]
7 𝔘𝔫𝔦𝔠𝔬𝔡𝔢 [1d518 1d52b 1d526 1d520 1d52c 1d521 1d522]
9 J̲o̲s̲é̲ [4a 332 6f 332 73 332 65 301 332]

Grapheme Length

Go does not have language or library features to recognize graphemes directly. For example, it does not provide functions implementing Unicode Standard Annex #29, Unicode Text Segmentation. It does however have convenient functions for recognizing Unicode character categories, and so an expected subset of grapheme possibilites is easy to recognize. Here is a solution recognizing the category "Mn", which includes the combining characters used in the task example. <lang go>package main

import (

   "fmt"
   "unicode"
   "unicode/utf8"

)

func main() {

   m := "møøse"
   u := "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"
   j := "J̲o̲s̲é̲"
   fmt.Printf("%d %s %x\n", grLen(m), m, []rune(m))
   fmt.Printf("%d %s %x\n", grLen(u), u, []rune(u))
   fmt.Printf("%d %s %x\n", grLen(j), j, []rune(j))

}

func grLen(s string) int {

   if len(s) == 0 {
       return 0
   }
   gr := 1
   _, s1 := utf8.DecodeRuneInString(s)
   for _, r := range s[s1:] {
       if !unicode.Is(unicode.Mn, r) {
           gr++
       }
   }
   return gr

}</lang> Output:

5 møøse [6d f8 f8 73 65]
7 𝔘𝔫𝔦𝔠𝔬𝔡𝔢 [1d518 1d52b 1d526 1d520 1d52c 1d521 1d522]
4 J̲o̲s̲é̲ [4a 332 6f 332 73 332 65 301 332]

Groovy

Calculating "Byte-length" (by which one typically means "in-memory storage size in bytes") is not possible through the facilities of the Groovy language alone. Calculating "Character length" is built into the Groovy extensions to java.lang.String.

Character Length

<lang groovy>println "Hello World!".size()</lang>

Output:

12

Note: The Java "String.length()" method also works in Groovy, but "size()" is consistent with usage in other sequential or composite types.

GW-BASIC

GW-BASIC only supports single-byte characters.

<lang qbasic>10 INPUT A$ 20 PRINT LEN(A$)</lang>

Haskell

Byte Length

It is not possible to determine the "byte length" of an ordinary string, because in Haskell, a string is a boxed list of unicode characters. So each character in a string is represented as whatever the compiler considers as the most efficient representation of a cons-cell and a unicode character, and not as a byte.

For efficient storage of sequences of bytes, there's Data.ByteString, which uses Word8 as a base type. Byte strings have an additional Data.ByteString.Char8 interface, which will truncate each Unicode Char to 8 bits as soon as it is converted to a byte string. However, this is not adequate for the task, because truncation simple will garble characters other than Latin-1, instead of encoding them into UTF-8, say.

There are several (non-standard, so far) Unicode encoding libraries available on Hackage. As an example, we'll use encoding-0.2, as Data.Encoding:

<lang haskell>import Data.Encoding import Data.ByteString as B

strUTF8  :: ByteString strUTF8 = encode UTF8 "Hello World!"

strUTF32 :: ByteString strUTF32 = encode UTF32 "Hello World!"

strlenUTF8 = B.length strUTF8 strlenUTF32 = B.length strUTF32</lang>

Character Length

Works with: GHCi version 6.6
Works with: Hugs

The base type Char defined by the standard is already intended for (plain) Unicode characters.

<lang haskell>strlen = length "Hello, world!"</lang>

HicEst

<lang hicest>LEN("1 character == 1 byte") ! 21</lang>

Icon and Unicon

Character Length

<lang Icon> length := *s</lang>

Note: Neither Icon nor Unicon currently supports double-byte character sets.

IDL

Byte Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

Compiler: any IDL compiler should do

<lang idl>length = strlen("Hello, world!")</lang>

Character Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang idl>length = strlen("Hello, world!")</lang>

Io

Byte Length

<lang io>"møøse" sizeInBytes</lang>

Character Length

<lang io>"møøse" size</lang>

J

Byte Length

<lang j> # 'møøse' 7</lang> Here we use the default encoding for character literals (8 bit wide literals).

Character Length

<lang j> #7 u: 'møøse' 5</lang> Here we have used 16 bit wide character literals. See also the dictionary page for u:.

Java

Byte Length

Java encodes strings in UTF-16, which represents each character with one or two 16-bit values.

Another way to know the byte length of a string -who cares- is to explicitly specify the charset we desire.

<lang java5>String s = "Hello, world!"; int byteCountUTF16 = s.getBytes("UTF-16").length; // Incorrect it yield 16 that is with the BOM int byteCountUTF16 = s.getBytes("UTF-16LE").length; // Correct it yield 14 int byteCountUTF8 = s.getBytes("UTF-8").length;</lang>

Character Length

Java encodes strings in UTF-16, which represents each character (code point) with one or two 16-bit code units. This is a variable-length encoding scheme. The most commonly used characters are represented by one 16-bit code unit, while rarer ones like some mathematical symbols are represented by two.

The length method of String objects is not the length of that String in characters. Instead, it only gives the number of 16-bit code units used to encode a string. This is not (always) the number of Unicode characters (code points) in the string. <lang java5>String s = "Hello, world!"; int not_really_the_length = s.length(); // XXX: does not (always) count Unicode characters (code points)! </lang>

Since Java 1.5, the actual number of characters (code points) can be determined by calling the codePointCount method. <lang java5>String str = "\uD834\uDD2A"; //U+1D12A int not_really__the_length = str.length(); // value is 2, which is not the length in characters int actual_length = str.codePointCount(0, str.length()); // value is 1, which is the length in characters</lang>

Grapheme Length

<lang java>import java.text.BreakIterator;

public class Grapheme {

 public static void main(String[] args) {
   printLength("møøse");
   printLength("𝔘𝔫𝔦𝔠𝔬𝔡𝔢");
   printLength("J̲o̲s̲é̲");
 }
 
 public static void printLength(String s) {
   BreakIterator it = BreakIterator.getCharacterInstance();
   it.setText(s);
   int count = 0;
   while (it.next() != BreakIterator.DONE) {
     count++;
   }
   System.out.println("Grapheme length: " + count+ " " + s);
 }

}</lang> Output:

Grapheme length: 5 møøse
Grapheme length: 7 𝔘𝔫𝔦𝔠𝔬𝔡𝔢
Grapheme length: 4 J̲o̲s̲é̲

JavaScript

Byte Length

JavaScript encodes strings in UTF-16, which represents each character with one or two 16-bit values. The length property of string objects gives the number of 16-bit values used to encode a string, so the number of bytes can be determined by doubling that number.

<lang javascript>var s = "Hello, world!"; var byteCount = s.length * 2; //26</lang>

Character Length

JavaScript encodes strings in UTF-16, which represents each character with one or two 16-bit values. The most commonly used characters are represented by one 16-bit value, while rarer ones like some mathematical symbols are represented by two.

JavaScript has no built-in way to determine how many characters are in a string. However, if the string only contains commonly used characters, the number of characters will be equal to the number of 16-bit values used to represent the characters. <lang javascript>var str1 = "Hello, world!"; var len1 = str1.length; //13

var str2 = "\uD834\uDD2A"; //U+1D12A represented by a UTF-16 surrogate pair var len2 = str2.length; //2</lang>

Julia

Julia encodes strings as UTF-8, so the byte length (via sizeof) will be different from the string length (via length) only if the string contains non-ASCII characters.

Byte Length

<lang julia>sizeof("Hello, world!") # gives 13 sizeof("Hellö, wørld!") # gives 15</lang>

Character Length

<lang julia>length("Hello, world!") # gives 13 length("Hellö, wørld!") # gives 13</lang>

JudoScript

Byte Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang judoscript>//Store length of hello world in length and print it . length = "Hello World".length();</lang>

Character Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang judoscript>//Store length of hello world in length and print it . length = "Hello World".length()</lang>

LabVIEW

Byte Length

LabVIEW is using a special variant of UTF-8, so byte length == character length.


Character Length


Lasso

Character Length

<lang Lasso>'Hello, world!'->size // 13 'møøse'->size // 5 '𝔘𝔫𝔦𝔠𝔬𝔡𝔢'->size // 7</lang>

Byte Length

<lang Lasso>'Hello, world!'->asBytes->size // 13 'møøse'->asBytes->size // 7 '𝔘𝔫𝔦𝔠𝔬𝔡𝔢'->asBytes->size // 28</lang>

Liberty BASIC

See BASIC

Logo is so old that only ASCII encoding is supported. Modern versions of Logo may have enhanced character set support. <lang logo>print count "|Hello World|  ; 11 print count "møøse  ; 5 print char 248  ; ø - implies ISO-Latin character set</lang>

LSE64

Byte Length

LSE stores strings as arrays of characters in 64-bit cells plus a count. <lang lse64>" Hello world" @ 1 + 8 * , # 96 = (11+1)*(size of a cell) = 12*8</lang>

Character Length

LSE uses counted strings: arrays of characters, where the first cell contains the number of characters in the string. <lang lse64>" Hello world" @ , # 11</lang>

Lua

Works with: Lua version 5.0+

In Lua, a character is always the size of one byte so there is no difference between byte length and character length.

Byte Length

<lang lua>str = "Hello world" length = #str</lang>

or

<lang lua>str = "Hello world" length = string.len(str)</lang>

Character Length

<lang lua>str = "Hello world" length = #str</lang>

or

<lang lua>str = "Hello world" length = string.len(str)</lang>

Mathematica

Character length

<lang mathematica>StringLength["Hello world"]</lang>

Byte length

<lang mathematica>StringByteCount["Hello world"]</lang>

MATLAB

Character Length

<lang MATLAB>>> length('møøse')

ans =

    5</lang>

Byte Length

MATLAB apparently encodes strings using UTF-16. <lang MATLAB>>> numel(dec2hex('møøse'))

ans =

   10</lang>

Maxima

<lang maxima>s: "the quick brown fox jumps over the lazy dog"; slength(s); /* 43 */</lang>

MAXScript

Character Length

<lang maxscript>"Hello world".count</lang>

Metafont

Metafont has no way of handling properly encodings different from ASCII. So it is able to count only the number of bytes in a string.

<lang metafont>string s; s := "Hello Moose"; show length(s);  % 11 (ok) s := "Hello Møøse"; show length(s);  % 13 (number of bytes when the string is UTF-8 encoded,

                        % since ø takes two bytes)</lang>

Note: in the lang tag, Møøse is Latin1-reencoded, showing up two bytes (as Latin1) instead of one

mIRC Scripting Language

Byte Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang mirc>alias stringlength { echo -a Your Name is: $len($$?="Whats your name") letters long! }</lang>

Character Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

$utfdecode() converts an UTF-8 string to the locale encoding, with unrepresentable characters as question marks. Since mIRC is not yet fully Unicode aware, entering Unicode text trough a dialog box will automatically convert it to ASCII. <lang mirc>alias utf8len { return $len($utfdecode($1)) } alias stringlength2 {

 var %name = Børje
 echo -a %name is: $utf8len(%name) characters long!

}</lang>

Modula-3

Byte Length

<lang modula3>MODULE ByteLength EXPORTS Main;

IMPORT IO, Fmt, Text;

VAR s: TEXT := "Foo bar baz";

BEGIN

 IO.Put("Byte length of s: " & Fmt.Int((Text.Length(s) * BYTESIZE(s))) & "\n");

END ByteLength.</lang>

Character Length

<lang modula3>MODULE StringLength EXPORTS Main;

IMPORT IO, Fmt, Text;

VAR s: TEXT := "Foo bar baz";

BEGIN

 IO.Put("String length of s: " & Fmt.Int(Text.Length(s)) & "\n");

END StringLength.</lang>

NewLISP

Character Length

<lang NewLISP>(set 'Str "møøse") (println Str " is " (length Str) " characters long")</lang>

Nemerle

Both examples rely on .Net faculties, so they're almost identical to C#

Character Length

<lang Nemerle>def message = "How long am I anyways?"; def charlength = message.Length;</lang>

Byte Length

<lang Nemerle>using System.Text;

def message = "How long am I anyways?"; def bytelength = Encoding.Unicode.GetByteCount(message);</lang>

Nimrod

Byte Length

<lang Nimrod>var s: string = "Hello, world! ☺" echo '"',s, '"'," has byte length: ", len(s)

  1. -> "Hello, world! ☺" has unicode char length: 17</lang>

Character Length

<lang Nimrod>import unicode

var s: string = "Hello, world! ☺" echo '"',s, '"'," has unicode char length: ", runeLen(s)

  1. -> "Hello, world! ☺" has unicode char length: 15</lang>

Oberon-2

Byte Length

<lang oberon2>MODULE Size;

  IMPORT Out;
  VAR s: LONGINT;
     string: ARRAY 5 OF CHAR;

BEGIN

  string := "Foo";
  s := LEN(string);
  Out.String("Size: ");
  Out.LongInt(s,0);
  Out.Ln;

END Size.</lang>

Output:

Size: 5

Character Length

<lang oberon2>MODULE Length;

  IMPORT Out, Strings;
  VAR l: INTEGER;
     string: ARRAY 5 OF CHAR;

BEGIN

  string := "Foo";
  l := Strings.Length(string);
  Out.String("Length: ");
  Out.Int(l,0);
  Out.Ln;

END Length.</lang>

Output:

Length: 3

Objective-C

In order to be not ambiguous about the encoding used in the string, we explicitly provide it in UTF-8 encoding. The string is "møøse" (ø UTF-8 encoded is in hexadecimal C3 B8).

Character Length

Objective-C encodes strings in UTF-16, which represents each character (code point) with one or two 16-bit code units. This is a variable-length encoding scheme. The most commonly used characters are represented by one 16-bit code unit, while "supplementary characters" are represented by two (called a "surrogate pair").

The length method of NSString objects is not the length of that string in characters. Instead, it only gives the number of 16-bit code units used to encode a string. This is not (always) the number of Unicode characters (code points) in the string. <lang objc>// Return the length in characters // XXX: does not (always) count Unicode characters (code points)! unsigned int numberOfCharacters = [@"møøse" length]; // 5</lang>

Since Mac OS X 10.6, CFString has methods for converting between supplementary characters and surrogate pair. However, the easiest way to get the number of characters is probably to encode it in UTF-32 (which is a fixed-length encoding) and divide by 4: <lang objc>int realCharacterCount = [s lengthOfBytesUsingEncoding: NSUTF32StringEncoding] / 4;</lang>

Byte Length

Objective-C encodes strings in UTF-16, which represents each character with one or two 16-bit values. The length method of NSString objects returns the number of 16-bit values used to encode a string, so the number of bytes can be determined by doubling that number.

<lang objc>int byteCount = [@"møøse" length] * 2; // 10</lang>

Another way to know the byte length of a string is to explicitly specify the charset we desire.

<lang objc>// Return the number of bytes depending on the encoding, // here explicitly UTF-8 unsigned numberOfBytes =

  [@"møøse" lengthOfBytesUsingEncoding: NSUTF8StringEncoding]; // 7</lang>

Objeck

All character string elements are 1-byte in size therefore a string's byte size and length are the same.

Character Length

<lang objeck> "Foo"->Size()->PrintLine(); </lang>

Byte Length

<lang objeck> "Foo"->Size()->PrintLine(); </lang>

OCaml

In OCaml currently, characters inside the standard type string are bytes, and a single character taken alone has the same binary representation as the OCaml int (which is equivalent to a C long) which is a machine word.

For internationalization there is Camomile, a comprehensive Unicode library for OCaml. Camomile provides Unicode character type, UTF-8, UTF-16, and more...

Byte Length

Standard OCaml strings are classic ASCII ISO 8859-1, so the function String.length returns the byte length which is the character length in this encoding: <lang ocaml>String.length "Hello world" ;;</lang>

Character Length

While using the UTF8 module of Camomile the byte length of an utf8 encoded string will be get with String.length and the character length will be returned by UTF8.length: <lang ocaml>String.length "møøse" UTF8.length "møøse"</lang>

Octave

<lang octave>s = "string"; stringlen = length(s)</lang>

This gives the number of bytes, not of characters. e.g. length("è") is 2 when "è" is encoded e.g. as UTF-8.

OpenEdge/Progress

The codepage can be set independently for input / output and internal operations. The following examples are started from an iso8859-1 session and therefore need to use fix-codepage to adjust the string to utf-8.

Character Length

<lang progress>DEF VAR lcc AS LONGCHAR.

FIX-CODEPAGE( lcc ) = "UTF-8". lcc = "møøse".

MESSAGE LENGTH( lcc ) VIEW-AS ALERT-BOX.</lang>

Byte Length

<lang progress>DEF VAR lcc AS LONGCHAR.

FIX-CODEPAGE( lcc ) = "UTF-8". lcc = "møøse".

MESSAGE LENGTH( lcc, "RAW" ) VIEW-AS ALERT-BOX.</lang>

Oz

Byte Length

<lang oz>{Show {Length "Hello World"}}</lang> Oz uses a single-byte encoding by default. So for normal strings, this will also show the correct character length.

PARI/GP

Character Length

Characters = bytes in Pari; the underlying strings are C strings interpreted as US-ASCII. <lang parigp>len(s)=#s; \\ Alternately, len(s)=length(s); or even len=length;</lang>

Byte Length

This works on objects of any sort, not just strings, and includes overhead. <lang parigp>len(s)=sizebyte(s);</lang>

Pascal

Byte Length

<lang pascal> const

 s = 'abcdef';

begin

 writeln (length(s))

end. </lang> Output:

6

Perl

Byte Length

Works with: Perl version 5.8

Strings in Perl consist of characters. Measuring the byte length therefore requires conversion to some binary representation (called encoding, both noun and verb).

<lang perl>use utf8; # so we can use literal characters like ☺ in source use Encode qw(encode);

print length encode 'UTF-8', "Hello, world! ☺";

  1. 17. The last character takes 3 bytes, the others 1 byte each.

print length encode 'UTF-16', "Hello, world! ☺";

  1. 32. 2 bytes for the BOM, then 15 byte pairs for each character.</lang>

Character Length

Works with: Perl version 5.X

<lang perl>my $length = length "Hello, world!";</lang>

Grapheme Length

Since Perl 5.12, /\X/ matches an extended grapheme cluster. See "Unicode overhaul" in perl5120delta and also UAX #29.

Perl understands that "\x{1112}\x{1161}\x{11ab}\x{1100}\x{1173}\x{11af}" (한글) contains 2 graphemes, just like "\x{d55c}\x{ae00}" (한글). The longer string uses Korean combining jamo characters.

Works with: Perl version 5.12

<lang perl>use v5.12; my $string = "\x{1112}\x{1161}\x{11ab}\x{1100}\x{1173}\x{11af}"; # 한글 my $len; $len++ while ($string =~ /\X/g); printf "Grapheme length: %d\n", $len;</lang>

Output:
Grapheme length: 2

Perl 6

Byte Length

<lang perl>say 'møøse'.encode('UTF-8').bytes;</lang>

Character Length

<lang perl>say 'møøse'.codes;</lang>

Grapheme Length

<lang perl>say 'møøse'.graphs;</lang>

PHP

Byte Length

<lang php>$length = strlen('Hello, world!');</lang>

Character Length

<lang php>$length = mb_strlen('Hello, world!', 'UTF-8'); // or whatever encoding</lang>

Grapheme Length

Works with: PHP version 5.3

<lang php>$length = grapheme_strlen('Hello, world!'); // UTF-8 encoding required</lang>

PicoLisp

<lang PicoLisp>(let Str "møøse"

  (prinl "Character Length of \"" Str "\" is " (length Str))
  (prinl "Byte Length of \"" Str "\" is " (size Str)) )</lang>

Output:

Character Length of "møøse" is 5
Byte Length of "møøse" is 7
-> 7

PL/I

<lang pli>declare WS widechar (13) initial ('Hello world.'); put ('Character length=', length (WS)); put skip list ('Byte length=', size(WS));

declare SM graphic (13) initial ('Hello world'); put ('Character length=', length(SM)); put skip list ('Byte length=', size(trim(SM)));</lang>

PL/SQL

LENGTH calculates length using characters as defined by the input character set. LENGTHB uses bytes instead of characters. LENGTHC uses Unicode complete characters. LENGTH2 uses UCS2 code points. LENGTH4 uses UCS4 code points.

Byte Length

<lang plsql>DECLARE

 string VARCHAR2(50) := 'Hello, world!';
 stringlength NUMBER;

BEGIN

 stringlength := LENGTHB(string);

END;</lang>

Character Length

<lang plsql>DECLARE

 string VARCHAR2(50) := 'Hello, world!';
 stringlength NUMBER;
 unicodelength NUMBER;
 ucs2length NUMBER;
 ucs4length NUMBER;

BEGIN

 stringlength := LENGTH(string);
 unicodelength := LENGTHC(string);
 ucs2length := LENGTH2(string);
 ucs4length := LENGTH4(string);

END;</lang>

Pop11

Byte Length

Currently Pop11 supports only strings consisting of 1-byte units. Strings can carry arbitrary binary data, so user can for example use UTF-8 (however builtin procedures will treat each byte as a single character). The length function for strings returns length in bytes:

<lang pop11>lvars str = 'Hello, world!'; lvars len = length(str);</lang>

PostScript

Character Length

<lang> (Hello World) length = 11 </lang>

PowerShell

Character Length

<lang powershell>$s = "Hëlló Wørłð" $s.Length</lang>

Byte Length

Translation of: C#

For UTF-16, which is the default in .NET and therefore PowerShell: <lang powershell>$s = "Hëlló Wørłð" [System.Text.Encoding]::Unicode.GetByteCount($s)</lang> For UTF-8: <lang powershell>[System.Text.Encoding]::UTF8.GetByteCount($s)</lang>

PureBasic

Character Length

<lang PureBasic> a = Len("Hello World") ;a will be 11</lang>

Byte Length

Returns the number of bytes required to store the string in memory in the given format in bytes. 'Format' can be #PB_Ascii, #PB_UTF8 or #PB_Unicode. PureBasic code can be compiled using either Unicode (2-byte) or Ascii (1-byte) encodings for strings. If 'Format' is not specified, the mode of the executable (unicode or ascii) is used.

Note: The number of bytes returned does not include the terminating Null-Character of the string. The size of the Null-Character is 1 byte for Ascii and UTF8 mode and 2 bytes for Unicode mode.

<lang PureBasic>a = StringByteLength("ä", #PB_UTF8) ;a will be 2 b = StringByteLength("ä", #PB_Ascii) ;b will be 1 c = StringByteLength("ä", #PB_Unicode) ;c will be 2 </lang>

Python

2.x

In Python 2.x, there are two types of strings: regular (8-bit) strings, and Unicode strings. Unicode string literals are prefixed with "u".

Byte Length

Works with: Python version 2.x

For 8-bit strings, the byte length is the same as the character length: <lang python>print len('ascii')

  1. 5</lang>

For Unicode strings, length depends on the internal encoding. Since version 2.2 Python shipped with two build options: it either uses 2 or 4 bytes per character. The internal representation is not interesting for the user.

<lang python># The letter Alef print len(u'\u05d0'.encode('utf-8'))

  1. 2

print len(u'\u05d0'.encode('iso-8859-8'))

  1. 1</lang>

Example from the problem statement: <lang python>#!/bin/env python

  1. -*- coding: UTF-8 -*-

s = u"møøse" assert len(s) == 5 assert len(s.encode('UTF-8')) == 7 assert len(s.encode('UTF-16-BE')) == 10 # There are 3 different UTF-16 encodings: LE and BE are little endian and big endian respectively, the third one (without suffix) adds 2 extra leading bytes: the byte-order mark (BOM).</lang>

Character Length

Works with: Python version 2.4

len() returns the number of code units (not code points!) in a Unicode string or plain ASCII string. On a wide build, this is the same as the number of code points, but on a narrow one it is not. Most linux distributions install the wide build by default, you can check the build at runtime with:

<lang python>import sys sys.maxunicode # 1114111 on a wide build, 65535 on a narrow build </lang>

To get the length of encoded string, you have to decode it first: <lang python>print len('ascii')

  1. 5

print len(u'\u05d0') # the letter Alef as unicode literal

  1. 1

print len('\xd7\x90'.decode('utf-8')) # Same encoded as utf-8 string

  1. 1

print hex(sys.maxunicode), len(unichr(0x1F4A9))

  1. ('0x10ffff', 1)</lang>

On a narrow build, len() gives the wrong answer for non-BMP chars

<lang python>print hex(sys.maxunicode), len(unichr(0x1F4A9))

  1. ('0xffff', 2)</lang>

3.x

In Python 3.x, strings are Unicode strings and a bytes type if available for storing an immutable sequence of bytes (there's also available a bytearray type, which is mutable)

Byte Length

You can use len() to get the length of a byte sequence.

<lang python>print(len(b'Hello, World!'))

  1. 13</lang>

To get a byte sequence from a string, you have to encode it with the desired encoding:

<lang python># The letter Alef print(len('\u05d0'.encode())) # the default encoding is utf-8 in Python3

  1. 2

print(len('\u05d0'.encode('iso-8859-8')))

  1. 1</lang>

Example from the problem statement: <lang python>#!/bin/env python

  1. -*- coding: UTF-8 -*-

s = "møøse" assert len(s) == 5 assert len(s.encode('UTF-8')) == 7 assert len(s.encode('UTF-16-BE')) == 10 # There are 3 different UTF-16 encodings: LE and BE are little endian and big endian respectively, the third one (without suffix) adds 2 extra leading bytes: the byte-order mark (BOM). u="𝔘𝔫𝔦𝔠𝔬𝔡𝔢" assert len(u.encode()) == 28 assert len(u.encode('UTF-16-BE')) == 28</lang>

Character Length

Since Python3.3 the internal storage of unicode strings has been optimized: strings that don't contain characters outside the latin-1 set, are stored with 8 bits for each character, strings that don't contain codepoints outside the BMP (lone surrogates aren't allowed) are stored as UCS-2, while all the others use UCS-4.

Thus Python is able to avoid memory overhead when dealing with only ASCII strings, while handling correctly all codepoints in Unicode. len() returns the number of characters/codepoints:

<lang python>print(len("𝔘𝔫𝔦𝔠𝔬𝔡𝔢"))

  1. 7</lang>

Until Python 3.2 instead, length depended on the internal encoding, since it shipped with two build options: it either used 2 or 4 bytes per character.

len() returned the number of code units in a string, which could be different from the number of characters. In a narrow build, this is not a reliable way to get the number of characters. You can only easily count code points in a wide build. Most linux distributions install the wide build by default, you can check the build at runtime with:

<lang python>import sys sys.maxunicode # 1114111 on a wide build, 65535 on a narrow build</lang>

<lang python>print(len('ascii'))

  1. 5

print(len('\u05d0')) # the letter Alef as unicode literal

  1. 1</lang>

To get the length of an encoded byte sequence, you have to decode it first:

<lang python>print(len(b'\xd7\x90'.decode('utf-8'))) # Alef encoded as utf-8 byte sequence

  1. 1</lang>

<lang python>print(hex(sys.maxunicode), len(unichr(0x1F4A9)))

  1. ('0x10ffff', 1)</lang>

On a narrow build, len() gives the wrong answer for non-BMP chars

<lang python>print(hex(sys.maxunicode), len(unichr(0x1F4A9)))

  1. ('0xffff', 2)</lang>

R

Byte length

<lang rsplus>a <- "m\u00f8\u00f8se" print(nchar(a, type="bytes")) # print 7</lang>

Character length

<lang rsplus>print(nchar(a, type="chars")) # print 5</lang>

Racket

Using this definition: <lang Racket>(define str "J\u0332o\u0332s\u0332e\u0301\u0332")</lang> on the REPL, we get the following:

Character length

<lang Racket>-> (printf "str has ~a characters" (string-length str)) str has 9 characters</lang>

Byte length

<lang Racket>-> (printf "str has ~a bytes in utf-8" (bytes-length (string->bytes/utf-8 str))) str has 14 bytes in utf-8</lang>

REBOL

Byte Length

REBOL 2.x does not natively support UCS (Unicode), so character and byte length are the same. See utf-8.r for an external UTF-8 library.

<lang REBOL>text: "møøse" print rejoin ["Byte length for '" text "': " length? text]</lang>

Output:

Byte length for 'møøse': 5

Retro

Byte Length

<lang Retro>"møøse" getLength putn</lang>

Character Length

Retro does not have built-in support for Unicode, but counting of characters can be done with a small amount of effort.

<lang Retro>chain: UTF8' {{

 : utf+ ( $-$ )
   [ 1+ dup @ %11000000 and %10000000 = ] while ;
 : count ( $-$ )
   0 !here
   repeat dup @ 0; drop utf+ here ++ again ;

---reveal---

 : getLength ( $-n )
   count drop @here ;

}}

chain

"møøse" ^UTF8'getLength putn</lang>

REXX

Classic REXX don't support Unicodes, so character and byte length are the same.
All characters (in strings) are stored as 8-bit bytes.     Indeed, everything in REXX
is stored as strings. <lang REXX>/*REXX program to show lengths (in bytes/characters) for various strings*/

   /*            1         */               /*a handy over/under scale.*/
   /*   123456789012345    */

hello = 'Hello, world!'  ; say 'length of HELLO is ' length(hello) happy = 'Hello, world! ☺' ; say 'length of HAPPY is ' length(happy) jose = 'José'  ; say 'length of JOSE is ' length(jose) nill =  ; say 'length of NILL is ' length(nill) null =  ; say 'length of NULL is ' length(null) sum = 5+1  ; say 'length of SUM is ' length(sum)

                                      /*stick a fork in it, we're done.*/</lang>

output

length of HELLO is  13
length of HAPPY is  15
length of  JOSE is  4
length of  NILL is  0
length of  NULL is  0
length of   SUM is  1

Ruby

Byte Length

Since Ruby 1.8.7, String#bytesize is the byte length.

Works with: Ruby version 1.8.7 or 1.9

<lang ruby># -*- coding: utf-8 -*-

puts "あいうえお".bytesize

  1. => 15</lang>

Character Length

Since Ruby 1.9, String#length (alias String#size) is the character length. The magic comment, "coding: utf-8", sets the encoding of all string literals in this file.

Works with: Ruby version 1.9

<lang ruby># -*- coding: utf-8 -*-

puts "あいうえお".length

  1. => 5

puts "あいうえお".size # alias for length

  1. => 5</lang>

Code Set Independence

The next examples show the byte length and character length of "møøse" in different encodings.

To run these programs, you must convert them to different encodings.

  • If you use Emacs: Paste each program into Emacs. The magic comment, like -*- coding: iso-8859-1 -*-, will tell Emacs to save with that encoding.
  • If your text editor saves UTF-8: Convert the file before running it. For example:
    $ ruby -pe '$_.encode!("iso-8859-1", "utf-8")' scratch.rb | ruby
Works with: Ruby version 1.9
Program Output
<lang ruby># -*- coding: iso-8859-1 -*-

s = "møøse" puts "Byte length: %d" % s.bytesize puts "Character length: %d" % s.length</lang>

Byte length: 5
Character length: 5
<lang ruby># -*- coding: utf-8 -*-

s = "møøse" puts "Byte length: %d" % s.bytesize puts "Character length: %d" % s.length</lang>

Byte length: 7
Character length: 5
<lang ruby># -*- coding: gb18030 -*-

s = "møøse" puts "Byte length: %d" % s.bytesize puts "Character length: %d" % s.length</lang>

Byte length: 11
Character length: 5

Ruby 1.8

The next example works with both Ruby 1.8 and Ruby 1.9. In Ruby 1.8, the strings have no encodings, and String#length is the byte length. In Ruby 1.8, the regular expressions knows three Japanese encodings.

  • /./n uses no multibyte encoding.
  • /./e uses EUC-JP.
  • /./s uses Shift-JIS or Windows-31J.
  • /./u uses UTF-8.

Then either string.scan(/./u).size or string.gsub(/./u, ' ').size counts the UTF-8 characters in string.

<lang ruby># -*- coding: utf-8 -*-

class String

 # Define String#bytesize for Ruby 1.8.6.
 unless method_defined?(:bytesize)
   alias bytesize length
 end

end

s = "文字化け" puts "Byte length: %d" % s.bytesize puts "Character length: %d" % s.gsub(/./u, ' ').size</lang>

Run BASIC

<lang runbasic>input a$ print len(a$)</lang>

SAS

<lang sas>data _null_;

  a="Hello, World!";
  b=length(c);
  put _all_;

run;</lang>

Scheme

Byte Length

Works with: Gauche version 0.8.7 [utf-8,pthreads]

string-size function is only Gauche function. <lang scheme>(string-size "Hello world")</lang>

Works with: PLT Scheme version 4.2.4

<lang scheme>(bytes-length #"Hello world")</lang>

Character Length

Works with: Gauche version 0.8.7 [utf-8,pthreads]

string-length function is in R5RS, R6RS. <lang scheme> (string-length "Hello world")</lang>

Seed7

Character Length

<lang seed7>length("Hello, world!")</lang>

Scala

Library: Scala

<lang scala> object StringLength extends App {

 val s1 = "møøse"
 val s3 = List("\uD835\uDD18", "\uD835\uDD2B", "\uD835\uDD26",
   "\uD835\uDD20", "\uD835\uDD2C", "\uD835\uDD21", "\uD835\uDD22").mkString
 val s4 = "J\u0332o\u0332s\u0332e\u0301\u0332"
   List(s1, s3, s4).foreach(s => println(
       s"The string: $s, characterlength= ${s.length} UTF8bytes= ${
     s.getBytes("UTF-8").size
   } UTF16bytes= ${s.getBytes("UTF-16LE").size}"))

} </lang>

Output:
The string: møøse, characterlength= 5 UTF8bytes= 7 UTF16bytes= 10
The string: 𝔘𝔫𝔦𝔠𝔬𝔡𝔢, characterlength= 14 UTF8bytes= 28 UTF16bytes= 28
The string: J̲o̲s̲é̲, characterlength= 9 UTF8bytes= 14 UTF16bytes= 18

Slate

<lang slate>'Hello, world!' length.</lang>

Smalltalk

Byte Length

<lang smalltalk>string := 'Hello, world!'. string size.</lang>

Character Length

In GNU Smalltalk:

<lang smalltalk>string := 'Hello, world!'. string numberOfCharacters.</lang>

requires loading the Iconv package:

<lang smalltalk>PackageLoader fileInPackage: 'Iconv'</lang>

SNOBOL4

Byte Length

<lang snobol4> output = "Byte length: " size(trim(input)) end </lang>

Character Length

The example works AFAIK only with CSnobol4 by Phil Budne <lang snobol4> -include "utf.sno" output = "Char length: " utfsize(trim(input)) end </lang>


Standard ML

Byte Length

Works with: SML/NJ version 110.60
Works with: Moscow ML version 2.01
Works with: MLton version 20061107

<lang sml>val strlen = size "Hello, world!";</lang>

Character Length

Works with: SML/NJ version 110.74

<lang sml>val strlen = UTF8.size "Hello, world!";</lang>

Tcl

Byte Length

Formally, Tcl does not guarantee to use any particular representation for its strings internally (the underlying implementation objects can hold strings in at least three different formats, mutating between them as necessary) so to way to calculate the "byte length" of a string can only be done with respect to some user-selected encoding. This is done this way (for UTF-8): <lang tcl>string length [encoding convertto utf-8 $theString]</lang> Thus, we have these examples: <lang tcl>set s1 "hello, world" set s2 "\u304A\u306F\u3088\u3046" set enc utf-8 puts [format "length of \"%s\" in bytes is %d" \

    $s1 [string length [encoding convertto $enc $s1]]]

puts [format "length of \"%s\" in bytes is %d" \

    $s2 [string length [encoding convertto $enc $s2]]]</lang>

Character Length

Basic version:

<lang tcl>string length "Hello, world!"</lang>

or more elaborately, needs Interpreter any 8.X. Tested on 8.4.12.

<lang tcl>fconfigure stdout -encoding utf-8; #So that Unicode string will print correctly set s1 "hello, world" set s2 "\u304A\u306F\u3088\u3046" puts [format "length of \"%s\" in characters is %d" $s1 [string length $s1]] puts [format "length of \"%s\" in characters is %d" $s2 [string length $s2]]</lang>

TI-89 BASIC

The TI-89 uses an fixed 8-bit encoding so there is no difference between character length and byte length.

<lang ti89b>■ dim("møøse") 5</lang>

Toka

Byte Length

<lang toka>" hello, world!" string.getLength</lang>

Trith

Character Length

<lang trith>"møøse" length</lang>

Byte Length

<lang trith>"møøse" size</lang>

TUSCRIPT

Character Length

<lang tuscript> $$ MODE TUSCRIPT string="hello, world" l=LENGTH (string) PRINT "character length of string '",string,"': ",l </lang> Output:

Character length of string 'hello, world': 12 

UNIX Shell

Byte Length

With external utility:

Works with: Bourne Shell

<lang bash>string='Hello, world!' length=`expr "x$string" : '.*' - 1` echo $length # if you want it printed to the terminal</lang>

With SUSv3 parameter expansion modifier:

Works with: Almquist SHell
Works with: Bourne Again SHell version 3.2
Works with: pdksh version 5.2.14 99/07/13.2
Works with: Z SHell

<lang bash>string='Hello, world!' length="${#string}" echo $length # if you want it printed to the terminal</lang>

Vala

Character Length

<lang vala> string s = "Hello, world!"; int characterLength = s.length; </lang>

VBA

Cf. VBScript (below).

VBScript

Byte Length

<lang vbscript>LenB(string|varname)</lang>

Returns the number of bytes required to store a string in memory. Returns null if string|varname is null.

Character Length

<lang vbscript>Len(string|varname)</lang>

Returns the length of the string|varname . Returns null if string|varname is null.

x86 Assembly

Byte Length

The following code uses AT&T syntax and was tested using AS (the portable GNU assembler) under Linux.

<lang x86 Assembly> .data string: .asciz "Test"

.text .globl main

main:

       pushl   %ebp
       movl    %esp, %ebp
       pushl   %edi
       xorb    %al, %al
       movl    $-1, %ecx
       movl    $string, %edi
       cld
       repne   scasb
       not     %ecx
       dec     %ecx
       popl    %edi
       ;; string length is stored in %ecx register                                                                                                                  
       leave
       ret

</lang>

XPL0

<lang XPL0>include c:\cxpl\stdlib; IntOut(0, StrLen("Character length = Byte length = String length = "))</lang>

Output:

49

XSLT

Character Length

<lang xml><?xml version="1.0" encoding="UTF-8"?></lang>

...

<lang xml><xsl:value-of select="string-length('møøse')" /> </lang>

xTalk

Works with: HyperCard

Byte Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang xtalk>put the length of "Hello World"</lang>

or

<lang xtalk>put the number of characters in "Hello World"</lang>

Character Length

This example may be incorrect due to a recent change in the task requirements or a lack of testing. Please verify it and remove this message. If the example does not match the requirements or does not work, replace this message with Template:incorrect or fix the code yourself.

<lang xtalk>put the length of "Hello World"</lang>

or

<lang xtalk>put the number of characters in "Hello World"</lang>

Yorick

Character Length

<lang yorick>strlen("Hello, world!")</lang>

zkl

Although zkl handles 8 bit ASCII natively, it also knows UTF-8 up to 6 bytes. In a string, \uabcd (hex) and \U???; encode 2 and n byte Unicode characters. It does not handle UTF-16 or 4 byte Unicode. It also knows about the bad spots in UTF-8 (such as overlongs).

If you terminal/editor deals with with UTF-8 (mine doesn't), you don't need to use the escapes.

Character Length

<lang zkl>"abc".len() //-->3 "\ufeff\u00A2 \u20ac".len() //-->9 "BOM¢ €"</lang>

Byte Length

<lang zkl>"abc".len() //-->3 "\ufeff\u00A2 \u20ac".len() //-->9 Data(0,Int,"\ufeff\u00A2 \u20ac") //-->Data(9) (bytes) "J\u0332o\u0332s\u0332e\u0301\u0332".len() //-->14 "\U1D518;\U1D52B;\U1D526;\U1D520;\U1D52C;\U1D521;\U1D522;".len() //-->28</lang>

Character Length

UTF-8 characters are counted, modifiers (such as underscore) are counts as separate characters. <lang zkl>"abc".len(8) //-->3 "\ufeff\u00A2 \u20ac".len(8) //-->4 "\U1000;".len(8) //-->Exception thrown: ValueError(Invalid UTF-8 string) "\uD800" //-->SyntaxError : Line 2: Bad Unicode constant (\uD800-\uDFFF) "J\u0332o\u0332s\u0332e\u0301\u0332".len(8) //-->9 "\U1D518;\U1D52B;\U1D526;\U1D520;\U1D52C;\U1D521;\U1D522;".len(8) //-->7</lang>