Category:Lobster: Difference between revisions
Content added Content deleted
No edit summary |
(Turned off HoPL reference.) |
||
Line 3: | Line 3: | ||
|gc=yes |
|gc=yes |
||
|checking=static |
|checking=static |
||
|strength=strong |
|strength=strong |
||
|hopl=no |
|||
}} |
|||
'''Lobster''' is a general purpose programming language originally created for programming games. It has a [[Python]]-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types. |
'''Lobster''' is a general purpose programming language originally created for programming games. It has a [[Python]]-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types. |
||
Latest revision as of 22:06, 27 May 2021
Lobster
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Lobster.
This programming language may be used to instruct a computer to perform a task.
Official website |
---|
Garbage collected: | Yes |
---|---|
Type strength: | Strong |
Type checking: | Static |
|
Lobster is a general purpose programming language originally created for programming games. It has a Python-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types.
It is currently implemented as a bytecode VM that runs on all desktop and mobile platforms (through SDL), and comes with built-in functionality for easy access to OpenGL, FreeType etc.
Pages in category "Lobster"
The following 23 pages are in this category, out of 23 total.