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Computer/zero is a |
Computer/zero is a simple instruction set architecture designed to accompany [http://edmundgriffiths.com/degreezero.html Programming degree zero], a short tutorial on computers and machine-level programming for the absolute beginner. It is deliberately minimal, offering only eight instructions, one general-purpose register, and 32 bytes of memory. As a result, it is not only easy to learn but also very easy to implement: the core interpreter for Computer/zero machine code comes to about 15 lines in a high-level language, making it quite feasible for beginners to implement and extend it for themselves. A partly graphical browser-based implementation (written in JavaScript) is available [http://edmundgriffiths.com/czero.html here]. |
Revision as of 08:19, 16 October 2016
Computer/zero Assembly
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Computer/zero Assembly.
This programming language may be used to instruct a computer to perform a task.
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Computer/zero is a simple instruction set architecture designed to accompany Programming degree zero, a short tutorial on computers and machine-level programming for the absolute beginner. It is deliberately minimal, offering only eight instructions, one general-purpose register, and 32 bytes of memory. As a result, it is not only easy to learn but also very easy to implement: the core interpreter for Computer/zero machine code comes to about 15 lines in a high-level language, making it quite feasible for beginners to implement and extend it for themselves. A partly graphical browser-based implementation (written in JavaScript) is available here.
Pages in category "Computer/zero Assembly"
The following 17 pages are in this category, out of 17 total.