User talk:ShinTakezou: Difference between revisions

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Thankyou for your advice on my user page! I had fixed it, I was sleepy! --[[User:Dagilpe|Dagilpe]] 23:07, 29 June 2010 (UTC)
 
Hey I just looked over RCSNUSP/C and I like it. I'm happy to see that it looks a bit like my Java version (big case statement in a loop). I don't think we've had a lot of C activity for a while. Maybe you could change that. Good to have a loyal reader join the cause. --[[User:Mwn3d|Mwn3d]] 14:52, 3 December 2008 (UTC)
 
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Strictly speaking, what's down for degree() isn't really pseudocode, but a textual description; but together with your worked example with its diagrams I was able to do the task. Thanks again, --[[User:Paddy3118|Paddy3118]] 19:07, 17 June 2009 (UTC)
 
== [[Reports:Tasks_not_implemented_in_ALGOL_68Tasks not implemented in ALGOL 68]] ==
 
Hi ShinTakezou,
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Good luck
[[User:NevilleDNZ|NevilleDNZ]] 14:09, 8 June 2010 (UTC)
 
==Algol language file==
* [http://rosettacode.org/mw/index.php?title=User_talk%3ANevilleDNZ&diff=83933&oldid=83929 Indeed the ">" is wrong.] -- [[User:NevilleDNZ|NevilleDNZ]] 21:14, 12 June 2010 (UTC)
 
==Algol68 contribution==
I spotted your [http://rosettacode.org/mw/index.php?title=Horner%27s_rule_for_polynomial_evaluation&diff=83930&oldid=82806 Horner's rule for polynomial evaluation] contribution... Welcome to 1968 ... :-)
 
Cheers! [[User:NevilleDNZ|NevilleDNZ]] 13:30, 13 June 2010 (UTC)
: At least until I can find easy tasks :D ... —[[User:ShinTakezou|ShinTakezou]] 15:41, 13 June 2010 (UTC)
 
:-) I have the same problem, some of the remaining tasks require extensive utility libraries.
 
You may wish to consider The [[Bitmap]] specimen, a while ago I did a couple, but I am not 100% happy with my own contribution, and one day will revisit, review, (maybe remove) and redo these:
# [[Bitmap#ALGOL 68|Bitmap]]
# [[Bitmap/Bézier curves/Cubic#ALGOL 68|Bitmap/Bézier curves/Cubic]]
# [[Bitmap/Bézier curves/Quadratic#ALGOL 68|Bitmap/Bézier curves/Quadratic]]
# [[Bitmap/Bresenham's line algorithm#ALGOL 68|Bitmap/Bresenham's line algorithm]]
# [[Bitmap/Flood fill#ALGOL 68|Bitmap/Flood fill]]
# [[Bitmap/Midpoint circle algorithm#ALGOL 68|Bitmap/Midpoint circle algorithm]]
# [[Bitmap/PPM conversion through a pipe#ALGOL 68|Bitmap/PPM conversion through a pipe]]
# [[Bitmap/Read a PPM file#ALGOL 68|Bitmap/Read a PPM file]]
 
In the mean time, you are welcome to preempt me and do/redo any of these tasks ... I believe that these tasks only require transforming ppm file, without displaying on a graphic device. Hence you can do the tasks without reference to any external library. If you do require to a graphics device, Algol 68G has the unixplot library built in.
 
Here is another candidate Task:
* [[Sutherland-Hodgman polygon clipping#ALGOL 68|Sutherland-Hodgman polygon clipping]]
(It seems to have been forgotten and dates from from March 2010)
 
Buona fortuna, 幸運を祈る。 -- [[User:NevilleDNZ|NevilleDNZ]] 14:04, 14 June 2010 (UTC)
:: The other solution that comes to mind would be to create more tasks. --[[User:Short Circuit|Michael Mol]] 17:21, 14 June 2010 (UTC)
::: My Algol68 is still under the threshold, and I am leaving behind many langs I would like to remember a bit... Sutherand-Hodgman polygon clipping needs a lot of lang, there's only Tcl :/ ! Going to sleep for now (with one or two brand new tasks in mind) .... --[[User:ShinTakezou|ShinTakezou]] 21:57, 14 June 2010 (UTC)
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