Rule 90

Welcome to RC! I noticed you requested the Rule 90 game earlier. I suggest modifying the rules in One-dimensional cellular automata to do what you need. It seems that Rule 90 is just a variant of the "game" described there. --Mwn3d 20:00, 18 April 2011 (UTC)

I think that One-dimensional cellular automata corresponds to Rule 104. Rule 90 would be a different task, I think? Or, an alternative would be to suggest that One-dimensional cellular automata be co-opted to become a general implementation, covering all rules (but this would mean that all current implementations would need to be updated). --Rdm 15:49, 19 April 2011 (UTC)

I think Rule 104 and Rule 90 are too similar to warrant separate tasks. They would be exactly the same except for the table of rules at the end of the description. The only code changes would need to be with the code that defines how to react to different numbers of neighbors. --Mwn3d 16:01, 19 April 2011 (UTC)
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