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<li>Not quite the same thing (see [http://perlcabal.org/syn/S02.html#Return_types Synopsis 2]):
<li>Not quite the same thing (see [http://perlcabal.org/syn/S02.html#Return_types Synopsis 2]):
<lang perl6>sub multiply (Int $a, Int $b) as Int { $a * $b }</lang></li>
<lang perl6>sub multiply (Int $a, Int $b) as Int { $a * $b }</lang></li>
<li> <code>&multiply := [*];</code></li>
<li> <code>&multiply = [*];</code></li>
<li> <code>&multiply := &infix<*>;</code></li></ul></li>
<li> <code>&multiply = &infix<*>;</code></li></ul></li>
<li> [[Monty Hall simulation#Perl 6|Monty Hall simulation]]:<ul>
<li> [[Monty Hall simulation#Perl 6|Monty Hall simulation]]:<ul>
<li> <code>:delete</code> adverb.</li>
<li> <code>:delete</code> adverb.</li>
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<li> [[True/False Values#Perl 6|True/False Values]]: <code>0 but True</code>. </li>
<li> [[True/False Values#Perl 6|True/False Values]]: <code>0 but True</code>. </li>
</ul>
</ul>
this is a test!
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Revision as of 17:25, 20 November 2009

Perl 6

Features to add once Rakudo implements them

  • Arithmetic Evaluator:
    • Use make to create a much more digestible parse tree.
    • my grammar. I'm not certain you're supposed to be able to do that, but I think so.
  • Comments: Nested bracketing characters.
  • Creating a Function:
    • Not quite the same thing (see Synopsis 2): <lang perl6>sub multiply (Int $a, Int $b) as Int { $a * $b }</lang>
    • &multiply = [*];
    • &multiply = &infix<*>;
  • Monty Hall simulation:
    • :delete adverb.
    • More trials.
  • Playing Cards: There really ought to be something like EnumerationType.pick(*) that gives you the values of the enumeration in order. You'd think Two .. Ace would do it, but as of Rakudo release #22, that produces numbers, not Pips.
  • Trigonometric Functions: The base-switching interface specified in Numeric.pod.
  • True/False Values: 0 but True.