Talk:Dice game probabilities: Difference between revisions
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Walterpachl (talk | contribs) (D's results) |
Walterpachl (talk | contribs) m (→Test runs: minor correction) |
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::: Oh well. REXX and ooRexx show now the algorithm. What have we learned? Testing is always a good idea! --[[User:Walterpachl|Walterpachl]] ([[User talk:Walterpachl|talk]]) 07:40, 19 January 2015 (UTC)
Change of D's results: I don't have D, so I can't test. How did the corrected (or the previous, incorrect) results come about? Just being curious: --[[User:Walterpachl|Walterpachl]] ([[User talk:Walterpachl|talk]]) 06:40, 21 January 2015 (UTC)
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Revision as of 08:11, 21 January 2015
Test runs
Test runs with 10000 samples show
0.5751 player 1 wins (agrees with shown probabilities)
0.3535 player 2 wins
0.0714 draws
and for the second part:
0.6405 player 1 wins (differs considerably)
0.3147 player 2 wins
0.0448 draws
Can somebody show the pseudo code ?
--Walterpachl (talk) 15:14, 16 January 2015 (UTC)
Second part is ten 5-sided dice vs seven 6-sided dice, no?Never mind, everyone else (i.e. Bearophile and I) used the wrong numbers. Your result is correct. --Ledrug (talk) 05:38, 18 January 2015 (UTC)- :-) Still: Is your solution built analytically? Pseudocode? My attempt to translate it to REXX got stuck in the recursion. :-( --Walterpachl (talk) 07:34, 18 January 2015 (UTC)
- Oh well. REXX and ooRexx show now the algorithm. What have we learned? Testing is always a good idea! --Walterpachl (talk) 07:40, 19 January 2015 (UTC)
Change of D's results: I don't have D, so I can't test. How did the corrected (or the previous, incorrect) results come about? Just being curious: --Walterpachl (talk) 06:40, 21 January 2015 (UTC)