Talk:Approximate a mathematical function into a Bézier path or polygon

From Rosetta Code
Revision as of 18:01, 30 July 2023 by PureFox (talk | contribs) (Responded to Pete.)

Wholly inadequate task description. What does "a mathematical function" actually mean here? How might, for instance, sqrt() be approximated into a Bézier path or polygon‎‎? Where is the (pertinent) tutorial for how to use GeoGebra? Is this just spam attempting to promote GeoGebra? {{task}} removed. Vote for deletion. --Petelomax (talk) 15:50, 30 July 2023 (UTC)

Well, I thought the author's 'overlapping polygons' tasks were reasonable ones as I felt I'd learnt something useful there, but I can't see the point of this one. If you have a mathematical function represented by a simple equation, then why not plot it directly rather than convert it into something much more difficult to manipulate? Even if we could figure out how to do that in a representative way, trying to then display it by reproducing the functionality of something like GeoGebra which has probably taken experts months to write is hardly a suitable task for RC. So I'd second the vote for deletion. --PureFox (talk) 18:00, 30 July 2023 (UTC)