Talk:Approximate a mathematical function into a Bézier path or polygon: Difference between revisions

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(Responded to Pete.)
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:Well, I thought the author's 'overlapping polygons' tasks were reasonable ones as I felt I'd learnt something useful there, but I can't see the point of this one. If you have a mathematical function represented by a simple equation, then why not plot it directly rather than convert it into something much more difficult to manipulate? Even if we could figure out how to do that in a representative way, trying to then display it by reproducing the functionality of something like GeoGebra which has probably taken experts months to write is hardly a suitable task for RC. So I'd second the vote for deletion. --[[User:PureFox|PureFox]] ([[User talk:PureFox|talk]]) 18:00, 30 July 2023 (UTC)
:Well, I thought the author's 'overlapping polygons' tasks were reasonable ones as I felt I'd learnt something useful there, but I can't see the point of this one. If you have a mathematical function represented by a simple equation, then why not plot it directly rather than convert it into something much more difficult to manipulate? Even if we could figure out how to do that in a representative way, trying to then display it by reproducing the functionality of something like GeoGebra which has probably taken experts months to write is hardly a suitable task for RC. So I'd second the vote for deletion. --[[User:PureFox|PureFox]] ([[User talk:PureFox|talk]]) 18:00, 30 July 2023 (UTC)

:If this is an interpolation task, it would help to specify what type of interpolation is wanted. --[[User:Wherrera|Wherrera]] ([[User talk:Wherrera|talk]]) 19:06, 30 July 2023 (UTC)