Talk:Approximate a mathematical function into a Bézier path or polygon: Difference between revisions

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Wholly inadequate task description. What does "a mathematical function" actually mean here? How might, for instance, sqrt() be approximated into a Bézier path or polygon‎‎? Where is the (pertinent) tutorial for how to use GeoGebra? Is this just spam attempting to promote GeoGebra?
<nowiki>{{</nowiki>task<nowiki>}}</nowiki> removed. Vote for deletion. --[[User:Petelomax|Petelomax]] ([[User talk:Petelomax|talk]]) 15:50, 30 July 2023 (UTC)

:Well, I thought the author's 'overlapping polygons' tasks were reasonable ones as I felt I'd learnt something useful there, but I can't see the point of this one. If you have a mathematical function represented by a simple equation, then why not plot it directly rather than convert it into something much more difficult to manipulate? Even if we could figure out how to do that in a representative way, trying to then display it by reproducing the functionality of something like GeoGebra which has probably taken experts months to write is hardly a suitable task for RC. So I'd second the vote for deletion. --[[User:PureFox|PureFox]] ([[User talk:PureFox|talk]]) 18:00, 30 July 2023 (UTC)

Latest revision as of 00:32, 4 August 2023