Talk:24 game/CSharp
I'm curious what the community thinks about leveraging the XPathNavigator.Evaluate() method. Is this "bad" programming if there are no other comparable alternatives?
I'd personally favor the custom parser, but that's only because using the navigator feels like a hack. A big plus for the navigator, though is that it is less complex from a client code perspective and is a proven block of code vs. writing a new custom parser.