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Plasma effect: Difference between revisions

Add Rust implementation
(Add Rust implementation)
Line 1,615:
update_pixels
end
</lang>
 
=={{header|Rust}}==
<lang rust>
extern crate image;
 
use image::ColorType;
use std::path::Path;
 
// Framebuffer dimensions
const WIDTH: usize = 640;
const HEIGHT: usize = 480;
 
/// Formula for plasma at any particular address
fn plasma_pixel(x: f64, y: f64) -> f64 {
((x / 16.0).sin()
+ (y / 8.0).sin()
+ ((x + y) / 16.0).sin()
+ ((x * x + y * y).sqrt() / 8.0).sin()
+ 4.0)
/ 8.0
}
 
/// Precalculate plasma field lookup-table for performance
fn create_plasma_lut() -> Vec<f64> {
let mut plasma: Vec<f64> = vec![0.0; WIDTH * HEIGHT];
for y in 0..HEIGHT {
for x in 0..WIDTH {
plasma[(y * WIDTH) + x] = plasma_pixel(x as f64, y as f64);
}
}
plasma
}
 
/// Convert from HSV float(1.0,1.0,1.0) to RGB u8 tuple (255,255,255).
/// From https://crates.io/crates/palette 0.5.0 rgb.rs, simplified for example
fn hsv_to_rgb(hue: f64, saturation: f64, value: f64) -> (u8, u8, u8) {
let c = value * saturation;
let h = hue * 6.0;
let x = c * (1.0 - (h % 2.0 - 1.0).abs());
let m = value - c;
let (red, green, blue) = match (h % 6.0).floor() as u32 {
0 => (c, x, 0.0),
1 => (x, c, 0.0),
2 => (0.0, c, x),
3 => (0.0, x, c),
4 => (x, 0.0, c),
_ => (c, 0.0, x),
};
// Convert back to RGB (where components are integers from 0 to 255)
(
((red + m) * 255.0).round() as u8,
((green + m) * 255.0).round() as u8,
((blue + m) * 255.0).round() as u8,
)
}
fn main() {
// The bitmap/framebuffer for our application. 3 u8 elements per output pixel
let mut framebuffer: Vec<u8> = vec![0; WIDTH * HEIGHT * 3];
// Generate a lookup table so we don't do too much math for every pixel.
// Do it in a function so that the local one can be immutable.
let plasma_lookup_table = create_plasma_lut();
// For each (r,g,b) pixel in our output buffer
for (index, rgb) in framebuffer.chunks_mut(3).enumerate() {
// Lookup the precalculated plasma value
let hue_lookup = plasma_lookup_table[index] % 1.0;
let (red, green, blue) = hsv_to_rgb(hue_lookup, 1.0, 1.0);
rgb[0] = red;
rgb[1] = green;
rgb[2] = blue;
}
// Save our plasma image to out.png
let output_path = Path::new("out.png");
match image::save_buffer(
output_path,
framebuffer.as_slice(),
WIDTH as u32,
HEIGHT as u32,
ColorType::RGB(8),
) {
Err(e) => println!("Error writing output image:\n{}", e),
Ok(_) => println!("Output written to:\n{}", output_path.to_str().unwrap()),
}
}
 
</lang>
 
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