Image noise: Difference between revisions
→{{header|Perl 6}}: use native loops and Bool.pick for better FPS
m (→{{header|Perl 6}}: we don't need SDL_INIT_TIMER) |
(→{{header|Perl 6}}: use native loops and Bool.pick for better FPS) |
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Line 1,766:
SDL_RenderClear($renderer);
SDL_SetRenderDrawColor($renderer, 255, 255, 255, 0);
loop (my int $j; $j < $h; $j = $j + 1) {
}
}
SDL_RenderPresent($renderer);
|