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Process SMIL directives in XML data: Difference between revisions

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One very common task in OpenGL is to load data from a file that contains geometry. These data most often also contain additional informations, for example animation informations. In this task we propose to load X3D geometric data with additional Smil animation statments. X3D is not particularly supposed to be mixed with Smil, but Smil is supposed to be mixable with any XML format.
 
* X3D: [http[wp://en.wikipedia.org/wiki/X3D |on Wikipedia]] / [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-1.2-X3DEncodings-XML/Part01/X3D_XML.html SPECS of the XML form] / [http://www.web3d.org/x3d/specifications/ISO-IEC-19776-1.2-X3DEncodings-XML/Part01/examples.html Examples]
* Smil: [http[wp://en.wikipedia.org/wiki/Synchronized_Multimedia_Integration_Language |on Wikipedia]] / [http://www.w3.org/TR/SMIL/ SPECS] / [http://www.w3.org/TR/SMIL/smil-animation.html#q35 Examples]
 
Here is the pure X3D base of our file containing only geometry:
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