Sorting algorithms/Patience sort: Difference between revisions

add task to aarch64 assembly raspberry pi
m (→‎{{header|REXX}}: changed whitespace.)
(add task to aarch64 assembly raspberry pi)
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:*   [[Longest increasing subsequence]]
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=={{header|AArch64 Assembly}}==
{{works with|as|Raspberry Pi 3B version Buster 64 bits}}
<lang AArch64 Assembly>
/* ARM assembly AARCH64 Raspberry PI 3B */
/* program patienceSort64.s */
/*******************************************/
/* Constantes file */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeConstantesARM64.inc"
 
/*******************************************/
/* Structures */
/********************************************/
/* structure Doublylinkedlist*/
.struct 0
dllist_head: // head node
.struct dllist_head + 8
dllist_tail: // tail node
.struct dllist_tail + 8
dllist_fin:
/* structure Node Doublylinked List*/
.struct 0
NDlist_next: // next element
.struct NDlist_next + 8
NDlist_prev: // previous element
.struct NDlist_prev + 8
NDlist_value: // element value or key
.struct NDlist_value + 8
NDlist_fin:
 
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessSortOk: .asciz "Table sorted.\n"
szMessSortNok: .asciz "Table not sorted !!!!!.\n"
sMessResult: .asciz "Value : @ \n"
szCarriageReturn: .asciz "\n"
.align 4
TableNumber: .quad 1,3,11,6,2,-5,9,10,8,4,7
#TableNumber: .quad 10,9,8,7,6,-5,4,3,2,1
.equ NBELEMENTS, (. - TableNumber) / 8
/*********************************/
/* UnInitialized data */
/*********************************/
.bss
sZoneConv: .skip 24
/*********************************/
/* code section */
/*********************************/
.text
.global main
main: // entry of program
ldr x0,qAdrTableNumber // address number table
mov x1,0 // first element
mov x2,NBELEMENTS // number of élements
bl patienceSort
ldr x0,qAdrTableNumber // address number table
bl displayTable
 
ldr x0,qAdrTableNumber // address number table
mov x1,NBELEMENTS // number of élements
bl isSorted // control sort
cmp x0,1 // sorted ?
beq 1f
ldr x0,qAdrszMessSortNok // no !! error sort
bl affichageMess
b 100f
1: // yes
ldr x0,qAdrszMessSortOk
bl affichageMess
100: // standard end of the program
mov x0,0 // return code
mov x8,EXIT // request to exit program
svc 0 // perform the system call
qAdrsZoneConv: .quad sZoneConv
qAdrszCarriageReturn: .quad szCarriageReturn
qAdrsMessResult: .quad sMessResult
qAdrTableNumber: .quad TableNumber
qAdrszMessSortOk: .quad szMessSortOk
qAdrszMessSortNok: .quad szMessSortNok
/******************************************************************/
/* control sorted table */
/******************************************************************/
/* x0 contains the address of table */
/* x1 contains the number of elements > 0 */
/* x0 return 0 if not sorted 1 if sorted */
isSorted:
stp x2,lr,[sp,-16]! // save registers
stp x3,x4,[sp,-16]! // save registers
mov x2,0
ldr x4,[x0,x2,lsl 3]
1:
add x2,x2,1
cmp x2,x1
bge 99f
ldr x3,[x0,x2, lsl 3]
cmp x3,x4
blt 98f
mov x4,x3
b 1b
98:
mov x0,0 // not sorted
b 100f
99:
mov x0,1 // sorted
100:
ldp x3,x4,[sp],16 // restaur 2 registers
ldp x2,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
/******************************************************************/
/* patience sort */
/******************************************************************/
/* x0 contains the address of table */
/* x1 contains first start index
/* x2 contains the number of elements */
patienceSort:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
stp x4,x5,[sp,-16]! // save registers
stp x6,x7,[sp,-16]! // save registers
stp x8,x9,[sp,-16]! // save registers
lsl x9,x2,1 // compute total size of piles (2 list pointer by pile )
lsl x10,x9,3 // 8 bytes by number
sub sp,sp,x10 // reserve place to stack
mov fp,sp // frame pointer = stack
mov x3,0 // index
mov x4,0
1:
str x4,[fp,x3,lsl 3] // init piles area
add x3,x3,1 // increment index
cmp x3,x9
blt 1b
mov x3,0 // index value
mov x4,0 // counter first pile
mov x8,x0 // save table address
2:
ldr x1,[x8,x3,lsl 3] // load value
add x0,fp,x4,lsl 4 // pile address
bl isEmpty
cmp x0,0 // pile empty ?
bne 3f
add x0,fp,x4,lsl 4 // pile address
bl insertHead // insert value x1
b 5f
3:
add x0,fp,x4,lsl 4 // pile address
ldr x5,[x0,dllist_head]
ldr x5,[x5,NDlist_value] // load first list value
cmp x1,x5 // compare value and last value on the pile
blt 4f
add x0,fp,x4,lsl 4 // pile address
bl insertHead // insert value x1
b 5f
4: // value is smaller créate a new pile
add x4,x4,1
add x0,fp,x4,lsl 4 // pile address
bl insertHead // insert value x1
5:
add x3,x3,1 // increment index value
cmp x3,x2 // end
blt 2b // and loop
/* step 2 */
mov x6,0 // index value table
6:
mov x3,0 // index pile
mov x5, 1<<62 // min
7: // search minimum
add x0,fp,x3,lsl 4
bl isEmpty
cmp x0,0
beq 8f
add x0,fp,x3,lsl 4
bl searchMinList
cmp x0,x5 // compare min global
bge 8f
mov x5,x0 // smaller -> store new min
mov x7,x1 // and pointer to min
add x9,fp,x3,lsl 4 // and head list
8:
add x3,x3,1 // next pile
cmp x3,x4 // end ?
ble 7b
str x5,[x8,x6,lsl 3] // store min to table value
mov x0,x9 // and suppress the value in the pile
mov x1,x7
bl suppressNode
add x6,x6,1 // increment index value
cmp x6,x2 // end ?
blt 6b
add sp,sp,x10 // stack alignement
100:
ldp x8,x9,[sp],16 // restaur 2 registers
ldp x6,x7,[sp],16 // restaur 2 registers
ldp x4,x5,[sp],16 // restaur 2 registers
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
 
/******************************************************************/
/* Display table elements */
/******************************************************************/
/* x0 contains the address of table */
displayTable:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
mov x2,x0 // table address
mov x3,0
1: // loop display table
ldr x0,[x2,x3,lsl 3]
ldr x1,qAdrsZoneConv
bl conversion10S // décimal conversion
ldr x0,qAdrsMessResult
ldr x1,qAdrsZoneConv
bl strInsertAtCharInc // insert result at // character
bl affichageMess // display message
add x3,x3,1
cmp x3,NBELEMENTS - 1
ble 1b
ldr x0,qAdrszCarriageReturn
bl affichageMess
mov x0,x2
100:
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
/******************************************************************/
/* list is empty ? */
/******************************************************************/
/* x0 contains the address of the list structure */
/* x0 return 0 if empty else return 1 */
isEmpty:
ldr x0,[x0,#dllist_head]
cmp x0,0
cset x0,ne
ret // return
/******************************************************************/
/* insert value at list head */
/******************************************************************/
/* x0 contains the address of the list structure */
/* x1 contains value */
insertHead:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
stp x4,x5,[sp,-16]! // save registers
mov x4,x0 // save address
mov x0,x1 // value
bl createNode
cmp x0,#-1 // allocation error ?
beq 100f
ldr x2,[x4,#dllist_head] // load address first node
str x2,[x0,#NDlist_next] // store in next pointer on new node
mov x1,#0
str x1,[x0,#NDlist_prev] // store zero in previous pointer on new node
str x0,[x4,#dllist_head] // store address new node in address head list
cmp x2,#0 // address first node is null ?
beq 1f
str x0,[x2,#NDlist_prev] // no store adresse new node in previous pointer
b 100f
1:
str x0,[x4,#dllist_tail] // else store new node in tail address
100:
ldp x4,x5,[sp],16 // restaur 2 registers
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
 
/******************************************************************/
/* search value minimum */
/******************************************************************/
/* x0 contains the address of the list structure */
/* x0 return min */
/* x1 return address of node */
searchMinList:
stp x2,lr,[sp,-16]! // save registers
stp x3,x4,[sp,-16]! // save registers
ldr x0,[x0,#dllist_head] // load first node
mov x3,1<<62
mov x1,0
1:
cmp x0,0 // null -> end
beq 99f
ldr x2,[x0,#NDlist_value] // load node value
cmp x2,x3 // min ?
bge 2f
mov x3,x2 // value -> min
mov x1,x0 // store pointer
2:
ldr x0,[x0,#NDlist_next] // load addresse next node
b 1b // and loop
99:
mov x0,x3 // return minimum
100:
ldp x3,x4,[sp],16 // restaur 2 registers
ldp x2,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
/******************************************************************/
/* suppress node */
/******************************************************************/
/* x0 contains the address of the list structure */
/* x1 contains the address to node to suppress */
suppressNode:
stp x2,lr,[sp,-16]! // save registers
stp x3,x4,[sp,-16]! // save registers
ldr x2,[x1,#NDlist_next] // load addresse next node
ldr x3,[x1,#NDlist_prev] // load addresse prev node
cmp x3,#0
beq 1f
str x2,[x3,#NDlist_next]
b 2f
1:
str x3,[x0,#NDlist_next]
2:
cmp x2,#0
beq 3f
str x3,[x2,#NDlist_prev]
b 100f
3:
str x2,[x0,#NDlist_prev]
100:
 
ldp x3,x4,[sp],16 // restaur 2 registers
ldp x2,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
/******************************************************************/
/* Create new node */
/******************************************************************/
/* x0 contains the value */
/* x0 return node address or -1 if allocation error*/
createNode:
stp x1,lr,[sp,-16]! // save registers
stp x2,x3,[sp,-16]! // save registers
stp x4,x8,[sp,-16]! // save registers
mov x4,x0 // save value
// allocation place on the heap
mov x0,0 // allocation place heap
mov x8,BRK // call system 'brk'
svc 0
mov x3,x0 // save address heap for output string
add x0,x0,NDlist_fin // reservation place one element
mov x8,BRK // call system 'brk'
svc #0
cmp x0,-1 // allocation error
beq 100f
mov x0,x3
str x4,[x0,#NDlist_value] // store value
mov x2,0
str x2,[x0,#NDlist_next] // store zero to pointer next
str x2,[x0,#NDlist_prev] // store zero to pointer previous
100:
ldp x4,x8,[sp],16 // restaur 2 registers
ldp x2,x3,[sp],16 // restaur 2 registers
ldp x1,lr,[sp],16 // restaur 2 registers
ret // return to address lr x30
/********************************************************/
/* File Include fonctions */
/********************************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"
</lang>
=={{header|ARM Assembly}}==
{{works with|as|Raspberry Pi}}