Random number generator (device): Difference between revisions

Add task to ARM assembly Raspberry pi
m (A print statement has been added to the program to make it easier for the user to know when to press any key to generate the random number.)
(Add task to ARM assembly Raspberry pi)
Line 23:
Ada.Text_IO.Put_Line ("Number:" & Integer'Image (Number));
end Random;</lang>
=={{header|ARM Assembly}}==
{{works with|as|Raspberry Pi}}
<lang ARM Assembly>
 
/* ARM assembly Raspberry PI */
/* program urandom.s */
 
/* Constantes */
.equ STDOUT, 1 @ Linux output console
.equ EXIT, 1 @ Linux syscall
.equ READ, 3
.equ WRITE, 4
.equ OPEN, 5
.equ CLOSE, 6
 
.equ O_RDONLY, 0 @ open for reading only
 
.equ BUFFERSIZE, 4 @ random number 32 bits
/*******************************************/
/* Fichier des macros */
/********************************************/
.include "../../ficmacros.s"
 
/* Initialized data */
.data
szFileName: .asciz "/dev/urandom" @ see linux doc
szCarriageReturn: .asciz "\n"
/* datas error display */
szMessErreur: .asciz "Error detected.\n"
szMessErr: .ascii "Error code hexa : "
sHexa: .space 9,' '
.ascii " decimal : "
sDeci: .space 15,' '
.asciz "\n"
/* datas message display */
szMessResult: .ascii "Random number :"
sValue: .space 12,' '
.asciz "\n"
/* UnInitialized data */
.bss
sBuffer: .skip BUFFERSIZE @ buffer result
 
/* code section */
.text
.global main
main:
ldr r0,iAdrszFileName @ File name
mov r1,#O_RDONLY @ flags
mov r2,#0 @ mode
mov r7,#OPEN @ open file
svc #0
cmp r0,#0 @ error ?
ble error
mov r8,r0 @ save FD
mov r4,#0 @ loop counter
1:
mov r0,r8 @ File Descriptor
ldr r1,iAdrsBuffer @ buffer address
mov r2,#BUFFERSIZE @ buffer size
mov r7,#READ @ call system read file
svc 0
cmp r0,#0 @ read error ?
ble error
ldr r1,iAdrsBuffer @ buffer address
ldr r0,[r1] @ display buffer value
ldr r1,iAdrsValue
bl conversion10
ldr r0,iAdrszMessResult
bl affichageMess
add r4,#1 @ increment counter
cmp r4,#10 @ maxi ?
blt 1b @ no -> loop
 
 
end:
mov r0,r8
mov r7, #CLOSE @ call system close file
svc #0
cmp r0,#0
blt error
mov r0,#0 @ return code
b 100f
error:
ldr r1,iAdrszMessErreur @ error message
bl displayError
mov r0,#1 @ return error code
100: @ standard end of the program
mov r7, #EXIT @ request to exit program
svc 0 @ perform system call
iAdrsBuffer: .int sBuffer
iAdrsValue: .int sValue
iAdrszMessResult: .int szMessResult
iAdrszFileName: .int szFileName
iAdrszMessErreur: .int szMessErreur
iAdrszCarriageReturn: .int szCarriageReturn
 
/******************************************************************/
/* display text with size calculation */
/******************************************************************/
/* r0 contains the address of the message */
affichageMess:
push {r0,r1,r2,r7,lr} @ save registers
mov r2,#0 @ counter length */
1: @ loop length calculation
ldrb r1,[r0,r2] @ read octet start position + index
cmp r1,#0 @ if 0 its over
addne r2,r2,#1 @ else add 1 in the length
bne 1b @ and loop
@ so here r2 contains the length of the message
mov r1,r0 @ address message in r1
mov r0,#STDOUT @ code to write to the standard output Linux
mov r7, #WRITE @ code call system "write"
svc #0 @ call system
pop {r0,r1,r2,r7,lr} @ restaur registers
bx lr @ return
/***************************************************/
/* display error message */
/***************************************************/
/* r0 contains error code r1 : message address */
displayError:
push {r0-r2,lr} @ save registers
mov r2,r0 @ save error code
mov r0,r1
bl affichageMess
mov r0,r2 @ error code
ldr r1,iAdrsHexa
bl conversion16 @ conversion hexa
mov r0,r2 @ error code
ldr r1,iAdrsDeci @ result address
bl conversion10S @ conversion decimale
ldr r0,iAdrszMessErr @ display error message
bl affichageMess
100:
pop {r0-r2,lr} @ restaur registers
bx lr @ return
iAdrszMessErr: .int szMessErr
iAdrsHexa: .int sHexa
iAdrsDeci: .int sDeci
/******************************************************************/
/* Converting a register to hexadecimal */
/******************************************************************/
/* r0 contains value and r1 address area */
conversion16:
push {r1-r4,lr} @ save registers
mov r2,#28 @ start bit position
mov r4,#0xF0000000 @ mask
mov r3,r0 @ save entry value
1: @ start loop
and r0,r3,r4 @ value register and mask
lsr r0,r2 @ move right
cmp r0,#10 @ compare value
addlt r0,#48 @ <10 ->digit
addge r0,#55 @ >10 ->letter A-F
strb r0,[r1],#1 @ store digit on area and + 1 in area address
lsr r4,#4 @ shift mask 4 positions
subs r2,#4 @ counter bits - 4 <= zero ?
bge 1b @ no -> loop
 
100:
pop {r1-r4,lr} @ restaur registers
bx lr
/***************************************************/
/* Converting a register to a signed decimal */
/***************************************************/
/* r0 contains value and r1 area address */
conversion10S:
push {r0-r4,lr} @ save registers
mov r2,r1 @ debut zone stockage
mov r3,#'+' @ par defaut le signe est +
cmp r0,#0 @ negative number ?
movlt r3,#'-' @ yes
mvnlt r0,r0 @ number inversion
addlt r0,#1
mov r4,#10 @ length area
1: @ start loop
bl divisionpar10U
add r1,#48 @ digit
strb r1,[r2,r4] @ store digit on area
sub r4,r4,#1 @ previous position
cmp r0,#0 @ stop if quotient = 0
bne 1b
 
strb r3,[r2,r4] @ store signe
subs r4,r4,#1 @ previous position
blt 100f @ if r4 < 0 -> end
 
mov r1,#' ' @ space
2:
strb r1,[r2,r4] @store byte space
subs r4,r4,#1 @ previous position
bge 2b @ loop if r4 > 0
100:
pop {r0-r4,lr} @ restaur registers
bx lr
/***************************************************/
/* division par 10 unsigned */
/***************************************************/
/* r0 dividende */
/* r0 quotient */
/* r1 remainder */
divisionpar10U:
push {r2,r3,r4, lr}
mov r4,r0 @ save value
//mov r3,#0xCCCD @ r3 <- magic_number lower raspberry 3
//movt r3,#0xCCCC @ r3 <- magic_number higter raspberry 3
ldr r3,iMagicNumber @ r3 <- magic_number raspberry 1 2
umull r1, r2, r3, r0 @ r1<- Lower32Bits(r1*r0) r2<- Upper32Bits(r1*r0)
mov r0, r2, LSR #3 @ r2 <- r2 >> shift 3
add r2,r0,r0, lsl #2 @ r2 <- r0 * 5
sub r1,r4,r2, lsl #1 @ r1 <- r4 - (r2 * 2) = r4 - (r0 * 10)
pop {r2,r3,r4,lr}
bx lr @ leave function
iMagicNumber: .int 0xCCCCCCCD
 
</lang>
=={{header|Batch File}}==
The dynamic environmental variable <code>%random%</code> contains a number between 0 and 32767.