Anonymous user
RPG attributes generator: Difference between revisions
m
→{{header|Dyalect}}
(Add Red) |
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Line 1,687:
var g3 = []
for i in 0..33 {
g3.
}
g3.
g3.
g3
}
Line 1,697:
var g6 = []
for i in 0..5 {
g6.
}
g6
}
func Array.
var acc = 0
for x in this {
Line 1,710:
}
func Array.
for x in this when pred(x) {
yield x
Line 1,720:
while !good {
var gs = getSix()
var gss = gs.
var hvc = gs.
print("attribs: \(gs), sum=\(gss), ", terminator: "")
let gl = gss >= 75 ? "good" : "low"
print("(\(gl) sum, high vals=\(hvc))", terminator: "")
good = gs.
print(" - " + (good ? "success" : "failure"))
}</lang>
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